FANDOM's Scores

  • Games
For 102 reviews, this publication has graded:
  • 41% higher than the average critic
  • 1% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 1.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 PlayerUnknown's Battlegrounds
Lowest review score: 40 Crackdown 3
Score distribution:
  1. Positive: 56 out of 102
  2. Negative: 1 out of 102
104 game reviews
    • 73 Metascore
    • 80 Critic Score
    This is a game which can be enjoyed by the entirety of the Marvel fanbase. It’s nerdy enough for the hardcore (did we mention that Elsa Bloodstone is a playable character!). It’s got every character those who’ve only ever seen the films would want to see. There’s real diversity within the chosen roster too. A team of Black Panther, Ms. Marvel, Luke Cage and Captain Marvel really is the future that liberals want. Perhaps most impressively, it’s a game which is pitched in that sweetest of spots; true universality. Children will enjoy this game. Adults will have a blast too. This, of course, is the Nintendo way, but it’s still worth applauding during this most divisive of times.
    • 71 Metascore
    • 60 Critic Score
    Ultimately, Days Gone is best described as an infuriating-if-enjoyable mess. It offers both a good central tenant of an idea and a unique take on a saturated genre, but is subsequently let down by dated storytelling, unnecessary bloat (the level-up system is so ineffectual you may question why anyone bothered to include it) and an investment in time and patience that really doesn’t come anywhere near to justifying the eventual pay-off.
    • 79 Metascore
    • 60 Critic Score
    It’s charming, it’s sweet, it’s peddling a message of kinship and harmony… but it does it all so dryly...Sorry, Yoshi – you’re a good boy, but you’ve got to learn some new tricks.
    • 91 Metascore
    • 100 Critic Score
    It is the best SoulsBorne game since the original Dark Souls, a tremendous victory lap for the genre that pushes the series in a fascinating direction, revitalizing its most stale features and introducing bold new ones.
    • 87 Metascore
    • 100 Critic Score
    This is the best Devil May Cry yet. Each character has enough depth to fill a game by themselves, the story does exactly what it needs to, the twists and turns keep you on edge and the combat sets a new benchmark for action games as a whole. Capcom has made a masterclass in stylish combat gaming here, and there’s enough content to keep players happy — even if it takes another 11 years for a sequel.
    • 59 Metascore
    • 50 Critic Score
    What disappoints so much about Anthem is that there are sparks of potential in there. Flying around in your Javelin and queuing up combo attacks with other players can be a blast. But then you discover that you’ll have to back out to Fort Tarsis during Freeplay every so often in order to continue earning experience points. Or you’ll be killed and stuck staring at a red screen waiting until a player feels like reviving you. Or you’ll want to customise your Javelin and find there are no interesting cosmetic options that aren’t behind a paywall.
    • 56 Metascore
    • 50 Critic Score
    As a celebration of Shonen Jump’s illustrious history, we expected more from Jump Force than just pure spectacle. But with its off-putting photorealistic aesthetic, underneath the hi-res razzle-dazzle is ultimately a hollow package and a shallow gaming experience.
    • 60 Metascore
    • 40 Critic Score
    It is a game in which inertia reigns. A sandbox that is desperately lacking a signpost. To the direction of fun would be much appreciated, but in truth, we’d just take one that would lead us to purpose. And yet, there is the dullest of silver linings…
    • 82 Metascore
    • 80 Critic Score
    Fluctuating like a Geiger Counter between nihilism and utopianism, this game’s muddy morality is a thing of beauty in the current climate and could be one of 2019’s most important games as a result.
    • 83 Metascore
    • 80 Critic Score
    Fans who have stuck with this series for a significant part of their lives will find a worthy conclusion that touches on each character equally and offers some satisfying closure.
    • 91 Metascore
    • 100 Critic Score
    It’s not just a loving restoration but a temple built on newly solid foundations, with emotional beats that genuinely resonate. It sets a new bar for what a video game remake can be, masterfully marrying nostalgia with modernity without quite being a slave to one or the other. And so barely a month into 2019, we have our first front-running contender for Game of the Year.
    • 71 Metascore
    • 60 Critic Score
    Switch owners may be more comfortable with playing older games than Nintendo’s less portable cousins, but even this feels a bit too short-lived and dated to satisfy our Capcom cravings, especially when there are more exciting oldies to come to Switch, from Resident Evil 4 to the recently announced Dragon’s Dogma: Dark Arisen.
