Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7749 game reviews
    • 96 Metascore
    • 100 Critic Score
    Blows every Zelda game out of the water and stands as the video game event of a lifetime. It's an absolute necessity for anyone who considers themselves a gamer. [Apr 2003, p.86]
    • Game Informer
    • 94 Metascore
    • 100 Critic Score
    Elden Ring challenged me, captivated me, and enchanted me, an unyielding deluge of discovery and artistic vision unbound. Elden Ring represents a truly amazing combination of various game elements that all come together to create something fascinating, special, and unforgettable. Elden Ring isn’t just the best game this year; it’s one of the best games ever made.
    • 98 Metascore
    • 100 Critic Score
    I now know how film critics felt after screening "The Godfather." It's been days since Grand Theft Auto IV's credits rolled, yet I can't seem to construct a coherent thought without my mind wandering off into a daydream about the game. I just want to drop everything in my life so I can play it again. Experience it again. Live it again...Grand Theft Auto IV doesn't just raise the bar for the storied franchise; it completely changes the landscape of gaming.
    • 94 Metascore
    • 100 Critic Score
    While playing God of War, I honestly found it difficult to resist the urge to simply genuflect and be humbled to be in the presence of such digital divinity, this god among games. [Apr 2005, p.122]
    • Game Informer
    • 91 Metascore
    • 100 Critic Score
    This isn’t just a tribute; as amazing as A Link to the Past is, I can’t think of a single thing A Link Between Worlds doesn’t do better...In every way, A Link Between Worlds is exactly what you want out of a Zelda game.
    • 92 Metascore
    • 100 Critic Score
    From beginning to end, Metroid Fusion is everything you could want from a Game Boy Advance game... Truly one of the greats. Long live Samus! [Jan 2003, p.120]
    • Game Informer
    • 96 Metascore
    • 100 Critic Score
    This game could be one of the biggest and most enjoyable time sinks of the year. Arkham City not only lives up to the standards set by Arkham Asylum, it bests its predecessor in every way and stands tall as one of Batman's greatest moments. [Nov 2011]
    • 94 Metascore
    • 100 Critic Score
    This game could be one of the biggest and most enjoyable time sinks of the year. Arkham City not only lives up to the standards set by Arkham Asylum, it bests its predecessor in every way and stands tall as one of Batman's greatest moments. [Nov 2011]
    • 94 Metascore
    • 100 Critic Score
    Start to finish, online or off, Call of Duty 4 is solid gold. Some might decry the single-player’s short length or that it’s more of the same, but its amazing quality and the Arcade mode...more than make up for it. Infinity Ward has delivered on every front, and there is no question in my mind that this is the best action shooter that I have ever played.
    • 96 Metascore
    • 100 Critic Score
    Even if you've played the PS2 games to death, you'll notice a lot of cool new details. [Jan 2004, p.146]
    • Game Informer
    • 94 Metascore
    • 100 Critic Score
    As the crowning achievement of the series' 20-year history, Hideo Kojima's final Metal Gear Solid title may not be what you expect, but it is everything you could hope for in a video game.
    • 95 Metascore
    • 100 Critic Score
    Simply put, Halo 2 is by far the greatest first-person shooter the console world has seen to date...Nothing I say can prepare you for this game. [Dec 2004, p.180]
    • Game Informer
    • 95 Metascore
    • 100 Critic Score
    Vice City doesn't just match the magic of "GTA III"; it bests it in every way possible. [Dec 2002, p.104]
    • Game Informer
    • 96 Metascore
    • 100 Critic Score
    From the attention to detail that went into the graphics to the sophistication of gameplay, Hideo Kojima and his team set out to create the perfect game, and the result is nothing short of this. [Dec 2001, p.84]
    • Game Informer
    • 95 Metascore
    • 100 Critic Score
    Hades II is the pinnacle of the roguelike genre, a position I previously granted its predecessor, but one that its sequel has handily earned.
    • 91 Metascore
    • 100 Critic Score
    Overwatch is an amazing experience. It’s fresh and consistently fun, with matches that are great in random groups, but astonishingly good when played with friends. Blizzard has taken its masterful art of polishing and perfection to the team shooter, and things will never be the same.
