Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7751 game reviews
    • 88 Metascore
    • 95 Critic Score
    The story is fantastic, the world is breathtaking, and all of that pales in comparison to the wonderfully made gameplay that soars both as a platforming and combat game. Moon Studios has outdone itself with Will of the Wisps, delivering an experience that doesn’t have any lulls, makes the player feel clever, and just keeps getting better as it goes.
    • 91 Metascore
    • 95 Critic Score
    From start to finish, this game captivated me to no end and wowed me like few others have. [Apr 2004, p.102]
    • 90 Metascore
    • 95 Critic Score
    Hits the ground running and blazes a trail of brilliance through innovative weapon play, edge-of-your-seat challenges, jaw-dropping visuals, and a quest thta is roughly 150 percent larger than before. [Dec 2003, p.118]
    • 83 Metascore
    • 95 Critic Score
    Blackout is the best battle-royale experience available today, zombies offers crazy customizable co-op, and multiplayer keeps things grounded for those looking for the classic core.
    • 84 Metascore
    • 95 Critic Score
    The updated visuals aren't mind-blowing, but they present the best way to return to this already stellar game. If you somehow missed out on Resident Evil 4 when it turned heads on the GameCube, this is the perfect time to give it a download and see what all the fuss is about.
    • 83 Metascore
    • 95 Critic Score
    Prey is a masterpiece that simply should not be missed. [Aug 2006, p.80]
    • Game Informer
    • 84 Metascore
    • 95 Critic Score
    The updated visuals aren't mind-blowing, but they present the best way to return to this already stellar game. If you somehow missed out on Resident Evil 4 when it turned heads on the GameCube, this is the perfect time to give it a download and see what all the fuss is about.
    • 87 Metascore
    • 95 Critic Score
    It's barely a game in the popular sense of the word, but Quantic Dream's masterpiece makes groundbreaking strides in storytelling and character development, demonstrating that interactive entertainment still has a deep well of untapped potential. [Issue#203, p.91]
    • 91 Metascore
    • 95 Critic Score
    As improved as the Resident Evil 4 controls were compared to the tank-like schemes of its predecessors, they still aren’t ideal. The final version of the game would have been the perfect time for Capcom to polish the controls with new features that nearly every game now takes for granted – like strafing and being able to shoot your gun while moving. Unfortunately, Leon still isn’t capable of performing these basic moves.
    • 89 Metascore
    • 95 Critic Score
    Drives the gameplay stake through the heart of this genre, and keeps on stabbing. [Jan 2003, p.116]
    • Game Informer
    • 83 Metascore
    • 95 Critic Score
    Like Sudoku or crossword puzzles, this is one of those endlessly replayable games. The solution is always there, right in front of you. It’s just a matter of using logic and careful planning to place the block correctly.
    • 88 Metascore
    • 95 Critic Score
    Combine its lengthy single-player experience with the new co-op and head-to-head modes, and you can’t help but love this classic reborn.
    • 95 Metascore
    • 95 Critic Score
    The game's quality stays consistently outstanding throughout; there isn't a minute of filler content to be found anywhere in single-player or co-op.
    • 93 Metascore
    • 95 Critic Score
    Oblivion on PS3 is one of the biggest and most impressive role-playing games in history, and you owe it to yourself to play it if you haven’t already experienced it elsewhere.
    • 90 Metascore
    • 95 Critic Score
    This is one of the most sophisticated, entertaining, and historically accurate strategy games ever made.
    • 96 Metascore
    • 95 Critic Score
    Technical wizardry is married to artistic brilliance throughout the presentation, from the oddly beautiful vistas of a post-apocalyptic Earth to the creepy alien Citadel...This will be remembered as a historic occasion in gaming. [Dec 2004, p.184]
    • Game Informer
    • 90 Metascore
    • 95 Critic Score
    Monster Hunter: World is the best game in the series, and a welcoming gateway for newcomers to get in on the tail-chopping, rodeo-riding, and titan-slaying. I never want to play the series on handheld again after this, as the grainy graphics and clawed clutch can’t compare to the redefined experience core platforms facilitate.
