Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7751 game reviews
    • 93 Metascore
    • 95 Critic Score
    The core mission of any game is to create a world that the players want to get lost in, and Okami delivers on this in every way--with the gameplay, with the graphics, and with the story. [Oct. 2006, p.96]
    • Game Informer
    • 85 Metascore
    • 95 Critic Score
    In all, the new stuff adds more than 30 percent to the top of the already full-featured title. [May 2006, p.97]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Assassin’s Creed II is a complex, mature, and engaging journey from beginning to end. It stands as a benchmark for design that combines innovative ideas with tried-and-true techniques to create one of the great games of this generation.
    • 93 Metascore
    • 95 Critic Score
    Ubisoft has forged a sequel that has the uncanny ability to knock your socks off through every second of play. [May 2004, p.102]
    • 85 Metascore
    • 95 Critic Score
    With online play, a great assortment of well-known tuner cars, a killer soundtrack, and some addictive gameplay, Need for Speed: Underground blows the doors off other racers. It gets my vote for racing game of the year, easy. [Dec 2003, p.126]
    • 78 Metascore
    • 95 Critic Score
    Wonderlands is upbeat and fun from start to finish, offering a rewarding adventure filled with goofy characters, imaginative bosses, and a great sense of ownership over your character through it all. Even with one of Borderlands' most loved characters leading the charge, this experience feels like the start of something new: a rare spinout from an existing series that deserves just as much of the spotlight. As someone who has played plenty of Dungeons & Dragons, I adored how often Wonderlands reminded me of rolling a 20-sided die with friends. It’s a love letter to on-the-spot creativity and friends enjoying each other’s company in a make-believe world.
    • 91 Metascore
    • 95 Critic Score
    The original LittleBigPlanet was impressive, but LittleBigPlanet 2 cements Media Molecule's position as masters of facilitating user-created content.
    • 83 Metascore
    • 95 Critic Score
    A near-perfect marriage between a furiously intense action title and a complex role-playing/simulation game. [Jan 2003, p.119]
    • Game Informer
    • 91 Metascore
    • 95 Critic Score
    Any disappointment series fans felt after ODST should be completely washed away thanks to Reach. Make no mistake about it - this is the true follow-up to Halo 3. It's also a perfect way for Bungie to part with the series it turned into a phenomenon. [Oct 2010, p.92]
    • Game Informer
    • 86 Metascore
    • 95 Critic Score
    Despite minor flaws, 1000xResist has firmly established itself as one of the most groundbreaking stories in video game history.
    • 80 Metascore
    • 95 Critic Score
    Shadow of War fulfills the promise of its predecessor, completing a dark and violent lost tale set within the world of The Lord of the Rings. I was initially frustrated by the liberties that Monolith takes with this beloved fiction (which are plentiful), but I eventually abandoned myself to the insanity, and fell down the rabbit hole into a superb fantasy adventure. Monolith captures the thrill of power with aplomb; the way it simultaneously speaks of its dangers and corrupting potential is the real magic.
    • 94 Metascore
    • 95 Critic Score
    Deserving of the highest accolades, Knights of the Old Republic is a dream come true for Star Wars fans, and the most noteworthy Xbox release since "Halo." [Aug 2003, p.94]
    • 84 Metascore
    • 95 Critic Score
    An overwhelming experience in its own right, Assassin's Creed III is the crown jewel on an already excellent series, and it sets the mind reeling about the potential for where the story goes from here.
    • 85 Metascore
    • 95 Critic Score
    The storytelling that weaves through these many threads is stellar. Rather than hiding from the complex themes of freedom versus control at the heart of the series, Assassin's Creed III confronts them head on, and tells a nuanced and adult story about the price of liberty, the dangers of extremism, and the connections that bind family.
    • 90 Metascore
    • 95 Critic Score
    The concept is simple, but a combination of stylized moves, tongue-in-cheek humor, and merciless difficulty make Viewtiful Joe absolutely irresistible. [Sept 2004, p.107]
    • 94 Metascore
    • 95 Critic Score
    This is one of the best co-op games I have played, especially when you crank the difficulty past Casual and up into the Hardcore and Insane levels. Working with your buddy to flank and outwit the enemy is a blast.
    • 90 Metascore
    • 95 Critic Score
    This game is massive, and as your character's stature in the Wasteland grows, so does the excitement. It's not a true sequel to the Fallout series, but as a fan of the games of old, I found it to be every bit as good.