    • 91 Metascore
    • 100 Critic Score
    After a long and successful history, Insomniac Games has finally created its masterpiece, a tour de force that is the zenith of a trio of titles that I feel should be held up in action/platforming history alongside the original "Super Mario Bros." trilogy on the NES. [Nov 2004, p.150]
    • Game Informer
    • 93 Metascore
    • 100 Critic Score
    The biggest surprise in Skyward Sword is the story. For all the different shapes it has taken, the plot of The Legend of Zelda has always been a fairly predictable affair that feels like an afterthought. Skyward Sword doesn't elevate the art of video game storytelling, but it is a major step up for the franchise, with clever writing, an interesting (if strange) new villain, and a wide cast of characters that would feel at home in one of Disney's better animated movies.
    • 94 Metascore
    • 100 Critic Score
    Astro Bot can proudly stand beside the PlayStation icons it so fondly celebrates.
    • 93 Metascore
    • 100 Critic Score
    It is a game that turned me inside out with each twist of the screw.
    • 96 Metascore
    • 100 Critic Score
    There are no flaws in Resident Evil 4. It is the greatest horror game to date. I never thought that a game, or a movie for that matter, could deliver pulse-pounding action in such an awe-inspiring way. [March 2005, p.134]
    • Game Informer
    • 94 Metascore
    • 100 Critic Score
    Start to finish, online or off, Call of Duty 4 is solid gold. Some might decry the single-player’s short length or that it’s more of the same, but its amazing quality and the Arcade mode...more than make up for it. Infinity Ward has delivered on every front, and there is no question in my mind that this is the best action shooter that I have ever played.
    • 94 Metascore
    • 100 Critic Score
    Dealing with themes like religion, racism, and xenophobia, Columbia is a richer and more nuanced setting than even Rapture, and the unveiling of the city’s culture is masterfully executed.
    • 93 Metascore
    • 100 Critic Score
    Infinite is more than a new setting, story, and characters; those elements are seamlessly integrated with complex themes, a mysterious plot, and entertaining combat to create an amazing experience from beginning to end. Familiar threads run through it – a lighthouse, a strange city, a charismatic antagonist – but they are homages to the past rather than attempts to recycle it. The core of Infinite is unlike anything else on land, sea, or air.
    • 94 Metascore
    • 100 Critic Score
    My favorite aspect of Infinite is the one about which I can say the least: story. The build-up is slow, but it works wonderfully thanks to the small ways other elements flow into the narrative.
    • 95 Metascore
    • 100 Critic Score
    As monumental as each entry has been, nothing, and I repeat, nothing can prepare you for the adventure that unfolds in Twilight Princess. The debate that has waged for decades over which Zelda game should stand as the series’ best will at long last come to a satisfying conclusion, as this is unquestionably the greatest Zelda yet.
    • 97 Metascore
    • 100 Critic Score
    Rockstar Games has outdone itself again with Red Dead Redemption II. The up-close portrayal of the outlaw Van der Linde gang’s unraveling is a compelling companion story that blends seamlessly with the original game, and depth and breadth of the open world is a technical triumph that every gamer should experience.
    • 97 Metascore
    • 100 Critic Score
    I was entranced by this version of Hyrule, and it surprised me at nearly every turn, from its wealth of discoveries to the way it shuns the established tropes of previous Zelda games. It represents a profound new direction for one of gaming’s best franchises and a new high point for open-world interactive experiences.
    • 92 Metascore
    • 100 Critic Score
    Start to finish, online or off, Call of Duty 4 is solid gold. Some might decry the single-player’s short length or that it’s more of the same, but its amazing quality and the Arcade mode...more than make up for it. Infinity Ward has delivered on every front, and there is no question in my mind that this is the best action shooter that I have ever played.
    • 96 Metascore
    • 100 Critic Score
    Simply put, Resident Evil 4 is a landmark video game, no matter what system you play it on... Truly brilliant. [Nov 2005, p.158]
    • Game Informer
    • 93 Metascore
    • 100 Critic Score
    As bleak as this story is, it's offset by war sequences so large in scale and beautifully animated that you cannot help but look upon them in awe.
