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  • Summary: [Also known as "Rhythm Paradise Groove"] The Rhythm Heaven series returns with a brand new entry: Rhythm Heaven Groove! Play a wealth of eclectic rhythm games along with music produced by the renowned Japanese musician Tsunku♂.
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  1. Jun 11, 2026
    Rhythm Heaven Groove is becoming the exact kind of game I want from a Nintendo WarioWare entry, and that’s a good thing. [Hands-On Impressions]
  2. Jun 11, 2026
    I can say with complete confidence that if you have a Switch, this feels like it will be a must-have for the console. It’s so accessible; being so easy to play, it’s great as a solo or party game, and it’s a great entry point for newcomers to the series, running great both on the original Switch and the Switch 2. [Hands-On Impressions]
  3. Jun 11, 2026
    I have always enjoyed Rhythm Heaven, and I’m beyond happy that the Switch’s popularity has enabled Nintendo to take more chances on dormant franchises. I’m excited to see how the single-player offerings play out as you get deeper into them, and I look forward to busting this game out at future friend gatherings. [Hands-On Impressions]
  4. Jun 11, 2026
    If you haven't tried any Rhythm Heaven entries before I'd urge you to either buy Megamix for the 3DS if you still own the system as it really is one of the very best titles of its entire catalogue... or to wait for our final verdict on Groove in a few days before it releases on the Switch systems on July 2nd. But this looks and sounds fantastic, its design is something else, and they're making it bigger, plus it's got that educational touch to it that just trains your sense of rhythm naturally. [Hands-On Impressions]
  5. Jun 11, 2026
    Rhythm Paradise Groove had me wanting more after my brief hands-on with it. The microgames are as crazy and creative as ever, while Beatspell and the multiplayer modes seem to offer some needed variation and extra depth. The music already feels ready to steal the show, and the whole game has that strange energy only this franchise can deliver. Fans of the series will probably get everything they wanted and more, while newcomers should prepare for their new addiction. [Hands-On Impressions]
  6. Jun 11, 2026
    But where things really came to a head was the Remix, where each of the games I’d already played were swapped between unpredictably, requiring me to interact with them in a much more engaging and different manner, forcing myself to really keep track of all the timings required. Lovely stuff. [Hands-On Impressions]
  7. Jun 11, 2026
    The most fascinating extra mode I played, though, was Beatspell. It's a small, casual RPG where you perform various actions by pressing buttons on beat. At first, this meant performing the same pattern over and over again to cast the same fire spell against monsters. However, as I unlocked and upgraded spells, I put together more complicated chains of offensive and defensive actions. Since this was all rhythm-based, making those input choices in the moment while staying on beat felt like freestyling, a nice bit of creativity in a game otherwise about precisely following instructions. [Hands-On Impressions]

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