    • 93 Metascore
    • 95 Critic Score
    The level of control that you have over your characters' actions is truly remarkable... Simply put, this is the best thing to happen to Star Wars since the original trilogy. [Feb 2004, p.112]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Balatro is an ingenious and entertaining roguelike and one of my favorite games of the year. Playing it has become a near-obsession; everything feels perfectly designed to encourage you to keep trying because that next run could be the run of your life. Even after hours of play, I still can’t overcome Balatro’s biggest challenge: putting it down.
    • 89 Metascore
    • 95 Critic Score
    Tiger just owns it in every category: graphics, unlockables, golfers, courses, modes, and everything else. This is hands-down the best golf game ever, and easily one of the best sports games in general. [Oct 2003, p.114]
    • Game Informer
    • 92 Metascore
    • 95 Critic Score
    As the series that pioneered fighting games, each new Street Fighter comes with weighty expectations. Street Fighter 6 confidently meets this hype, catering to neophytes and genre veterans by offering the most extensive array of offline offerings the franchise has ever seen alongside a flexible set of core systems and a diverse cast. Between its cohesive aesthetic, the bounty of clever features, and crisp central gameplay, it’s one of the most impressive entries the genre has seen in some time.
    • 82 Metascore
    • 95 Critic Score
    Then there's the online mode which I have to say is quite luscious. [Sept 2002, p.76]
    • Game Informer
    • 87 Metascore
    • 95 Critic Score
    In all, the new stuff adds more than 30 percent to the top of the already full-featured title. [May 2006, p.97]
    • Game Informer
    • 84 Metascore
    • 95 Critic Score
    Co-op changes your approach to survival horror, and the masterful pacing ensures you never take your eye off the action. Like its predecessor, Resident Evil 5 is destined to be remembered as one of the best games of its time.
    • 86 Metascore
    • 95 Critic Score
    Ghost of Sparta doesn't have any mind-blowing moments of sheer magnitude like the console entries, but it compensates with a handful of cool special sequences that fill in parts of Kratos' history and character.
    • 89 Metascore
    • 95 Critic Score
    Left 4 Dead 2 is swollen with action that will leave your controller sweaty and worn, and emerges as one of the most powerful online co-op experiences I have ever had.
    • 89 Metascore
    • 95 Critic Score
    ESPN NBA is not only one game but two, and they both kick ass... The best in video game basketball. [Nov 2003, p.146]
    • Game Informer
    • 89 Metascore
    • 95 Critic Score
    Firaxis' outstanding design strips away every last vestige of tedium from combat while maintaining the agency that makes the original such a classic...The PC version is slightly superior thanks to improved textures and resolution and drastically lower load times, but those are minor differences.
    • 90 Metascore
    • 95 Critic Score
    Super Mario 3D Land isn't perfect, but the few complaints I have (like the lack of variety in boss fights and some re-hashed levels) can't bring down this entertaining mix of nostalgia and innovation. It lives up to the level of quality set by previous entries and is easily the best reason to own a 3DS.
    • 90 Metascore
    • 95 Critic Score
    The story is fantastic, the world is breathtaking, and all of that pales in comparison to the wonderfully made gameplay that soars both as a platforming and combat game. Moon Studios has outdone itself with Will of the Wisps, delivering an experience that doesn’t have any lulls, makes the player feel clever, and just keeps getting better as it goes.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • 81 Metascore
    • Critic Score
    Yes, it is worth revisiting, mostly on the merit of the original being such a great game. If you’ve played it before, you know what to expect, but it holds up well and the new mode is worth checking out (and it’s entirely optional if you ‘re not interested). If you’ve never played the original Mario & Luigi, then you should absolutely check it out. It was a great game in 2003, and through it may not by wholly improved, depending on how you feel about the visuals, it is still a fantastic game.
    • 70 Metascore
    • Critic Score
    While I love the feeling of crafting my own stuff, slowly increasing the areas that I’m strong enough to explore, and fastidiously upping all my gathering and crafting skills, I can see those charms fading rapidly as the activities become somewhat rote. The dynamics involved in faction wars and territory control seem to be the peppy antidote for the never-ending rock farm in various undead shacks and homesteads. As with other games that lean into this kind of emergent gameplay (RIP Shadowbane), some of New World will be what players shape it into. [Early Impressions]
    • 73 Metascore
    • Critic Score
    Outriders doesn't revolutionize any type of genre, and it's not trying to (nor does it have to). From what I’ve played so far, what Outriders provides is a well-thought-out shooter experience with expertly tailored RPG twists. It's an enjoyable ride that is made infinitely better by playing with friends, but not inherently hurt by running solo either. This game takes the best of looter-shooters and the best of sci-fi RPGs and blends these elements into a game experience that is worth diving into because of its high replayability, customizable play style, and fun story.
