Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7751 game reviews
    • 93 Metascore
    • 100 Critic Score
    As bleak as this story is, it's offset by war sequences so large in scale and beautifully animated that you cannot help but look upon them in awe.
    • 93 Metascore
    • 100 Critic Score
    This is a sublimely engineered game with a simple, elegant core design and all of the rough edges ground away.
    • 95 Metascore
    • 100 Critic Score
    Like the best visual updates, Remastered plays like you remember it. If you played 2013's Game of the Year near release and have been dying to return to the dark tale, then this is a great opportunity. If you never played The Last of Us at all, this is absolutely the way to do it. But be careful - you'll never want to go back to the PS3 original again after reveling in all the improvements.
    • 95 Metascore
    • 100 Critic Score
    San Andreas breaks the video game mold and emerges as something far greater. This is more than a game. This is entertainment at its best. [Dec 2004, p.170]
    • Game Informer
    • 96 Metascore
    • 100 Critic Score
    Uncharted 2 is a ringing testament to the power of both games and storytelling. It pulls you in, keeps you engaged, and concludes with a thunderous bang.
    • 98 Metascore
    • 100 Critic Score
    I now know how film critics felt after screening "The Godfather." It's been days since Grand Theft Auto IV's credits rolled, yet I can’t seem to construct a coherent thought without my mind wandering off into a daydream about the game. I just want to drop everything in my life so I can play it again. Experience it again. Live it again...Grand Theft Auto IV doesn't just raise the bar for the storied franchise; it completely changes the landscape of gaming.
    • 93 Metascore
    • 100 Critic Score
    As bleak as this story is, it's offset by war sequences so large in scale and beautifully animated that you cannot help but look upon them in awe.
    • 96 Metascore
    • 100 Critic Score
    It’s ingenious, enthralling, and a masterpiece of the most epic proportions. So without further delay, would you kindly enter Rapture so that you too can experience the best that video games have to offer?
    • 92 Metascore
    • 100 Critic Score
    Not even in my wildest dreams could I have imagined such a powerful, cinematic, and breathtaking conclusion to the saga of the Ghost of Sparta.
    • 93 Metascore
    • 98 Critic Score
    By playing career mode, players can unlock a new level, which is amazing in multiplayer, and one of the most diverse environments in the game. [Apr 2002, p.83]
    • Game Informer
    • 92 Metascore
    • 98 Critic Score
    Writing in video games is a subject that doesn't get a lot of attention, but Chaos Theory features a simply great script. Not only is it complex and deep, it's also surprisingly funny. [Apr 2005, p.112]
    • Game Informer
    • 94 Metascore
    • 98 Critic Score
    The loss of RPG elements may hit some people hard, and the repetition in minigames may lead to yawns and tired eyes, but none of these faults hold Mass Effect 2 back from being a work of bold ambition, and one of gaming’s most exciting sequels.
    • 91 Metascore
    • 98 Critic Score
    Every bit the masterpiece on GameCube that it was on Playstation 2. [Jan 2002, p.85]
    • Game Informer
    • 95 Metascore
    • 98 Critic Score
    The game perfectly captures the expansiveness of frontier life and the gritty gunplay of spaghetti westerns, rightfully earning its place alongside the great Western films and the best Rockstar games. [Issue#206, p.86]
    • 91 Metascore
    • 98 Critic Score
    The PC version of Dark Souls II is the definitive one to own. It’s a good step up in the graphics and performance departments, annoying load times are drastically reduced, and players can even opt to play with the mouse and keyboard if they so desire. It shows that From Software spent a considerable amount of time attempting to come up with controls that would feel natural on the PC.
    • 97 Metascore
    • 98 Critic Score
    Quibbles aside, Super Mario Odyssey is an absolute delight, and another Switch release that will have Nintendo fans debating which 3D Mario game is the best of them all. I still hang my hat on Super Mario Galaxy as the pinnacle of the series, but Odyssey and its wealth of gameplay styles and moons make it a close second.