    • 83 Metascore
    • 100 Critic Score
    Tales of Vesperia Definitive Edition is a worthy purchase for anyone that enjoyed the original or simply anyone that enjoys heartfelt, compelling RPGs. There’s enough new content — weaved in with remastered visuals and remixed locations — to appease even the most stingy of Remaster skeptics out there.
    • 80 Metascore
    • 80 Critic Score
    Despite dashing the dreams of Bowsette fans everywhere, this is a great game made more palatable for gamers of all skill levels, and although sometimes it threatens to be too easy by grafting in characters without really thinking about it, there is a blockbuster amount of content here that is fantastic fun solo, only to be made more exciting by the four-player multiplayer.
    • 76 Metascore
    • 50 Critic Score
    Can you separate a game’s design from its business model? In the case of Artifact, that’s a resounding no. Both are broken. In a market of pay-to-play, Artifact is pay-to-pay. Skill matters, but the strongest card is your credit card.
    • 93 Metascore
    • 100 Critic Score
    There are no two ways about it: this is one of the most impressive games on the Nintendo Switch, and represents some of the best value for money we’ve seen in video games in years, whether you’re into single player or multiplayer. Buy this game, you will not regret it.
    • 70 Metascore
    • 70 Critic Score
    Combat does get harder later, but it stops short of doing anything new or interesting. But it does its job well enough for a parent to steal the controller of their kid for a few battles. That old rivalry with Star Wolf needs to be settled.
    • 89 Metascore
    • 100 Critic Score
    This is truly Tetris like you’ve never played or felt before, and the blissful escape we all need in 2018. Because when the real world is full of chaos, Tetris Effect, much like the psychological phenomenon the game takes its name from, is about finding order in things, and taking back control.
    • 73 Metascore
    • 60 Critic Score
    Taking time out from fighting shadows or stealing hearts, Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight give you a fun way to hang out with your favourite SEES members or Phantom Thieves, while the series' iconic music has lost none of its resonance.
    • 72 Metascore
    • 60 Critic Score
    Taking time out from fighting shadows or stealing hearts, Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight give you a fun way to hang out with your favourite SEES members or Phantom Thieves, while the series' iconic music has lost none of its resonance.
    • 70 Metascore
    • 70 Critic Score
    Ultimately, Darksiders III takes players on a compelling journey that — when it hits its stride– stands shoulder to shoulder with the very best releases this year. Yet, just as the game starts delivering on its lofty potential, unfortunately, Gunfire Games often gives you another reason to grumble. If you can look past its woes, there’s a lot to love here — but be prepared for a frustrating delight.
    • 82 Metascore
    • 80 Critic Score
    Toys for Bob has done an exemplary job of bringing Spyro into 2018.
    • 81 Metascore
    • 90 Critic Score
    Battlefield 5 has nailed the sort of gameplay that drew us into the series in the first place. When you and your crew are clicking, when you’re all playing the objective, taking fights at the right time, popping smokes to cover advances and retreats, resupplying mines for one another in the backfield, and back-capping under the enemy’s noses, Battlefield 5 is unstoppable. Untouchable even.
    • 79 Metascore
    • 80 Critic Score
    While it may not push the franchise in a bold new direction, Let’s Go feels like the perfect stopgap before next year’s brand new Pokémon Switch outing. And with a whole new generation of kids now discovering Pokémon for the first time too, we can’t think of a better way to introduce them to the wonders of Kanto.
    • 80 Metascore
    • 80 Critic Score
    Pokémon Let’s Go is an experience that’s more concerned about capturing the magic of living alongside these captivating creatures than being a hardcore game — and it’s all the better for it.
    • 77 Metascore
    • 80 Critic Score
    For those with patience to invest in the world it presents, 11-11 is a captivating chronicle of the First World War, exploring the essential humanity fought for and lost on either side. Poignant, beautiful, and frequently heart-breaking, this is a game with rare weight and importance.
    • 63 Metascore
    • 60 Critic Score
    Call of Cthulhu really is a game of two halves. The first half is an enjoyable horror mystery with non-linear investigating and well-paced storytelling in an appropriately established setting. The second half is a mess, narratively and mechanically. The choices you deliberate over seemingly come to nothing, characters you’ve met over the course of the game end up with gaping plot holes, and some of the design choices fall completely flat.