    • 93 Metascore
    • 95 Critic Score
    Instead of desperately switching through the clumsy auto-targeting, now you're capping fools with a simple flick of the mouse. It's awesome. [August 2002, p.89]
    • Game Informer
    • 94 Metascore
    • 95 Critic Score
    Even if you already have a copy of the original game in your library, Black is an absolute necessity. [Oct 2005, p.140]
    • Game Informer
    • 81 Metascore
    • 95 Critic Score
    Its stunning visual style, high concept story, and wildly open level design are like nothing else, even if too much repetition begins to frustrate in the later hours. It’s a game people will still be talking about five years from now.
    • 92 Metascore
    • 95 Critic Score
    Prince of Persia isn't the greatest game ever made, but it is most certainly close. [Jan 2004, p.145]
    • 79 Metascore
    • 95 Critic Score
    Prey is a masterpiece that simply should not be missed. [Aug 2006, p.80]
    • Game Informer
    • 92 Metascore
    • 95 Critic Score
    At every turn, Forza Horizon 5 impresses in ways few games have. From the first mile, I was on the edge of my seat. With so much to do in such a relentlessly gorgeous world, I suspect it won’t be long before I get the itch to jump back into the driver’s seat of my favorite car. Even amidst a competitive racing field, Forza Horizon 5 is a finely tuned supercar.
    • 95 Metascore
    • 95 Critic Score
    The game's quality stays consistently outstanding throughout; there isn't a minute of filler content to be found anywhere in single-player or co-op.
    • 93 Metascore
    • 95 Critic Score
    I can't even begin to describe how addictive the gameplay has become. I actually found myself bouncing around in my chair and holding my breath when I would try to throw one more rotation into a trick. [Nov 2003, p.134]
    • Game Informer
    • 96 Metascore
    • 95 Critic Score
    It's one of the biggest, most content rich games I've ever had the pleasure of playing.
    • 95 Metascore
    • 95 Critic Score
    The game's quality stays consistently outstanding throughout; there isn't a minute of filler content to be found anywhere in single-player or co-op.
    • 88 Metascore
    • 95 Critic Score
    One of the best games of the year, and should be a no-brainer for anyone looking for an exciting new adventure to dive into. That said, it comes with a warning: Expect to be humbled by its difficulty. Death comes quickly.
    • 91 Metascore
    • 95 Critic Score
    Assassin’s Creed II is a complex, mature, and engaging journey from beginning to end. It stands as a benchmark for design that combines innovative ideas with tried-and-true techniques to create one of the great games of this generation.
    • 90 Metascore
    • 95 Critic Score
    Buoyed by the excellent returning dice gameplay, incredible sci-fi writing, and a fantastic score, Citizen Sleeper 2 is a worthy sequel, even if its UI and finale didn’t quite match the heights of the rest of the package.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • 81 Metascore
    • Critic Score
    Yes, it is worth revisiting, mostly on the merit of the original being such a great game. If you’ve played it before, you know what to expect, but it holds up well and the new mode is worth checking out (and it’s entirely optional if you ‘re not interested). If you’ve never played the original Mario & Luigi, then you should absolutely check it out. It was a great game in 2003, and through it may not by wholly improved, depending on how you feel about the visuals, it is still a fantastic game.
    • 70 Metascore
    • Critic Score
    While I love the feeling of crafting my own stuff, slowly increasing the areas that I’m strong enough to explore, and fastidiously upping all my gathering and crafting skills, I can see those charms fading rapidly as the activities become somewhat rote. The dynamics involved in faction wars and territory control seem to be the peppy antidote for the never-ending rock farm in various undead shacks and homesteads. As with other games that lean into this kind of emergent gameplay (RIP Shadowbane), some of New World will be what players shape it into. [Early Impressions]
    • 73 Metascore
    • Critic Score
    Outriders doesn't revolutionize any type of genre, and it's not trying to (nor does it have to). From what I’ve played so far, what Outriders provides is a well-thought-out shooter experience with expertly tailored RPG twists. It's an enjoyable ride that is made infinitely better by playing with friends, but not inherently hurt by running solo either. This game takes the best of looter-shooters and the best of sci-fi RPGs and blends these elements into a game experience that is worth diving into because of its high replayability, customizable play style, and fun story.
    • 66 Metascore
    • Critic Score
    The Outer Worlds is not at its best on Switch, since the visuals and performance take a serious hit on the system. The textures, framerate, lighting, and more have been downgraded to run on the hardware.