    • 94 Metascore
    • 98 Critic Score
    The boring but ultimately correct shorthand to summarize Shadow of the Erdtree is that it’s more Elden Ring. The incredible sense of discovery, fantastic dungeon design, entertainingly deep combat, and intriguing lore and characters that defined From Software’s 2022 masterpiece all apply to this expansion. From Software didn’t drop the ball and make Elden Ring worse, nor do I believe it wholly topped what it had achieved before. Shadow of the Erdtree maintains a sky-high status quo, even if it loses a little magic from being a known quantity this time instead of a complete surprise. Still, Shadow of the Erdtree is one hell of a mic drop that further cements this adventure as one of the finest ever crafted.
    • 94 Metascore
    • 98 Critic Score
    Underneath its silky shine is a feast of fighting goodies that will change everything you have ever come to expect from this genre. [May 2002, p.78]
    • Game Informer
    • 91 Metascore
    • 98 Critic Score
    It's an adventure that is so captivating that you'll be counting the days for the sequel. It takes interactive storytelling to new heights, and brings the player closer to content than ever before. It's easily one of the year's best titles and one of the most impressive games to date. [Nov 2007, p.151]
    • 93 Metascore
    • 98 Critic Score
    A fantastic port of a stellar game. [Aug 2005, p.98]
    • Game Informer
    • 78 Metascore
    • 98 Critic Score
    Dead Space 3 evolves the winning formula into a title not only befitting of the fantastic series, but also one of the best games of this generation.
    • 76 Metascore
    • 98 Critic Score
    Dead Space 3 is still creepy, but this entry is more action-packed than previous games. That’s a good thing. Isaac’s intuitive new dodge roll makes avoiding the larger nercromorph attacks more manageable.
    • 97 Metascore
    • 98 Critic Score
    Rockstar Games deserves credit for pushing the boundaries of its flagship franchise yet again with improved controls, great mission variety, and the most jam-packed open world I've ever visited.
    • 97 Metascore
    • 98 Critic Score
    The narrative fails to match the impact John Marston or Niko Bellic's tales, but the colorful characters kept me interested in the story nonetheless. Like the golden state it parodies, Grand Theft Auto V is filled with beautiful scenery, a wealth of activities, and the promise of fortune.
    • 94 Metascore
    • 98 Critic Score
    Modern Warfare 2 is a masterpiece of careful iteration, with an unmatched presentation and a well of content that will take months to run dry.
    • 93 Metascore
    • 98 Critic Score
    While the story issues and a slight "I’ve done this before" factor stop it just short of perfection, God of War II is a title you simply cannot miss. It never stopped being one of the best games I’ve ever played.
    • 89 Metascore
    • 98 Critic Score
    Requiem is Resident Evil at its finest…It is fantastic, a revelatory mix of terrifying survival-horror and action.
    • 83 Metascore
    • 98 Critic Score
    An irresistible package born of the classic mold but with an invigorating twist. [Nov 2004, p.140]
    • Game Informer
    • 85 Metascore
    • 98 Critic Score
    I was constantly veering off from the main quest to track something down or look into a newly discovered path, and so it took me about 20 hours to roll credits. Despite that, I know there’s still a lot for me to do in the game, and I’m excited to go back in to find every secret and experience everything its aesthetically striking world has to offer. Tunic is a stunning achievement that manages to embody the best of nostalgia while being completely refreshing. It’s absolutely a must-play gem.
    • 84 Metascore
    • 98 Critic Score
    It would be unwise to attempt to measure the amount of time you'll spend playing this game in hours; rather, it should be measured in days or weeks. [Feb 2003, p.106]
    • Game Informer
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • 81 Metascore
    • Critic Score
    Yes, it is worth revisiting, mostly on the merit of the original being such a great game. If you’ve played it before, you know what to expect, but it holds up well and the new mode is worth checking out (and it’s entirely optional if you ‘re not interested). If you’ve never played the original Mario & Luigi, then you should absolutely check it out. It was a great game in 2003, and through it may not by wholly improved, depending on how you feel about the visuals, it is still a fantastic game.