    • 93 Metascore
    • 100 Critic Score
    This is a sublimely engineered game with a simple, elegant core design and all of the rough edges ground away.
    • 95 Metascore
    • 100 Critic Score
    Like the best visual updates, Remastered plays like you remember it. If you played 2013's Game of the Year near release and have been dying to return to the dark tale, then this is a great opportunity. If you never played The Last of Us at all, this is absolutely the way to do it. But be careful - you'll never want to go back to the PS3 original again after reveling in all the improvements.
    • 95 Metascore
    • 100 Critic Score
    San Andreas breaks the video game mold and emerges as something far greater. This is more than a game. This is entertainment at its best. [Dec 2004, p.170]
    • Game Informer
    • 96 Metascore
    • 100 Critic Score
    Uncharted 2 is a ringing testament to the power of both games and storytelling. It pulls you in, keeps you engaged, and concludes with a thunderous bang.
    • 98 Metascore
    • 100 Critic Score
    I now know how film critics felt after screening "The Godfather." It's been days since Grand Theft Auto IV's credits rolled, yet I can’t seem to construct a coherent thought without my mind wandering off into a daydream about the game. I just want to drop everything in my life so I can play it again. Experience it again. Live it again...Grand Theft Auto IV doesn't just raise the bar for the storied franchise; it completely changes the landscape of gaming.
    • 93 Metascore
    • 100 Critic Score
    As bleak as this story is, it's offset by war sequences so large in scale and beautifully animated that you cannot help but look upon them in awe.
    • 96 Metascore
    • 100 Critic Score
    It’s ingenious, enthralling, and a masterpiece of the most epic proportions. So without further delay, would you kindly enter Rapture so that you too can experience the best that video games have to offer?
    • 92 Metascore
    • 100 Critic Score
    Not even in my wildest dreams could I have imagined such a powerful, cinematic, and breathtaking conclusion to the saga of the Ghost of Sparta.
    • 93 Metascore
    • 98 Critic Score
    By playing career mode, players can unlock a new level, which is amazing in multiplayer, and one of the most diverse environments in the game. [Apr 2002, p.83]
    • Game Informer
    • 92 Metascore
    • 98 Critic Score
    Writing in video games is a subject that doesn't get a lot of attention, but Chaos Theory features a simply great script. Not only is it complex and deep, it's also surprisingly funny. [Apr 2005, p.112]
    • Game Informer
    • 94 Metascore
    • 98 Critic Score
    The loss of RPG elements may hit some people hard, and the repetition in minigames may lead to yawns and tired eyes, but none of these faults hold Mass Effect 2 back from being a work of bold ambition, and one of gaming’s most exciting sequels.
    • 91 Metascore
    • 98 Critic Score
    Every bit the masterpiece on GameCube that it was on Playstation 2. [Jan 2002, p.85]
    • Game Informer
    • 95 Metascore
    • 98 Critic Score
    The game perfectly captures the expansiveness of frontier life and the gritty gunplay of spaghetti westerns, rightfully earning its place alongside the great Western films and the best Rockstar games. [Issue#206, p.86]
    • 91 Metascore
    • 98 Critic Score
    The PC version of Dark Souls II is the definitive one to own. It’s a good step up in the graphics and performance departments, annoying load times are drastically reduced, and players can even opt to play with the mouse and keyboard if they so desire. It shows that From Software spent a considerable amount of time attempting to come up with controls that would feel natural on the PC.
    • 97 Metascore
    • 98 Critic Score
    Quibbles aside, Super Mario Odyssey is an absolute delight, and another Switch release that will have Nintendo fans debating which 3D Mario game is the best of them all. I still hang my hat on Super Mario Galaxy as the pinnacle of the series, but Odyssey and its wealth of gameplay styles and moons make it a close second.