    • 71 Metascore
    • Critic Score
    Labo VR is a novelty, to be sure, but it knows its limitations and constructs some fun experiences within those boundaries.
    • 82 Metascore
    • Critic Score
    Regardless of its shortcomings, this still serves as a great way to play these three games on modern, portable technology. Super Mario 3D All-Stars is a must-have for all die-hard fans of Nintendo's flagship franchise, but it's unfortunate to have it outshone not only by the collection's contemporaries, but also by the collection it was essentially modeled after nearly three decades ago. If you're on the fence about Super Mario 3D All-Stars, you can't go wrong with these three classic adventures in one neat package. However, you'll want to grab these before they disappear forever; Nintendo currently plans on pulling the sale of Super Mario 3D All-Stars at the end of March 2021.
    • 85 Metascore
    • Critic Score
    If you've never played Death Stranding, I think you should. Whether it's the original release or the new Director's Cut, the game is worth experiencing. Not to say it's perfect by any means (read Game Informer's review for a second opinion). But there's nothing like Death Stranding. And there may never be again; I struggle to think Sony or any other publisher will ever let Kojima be this free a second time – at least not with this kind of budget. That's what makes Death Stranding worth experiencing. Gravity Gloves, race tracks, and cargo catapults are just icing on the cake.
    • 68 Metascore
    • Critic Score
    Given the breadth of exciting content to play, including Portal’s six classic maps like Battlefield 3’s Caspian Border and 1942’s Battle of the Bulge, this entry is an easy recommendation for fans of the series. If you’re on the fence about purchasing Battlefield 2042 at launch, you can look forward to my full review in the coming days. [Review in Progress]
    • 83 Metascore
    • Critic Score
    There is no denying that Dark Souls on Switch is not the absolute best way to play the game. That honor belongs to your PS4, Xbox One, or PC, but the Switch version of the game is perfectly fine. You sacrifice a higher frame-rate for the opportunity to play the game handheld (and have the option to pause!), and in my experience the trade-off has been worth it.
    • 88 Metascore
    • Critic Score
    With the basic formula of Dead Cells still highly effective, Return to Castlevania is a terrific and natural addition to any run. From the moment Dead Cells' remix of "Vampire Killer" blasted over my speakers, I lost track of the number of times I smiled. The Castlevania series may feel forgotten by Konami, but this Dead Cells DLC proves there are still plenty of developers and players who still love it. [Impressions]
    • 89 Metascore
    • Critic Score
    We may have longer to wait for the official release and Media Molecule’s single-player story levels, but Dreams is already a magnificent wellspring for those who love playing, creating, and thinking about games in all their many forms. [Early Access review score = 95]
    • 76 Metascore
    • Critic Score
    The Heist is well worth your time, especially if the post-credits sequences in the main game have you counting the days until a potential Spider-Man 2.
    • tbd Metascore
    • Critic Score
    I've thought about playing Lego Batman: Legacy of the Dark Knight literally every day since coming home from my preview event. I'm excited to explore the world and chip away at the skill tree, but I'm mainly curious to see how they tie all the Batman stories together. Lego games work for me because they're designed by genuine fans of the stories they adapt, and this is, so far, one of the best examples yet. As a fan myself, it's nice to not only see one of my favorite characters lovingly adapted but to feel seen in the way the developers choose to depict him. When Legacy of the Dark Knight drops later this month, I plan to be first in line. [2-Hour Hands-On Impressions]
    • 87 Metascore
    • Critic Score
    I was happily surprised by the breadth, depth, and challenge of the Iki Island expansion. For new players, it will extend an already lengthy adventure into something more. Meanwhile, returning players should be thrilled at how well this experience dovetails out of an already stellar game. Iki Island is what I want out of single-player game expansions. And it’s further proof (as if we needed any more at this point) that Sucker Punch has a standout new property to continue building on.
    • 87 Metascore
    • Critic Score
    Legends of Runeterra has a lot to offer as it enters the digital card game ring. Exploring the League of Legends universe in card form is enjoyable and addictive, and slicing an opponent down with a Fiora flourish or a Thresh-hooked hero is a blast. [Beta review score = 83]

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