    • 66 Metascore
    • Critic Score
    The Outer Worlds is not at its best on Switch, since the visuals and performance take a serious hit on the system. The textures, framerate, lighting, and more have been downgraded to run on the hardware.
    • 71 Metascore
    • Critic Score
    Labo VR is a novelty, to be sure, but it knows its limitations and constructs some fun experiences within those boundaries.
    • 82 Metascore
    • Critic Score
    Regardless of its shortcomings, this still serves as a great way to play these three games on modern, portable technology. Super Mario 3D All-Stars is a must-have for all die-hard fans of Nintendo's flagship franchise, but it's unfortunate to have it outshone not only by the collection's contemporaries, but also by the collection it was essentially modeled after nearly three decades ago. If you're on the fence about Super Mario 3D All-Stars, you can't go wrong with these three classic adventures in one neat package. However, you'll want to grab these before they disappear forever; Nintendo currently plans on pulling the sale of Super Mario 3D All-Stars at the end of March 2021.
    • 85 Metascore
    • Critic Score
    If you've never played Death Stranding, I think you should. Whether it's the original release or the new Director's Cut, the game is worth experiencing. Not to say it's perfect by any means (read Game Informer's review for a second opinion). But there's nothing like Death Stranding. And there may never be again; I struggle to think Sony or any other publisher will ever let Kojima be this free a second time – at least not with this kind of budget. That's what makes Death Stranding worth experiencing. Gravity Gloves, race tracks, and cargo catapults are just icing on the cake.
    • 68 Metascore
    • Critic Score
    Given the breadth of exciting content to play, including Portal’s six classic maps like Battlefield 3’s Caspian Border and 1942’s Battle of the Bulge, this entry is an easy recommendation for fans of the series. If you’re on the fence about purchasing Battlefield 2042 at launch, you can look forward to my full review in the coming days. [Review in Progress]
    • 83 Metascore
    • Critic Score
    There is no denying that Dark Souls on Switch is not the absolute best way to play the game. That honor belongs to your PS4, Xbox One, or PC, but the Switch version of the game is perfectly fine. You sacrifice a higher frame-rate for the opportunity to play the game handheld (and have the option to pause!), and in my experience the trade-off has been worth it.
    • 88 Metascore
    • Critic Score
    With the basic formula of Dead Cells still highly effective, Return to Castlevania is a terrific and natural addition to any run. From the moment Dead Cells' remix of "Vampire Killer" blasted over my speakers, I lost track of the number of times I smiled. The Castlevania series may feel forgotten by Konami, but this Dead Cells DLC proves there are still plenty of developers and players who still love it. [Impressions]
    • 89 Metascore
    • Critic Score
    We may have longer to wait for the official release and Media Molecule’s single-player story levels, but Dreams is already a magnificent wellspring for those who love playing, creating, and thinking about games in all their many forms. [Early Access review score = 95]
    • 76 Metascore
    • Critic Score
    The Heist is well worth your time, especially if the post-credits sequences in the main game have you counting the days until a potential Spider-Man 2.
    • tbd Metascore
    • Critic Score
    I've thought about playing Lego Batman: Legacy of the Dark Knight literally every day since coming home from my preview event. I'm excited to explore the world and chip away at the skill tree, but I'm mainly curious to see how they tie all the Batman stories together. Lego games work for me because they're designed by genuine fans of the stories they adapt, and this is, so far, one of the best examples yet. As a fan myself, it's nice to not only see one of my favorite characters lovingly adapted but to feel seen in the way the developers choose to depict him. When Legacy of the Dark Knight drops later this month, I plan to be first in line. [2-Hour Hands-On Impressions]
    • 87 Metascore
    • Critic Score
    I was happily surprised by the breadth, depth, and challenge of the Iki Island expansion. For new players, it will extend an already lengthy adventure into something more. Meanwhile, returning players should be thrilled at how well this experience dovetails out of an already stellar game. Iki Island is what I want out of single-player game expansions. And it’s further proof (as if we needed any more at this point) that Sucker Punch has a standout new property to continue building on.
    • 87 Metascore
    • Critic Score
    Legends of Runeterra has a lot to offer as it enters the digital card game ring. Exploring the League of Legends universe in card form is enjoyable and addictive, and slicing an opponent down with a Fiora flourish or a Thresh-hooked hero is a blast. [Beta review score = 83]

Top Trailers