    • 94 Metascore
    • 98 Critic Score
    The boring but ultimately correct shorthand to summarize Shadow of the Erdtree is that it’s more Elden Ring. The incredible sense of discovery, fantastic dungeon design, entertainingly deep combat, and intriguing lore and characters that defined From Software’s 2022 masterpiece all apply to this expansion. From Software didn’t drop the ball and make Elden Ring worse, nor do I believe it wholly topped what it had achieved before. Shadow of the Erdtree maintains a sky-high status quo, even if it loses a little magic from being a known quantity this time instead of a complete surprise. Still, Shadow of the Erdtree is one hell of a mic drop that further cements this adventure as one of the finest ever crafted.
    • 94 Metascore
    • 98 Critic Score
    Underneath its silky shine is a feast of fighting goodies that will change everything you have ever come to expect from this genre. [May 2002, p.78]
    • Game Informer
    • 91 Metascore
    • 98 Critic Score
    It's an adventure that is so captivating that you'll be counting the days for the sequel. It takes interactive storytelling to new heights, and brings the player closer to content than ever before. It's easily one of the year's best titles and one of the most impressive games to date. [Nov 2007, p.151]
    • 93 Metascore
    • 98 Critic Score
    A fantastic port of a stellar game. [Aug 2005, p.98]
    • Game Informer
    • 78 Metascore
    • 98 Critic Score
    Dead Space 3 evolves the winning formula into a title not only befitting of the fantastic series, but also one of the best games of this generation.
    • 76 Metascore
    • 98 Critic Score
    Dead Space 3 is still creepy, but this entry is more action-packed than previous games. That’s a good thing. Isaac’s intuitive new dodge roll makes avoiding the larger nercromorph attacks more manageable.
    • 97 Metascore
    • 98 Critic Score
    Rockstar Games deserves credit for pushing the boundaries of its flagship franchise yet again with improved controls, great mission variety, and the most jam-packed open world I've ever visited.
    • 97 Metascore
    • 98 Critic Score
    The narrative fails to match the impact John Marston or Niko Bellic's tales, but the colorful characters kept me interested in the story nonetheless. Like the golden state it parodies, Grand Theft Auto V is filled with beautiful scenery, a wealth of activities, and the promise of fortune.
    • 94 Metascore
    • 98 Critic Score
    Modern Warfare 2 is a masterpiece of careful iteration, with an unmatched presentation and a well of content that will take months to run dry.
    • 93 Metascore
    • 98 Critic Score
    While the story issues and a slight "I’ve done this before" factor stop it just short of perfection, God of War II is a title you simply cannot miss. It never stopped being one of the best games I’ve ever played.
    • 89 Metascore
    • 98 Critic Score
    Requiem is Resident Evil at its finest…It is fantastic, a revelatory mix of terrifying survival-horror and action.
    • 83 Metascore
    • 98 Critic Score
    An irresistible package born of the classic mold but with an invigorating twist. [Nov 2004, p.140]
    • Game Informer
    • 85 Metascore
    • 98 Critic Score
    I was constantly veering off from the main quest to track something down or look into a newly discovered path, and so it took me about 20 hours to roll credits. Despite that, I know there’s still a lot for me to do in the game, and I’m excited to go back in to find every secret and experience everything its aesthetically striking world has to offer. Tunic is a stunning achievement that manages to embody the best of nostalgia while being completely refreshing. It’s absolutely a must-play gem.
    • 84 Metascore
    • 98 Critic Score
    It would be unwise to attempt to measure the amount of time you'll spend playing this game in hours; rather, it should be measured in days or weeks. [Feb 2003, p.106]
    • Game Informer
    • 94 Metascore
    • 98 Critic Score
    Madden is even deeper this year with the return of the Create-a-Team and the Two-Minute Drill, but that's not why my jock is still on the field. Tiburon could have merely made these additions, but it went the remaining nine yards to make a football game that is that much closer to perfection, if it hasn't already got there.
    • 96 Metascore
    • 98 Critic Score
    For those who have played both, don’t worry – there is still $60 worth of new content in this package, so you too should go ahead and re-read that headline, because you shouldn’t have to read this whole review to understand why The Orange Box is probably the best videogame deal ever.
