Game Debate's Scores

  • Games
For 221 reviews, this publication has graded:
  • 57% higher than the average critic
  • 7% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 30 Jagged Alliance: Rage!
Score distribution:
  1. Negative: 5 out of 221
222 game reviews
    • 77 Metascore
    • 55 Critic Score
    It looks relatively nice - some maps have that unmistakable 40K feel, although the limited paths through each level are a little tired in terms of map design. Much of the voice acting is exemplary - the orks and gretchin in particular have plenty of charm and personality although some of the jokes fall a little flat sometimes. Really, though, with the world awash in new Warhammer games, there's nothing about this latest iteration of what was once the Warhammer 40,000 flagship videogame franchise that we will remember next year.
    • 76 Metascore
    • 85 Critic Score
    Batman: The Enemy Within - Episode 1 is brimming with action and it shouldn't be a surprise considering the Caped Crusader has to resort to his knuckles most of the time to teach the Gotham underbelly a lesson. The combat sequences are rather easy to get through, although it may just be me getting a hang of Telltale's games for once. I've played far too many of late. To pull off moves you just need to hit different combinations of keys on the keyboard, but the timings are perhaps just a little too lenient.
    • 76 Metascore
    • 75 Critic Score
    There is very little wrong with this episode but for someone who critically analyzes the storyline and how the events unfold, I would have preferred a little insight into how AJ's personality was shaped from past events. This scenario could probably become an episode itself. That being said, this episode is a fitting but perhaps a little bland start to the final season of The Walking Dead.
    • 76 Metascore
    • 80 Critic Score
    While I’ve greatly enjoyed my time with Kingdom Come: Deliverance though, I have ultimately bounced off for now due to crippling performance issues that I’m suffering. If there’s the slightest doubt that your PC is going to struggle to run Kingdom Come: Deliverance at playable frame rates then I have to recommend you take a wait and see approach in order to see how it’s patched over the coming months.
    • 76 Metascore
    • 35 Critic Score
    If you’ve got the DOOM reboot then I heartily recommend you just go and play its Arcade Mode instead. This was added as a free update back in October last year, and it’s everything you want from a score-attack shooter and then some. Failing that, and if you’ve never played Bulletstorm before, then it’s worth a play-through should you spot it at a deep discount further down the line. $5-$10 should do the trick in the current market.
    • 76 Metascore
    • 75 Critic Score
    What’s here I wholeheartedly admit is fantastic, but we find ourselves in a Street Fighter V-esque situation where we’re waiting for the full package. The budget pricing for American Truck Simulator goes a long way to assuaging these fears, and there’s still potential for dozens of hours of gameplaying for aspiring truckers.
    • 75 Metascore
    • 65 Critic Score
    Honestly, I feel like maybe we've seen all of the colours of Total War that we're really going to. It's time to switch up the tried-and-true formula for something else. It has been a lot of fun, and in its day Total War really set the bar. But now it's yesterday's news.
    • 75 Metascore
    • 75 Critic Score
    With a fantastically sombre and sinister art style, impeccable sound design and an innovative idea, if I were to have to describe this game on the fly I would say it’s a title somewhere between Papers, Please and The Sims, two games I have thoroughly enjoyed in the past.
    • 75 Metascore
    • 85 Critic Score
    Providing thrilling gameplay, a flowing combat system, pleasing Tolkien landscape, challenging charismatic bosses, deeper story and a bigger end game mechanic to keep the player entertained for many many hours, today Middle Earth Shadow of War is one of the best games available in the third-person RPG-action genre.
    • 75 Metascore
    • 55 Critic Score
    No tutorial I could find. Graphics reminded me of World of Warcraft, or Far Cry. The first Far Cry. All of the equipment power-ups are just +1 to this, +1 to that. It's like WoW with all the fun taken out. As for the fighting, it seems to be just furiously clicking and a bit of dodging. They've been making great martial arts games for years. Why change the process to something weird and less enjoyable? I did like how you learn new attacks by beating enemies who use them. But that was the only real positive for me.
    • 75 Metascore
    • 80 Critic Score
    Silence is a breathtakingly beautiful game. There are so many moments where I just stopped and stared at what was going on around me.
    • 75 Metascore
    • 70 Critic Score
    There are not all that many games around like it. As an overall strategy-come-management-sim, it's fair, but with a few annoying and perhaps unforgivable flaws. As a chance to stomp around in an underground base built into a volcano, shouting at people and firing giant superlasers at Australia just for the sheer fun of it, it's pretty much your best option.