    • 70 Metascore
    • Critic Score
    While I love the feeling of crafting my own stuff, slowly increasing the areas that I’m strong enough to explore, and fastidiously upping all my gathering and crafting skills, I can see those charms fading rapidly as the activities become somewhat rote. The dynamics involved in faction wars and territory control seem to be the peppy antidote for the never-ending rock farm in various undead shacks and homesteads. As with other games that lean into this kind of emergent gameplay (RIP Shadowbane), some of New World will be what players shape it into. [Early Impressions]
    • 73 Metascore
    • Critic Score
    Outriders doesn't revolutionize any type of genre, and it's not trying to (nor does it have to). From what I’ve played so far, what Outriders provides is a well-thought-out shooter experience with expertly tailored RPG twists. It's an enjoyable ride that is made infinitely better by playing with friends, but not inherently hurt by running solo either. This game takes the best of looter-shooters and the best of sci-fi RPGs and blends these elements into a game experience that is worth diving into because of its high replayability, customizable play style, and fun story.
    • 66 Metascore
    • Critic Score
    The Outer Worlds is not at its best on Switch, since the visuals and performance take a serious hit on the system. The textures, framerate, lighting, and more have been downgraded to run on the hardware.
    • 71 Metascore
    • Critic Score
    Labo VR is a novelty, to be sure, but it knows its limitations and constructs some fun experiences within those boundaries.
    • 82 Metascore
    • Critic Score
    Regardless of its shortcomings, this still serves as a great way to play these three games on modern, portable technology. Super Mario 3D All-Stars is a must-have for all die-hard fans of Nintendo's flagship franchise, but it's unfortunate to have it outshone not only by the collection's contemporaries, but also by the collection it was essentially modeled after nearly three decades ago. If you're on the fence about Super Mario 3D All-Stars, you can't go wrong with these three classic adventures in one neat package. However, you'll want to grab these before they disappear forever; Nintendo currently plans on pulling the sale of Super Mario 3D All-Stars at the end of March 2021.
    • 85 Metascore
    • Critic Score
    If you've never played Death Stranding, I think you should. Whether it's the original release or the new Director's Cut, the game is worth experiencing. Not to say it's perfect by any means (read Game Informer's review for a second opinion). But there's nothing like Death Stranding. And there may never be again; I struggle to think Sony or any other publisher will ever let Kojima be this free a second time – at least not with this kind of budget. That's what makes Death Stranding worth experiencing. Gravity Gloves, race tracks, and cargo catapults are just icing on the cake.
    • 68 Metascore
    • Critic Score
    Given the breadth of exciting content to play, including Portal’s six classic maps like Battlefield 3’s Caspian Border and 1942’s Battle of the Bulge, this entry is an easy recommendation for fans of the series. If you’re on the fence about purchasing Battlefield 2042 at launch, you can look forward to my full review in the coming days. [Review in Progress]
    • 83 Metascore
    • Critic Score
    There is no denying that Dark Souls on Switch is not the absolute best way to play the game. That honor belongs to your PS4, Xbox One, or PC, but the Switch version of the game is perfectly fine. You sacrifice a higher frame-rate for the opportunity to play the game handheld (and have the option to pause!), and in my experience the trade-off has been worth it.
    • 88 Metascore
    • Critic Score
    With the basic formula of Dead Cells still highly effective, Return to Castlevania is a terrific and natural addition to any run. From the moment Dead Cells' remix of "Vampire Killer" blasted over my speakers, I lost track of the number of times I smiled. The Castlevania series may feel forgotten by Konami, but this Dead Cells DLC proves there are still plenty of developers and players who still love it. [Impressions]
    • 89 Metascore
    • Critic Score
    We may have longer to wait for the official release and Media Molecule’s single-player story levels, but Dreams is already a magnificent wellspring for those who love playing, creating, and thinking about games in all their many forms. [Early Access review score = 95]
    • 76 Metascore
    • Critic Score
    The Heist is well worth your time, especially if the post-credits sequences in the main game have you counting the days until a potential Spider-Man 2.
    • 87 Metascore
    • Critic Score
    I was happily surprised by the breadth, depth, and challenge of the Iki Island expansion. For new players, it will extend an already lengthy adventure into something more. Meanwhile, returning players should be thrilled at how well this experience dovetails out of an already stellar game. Iki Island is what I want out of single-player game expansions. And it’s further proof (as if we needed any more at this point) that Sucker Punch has a standout new property to continue building on.
    • 87 Metascore
    • Critic Score
    Legends of Runeterra has a lot to offer as it enters the digital card game ring. Exploring the League of Legends universe in card form is enjoyable and addictive, and slicing an opponent down with a Fiora flourish or a Thresh-hooked hero is a blast. [Beta review score = 83]

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