    • 97 Metascore
    • 100 Critic Score
    Thanks to both its shocking cruelty and its awe-inspiring potential, this stunningly well-realised recreation of the Wild West is the first game world that truly mirrors our own. Rockstar’s latest playground is a place that’s equal parts brutal and beautiful, and somehow, like in our own reality, the weight of your decisions in this game world have just as much potential to delight you as they do to terrify.
    • 74 Metascore
    • 70 Critic Score
    Combat does get harder later, but it stops short of doing anything new or interesting. But it does its job well enough for a parent to steal the controller of their kid for a few battles. That old rivalry with Star Wolf needs to be settled.
    • 84 Metascore
    • 60 Critic Score
    On paper, it seemed great. A new Soulcalibur game with 20 characters launching on the current generation of consoles! But what we got looks like a copy and paste from something we’ve played before.
    • 85 Metascore
    • Critic Score
    Essentially, Black Ops 4 a Frankenstein Monster of a FPS experience. That’s fine. It’s also a little bit sad. Time will tell if the package peels further back to reveal more of its own soul. [Provisional score = 70]
    • 77 Metascore
    • 70 Critic Score
    As frustrating as it is brilliant. Whilst the story beats and core gameplay have fairly aged gracefully, despite the shiny HD sheen, the overall presentation of the game looks less flattering in 2018. It’s odd – in a game that’s very much the ‘how do you do fellow kids?’ of Japanese role-playing games, the story is the one element that doesn’t feel dated.
    • 87 Metascore
    • 80 Critic Score
    There is fat on Odyssey. Fat that could be trimmed and not mar the experience one jot. We’re pleased we took our time to write this review. The first four drafts didn’t do the game justice. Assassin’s Creed: Odyssey is too visionary a title, too fun, too memory making, for these flaws – irritating, exhausting, not game breaking – to negate us recommending it to you. It’s one of 2018’s best games. One of the decades finest. You will soak up the game like the characters within it absorb the Mediterranean sun.
    • 76 Metascore
    • 70 Critic Score
    Play it with friends, play it with family, don’t take it too seriously and for the love of God don’t play it alone. Stick with that ruleset, and Super Mario Party might just be the party game you’ve been waiting.
    • 83 Metascore
    • 80 Critic Score
    FIFA has its ups and downs, going through years when the company seems to care more about swaying grass and and player celebrations than tactics or responsiveness. Happily, FIFA 19 is one of the good ones.
    • 92 Metascore
    • 100 Critic Score
    The game is a stunning achievement, so far ahead of any racing title or driving sim on the market, it’s bordering on obscene.
    • 80 Metascore
    • 70 Critic Score
    For fans, this is a substantial expansion providing new characters, a new continent to explore and plenty more to comfortably fill your boots. Considering the retail copy includes a downloadable code for all the expansion pass content, it’d be a waste not to.
    • 82 Metascore
    • Critic Score
    what Destiny 2: Forsaken offers most is choice. Never before have Guardians had such agency, and the ability to choose between well-balanced PvE components and PvP modes means there’s now good options for all, regardless of individual play style or weapon choice. Whether you play as a clan or as a lone wolf, there’s plenty to do… and best of all, a myriad of ways to do it, too. [Provision Score = 80]
    • 82 Metascore
    • 80 Critic Score
    Despite some technical blemishes on the Switch version, including notable frame drops in busier sections, it’s another great addition to a growing roster of quality JRPGs for Nintendo’s system. And of course, this will also serve as a great way to fill the gaping hole in our hearts left by a lack of Switdh Fire Emblem, which isn’t due until 2019. In short, if you’re looking for a new portable strategy game on Switch — look no further.
    • 82 Metascore
    • 80 Critic Score
    Shadow Of The Tomb Raider is a bit like an enormous box of Celebrations. There’s loads to binge on and you’ll really enjoy gourging on most of it – but there’s also mini-versions of Bounty bars you’ll have to suffer through here, too.