    • 75 Metascore
    • 80 Critic Score
    The big question mark left dangling over Hitman is whether it deserves its episodic nature then. Put bluntly, it does. The additional time with each map gives everyone room to understand and digest the finer intricacies, while the special challenges keeps things entertaining and fresh. Elusive Targets meanwhile offer unique bonuses for killing them, but you only get one shot. These are neat additions, but there is an unshakeable feeling they have been included purely to justify Hitman being episodic. The fact the Elusive Targets can disappear after a matter of days makes it feels as if gamers are being punished if they don’t get in the door early.
    • 74 Metascore
    • 70 Critic Score
    The core of Sundered is fundamentally flawed from the outset, and randomly generated levels are often a bugbear of mine. But layered on top of this is a fantastic, gorgeous action game with heaps to do. All told you’re looking at a good 15-hour run through, and those whose thirst is still not quenched as the credits will no doubt be pleased that each playthrough is different. If the thought of eating a beautiful crunchy red apple appeals to you, and you don’t mind the worms wriggling inside, Sundered might be worth a shot.
    • 74 Metascore
    • 70 Critic Score
    The core of the game is sound, it just needs to be more upfront with the player about what it’s doing. It’s really frustrating for me because I keep booting it up and I keep playing it, but eventually tangled web of systems gets the better of me and I’ve got to close it in a rage. It pains me because with the easily identified issues to the interface this is a game which would comfortably clamber up to 8.5, perhaps even 9 out of 10. Who knows, a few patches down the line, maybe Railway Empire will get there. After all, no train arrives quite on time.
    • 74 Metascore
    • 90 Critic Score
    A New Frontier tells two tales, one of a battle-hardened teenager and the other of a brother who is trying to keep his family together while struggling with his emotions. It's powerful and steps away from the aesthetics of a melodrama but my dear reader, A New Frontier sets the bar high for its excellent narrative, storytelling and politics of society. You will drown in the world of New Richmond only to be awakened by a Walker nearby.
    • 74 Metascore
    • 80 Critic Score
    For me, it was the prod I needed to get back into the world of Fallout 4, and wonder why I'd ever really left.
    • 74 Metascore
    • 80 Critic Score
    The infinite replayability of procedurally-generated maps and adventures is limited by the encounters available, and you'll have seen them all in a couple of playthroughs. Still, in that time it's a pretty good laugh, and The Curious Expedition bestows a real sense of adventure and exploration.
    • 74 Metascore
    • 70 Critic Score
    If you’re looking for a game to unwind, then there’s no better place to look. But if you’re looking for something unique, something that will stick with you for years to come, you’re better off looking somewhere else.
    • 74 Metascore
    • 75 Critic Score
    If you’re even remotely interested in the Far Cry games then you’ll be right at home with Far Cry Primal, but if you’re looking for a completely fresh experience you’re going to be sorely disappointed.
    • 74 Metascore
    • 70 Critic Score
    Taken on its own merit, GRID is a fantastic audiovisual experience, a decent racing game, and a barebones package. It’s the epitome of just enough, but enough is the optimal word here. Here’s hoping the next GRID can kick on bigger, better, and more ambitious things.
    • 74 Metascore
    • 70 Critic Score
    I found Nantucket to be high on style but thin on substance, but its modest price point saves it from my more barbed harpoons. It has some pleasantly nostalgic reminiscences of Sid Meier's Pirates and a management system that borrows some of the more surface-level mechanics of Paradox games - both of which are good things. Plus, it really is the only thing that does exactly what it does. The originality of the concept is worth something even when it's not necessarily backed up with mechanical innovation.
    • 74 Metascore
    • 75 Critic Score
    Overall Street Fighter V is extremely playable, responsive and looks great and is a really strong entry in the Street Fighter franchise. The game that has been released today is the one designed for people who want to play online, for those of us who enjoy the stories and challenge modes, there's still some time to wait.
    • 74 Metascore
    • 75 Critic Score
    Ceres has its flaws, but they do not make the game bad in any way. If you can look past the bugs and the confusing UI, and look at the potential the game has, you will thoroughly enjoy yourself.
    • 74 Metascore
    • 80 Critic Score
    Ultimately, Dead Rising 4 is the epitome of big, dumb fun. It's as wide as ocean yet as deep as a puddle, yet curiously it's self-deprecatory tone and over-the-top violence means it's a game that rarely gets boring. It's less fine wine, more Bacardi Breezer, and you know exactly whether that makes it the game for you this holiday.
