Game Informer's Scores

  • Games
For 7,739 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7754 game reviews
    • 68 Metascore
    • 70 Critic Score
    Déraciné approaches VR in the right way, letting the player soak in the environment at their leisure, but the teleportation movement is awkward and most of your engagement outside the narrative hinges on how much you enjoy picking up objects, looking at them, and putting them somewhere else. The world is interesting, and the narrative features a handful of fun, dark twists, but the ultimate experience is bland, even if it does have its charms.
    • 68 Metascore
    • 60 Critic Score
    The brightest moments are when the action gives way to pure chaos. I watched electricity arc between humans, made brains pop out of heads, and turned a secret base into smoldering ruins with my spaceship’s death ray. But like a person floating above the ground in the glow of an abducto beam, those moments aren’t connected to anything substantial; they just make some noise and get flung aside.
    • 68 Metascore
    • 67 Critic Score
    Tak becomes more pedestrian and predictable as each area unfolds. [Nov. 2003, p.150]
    • Game Informer
    • 68 Metascore
    • 78 Critic Score
    Sure, it has a map now and (gasp!) touch screen menu support, but other than that it's pretty much identical to its GBA cousin. [Nov 2005, p.180]
    • Game Informer
    • 68 Metascore
    • 70 Critic Score
    The RPG-style fights are uninspiring, and the storyline is simplistic. Still, the graphics are bright and inviting, with menus that are easily navigable. [June 2004, p.138]
    • 68 Metascore
    • 75 Critic Score
    Despite the new locations and some of the strategic and even slight gameplay changes this brings, I'm not convinced that this isn't an expansion pack. [Dec 2003, p.159]
    • 68 Metascore
    • 85 Critic Score
    If you have yet to play this series and like card games or RPGs, Lost Kingdoms II is a no-brainer. [June 2003, p.107]
    • Game Informer
    • 68 Metascore
    • 85 Critic Score
    Playing Lost Planet 2 for the story is like going to a movie to watch the credits. If you go into this game, go into it with the intent of joining up with your friends to slay moon-sized monsters, and enjoy one of gaming’s top co-op experiences.
    • 68 Metascore
    • 70 Critic Score
    The game is the worst type of Renasissance man - Jack of all trades, master of none. [Jan 2005, p.133]
    • Game Informer
    • 68 Metascore
    • 80 Critic Score
    Yooka-Laylee liberally shatters the fourth wall by acknowledging its own existence as a game. Each time dialogue happened between characters, I eagerly awaited jokes about other games. You even get herded through quiz-style sequences; thankfully, these don't serve as roadblocks as much as they do fun allusions to games like Banjo-Kazooie. I laughed out loud at these silly references on multiple occasions, and some of the fun story moments are just as amusing as the gameplay.
    • 68 Metascore
    • 68 Critic Score
    I'd rather have a simple and well-balanced game than a complicated and lopsided one, and Suikoden Tactics definitely has too many short legs. [Dec 2005, p.175]
    • Game Informer
    • 68 Metascore
    • 70 Critic Score
    NBA Playgrounds may not revolutionize arcade basketball, but it’s a welcome newcomer. If Saber Interactive tightens its gameplay shortcomings and introduces more ways to play, the game could have a healthy run as an alternative for those who don't want the heavy investment of a sports sim.
    • 68 Metascore
    • 78 Critic Score
    Gamers who enjoyed the movie could do worse than this well-polished platformer.
    • 68 Metascore
    • 65 Critic Score
    Out of all of the books, games, and movies, it allows you to get closer to the school than ever before – all at the expense of actually enjoying your stay. It’s boring and tedious, just like a real school is. However, it’s also a place where your Harry Potter knowledge can bloom. On this note, only hardcore Harry Potter nuts should enroll.
    • 68 Metascore
    • 85 Critic Score
    Playing Lost Planet 2 for the story is like going to a movie to watch the credits. If you go into this game, go into it with the intent of joining up with your friends to slay moon-sized monsters, and enjoy one of gaming’s top co-op experiences.
    • 68 Metascore
    • 58 Critic Score
    I can't imagine the conversations that led someone to decide that this sparse (though accurate) game would be a good idea. [Oct 2004, p.140]
    • Game Informer
    • 68 Metascore
    • 75 Critic Score
    You can also play the Rapid play mode where you work under the clock with the Brain Age twist, but honestly, there isn't much else to this game. [Apr 2007, p.110]
    • Game Informer
    • 68 Metascore
    • 78 Critic Score
    It's incredibly flawed in areas that some consider core to the gaming experience and requires patience to persevere through the problems and get to the best moments. But for everything it lacks, it transcends the stigma of a budget title. If you're looking for a strange but nonetheless unique experience, Deadly Premonition may satisfy an itch you didn't even realize you had.
    • 68 Metascore
    • 60 Critic Score
    What makes Regeneration falter is the fact that it's bland, repetitive, and uninspired - like Carson Daily. [Oct 2005, p.126]
    • Game Informer
    • 68 Metascore
    • 75 Critic Score
    Laughable enemy AI, a poor targeting system, and sluggish movement really hold it back from being anything more than average. [Feb 2005, p.112]
    • Game Informer
    • 68 Metascore
    • 68 Critic Score
    If you sleep on Star Wars sheets, give it a try. If not, pretend it doesn’t exist – just like the animated movie.
    • 68 Metascore
    • 83 Critic Score
    UFC still has some untapped game potential, but Throwdown is its best effort so far. [June 2002, p.78]
    • Game Informer
    • 68 Metascore
    • 78 Critic Score
    What EA has so successfully done is taken a franchise that scares away most hardcore sports fans and built a game that's technically solid, entertaining, original, and unbelievablly fun. [Nov 2003, p.142]
    • Game Informer
    • 68 Metascore
    • 80 Critic Score
    This game proves thqat RTS games can be done right on a console. [Jan 2004, p.131]
    • 68 Metascore
    • 75 Critic Score
    Even with a well-balanced multiplayer experience, I can't say that Sword of the Stars is incredibly ambitious, but it's definitely an entertaining and accessible way to extend your galactic influence. [Sept. 2006, p.99]
    • Game Informer
    • 68 Metascore
    • 73 Critic Score
    It's better than last year, if only by a few degrees. [June 2002, p.81]
    • Game Informer
    • 68 Metascore
    • 55 Critic Score
    About the only thing missing is the gameplay. [May 2003, p.55]
    • Game Informer
    • 68 Metascore
    • 70 Critic Score
    There’s definitely a charming old-school spark to this reboot, but without anything beyond the constant monster mashing and levels that seem to blend together, you may find yourself needing excitement badly.
    • 68 Metascore
    • 75 Critic Score
    This sequel won't disappoint anyone looking for a standard midair action game, but it's not going to change your perceptions of the genre.
    • 68 Metascore
    • 73 Critic Score
    A solid rental if you like bloody action games.

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