Everyeye.it's Scores

  • Games
For 5,529 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Remastered
Lowest review score: 20 Scourge: Outbreak
Score distribution:
5537 game reviews
    • 83 Metascore
    • 80 Critic Score
    The completed restoration is more or less in line with expectations: the inclusion of Radical Dreamers, a discreet reinterpretation of the audio / visual sector, a good localization in Italian and new game mechanics to attract younger users or newbies to the genre. Now that we have seen the re-release of Chrono Cross, another question legitimately arises: when is the return of Vagrant Story?
    • 82 Metascore
    • 85 Critic Score
    The close-up view, the more in-depth combat system and the renewed aiming system bring the title closer to the trappings of an action adventure with a vague role-playing component.
    • 76 Metascore
    • 70 Critic Score
    If RGG Studio had had the courage to dare and remove most of the investigative phases, the DLC would have worked infinitely better, thanks to a really good writing.
    • 73 Metascore
    • 82 Critic Score
    Coromon, despite the obvious similarities, finally managed to obtain his own identity. What might seem like yet another "copy and paste" product hides more than a surprise, thanks to a fairly layered gameplay. If you are looking for a fun adventure, difficult at the right point and with an atmosphere reminiscent of the Pokémon chapters released on the iconic Game Boy Advance, Coromon is therefore the game that could be for you.
    • 83 Metascore
    • 85 Critic Score
    Crusader Kings III has finally pushed the boundaries of our PCs to land in all its glory on the next generation consoles.
    • 73 Metascore
    • 65 Critic Score
    Despite the considerable ambitions of the project by Raphael Colantonio and his WolfEye Studios, Weird West fails to best express the potential of a creative vision that is as multifaceted as it is unsustainable, at least for the current production structure of the team.
    • 71 Metascore
    • 60 Critic Score
    A Memoir Blue is a weird video game.
    • 67 Metascore
    • 78 Critic Score
    Those looking for some kind of challenge will not find satisfaction in Little Orpheus, which however, as at the time of its debut, remains an indie gem to which at least the admirers of narrative-based platform games, and of "sci-fantasy" stories in particular, they should not turn their backs at all. Humor and wonder come together to perfection in the latest effort of The Chinese Room, returning a brief but full of surprises experience, which on living room screens relives in an imperfect but content-wise form, certainly to be privileged when in the future it will be allowed to come out.
    • 73 Metascore
    • 76 Critic Score
    Curious Expedition 2 followed in the footsteps of its predecessor, undoubtedly improving its playful formula and expanding the scope of the offer.
    • 66 Metascore
    • 70 Critic Score
    A snowboarding title for enthusiasts: this is Shredders.
    • 78 Metascore
    • 80 Critic Score
    Tiny Tina's Wonderlands is a product that, despite being more contained than its older brothers, does not rest on its laurels and manages to entertain the player for more than a few hours thanks to the presence of a fun primary quest and many secondary activities that they do not have. nothing to envy to the campaign missions. Between bizarre characters, rivers of loot and the role-playing component that allows an elaborate construction of the perfect build, the latest effort by Gearbox could be able to capture the attention of all those players who love the brand and who with the third chapter have started to feel the need for a breath of fresh air.
    • 85 Metascore
    • 80 Critic Score
    In evaluating Kirby and the Lost Land, it's important to pinpoint the kind of audience that HAL Laboratory's latest effort might target. The most hardcore users, those who, to be clear, strip every corner of the works of the Big N from A to Z, risk finding themselves in the presence of an adventure that is decidedly less challenging than expected: the pace of the new Kirby is a bit mechanical, and its relaxing linearity could even almost bore you - also because we are not at all in front of the Mario Odyssey emulator that many already anticipated. On the contrary, it will be difficult at the same time to hold back the sincere enthusiasm of a group of less experienced and demanding players, who will have the opportunity to experience a memorable journey in the company of an adult, discovering all the magic of a great Nintendo branded production.
    • 71 Metascore
    • 75 Critic Score
    YEAR: Mutationem is an extremely fascinating project, divided between the freedom of its open map structure and the direct simplicity of its 2D action sections.
    • 75 Metascore
    • 85 Critic Score
    It was a real pleasure to send the Yokai back to their world. Ghostwire: Tokyo certainly has evident qualitative yields, sometimes leaving room for a certain playful and content redundancy, but as a whole it has a charisma that we believe deserves to be rewarded, either for the evocative reconstruction of Tokyo, or for the presence of a gameplay as simple as it is compelling, you want the attention paid to the writing and symbolism that characterize the stories of the city. Myth, folklore, irony and existential drama are then amalgamated in an adventure that has been able to prove to be a pleasant surprise.