    • 74 Metascore
    • 70 Critic Score
    DICE might have done its best to hide a quality game, but it’s still there beneath the piles of filler.
    • 74 Metascore
    • 90 Critic Score
    Virginia is a sharp thinking, plot driven single-player adventure like few out there. It borrows heavily from other games of its ilk, yet twists it into its own strange beast. Unlike plenty of others, such as Firewatch, Virginia also manages to actually live up to its premise and deliver a satisfying, thought provoking conclusion. I'd love to go deeper on this because Virginia is a game all about its story and it's delivered, but a mystery such as this best served piping hot with a cup of joe on the side.
    • 74 Metascore
    • 80 Critic Score
    The Outer Worlds: Peril on Gorgon adds a nice chunk to the already delicious pie, It’s a satisfying extension of an already entertaining experience, so if you enjoyed the base game then you will definitely enjoy this new expansion. The writing is stellar as always, with the typical Obsidian charm that hooked us the first time round. And whilst it’s mostly just more of the same, I’m perfectly happy with that.
    • 74 Metascore
    • 70 Critic Score
    It’s playing as Bruce where this game really shines.
    • 74 Metascore
    • 60 Critic Score
    We've played games like this before, many of them really excellent and with depth and character. Oriental Empires certainly looks nice and has a classical Chinese feel that helps it along its way, but once you're through the surface, it's a lacklustre 4X without a great deal to set it apart from the pack. Much of the time, Oriental Empires feels like playing a game of Total War where you auto-conclude all of the battles, but with a penchant for very slightly unfair and unavoidable disasters.
    • 73 Metascore
    • 80 Critic Score
    Even though Farming Simulator 19 is much better then previous versions, I can't help but wonder how much better it could have been if they had taken a few additional steps. Perhaps Giants is waiting to use a new graphics engine to give it a complete overhaul? Who knows, I'm just glad the mods will flesh out the game as they have with Farming Simulator 2017.
    • 73 Metascore
    • 85 Critic Score
    In the end, Regalia is a massive game and even those who think that it isn't would agree that it can be expanded to a bigger premise. There is a lot to do and so many possibilities. It has a great narrative and its own way of telling a story of a hero who is unwillingly dragged into the mess his ancestors created.
    • 73 Metascore
    • 95 Critic Score
    I lapped up all the skulking, whispering skullduggery and a few of the plot twists caught me by surprise. I can't wait for more.
    • 73 Metascore
    • 75 Critic Score
    Props to the small team for really doing a whole lot with a little graphically. The rain never seems to let up, and the neon glow of the noodle stands shimmer on the trash-strewn alleys, and the smoky canyons between the seemingly-endless skyscrapers adds a feeling of vastness to the city. Really though, when you get down to it, Cloudpunk seems more like a straightforward interactive novel than it does a really fleshed-out game. It takes the first part of the 'go anywhere, do anything' sandbox model and does it very well. It just doesn't really deliver on the 'do anything' part all that well.
    • 73 Metascore
    • 70 Critic Score
    If you're willing to think of the prefab fantasy setting as comfortingly familiar, Spellforce 3 is a pretty fun. The voice acting is terrific, and the plot easy to understand without requiring weeks of learning why THESE giant wolves are different to other games' giant wolves. Whether this familiarity is a brave counterpoint to the endless setting creep of gaming is really a matter of personal taste. And if you're looking for a fantasy RPG/RTS hybrid, this is a promising contender. However, by trying to do two things at once, it fails to be really remarkable at either.
    • 73 Metascore
    • 85 Critic Score
    Pathfinder Kingmaker on PC is incredibly fun and rightfully nominated in our Global Game Awards 2018 for Best RPG. Today Owlcat have already made Pathfinder Kingmaker into a beautiful looking, rich CRPG, that delivers a great place to adventure, an interesting land to rule and the tools to carve out a realm that you can call home.
    • 73 Metascore
    • 60 Critic Score
    I think we’re at the stage now where ‘good enough’ just doesn’t cut it with Call of Duty. There are so many alternatives out there that an average COD isn’t just a waste of money, it’s a waste of time. If you want the full experience and continued support from the map packs, you’re looking at a $100 outlay. That’s on top of the insidious loot crate mechanics. While it’s purely cosmetic based, for now, data mining has hinted weapon drops will be coming in loot crates soon. Call of Duty: WWII really isn’t a good enough game to justify those costs. The three game modes mean there’s probably something in here for everyone, but it’s doubtful many will get their money’s worth when you take the short campaign and the obligatory map pack into account.