    • 87 Metascore
    • 90 Critic Score
    Thanks to its masterful sense of flow, knowing nods to the world of Marvel and refreshing sense of mission variety, there was rarely a moment in its 20 plus hour playtime where we didn’t have a sh*t-eating grin plastered across our faces. Quite simply, it’s consistently a joy to play. And while it may not push interactive entertainment into a bold new realm, it’s a superhero sim that fulfills your every web-slinging fantasy.
    • 92 Metascore
    • 100 Critic Score
    The best classic fantasy RPG on console, ever.
    • 86 Metascore
    • 60 Critic Score
    It’s traditional to a fault. It may look beautiful and the voice acting is a worthwhile addition, but overall Dragon Quest XI does nothing to push the JRPG genre forward. It’s a shame, as despite Square pushing XI as its big Western RPG this is a game that’s incredibly hard to recommend to a new audience.
    • 80 Metascore
    • 90 Critic Score
    Monster Hunter: Generations Ultimate has some of the best kineticism and game feel of any game you can play on handheld consoles right now. Its graduation from 3DS to Switch is nothing short of mind-blowing.
    • 74 Metascore
    • 80 Critic Score
    You’re free to grow your operation, tinker with drug combinations to engineer supersoldiers, get the right mix of equipment and training, and fully deck out your MKUltra brainwashing facility. We aren’t fans of how often “addictive” is used as a synonym for fun, but thanks to its loop of world map organisation and tactical missions, Phantom Doctrine is both.
    • 75 Metascore
    • 60 Critic Score
    They’re titles that everyone should play to see (in the same game, no less) how this medium grew from short-burst coin-ops to something more expansive, grounded and mature, and onto the multifaceted, enveloping open-world experiences we love so much today.
    • 62 Metascore
    • 70 Critic Score
    It’s bold and adventurous world design that should undoubtedly be praised. If story and atmosphere can carry a game for you, then you should be able to look past the weaknesses elsewhere to enjoy this quirky and distinctive adventure.
    • 89 Metascore
    • 90 Critic Score
    The Switch version of Okami HD – with its portability, its motion controls, its touchscreen paintbrush and its compact charm – is hands own the definitive version of Okami. If you’ve never played it before, we’re happy to go as far as saying this is an essential purchase for your system. It’s a timeless classic.
    • 89 Metascore
    • 90 Critic Score
    Dead Cells is an example of how to do things right in so many ways. How to do Early Access. How to listen to your community. How to take inspiration from games while growing into your own style. It also happens to be the best time to jump in and ride the content train that’s sure to keep rolling for a long time to come.
    • 81 Metascore
    • 80 Critic Score
    There are two types of sequels, those that take the template of the original and improve upon it beyond recognition and those that just opt for the bigger and better approach. Overcooked 2 is undeniably the latter.
    • 82 Metascore
    • 90 Critic Score
    Basically, it’s George R. R. Martin rules here. The stakes are stupidly high and no character is safe. You may be paying for a full front-row seat to watch one of the most well-realised worlds since the original Mass Effect trilogy, but you’ll only ever need the edge of your chair.
    • 50 Metascore
    • 60 Critic Score
    Although it may not be saying much, this is the most authentic representation of the series in a video game to date, and it is comfortably the best game based on the show so far. Yet, unless you are a child or somebody completely obsessed with Adventure Time, despite its charm, Pirates of the Enchiridion will struggle to keep your attention for long.
    • 71 Metascore
    • 60 Critic Score
    Under-cooked is actually a really good way to describe Warhammer 40,000: Gladius – Relics of War. It’s got all these good ideas, but they’re not combined in the right way. There are loads of bugs.
    • 83 Metascore
    • 70 Critic Score
    Octopath Traveler is a gem of an RPG with genuinely brilliant battle mechanics and a world worthy of celebration, but it’s hamstrung by an ambitious structure that doesn’t suit its narrative ambition.
    • 69 Metascore
    • 60 Critic Score
    The Crew 2 lacks its own purpose and identity, as though it’s magpie’d many excellent features but stitched them together in a way that doesn’t yet make sense...Despite the bolstered vehicular options and the novelty of beaching a boat in Central Park, sadly there’s just not enough here to keep you on the starting grid.
    • 75 Metascore
    • 70 Critic Score
    Neither easy nor unforgiving, it makes you wonder who Aces is really for; stalwart Mario fans may love the premise but find the complex combos tricky to master, whilst tennis purists may love the core game, but also struggle to adjust to those special abilities...That said, it’s beautiful, it’s polished, and it will likely be a smash hit for anyone who’s been waiting all these years for a complex and challenging Mario tennis game.