    • 83 Metascore
    • 98 Critic Score
    An irresistible package born of the classic mold but with an invigorating twist. [Nov 2004, p.140]
    • Game Informer
    • 85 Metascore
    • 98 Critic Score
    This might be Samus’ first 2D adventure in more than a dozen years, but it’s a great reminder of why we fell in love with the franchise in the first place.
    • 97 Metascore
    • 98 Critic Score
    I can’t stress just how much fun it is to experience Grand Theft Auto V again from a new perspective. The impact it has on the series is huge, but is somewhat muted from it debuting in a re-release and not a new entry in the series. I went into this review expecting to play the same game again, and I did, but Rockstar made it feel new.
    • 93 Metascore
    • 98 Critic Score
    Divinity: Original Sin II is one of the greatest PC RPGs of all time, and Larian’s continued dedication to creating incredible freeform adventures inspired by tabletop lineage is inspiring and commendable. A few bugs and frustrating encounters are small prices to pay for a lavish ensemble of the genre’s best and a one-of-a-kind experience.
    • 92 Metascore
    • 98 Critic Score
    Bloodborne succeeds through sparse storytelling, lush atmospheres (conjuring up notions of the best of Lovecraft’s work), and tight combat that forces you to be aggressive. While this new IP doesn’t stray far from the established Souls franchise, it is a magical, wondrous work that admirably instills both terror and triumph in those brave enough to delve into it.
    • 94 Metascore
    • 98 Critic Score
    Kratos’ reinvention serves as a narrative hook, but it also parallels the series’ evolution as a whole; where God of War once relied on bombast and bloodlust, now it leaves space for strategy and nuance. It still has superb action and plenty of jaw-dropping moments, but it supports them with a new level of depth and maturity. God of War learns from its past while clearing an exciting path for the future, and emerges as one of the best games of this generation.
    • 91 Metascore
    • 98 Critic Score
    Dark Souls II respects you enough to assume you can figure things out, despite having perhaps lost some of these sensibilities by playing other titles that walk you through on tether from start to finish. As a result, the rewards and achievements are that much more satisfying. It’s only March, but Dark Souls II stands tall as a potential game of the year.
    • 91 Metascore
    • 98 Critic Score
    Players new to the Souls franchise will quickly learn that Dark Souls II plays quite differently than most mainstream titles today; it is an incredible experience anchored in exploration, immersion, discovery, defeat – and ultimately triumph.
    • 82 Metascore
    • 98 Critic Score
    An irresistible package born of the classic mold but with an invigorating twist. [Nov 2004, p.140]
    • Game Informer
    • 94 Metascore
    • 98 Critic Score
    Overall, Bungie has crafted another masterpiece that serves as a fitting end to the trilogy (no big cliffhanger here).
    • 92 Metascore
    • 98 Critic Score
    Yes, the controls in Ico and Shadow of the Colossus are rusty by current standards, but the basic mechanics aren't what made these games landmarks in the industry. These sad and compelling masterpieces create immersive worlds, interesting characters, and memorable journeys. That hasn't changed in the intervening years, and playing through them again in this unbeatable package only serves as a reminder that no other developer can imitate Team Ico's singular style.
    • 97 Metascore
    • 98 Critic Score
    Once that nostalgic music rings out and Mario leaps into the air, all your complaints instantly vanish. This is, in my opinion, the best Mario game since the NES classic, Super Mario Bros. It innovates in a genre that we had thought we had seen everything from, and in doing so delivers some of the most entertaining gameplay to date.
    • 94 Metascore
    • 98 Critic Score
    Modern Warfare 2 is a masterpiece of careful iteration, with an unmatched presentation and a well of content that will take months to run dry.
    • 90 Metascore
    • 98 Critic Score
    As a hardcore strategy gamer who is no stranger to planning out my empire's production dozens of turns in advance, I've already turned to Civ V for my world-conquering needs – but at the same time, if anything is going to rear a new generation of strategy gamers like the very first Civilization did for me, it's this.