    • 72 Metascore
    • 80 Critic Score
    As a kind of Star Trek-esque adventure, Andromeda is fine. Combat feels better than it has in previous games in the series, with the transition between exploration and fighting being seamless and tight. There is a rudimentary stealth mechanic (isn't there always?) which once again resembles KOTOR as much as it does anything else, and bouncing around with the jump pack blasting aliens is a pretty good laugh. Levels are quite pretty, and somehow manage to be imaginative without being desperately original.
    • 72 Metascore
    • 80 Critic Score
    Nothing in Steep is ever quite perfect, but what’s here can potentially be a real joy and the potential for a sequel, with these issues ironed out, is absolutely mouthwatering.
    • 72 Metascore
    • 75 Critic Score
    Overall, MXGP 19 has ended up being a great game. I didn't think I was going to enjoy it as much as I did, to be honest. It still leaves some things to be desired, such as a ropey physics model and a lack of controller options, but there's some fantastic fun to be had here.. Some of the tracks are just incredibly tricky and technical, adding a layer of depth which just isn't found in more straightforward racers. The downside being, the same as any other racing game apart from the very few, replayability. Hopefully the multiplayer aspect does well and lots of people buy the game and should be quite fun.
    • 72 Metascore
    • Critic Score
    Overall, Embr is a fantastic game that's a complete blast to play with friends. A few minor bugs that can be tweaked but nothing that breaks the game as it is in early access. There is so much more but the review would just drag on, some early gameplay can be seen online and the game is just ridiculously fun. Highly recommended if you just want to have some silly fun either on your own or with some friends. [Early Access Provisional Score = 80]
    • 72 Metascore
    • 70 Critic Score
    Overall, when the game runs it runs great, but you'll be let down more often than not. And it's a real shame because it is a very enjoyable game to play... again though, when it works. I'm sure the developers will patch it a few times before it gets fixed as the random freezing and crashes is what causes the most problems, especially when playing online. But I will be keeping up to date in the comments if it becomes more playable without a mass of bugs and glitches.
    • 72 Metascore
    • 75 Critic Score
    Watch Dogs Legion is a fun and satisfying open world sandbox, with lots of tools for destruction and various strategies to go about completing your objective. It’s great in short bursts, but rarely has you hooked on any one thing to keep you coming back.
    • 72 Metascore
    • 90 Critic Score
    If you loved Far Cry 5, you will absolutely fall in love with this DLC. It's just breathtakingly well done. I highly recommend if you're interested in this DLC or the two other upcoming DLCs - Lost on Mars and Dead Living Zombies - the season pass costs about the same as buying two of the DLCs individually and getting the third for free. Have fun, and don't forget to thank a veteran, no matter what country you're from.
    • 72 Metascore
    • 80 Critic Score
    There’s a lot more to love here in Snowfall than there was in the slightly meagre After Dark, and from a visual standpoint alone it’s almost worth the price of entry just to build a winter wonderland.
    • 72 Metascore
    • 70 Critic Score
    Wrapping up, Under Pressure continues the Guardians' adventure quite nicely. It lacks a little of the thrilling action that peppered the first episode but compensates with a tighter storyline and good narrative. In short, this episode fulfils all the check marks of Telltale and is a fairly good time for Marvel fans.
    • 72 Metascore
    • 70 Critic Score
    This Beastmen faction DLC is a top quality product that can revitalise your TW Warhammer game. The question is, does this deep title need revitalising now or does it need it when there is a winter sale on? Completionists and fans of Warhammer will pay top dollar for this DLC, everyone else will shrug and wait until a bunch of Total Warhammer DLC comes together in a cheaper bundle.
    • 71 Metascore
    • 55 Critic Score
    Mantis Burn Racing isn’t bad by any stretch of the imagination. It’s just that with the dozens of others games vying for my attention, I really never felt like I wanted to boot it up. There isn’t that pull to keep you coming back for more.
    • 71 Metascore
    • 60 Critic Score
    Your mileage, as always, may vary. But if you're looking for a rock-solid, incredibly challenging nuts-and-bolts RPG with all of the quirky flair of the original trilogy, this isn't quite it.