    • 70 Metascore
    • 70 Critic Score
    Despite the strikingly different premise from Life is Strange studio Dontnod, the team's expertise in characterisation and world-building dovetail neatly into this vampire romp. Reid's world is full of detail and flavour, its cast fully-realised and three-dimensional. It's just frustrating that its clumsy combat and limited loot detract from its otherwise unique ideas and exhilarating story.
    • 84 Metascore
    • 80 Critic Score
    Bafflingly, only some textures have been updated, and it’s incredibly jarring when you see shiny new textures sitting side by side with the old. It often feels like Dark Souls Remastered is a face lift applied to only half the face.
    • 78 Metascore
    • 70 Critic Score
    Ultimately even its breath-taking cinematic conclusion isn’t enough to stop Detroit Become Human feeling like at best a flawed classic and at worst a frustratingly restrictive experience. Despite that, there is definitely a story worth experiencing here, and if you can endure the game’s more tedious aspects, Detroit’s branching endings will undoubtedly be spark countless chapter replays and heated conversations for years to come.
    • 78 Metascore
    • 70 Critic Score
    The Zelda skin helps keep things fresh, keep things different enough to warrant a purchase of this for even the most veteran Musou fans. If you’re new to the games but like Zelda, don’t go in expecting a masterpiece. But if you’re down for simple, popcorn-movie like fun you can’t go wrong with Hyrule Warriors: Definitive Edition. There’s a ton of content, multiple fan-favourite characters, and an over-the-top, cheese-ridden story.
    • 83 Metascore
    • 90 Critic Score
    It’s a brilliant game that blends survival and horror into one terrifying, tense experience. The story it weaves is well-written, the gameplay — particularly the progression — is perfectly refined, and there are few games as hilariously engaging in their co-op.
    • 84 Metascore
    • 80 Critic Score
    Every decision is appropriately weighted against a thematically sensible in-game resource. Sometimes you’re weighing up Hope vs "Discontent, or Discontent vs time, or skilled engineers vs coal, or scout exploration vs an increasingly sick population in need of heat. It’s all tied to something solid, in a way that makes sense, and in that way Frostpunk achieves its goal as an empathetic, story-driven city-builder.
    • 94 Metascore
    • 90 Critic Score
    While there's still gore and violence by the corpse-load, this cinematic adventure feels far more reminiscent of the father-daughter relationship in The Last of Us than the testosterone-soaked Devil May Cry challenger the franchise started as.
    • 78 Metascore
    • 80 Critic Score
    Ropey dialogue may keep this from being a must-play experience, but if you’re looking to embark on a compelling and surprising c0-op adventure with a friend, A Way Out is more than worth the price of entry.
    • 84 Metascore
    • 80 Critic Score
    Level-5 has still put together a wondrous and whimsical RPG to lose yourself in for many hours.
    • 81 Metascore
    • 60 Critic Score
    More future primitive than highly evolved, there is some fun to be had here, but ultimately it’s a game that adds nothing of substance to either genre or franchise.
    • 73 Metascore
    • 60 Critic Score
    While we thoroughly enjoyed our 4-6 hours with Kirby Star Allies, it definitely was lacking in some areas on top of its short length. Levels are decisively easy and lack extra exploration, boss fights are simplistic, and the minigames are fun but shallow. It’s difficult not to feel like Nintendo was playing it safe when designing it.
    • 69 Metascore
    • 60 Critic Score
    Just be aware going into this one that after a few outings, you’ve pretty much seen what Rare’s pirate epic has to offer. Sea of Thieves is a “make your own fun” game, but its difficult not to feel like the developers could’ve made a little more fun for you. Sail, stare at the water, and live the life of a corsair — ultimately, its longevity will come down to you and your crew.
    • 83 Metascore
    • 70 Critic Score
    I wish I could say Kiryu’s sendoff was the best Yakuza game of the bunch, but last year’s Yakuza 0 still stands out. Yakuza 6 succeeds, though, despite its shortcomings. It’s definitely the best looking, most technically impressive Yakuza game. And The Song of Life is its most heart warming (and heart wrenching!) story.