    • 95 Metascore
    • 98 Critic Score
    The game perfectly captures the expansiveness of frontier life and the gritty gunplay of spaghetti westerns, rightfully earning its place alongside the great Western films and the best Rockstar games. [Issue#206, p.86]
    • 96 Metascore
    • 98 Critic Score
    The loss of RPG elements may hit some people hard, and the repetition in minigames may lead to yawns and tired eyes, but none of these faults hold Mass Effect 2 back from being a work of bold ambition, and one of gaming’s most exciting sequels.
    • 93 Metascore
    • 98 Critic Score
    My chest tightens as I recall the feeling of entering new areas, succumbing to surprise deaths and witnessing its many unexpected moments. By the end, I felt as though I had lived through someone’s horrible dream, and I couldn’t wait to do it all over again.
    • 83 Metascore
    • 98 Critic Score
    Despite a host of involving gameplay mechanics that most RPGs can only envy, Xensaga's crowning achievemenet is its story. [Mar 2003, p.76]
    • Game Informer
    • 95 Metascore
    • 98 Critic Score
    My only hesitation in recommending it to Xbox players is the unwelcome presence of launch bugs that impede stage and achievement unlocks for some and other strange odds and ends. Patching has helped so far, and I hope it gets to be as relatively issue-free as the PC versions soon. Despite these early console setbacks, Vampire Survivors has quickly become one of my favorite games of all time. Consider this me grabbing the sides of your head and shouting, "Play Vampire Survivors, you fool!"
    • 86 Metascore
    • 98 Critic Score
    My only hesitation in recommending it to Xbox players is the unwelcome presence of launch bugs that impede stage and achievement unlocks for some and other strange odds and ends. Patching has helped so far, and I hope it gets to be as relatively issue-free as the PC versions soon. Despite these early console setbacks, Vampire Survivors has quickly become one of my favorite games of all time. Consider this me grabbing the sides of your head and shouting, "Play Vampire Survivors, you fool!"
    • 92 Metascore
    • 98 Critic Score
    It stands out for its wonderful writing, variety of quests and things to do in the world, and how your choices have impact in interesting ways.
    • 89 Metascore
    • 98 Critic Score
    Quite simply, this is the best WWII game ever made. [Dec 2005, p.146]
    • Game Informer
    • 96 Metascore
    • 98 Critic Score
    For those who have played both, don’t worry – there is still $60 worth of new content in this package, so you too should go ahead and re-read that headline, because you shouldn’t have to read this whole review to understand why The Orange Box is probably the best videogame deal ever.
    • 89 Metascore
    • 98 Critic Score
    With its unmatched co-op gameplay, intense shootouts, addictive loot collecting, expansive skill customization, hilarious dialogue, and insane level of difficulty, Borderlands 2 is one of the most rewarding gaming experiences of this console generation. [Oct 2012, p.90]
    • 91 Metascore
    • 98 Critic Score
    From major bullet points like the story to smaller details like the UI and inventory system, Borderlands 2 surpassed my expectations and stands as a prime example of how to knock a sequel out of the park. [Oct 2012, p.90]
    • 92 Metascore
    • 98 Critic Score
    The motion-captured animations bring about a higher level of realism, the intricately detailed environments are teeming with ambient life, and the prerendered cut scenes deliver incredible action sequences. [Jan 2002, p.74]
    • Game Informer
    • 86 Metascore
    • 98 Critic Score
    Quite simply, this is the best WWII game ever made. [Dec 2005, p.146]
    • Game Informer
    • 92 Metascore
    • 98 Critic Score
    Its mix of accessibility and deep strategy is remarkable, and it’s an instant lock in my party-game rotation.
    • 91 Metascore
    • 98 Critic Score
    The new zones are huge in comparison to the original game and graphically lush. But it’s the content inside them, the quests and the instances, that make the whole game tick.