    • 71 Metascore
    • 75 Critic Score
    Snake Pass is a difficult game to wholeheartedly recommend. It’s simply going to be too frustrating for some, all boiling down to a finger knotting control scheme. Forge ahead with it and you will be rewarded however. Snake Pass is an unashamed blast from the past that also strives to innovate on tried and trusted concepts. Its core concept is fundamentally flawed, stripping the player of control rather than empowering, but Sumo has found a way to use this to its strength.
    • 71 Metascore
    • 75 Critic Score
    Overall, the Destroy All Humans! Remake is a fun trip down memory lane, very fun in fact. And whilst the crude and immature humor appealed more to my younger self than now, it’s still a ridiculously entertaining ride. The remake’s biggest saving grace is nostalgia, and finally bringing this old classic to the PC system. Whilst fans of the original will be very pleased with the nostalgia trip and additional new content, even if it isn’t quite substantial.
    • 71 Metascore
    • 85 Critic Score
    The Sinking City is deeply evocative in its oppressive dourness, and stays true to the investigative backbone of Cthulhu. We are presented an open world of horror and suspense that HP Lovecraft surely would have enjoyed investigating.
    • 70 Metascore
    • 65 Critic Score
    There’s precious little to elevate Darksiders 3 to the level of the previous two games, let alone its peers in 2018. It’s a game that offers few surprises, few challenges, and few moments of greatness. What it does, it does to a satisfactory level and never kicks on from there. But there’s something about Darksiders 3 that still sort of works though. It’s a B-tier production, without a shadow of a doubt, but it’s the sort of thing that doesn’t actually come along all that often these days. Fans of the series will no doubt get a kick out of the continuing story and there’s just enough here to help Darksiders 3 stand out and make for an entertaining playthrough.
    • 70 Metascore
    • 75 Critic Score
    What it lacks in depth, it more than makes up for in pure unadulterated joy. The simplistic combat, coupled with the ridiculously easy drop-in-and-play gameplay makes for a fun and engaging roguelite dungeon crawler either alone or with friends. You’ll have fun, that’s guaranteed, and is perfect for all ages. Don’t expect a complex story, rich with lore, but you’ll almost certainly have a good time if you’re a fan of its predecessor.
    • 70 Metascore
    • 95 Critic Score
    I lapped up all the skulking, whispering skullduggery and a few of the plot twists caught me by surprise. I can't wait for more.
    • 70 Metascore
    • 75 Critic Score
    Though it seems that the actual purpose of the Guardians is to take down Thanos, the story is actually linked with the Eternity Forge and so on. This episode serves the usual Telltale trick of getting the ball rolling, but it's not exciting enough on its own merit, rather a promise of things to come.
    • 69 Metascore
    • 70 Critic Score
    Time will tell how this game develops but I truly hope that they continue the support and add more content and features to Pure Farming 2018, hopefully, to make it the fantastic game it so nearly is. It's already got much more crop diversity then Farming Sim 17, and the potential to better it is there for all to see.
    • 69 Metascore
    • 65 Critic Score
    It breaks my heart a little to slap a relatively low score on this. Both The New Order and The New Colossus were fantastic reinventions of a venerated gaming franchise, delivering satisfying gunplay with surprisingly touching narrative hooks. Youngblood still has that great feel, it’s just wrapped up in a co-op focused bubble which detracts from the traditional flow of the game.
    • 69 Metascore
    • 50 Critic Score
    It's not actually painful to play. It's a little broken here and there, with one of those perma-map-scrolling bugs that seem to plague RTSes, and a couple of other small niggling technical issues. But what really stands out is the lack of anything interesting or novel.
    • 69 Metascore
    • 60 Critic Score
    There’s certainly a fair bit here for some to like, particularly for those of you who want a MOBA that’s less of a long-term commitment, and a heck of a lot of content to get your teeth into, but Battleborn’s development-by-focus-group leaves it feeling a little bland, despite its brash stylings and Borderlands-esque attitude.
    • 69 Metascore
    • 70 Critic Score
    Sanctus Reach is a cool and fun turn-based 3D wargame that fans of Warhammer 40K will no doubt lap up. I had a lot of fun with it and I'm certainly going to be stepping back into our dark human future for more.
    • 69 Metascore
    • 75 Critic Score
    In all, Jurassic World Evolution doesn’t offer a simulation quite deep enough to appeal to the more hardcore management fans. The depth and creativity on offer absolutely pales in comparison to Planet Coaster. But for those in love with the Jurassic Park franchise, it can be an incredible time.