    • 62 Metascore
    • 50 Critic Score
    Strip away the need for it to be a Metal Gear game, and Survive is a surprisingly solid survival adventure game. There are moments of pure excitement in the game when you are defending a single point from oncoming enemies using cobbled together equipment and limited resources.
    • 90 Metascore
    • 80 Critic Score
    Into the Breach really nails the idea of “flow” — making a game not too hard, not too simple, maintaining just the right about of stress and excitement. Its main Vek-thumping loop ranges from “I might actually do this” to “Yikes I’m barely hanging on.” But in the rare case of comfort, there are additional challenges to ensure you’re in that sweet spot of stress.
    • 69 Metascore
    • 80 Critic Score
    Age of Empires: Definitive Edition is a must-play for series vets looking to recapture the nostalgia of their first RTS experience, and well worth a look for new players looking to understand the roots of the RTS genre.
    • 63 Metascore
    • 60 Critic Score
    Nostalgia purists wanting to play Secret of Mana in 2018 are recommended to pick up a SNES Mini and enjoy the original in glorious HD. There’s not enough in the way of improvements in this remake to warrant the attention of the old guard.
    • 90 Metascore
    • 90 Critic Score
    These are two of the most enjoyable and finely crafted action games ever released. While the lack of meaningful new content or resolution bump is a bit disappointing, if you’ve yet to experience these bats–t crazy but beautiful brawlers, this is the perfect time to discover what makes the Bayonetta series so bewitching.
    • 76 Metascore
    • 70 Critic Score
    Despite its lack of polish, Kingdom Come: Deliverance is an engaging ride. If players are willing to embrace the beauty of history and the challenge of survival in a world that cares nothing for its inhabitants, role-playing doesn’t come much more satisfying than this.
    • 67 Metascore
    • 70 Critic Score
    Dissidia is undeniably attractive and enjoyable to play. However, the steep learning curve and amount of time needed to master makes it a fighter that’s not for the faint of heart.
    • 91 Metascore
    • 90 Critic Score
    This is the Shadow of the Colossus that you thought you played over a decade ago, unfolding before your eyes. Every second as sad, as spectacular, and as exceptionally unique as it ever was. And worthy, indeed, of creating more memories with.
    • 87 Metascore
    • 90 Critic Score
    No matter which way you prefer to play, Subnautica is an incredibly engaging experience. It’s one of those games that you can play for 10 minute chunks, or lose four hours without noticing.
    • 90 Metascore
    • 90 Critic Score
    Quite simply, this game is gorgeous. With huge and beautifully atmospheric landscapes for you to hunt and gather across, the new graphical grunt afforded to the devs has resulted in a brilliantly immersive world. Little plants retreat when you walk near. Colourful insects flutter and glisten across the horizon. It’s a functioning ecosystem designed with love and care and the locales you find yourself exploring are every bit as memorable as the monsters themselves.
    • 87 Metascore
    • 80 Critic Score
    Dragon Ball FighterZ has managed to prioritise competitive play while still packing in the hyper-stylised, fill-your-entire-screen special effects the franchise demands. The moves are super cool, and the fact they don’t obscure vital telegraphing is even cooler.
    • 68 Metascore
    • 60 Critic Score
    In a game that’s supposed to be all about skill-based multiplayer, it’s baffling that so many crucial elements of your load out can be bought through loot boxes.
    • 86 Metascore
    • 100 Critic Score
    PlayerUnknown’s Battlegrounds is one of the most compelling video game experiences to come out in years. That its stood out in a year filled with some of the best games ever is a testament to how brilliant it really is. It’s the sort of game I talk about in excited, quick bursts with friends, the kind I think about when I’m not playing it.
    • 77 Metascore
    • 90 Critic Score
    It may lack the mechanical variety and elegant sophistication of say, What Remains Of Edith Finch, but despite that, Before The Storm still manages to be one of the finest gaming experiences in undoubtedly one of the medium’s best years.
    • 81 Metascore
    • 80 Critic Score
    Battle Chef Brigade is yet another wonderful addition to the Nintendo Switch library of games. Its quirky dialogue, clean art style, and clever implementation of gameplay mechanics make the game stand out. That being said, the game is a bit guilty of a monotonous grind and the puzzles become more of a nuisance rather than entertaining.