    • 92 Metascore
    • 98 Critic Score
    It can be argued that it is the best Mario to date. [Sept 2002, p.82]
    • Game Informer
    • 96 Metascore
    • 98 Critic Score
    Video game sequels are often iterative on what came before them. It looks a little better, plays a little smoother, retains important mechanics while introducing new ones, and continues the story. Tears of the Kingdom checks most of these boxes, but getting rid of the Runes from the first game and giving players new ones to use in exploring a familiar but undeniably new world is ingenious. Nearly every encounter, whether puzzle, traversal, or combat, must be reconsidered. It makes you think in new ways. I didn’t get the same goosebumps exploring Hyrule as I did in the past, but I did experience new emotions both on a granular level from solving individual puzzles and on a larger scale by going back to one of my favorite video game locations. They say you can never go home again, but I adored returning to Hyrule with all new tools.
    • 91 Metascore
    • 98 Critic Score
    Hands-down the best first-person shooter ever coded. [Feb 2002, p.96]
    • Game Informer
    • 87 Metascore
    • 98 Critic Score
    When I finished my playthrough, I sat watching the credits roll with a huge grin on my face, quite convinced I hadn’t played a better first-person shooter in years. I’ll keep coming back for a long time thanks to bountiful epilogue missions, plus an alternate-timeline playthrough that grants access to another side character, scenes, and weapons. But these things are just gravy. On its own merits the campaign is unbeatable, packed to the gills with unforgettable story moments and fantastic combat sequences.
    • 93 Metascore
    • 98 Critic Score
    A fantastic port of a stellar game. [Aug 2005, p.98]
    • Game Informer
    • 94 Metascore
    • 98 Critic Score
    Writing in video games is a subject that doesn't get a lot of attention, but Chaos Theory features a simply great script. Not only is it complex and deep, it's also surprisingly funny. [Apr 2005, p.112]
    • Game Informer
    • 97 Metascore
    • 98 Critic Score
    The most rewarding, playable, and addictive game on the Playstation 2. Just wait until you see who the hidden characters are! Skateboarding stalwarts rejoice! [Dec 2001, p.86]
    • Game Informer
    • 83 Metascore
    • 95 Critic Score
    The modern control scheme lets players move in the direction they point the analog stick, opposed to the classic tank controls. The result is a liberating, intuitive, and immediately satisfying. [Feb 2015, p.92]
    • 89 Metascore
    • 95 Critic Score
    In an era where it feels like the majority of shooters either have single-player or multiplayer tacked on, Titanfall 2 is the full package. The top-tier campaign has nearly perfect pacing, and the subtle revisions and additions to the multiplayer make it better than ever. For first-person shooter fans, Titanfall 2 is a must play.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • 81 Metascore
    • Critic Score
    Yes, it is worth revisiting, mostly on the merit of the original being such a great game. If you’ve played it before, you know what to expect, but it holds up well and the new mode is worth checking out (and it’s entirely optional if you ‘re not interested). If you’ve never played the original Mario & Luigi, then you should absolutely check it out. It was a great game in 2003, and through it may not by wholly improved, depending on how you feel about the visuals, it is still a fantastic game.
    • 70 Metascore
    • Critic Score
    While I love the feeling of crafting my own stuff, slowly increasing the areas that I’m strong enough to explore, and fastidiously upping all my gathering and crafting skills, I can see those charms fading rapidly as the activities become somewhat rote. The dynamics involved in faction wars and territory control seem to be the peppy antidote for the never-ending rock farm in various undead shacks and homesteads. As with other games that lean into this kind of emergent gameplay (RIP Shadowbane), some of New World will be what players shape it into. [Early Impressions]
    • 73 Metascore
    • Critic Score
    Outriders doesn't revolutionize any type of genre, and it's not trying to (nor does it have to). From what I’ve played so far, what Outriders provides is a well-thought-out shooter experience with expertly tailored RPG twists. It's an enjoyable ride that is made infinitely better by playing with friends, but not inherently hurt by running solo either. This game takes the best of looter-shooters and the best of sci-fi RPGs and blends these elements into a game experience that is worth diving into because of its high replayability, customizable play style, and fun story.
    • 66 Metascore
    • Critic Score
    The Outer Worlds is not at its best on Switch, since the visuals and performance take a serious hit on the system. The textures, framerate, lighting, and more have been downgraded to run on the hardware.