    • 69 Metascore
    • 55 Critic Score
    Ultimately, State of Decay 2 has proven a disappointment. Undead Labs laid the groundwork with the original, but it’s failed to build upon this to any noticeable degree. It’s a much prettier, just as buggy, State of Decay 1.5. To some, just having more may be enough, but it would’ve been nice to see them push the boat out just a little bit more. Perhaps they should’ve done that MMO zombie survival game after all...
    • 69 Metascore
    • 35 Critic Score
    Every moment I was chained to this game was misery, and I wouldn't play it again if they paid me the money instead of the other way around.
    • 68 Metascore
    • 70 Critic Score
    The end result is a relaxing, intriguing and sleek murder mystery tale that's certainly worth enjoying once. It's not overly long if you play on normal, nor is it particularly replayable, but finding out who the killer is definitely scratches an investigative itch.
    • 68 Metascore
    • 70 Critic Score
    It's clear Blade & Soul is an MMORPG which stands out from the crowd for different reasons from the norm. Of course it's got all the usual questing systems, dungeon raids, and character customisation, but where it really comes into its own is its competitive edge. PvP combat is as good as many fighting games, so provided the advanced loop grabs you Blade & Soul could occupy you for months to come.
    • 68 Metascore
    • 60 Critic Score
    Everything about Seven is just a bit of a shame. Fool’s Theory has come so close, and in doing so proven itself the jack-of-all-trades, master of none. A game of this budget lives and dies on having one or two insanely unique or memorable standout features, and yet Seven lacks in this area. With the thousands upon thousands of games now at our fingertips, it’s never been harder for devs to get noticed. None of Seven’s particularly bad, it’s just not especially memorable.
    • 68 Metascore
    • 65 Critic Score
    As a standalone, single player adventure, Marvel’s Avengers is a great experience that is well worth it for major fans of the Marvel universe, Movies and all. However, the majority of endgame content suffers from repetitive and uninspired missions, making the progress from vigilante to superhero a boring task. Though the promise of free post-launch content for 2 years is enticing for even the most hardcore and dedicated Marvel fans.
    • 68 Metascore
    • 80 Critic Score
    At times then Resident Evil Zero is a frustrating experience, but persevere and you’ll find yourself immersed in a great old-school survival horror game.
    • 68 Metascore
    • 70 Critic Score
    Overall, TT Isle of Man is merely good, rather than great; the complexity of the handling and the accuracy of the track are very well realised. The hope is that it can scoop up a cult following and we can have some multiplayer fun, otherwise, the replayability just isn't there.
    • 68 Metascore
    • 75 Critic Score
    As it is, Mountains of Madness is fun as a casual diversion for Lovecraft lovers and Cthulhuphiles, and is nostalgia-adjacent for those of us who grew up around Guybrush Threepwood.
    • 68 Metascore
    • 75 Critic Score
    There is a lot to enjoy in The Falconeer, a lot to keep you picking up a controller and having another flight. It’s also warmly satisfying knowing this well put together game is a project of passion and it feels like it has the backing of some solid developers and publishers. It was completely bug free during my time in the saddle and that can’t be said for most triple A titles nowadays. And while it’s easy to recommend you pick up and enjoy The Falconeer, its real magic lies in waiting. As hopefully it's the start of a new series, where we eventually see The Falconeer Black Flag, or whatever Tomas decides to call it. And that is really where it starts to fill my flight chaps with excitement juice.
    • 68 Metascore
    • 75 Critic Score
    Port Royale 4 is ambitious and delivers in most regards, leading to a well rounded and beautifully choreographed world. The green tropical islands seem to breathe with life and purpose, a purpose that you influence through a variety of means, whether through trade, nationalism or just blatant piracy.
    • 67 Metascore
    • 75 Critic Score
    Today is hopefully just the start. Right now, Sea of Thieves might have the best-looking water in the world, some incredible charm, and excellent co-op, but it’s also astonishingly light on content.
    • 67 Metascore
    • 75 Critic Score
    Just be warned you’ll see all there is to see in a couple of evening’s entertainment, but it's a enjoyable enough way to keep Fallout 4 fresh until the meatier Far Harbor arrives.
    • 67 Metascore
    • 65 Critic Score
    When all's said and done, there's a clunkiness to the pacing, plot and gameplay that relegates Call of Cthulhu to the second division.