    • 84 Metascore
    • 70 Critic Score
    Despite the poor narrative, there is some fun to be had throughout the 9 or so hours it’ll take you to beat Lost Legacy. While it’s definitely not the globe-trotting adventure of a full, numbered Uncharted, this expansion has a few great moments of its own.
    • 78 Metascore
    • 80 Critic Score
    Even though it feels little more than a setup, it’s still an intricate setup, with a lingering promise of big emotional reward.
    • 85 Metascore
    • 90 Critic Score
    It’s this sense of streamlined player experience that really defines Destiny 2. Where the first game had you grinding for hours just to experience increasingly diminishing returns, this is a sequel that trims away its processor’s frustrations, firmly putting fun first.
    • 86 Metascore
    • 70 Critic Score
    For players that appreciate classic run-and-gun combat, punishing difficulty, constantly learning from failure, and breathtaking art, Cuphead’s experience will not disappoint.
    • 76 Metascore
    • 70 Critic Score
    It’s a little hard to achieve that goal when relying on “been there, done that” tropes like an innocent girl juxtaposed with evil motives and supernatural powers. But there are new, interesting things at work. These get better as the game goes on, culminating in a satisfyingly climactic endgame sequence.
    • 79 Metascore
    • 80 Critic Score
    Undoubtedly one of the funniest video games ever made. Packed full of more hilarious moments than most gaming franchises manage in a decade and boasting a surprisingly deep combat system, this is undeniably a great little game.
    • 79 Metascore
    • 90 Critic Score
    Life is Strange: Before the Storm has so far been consistent in its delivery of a heartfelt story with lots of wiggle room for players to craft their own emotional journey. The final episode can’t come soon enough.
    • 74 Metascore
    • 60 Critic Score
    If you’re not a huge fan of Fire Emblem, you may want to sit this one out.
    • 87 Metascore
    • 80 Critic Score
    It’s clear the creative resources that weren’t used on overhauling the gameplay systems were used on a strong narrative. The writing, cinematography, and acting in Wolfenstein II have elevated the franchise from humble beginnings as a first-person-shooter reliant on compelling gameplay. Now, Wolfenstein is synonymous with enthralling storytelling, along with it’s invigorating gameplay.
    • 97 Metascore
    • 100 Critic Score
    Mario’s first Switch outing is not only one of the best releases in an unusually brilliant year, but arguably one of Nintendo’s greatest gaming achievements ever. With refreshingly varied kingdom designs that offer a playful mix of the old and the new, Super Mario Odyssey is a game where you never really know what to expect next. We could tell you more about the individual moments that make this game such a magical experience, but honestly, to reveal too many of its secrets would simply spoil the fun.
    • 84 Metascore
    • 90 Critic Score
    This is a big win for Assassin’s Creed. Just about every aspect of the game is better from combat, to hunting (thanks to Senu), to stealth play with a sense of consequence. Top it off with the memorable yet vulnerable duo of Aya and Bayek, and this sequel managed to go back in time while taking several steps forward.
    • 57 Metascore
    • 50 Critic Score
    Sadly, Sonic Forces struggles with the same issues that have plagued 3D Sonic games since Sonic Adventure – portraying an accurate sense of speed to the character while giving players a choice on how to clear obstacles. While the game includes three stage types – all of them are plagued by their own gameplay issues.
    • 79 Metascore
    • 70 Critic Score
    If you don’t play many shooters and haven’t seen what the genre has been up to in the last few years, its additions might seem fresh enough. If you’re the type to buy FPS games often, you won’t find much new or impressive here.
    • 79 Metascore
    • 80 Critic Score
    It’s not a perfect port. For those looking to play DOOM purely on the big screen, the Switch version’s janky visuals make it difficult to recommend. Yet, if you’re looking for a portable version of one of the best shooters in recent memory, DOOM thoroughly deserves to be the blood-soaked outlier lurking in your Switch library.
    • 61 Metascore
    • 50 Critic Score
    The series quite clearly left me in the dust as I matured and doesn’t seem to be making any effort to change in the future. Nostalgia alone can’t keep this game afloat and it’s loot crate-like, monotonous system makes Need for Speed Payback feel stale.
    • 62 Metascore
    • 60 Critic Score
    If VR and/or Final Fantasy aren’t your thing, you may want to sit this one out.

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