    • 71 Metascore
    • Critic Score
    Labo VR is a novelty, to be sure, but it knows its limitations and constructs some fun experiences within those boundaries.
    • 82 Metascore
    • Critic Score
    Regardless of its shortcomings, this still serves as a great way to play these three games on modern, portable technology. Super Mario 3D All-Stars is a must-have for all die-hard fans of Nintendo's flagship franchise, but it's unfortunate to have it outshone not only by the collection's contemporaries, but also by the collection it was essentially modeled after nearly three decades ago. If you're on the fence about Super Mario 3D All-Stars, you can't go wrong with these three classic adventures in one neat package. However, you'll want to grab these before they disappear forever; Nintendo currently plans on pulling the sale of Super Mario 3D All-Stars at the end of March 2021.
    • 85 Metascore
    • Critic Score
    If you've never played Death Stranding, I think you should. Whether it's the original release or the new Director's Cut, the game is worth experiencing. Not to say it's perfect by any means (read Game Informer's review for a second opinion). But there's nothing like Death Stranding. And there may never be again; I struggle to think Sony or any other publisher will ever let Kojima be this free a second time – at least not with this kind of budget. That's what makes Death Stranding worth experiencing. Gravity Gloves, race tracks, and cargo catapults are just icing on the cake.
    • 68 Metascore
    • Critic Score
    Given the breadth of exciting content to play, including Portal’s six classic maps like Battlefield 3’s Caspian Border and 1942’s Battle of the Bulge, this entry is an easy recommendation for fans of the series. If you’re on the fence about purchasing Battlefield 2042 at launch, you can look forward to my full review in the coming days. [Review in Progress]
    • 83 Metascore
    • Critic Score
    There is no denying that Dark Souls on Switch is not the absolute best way to play the game. That honor belongs to your PS4, Xbox One, or PC, but the Switch version of the game is perfectly fine. You sacrifice a higher frame-rate for the opportunity to play the game handheld (and have the option to pause!), and in my experience the trade-off has been worth it.
    • 88 Metascore
    • Critic Score
    With the basic formula of Dead Cells still highly effective, Return to Castlevania is a terrific and natural addition to any run. From the moment Dead Cells' remix of "Vampire Killer" blasted over my speakers, I lost track of the number of times I smiled. The Castlevania series may feel forgotten by Konami, but this Dead Cells DLC proves there are still plenty of developers and players who still love it. [Impressions]
    • 89 Metascore
    • Critic Score
    We may have longer to wait for the official release and Media Molecule’s single-player story levels, but Dreams is already a magnificent wellspring for those who love playing, creating, and thinking about games in all their many forms. [Early Access review score = 95]
    • 76 Metascore
    • Critic Score
    The Heist is well worth your time, especially if the post-credits sequences in the main game have you counting the days until a potential Spider-Man 2.
    • tbd Metascore
    • Critic Score
    I've thought about playing Lego Batman: Legacy of the Dark Knight literally every day since coming home from my preview event. I'm excited to explore the world and chip away at the skill tree, but I'm mainly curious to see how they tie all the Batman stories together. Lego games work for me because they're designed by genuine fans of the stories they adapt, and this is, so far, one of the best examples yet. As a fan myself, it's nice to not only see one of my favorite characters lovingly adapted but to feel seen in the way the developers choose to depict him. When Legacy of the Dark Knight drops later this month, I plan to be first in line. [2-Hour Hands-On Impressions]
    • 87 Metascore
    • Critic Score
    I was happily surprised by the breadth, depth, and challenge of the Iki Island expansion. For new players, it will extend an already lengthy adventure into something more. Meanwhile, returning players should be thrilled at how well this experience dovetails out of an already stellar game. Iki Island is what I want out of single-player game expansions. And it’s further proof (as if we needed any more at this point) that Sucker Punch has a standout new property to continue building on.
    • 87 Metascore
    • Critic Score
    Legends of Runeterra has a lot to offer as it enters the digital card game ring. Exploring the League of Legends universe in card form is enjoyable and addictive, and slicing an opponent down with a Fiora flourish or a Thresh-hooked hero is a blast. [Beta review score = 83]

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