    • 67 Metascore
    • 85 Critic Score
    A new climate and a lick of paint have made another game in practically the precise mould of the brilliant Sniper Elite III, so I can't really complain. It's like going back to your favourite restaurant and ordering what you always order. Sure, it's a bloody delight, and there's not much bad to say about it, but perhaps something slightly different (aware as I am that this is vague and ill-defined) might have been nice?
    • 66 Metascore
    • 75 Critic Score
    For fans of the original, This the Police 2 is undoubtedly a stronger game. For new players, if you want to understand some of the characters in this game you might want to pick up This Is The Police for the story, but in terms of gameplay, this is a far more polished, in-depth and immersive experience than This Is The Police. This Is The Police 2 comes recommended to anyone who wants a cop-themed game that has an engrossing narrative and fun gameplay hooks that is easy to get to grips with.
    • 66 Metascore
    • 85 Critic Score
    Despite Ivory Tower sticking their fingers in a lot of pies, every racing discipline is a joy to play.
    • 66 Metascore
    • 70 Critic Score
    One look at Close to the Sun and you’ll have a fairly clear picture of whether it’s for you or not. Despite its lofty ideas and immersive environments, Close to the Sun is a fairly lightweight adventure that trades on creeping scores and an intoxicating aura of mystery. There’s nothing to grapple onto that really elevates it above this. That's not to say this is an average game, it's a stronger experience than that, it just struggles to pull itself into the echelons of must-play territory. For horror fans, that could well be enough though, and it’s an engaging enough time but not one that necessarily sticks after the credits roll.
    • 66 Metascore
    • 60 Critic Score
    In comparison to XIII it’s certainly a stronger experience, but it’s a case of whether you can stomach yet another adventure in that vein.
    • 65 Metascore
    • 75 Critic Score
    Immortal Planet is a fine game but the biggest complaint I have are the controls, which make it more frustrating than it actually is. It has strategic combat and slow progression with rage quitting moments as well as drawing inspiration from the Souls genre. If you're fine with the limited control customisation then do check out this game for a never ending hack and slash adventure.
    • 65 Metascore
    • 70 Critic Score
    Overall, AO Tennis 2 plays and runs really well - this being one of the few tennis games on PC that does - it's just a bit of a shame that it falls flat in a few ways. The missing major players are a downfall: not having Serena Williams or Novak Djokovic is a bit odd in a game that's all about the Australian Open but tennis is probably a licensing nightmare. Play ending with one bounce is also quite a bummer, but I'm sure that's something that will be fixed if people have even noticed that. I also tired to play multiplayer at the time of review and the game would crash and close itself so it still needs to be patched a few times. The single player career experience is where it's at though. AO Tennis 2's solo campaign is a thoroughly enjoyable time and it's here where I would say that is scores an ace.
    • 65 Metascore
    • 80 Critic Score
    Struggling has imaginative indie talent sloshing throughout. Plus, you can tell it's got a big publisher behind it, believing in its charm and uniqueness.
    • 64 Metascore
    • 65 Critic Score
    If hunting is your bag then theHunter is a game which could very much tick all the right boxes for you. Compared to the competition I’ve experienced this is right there at the top of the pile, and it’s a game which is only going to grow as Expansive Worlds continues to layer it with more content.
    • 64 Metascore
    • 55 Critic Score
    So while the research and attention to detail that went into Town of Light is good, and they're addressing a very important issue, the developers have failed to adapt it into a game format. I'd go as far to say you'd be better off watching a documentary or show about it. Actually, the game even makes an attempt at this. When you finish the game, you see this little video play button at the bottom of the title menu. It was actually a live-action video of the institute in its current 2017 state, which makes you understand how they've tried to recreate the exact place in-game, and there are also scenes with an actress playing the role of Renee and recreating events from the game. It actually makes for a better viewing experience than the game itself.
    • 64 Metascore
    • 55 Critic Score
    To that end, from my experiences with VR I can comfortably see a digit or two being tacked on to the score for the sheer immersion present. Without the $600 headset though, this is about as flat an experience as I've had in a long while. [VR Tested]
    • 63 Metascore
    • 80 Critic Score
    I do hope that Paradox create more of these DLCs with the focus on minor nations, with interesting new National Focus trees. I like the addition of the autonomy mechanic and the new sprites and leaders. But that's only part of what HOI4 needs. If the next DLC brings more resilient AI, better balanced anti-air and a focus on fixing a few of my peeves with the warscore system, I'll be getting it for that rather than for any deep dives into the soul of a minor nation. Unless it's Finland. Those guys were the rock stars of WW2.
