Game Informer's Scores

  • Games
For 7,739 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7754 game reviews
    • 69 Metascore
    • 65 Critic Score
    State of Decay 2 has a lot to love, but it’s overwhelmed by legacy issues and a slew of all-new ones that came along for the co-op ride.
    • 69 Metascore
    • 73 Critic Score
    The Wii version is hindered with noticeably weaker graphics and the inexcusable exclusion of the great multiplayer mode.
    • 69 Metascore
    • 45 Critic Score
    Wow, generic platform games have reached a new pinnacle of dull and cliche. [Feb 2005, p.113]
    • Game Informer
    • 69 Metascore
    • 58 Critic Score
    It pains me to level a harsh judgment against a game that’s trying something new and innovative, but Octodad doesn’t balance the frustration with the funny.
    • 69 Metascore
    • 70 Critic Score
    Earth Defense Force: Iron Rain is ultimately more of the same, just seen through a slightly different developer lens. Most of your time is still spent fending off waves of marching ants, which is still somewhat fun in an overly familiar way.
    • 69 Metascore
    • 60 Critic Score
    Heroes of Ruin is a functional lootfest, but its poor economics balancing, uninteresting weapons, and boring combat don't do it any favors. It's like listening to a terrible band cover your favorite song. All the musicians are holding the right instruments, but it just doesn't quite come together.
    • 69 Metascore
    • 85 Critic Score
    If you like the genre or really graphic material (the first three hours are especially disturbing), Clock Tower 3 is a no-brainer. [May 2003, p.82]
    • Game Informer
    • 69 Metascore
    • 70 Critic Score
    Probably one of the least exciting racing titles I've played recently. [Dec 2003, p.146]
    • 69 Metascore
    • 75 Critic Score
    If you never clicked with the series' ball-rolling insanity, Touch My Katamari isn't likely to win you over. However, I do think that the morphing is a significant enough tweak to warrant giving it another shot.
    • 69 Metascore
    • 60 Critic Score
    Boom Beach gives you more strategic options than its predecessor, but it is still designed to create lulls that encourage you to pay to speed up the clock, limiting the average player’s access to its best features.
    • 69 Metascore
    • 75 Critic Score
    If you've got a lot of friends to compete against, Crash has a good amount of life in it. Otherwise, single-player doesn't take long to dry up.
    • 69 Metascore
    • 80 Critic Score
    Unlike the God of War and Team Ico collections, the Silent Hill games have a more polarizing legacy, meaning the series may not be for everyone. Hardcore survival horror fans itching to return to the corrupt town of Silent Hill in the second and third games will enjoy the enhanced graphics and new and improved voice acting. Gamers unfamiliar with the era's clunky controls are better off hunting for more modern thrills.
    • 69 Metascore
    • 75 Critic Score
    As one of those perhaps misguided fans, I find myself returning to the game repeatedly, if only to see what happens next. [June 2005, p.134]
    • Game Informer
    • 69 Metascore
    • 75 Critic Score
    The Madden NFL series has long had a solid gameplay foundation, maintained by small improvements year over year. Madden NFL 23 is the first iteration in a long time that rebuilds that foundation, and that’s where this year's greatest success lies. Some slippery collisions aside, the more physics-based action is a good change, and the control over ball placement from Skill-Based passing is a welcome addition. This comes at the cost of only minor updates to the core gameplay modes, but it was ultimately the right call to make, and Madden is a better game for it.
    • 69 Metascore
    • 73 Critic Score
    With its juvenile humor and low difficulty this is probably targeted for kids, but it's a decent holdover until "Super Mario Galaxy" comes along. [Nov 2007, p.142]
    • Game Informer
    • 69 Metascore
    • 80 Critic Score
    TT Fusion followed instructions to create this game’s foundation, but the art on top of it is the work of master builders. The visuals are a surprising hook in this Lego entry.
    • 69 Metascore
    • 80 Critic Score
    Lichdom: Battlemage is an interesting and enjoyable take on first-person fantasy with lots of customization to dive into. I’m hoping this initial effort leads to an even more polished sequel for Xaviant down the line.
    • 69 Metascore
    • 78 Critic Score
    Even with the man who created the 007 persona back in the starring role, this sequel just can't measure up to the standards of excellence set by the Bond films or by the action game genre in general. [Dec 2005, p.160]
    • Game Informer
    • 69 Metascore
    • 78 Critic Score
    For all my frustration with unwelcome tutorials before every level, slow speech, having to replay levels, and hiring helpers, I enjoyed the core action and running my store. The muck you must wade through before you get to the action is unavoidable, but when you do finally get through, it’s compelling. Speeding around the levels as Dillon, slamming into enemies and pulling off last-second saves as animal versions of my friends and family cheer me on is exhilarating.
    • 69 Metascore
    • 70 Critic Score
    If your blood pressure can withstand the beatings that may seem unfair, there's a lot to like about Conan's combat system and adventure. [Nov 2007, p.140]
    • 69 Metascore
    • 60 Critic Score
    This simply plays like a buggy military training application, and forgets to deliver the entertainment that you'd expect to find in a video game. [May 2005, p.121]
    • Game Informer
    • 69 Metascore
    • 70 Critic Score
    I wanted to love Pier Solar HD. I grew up playing the titles it emulates, and seeing the look and feel so authentically captured gave me high hopes. However, I grew increasingly bored with Pier Solar once the initial wonder wore away.
    • 69 Metascore
    • 75 Critic Score
    Xenoverse stands as one of my favorite Dragon Ball Z video games. I like taking my own custom character into familiar battles from the show, and I enjoy acquiring new equipment as I progress. My character may have looked nothing like me, but I really felt like I was actively participating in the flashy action alongside the familiar cast.
    • 69 Metascore
    • 70 Critic Score
    The bonus stunt mode is cool, but Downforce ultimately lacks depth. [July 2002, p.83]
    • Game Informer
    • 69 Metascore
    • 70 Critic Score
    The devil is in the details, and Ejay Clubworld's clunky controls will wear on you after a while. [Aug 2003, p.91]
    • Game Informer
    • 69 Metascore
    • 90 Critic Score
    It succeeds through its intoxicating fluidity and the way it turns the dream of the movie into your own reality. [Apr 2003, p.90]
    • Game Informer
    • 69 Metascore
    • 75 Critic Score
    The strategy is intricate, the creatures are totally awesome, but some sketchy execution on the combat side of thigs keeps Wrath Unleashed from oattaining immortality. [Feb 2004, p.108]
    • 69 Metascore
    • 78 Critic Score
    Hidden levels, new features, and cheats all await the dedicated gamer. However, it will take a seriously patient player to not only finish the game, but to go back and earn the gold medals. [May 2004, p.94]
    • 69 Metascore
    • 60 Critic Score
    Last year's game showed promise and a commitment to getting this series back on track. This year's installment is a disaster. There's a decent game of baseball to be played here, but you are more likely to pitch a complete game than play through nine innings without a bug or glitch.
    • 69 Metascore
    • 70 Critic Score
    The Dynasty Warriors games are brain-dead fun, but each new title is no more or less fun than the one that cam before or the 30 that will come after. [May 2005, p.116]
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