    • 62 Metascore
    • 60 Critic Score
    When it’s fun it can be really fun, but when it’s bad it can be really frustrating. Luckily all the issues I have with it are easily fixable in later updates, whether they actually do it or not remains to be seen. But for now the overall Overpass experience is generally just okay to me. It’s a great, challenging game that’s bogged down by bugs, a lack of content and questionable game design at times.
    • 62 Metascore
    • 70 Critic Score
    Disintegration shows a lot of promise, but it’s hard to get away from that nagging feeling, one that tells me this just feels like Early Access. The story is okay, and the combat is fine, but the potential here is far greater than what is actually on offer. There are some good moments, and it is enjoyable, but the story and multiplayer lack much to be desired. If you want a simple sci-fi romp then look no further, but if you’re looking for the next big Halo then you’re going to want to look elsewhere.
    • 62 Metascore
    • 60 Critic Score
    The stronger Scenarios can't rescue Urban Empire from being disappointingly average however. A few quality of life tweaks here and there could have achieved a great deal in making Urban Empire a more engaging experience. With little noticeable cause and effect you're stuck prodding buttons until you hopefully stumble on solution, which sadly flies in the face of strategy as we know it.
    • 62 Metascore
    • 65 Critic Score
    The Little Acre has a pretty solid backbone. The setting, storyline and portrayal of events using the hand-drawn graphics and dialogues pretty quickly captures the gamer's attention. However the only thing that keeps this game from stardom is the lack of depth in most aspects.
    • 61 Metascore
    • 50 Critic Score
    I guess the strongest thing I can say is: I’m struggling to want to play No Man’s Sky again, let alone contemplating getting to the centre of its universe.
    • 59 Metascore
    • 30 Critic Score
    I'm really struggling to find anything good to say about Jagged Alliance: Rage, other than that its name is appropriate. I suppose the stealth mechanic sort of works, although even there occasionally your sneaky work can be ruined by a patrolling soldier somehow glitching and eternally clambering on and off a rock instead of completing his route. Each playable character has a background trait that is supposed to play out as a weakness but that you rarely notice in play. The characters you choose to play seem irritated by one another, and by everything going on around them all the time. I've got to say, I think it's pretty understandable.
    • 58 Metascore
    • 50 Critic Score
    Despite the markedly average score attached at the end of this review, overall I quite enjoyed my brief time with Bee Simulator and will be going back to find more facts and challenges. This is an incredible teaching tool in my eyes and I hope everyone at least gets a chance to try it, it could change things in the world. As a game though, Bee Simulator needs a little more meat on its bones. It's not a full on simulator like other simulators; it's an open-world arcade-like experience. It would be nice if we could actually land on a flower to collect pollen, for instance, rather than flying through a gamified light ring.
    • 58 Metascore
    • 55 Critic Score
    Ultimately, V-Rally 4 is a solid if comprehensively unremarkable rally racing game. It offers neither the simulation depth of Dirt Rally nor the arcade racing hijinks of Dirt, straddling the line somewhere between the two. It can be moderately entertaining despite its dry personality, but up against stiff competition, it’s an all too forgettable entry. Perhaps V-Rally was best left in its nostalgia-fuelled haze.
    • 58 Metascore
    • 50 Critic Score
    Space Hulk Deathwing is the empty shell of a great game, desperately looking for some substance. It’s the perfect game to play for an hour but every moment after this it just gets a little bit more tiresome.
    • 56 Metascore
    • 70 Critic Score
    A fun little adventure which will definitely grow on you.
    • 54 Metascore
    • 50 Critic Score
    Ultimately however there’s unfortunately nothing to raise Homefront 2 above outstandingly average. It’s a decent idea in a dull game which feels as if it’s been launched six months too early.
    • 54 Metascore
    • 70 Critic Score
    For all the fervent hatred of Konami that forms the current gaming-hate-bandwagon of choice, based on its own merits, Metal Gear Survive isn’t a terrible game. It’s not a great one for sure, and certainly not near the pedigree we expect from a Metal Gear product, but it’s a serviceable enough survival game that benefits greatly from layering in a few of The Phantom Pain’s systems. It won’t scratch that same itch of sneaky badassery that has made Snake a household name, and it’s almost certainly not worth the full $40 / £35 asking price, but there’s definitely fun to be had here even if it doesn’t come close to troubling the series’ heights.

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