    • 71 Metascore
    • 70 Critic Score
    The result is a rich and fun expansion, which will especially satisfy those who prefer the fantasy approach and the exquisitely action setting of the production.
    • 74 Metascore
    • 70 Critic Score
    There was great curiosity for this fifth chapter dedicated to the world of American Supercross. Milestone confirmed the good he had already shown with the MXGP series, even if the overall result is not exceptional. We are facing a discreet title with some strengths and weaknesses: the graphics sector is still not up to par with the new consoles, while the AI would need the algorithms developed by Milestone itself for the MotoGP series. However, it is a fun title to play, with a highly customizable and surprisingly challenging driving model. The content offer regarding the game modes is good, while the possibility of downloading the contents produced by the community is confirmed as a nice plus.
    • 81 Metascore
    • 80 Critic Score
    Despite some uncertainty in the writing of the scenes and a few too many smudges in the technical sector, in our opinion Syberia The World Before is a title that is enjoyable both for veterans and for newbies about to approach the series for the first time, and therefore we can only advise you to give Microids' latest effort a chance.
    • 85 Metascore
    • 90 Critic Score
    Tunic is an unmissable adventure for all those who love to immerse themselves in an enveloping, mysterious world full of secrets to discover. Artistically delightful and with a satisfying and fun combat system, the Indie signed by Andrew Shouldice knows how to turn into an addictive challenge, whose puzzles end up populating the minds of the players even when they don't have the pad in their hands.
    • 81 Metascore
    • 85 Critic Score
    Persona 4 Arena Ultimax is a curious detour in the world of fighting games that still manages to fully convince today thanks to an edition full of contents and improvements. Of course, it remains an extremely niche product aimed essentially at two categories of players: lovers of the Atlus JRPG and admirers of Arc System Works productions.
    • 72 Metascore
    • 70 Critic Score
    Thanks to a level of difficulty calibrated downwards, we recommend purchasing it to those who up to now have kept away from Nioh and more generally from soulslike ones, as they are intimidated by the high level of challenge that distinguishes the genre. With the support of companions and the difficulty selector, on the contrary Stranger of Paradise: Final Fantasy Origin could be the perfect opportunity to try something new and broaden your gaming horizons.
    • 76 Metascore
    • 65 Critic Score
    Behind Sol Cresta lies the desire for redemption of a Platinum Games wounded in pride since Star Fox Zero. A Shoot 'em up with ancient inspirations but aware of coming into the world in 2022, capable of introducing a huge variety of innovative and brilliant mechanics but that exaggerate with the amount of its contents, which become almost suffocating. Excellent work done on accessibility in a genre in which it is not obvious to have so much freedom of approach, less brilliant than done in terms of legibility, crippled by a shallow color palette and a difficult understanding of the layout of the individual stages. Absolutely unacceptable that its plot has been cut and is being sold separately in a DLC priced at € 10.
    • 76 Metascore
    • 80 Critic Score
    WWE 2K22 will not enter the elite of wrestling simulations made up of WWF No Mercy, WWE Smack down! Here Comes the Pain and WWE SmackDown Vs. RAW 2006/2007, but it can play with the best versions of the Take 2 / Visual Concepts combination. There's no shortage of bugs, glitches, roster issues and other glitches, but WWE 2K22 is really fun to play - that's what matters most.
    • 55 Metascore
    • 50 Critic Score
    From the creators of Mulaka we would have sincerely expected more, and yet what the Mexican studio lands with Aztech Forgotten Gods is a missed worthy spiritual successor: a sequel that could have dragged all the charm of Aztec retrofuturism at hypersonic speeds, but which limits itself to re-proposing a decidedly outdated type of game design. Although the intention to build such a peculiar movement system is good, every possible form of playful enthusiasm is dampened in the bud by multiple ripples of a technical nature, as well as by a bite-free progression.
    • 41 Metascore
    • 50 Critic Score
    Babylon's Fall is a huge wasted opportunity. Backed by ingenious mechanics like Gideon Arms or Dynamis Skills, the combat system had the potential to shine in a new and intense light, but the questionable choice of postponing the unlocking of crafting and skills related to the three races to the endgame slows down. the progression enormously, placing the player in front of an unbearable monotony and encouraging him to abandon the product within a few hours. If we add to this an almost non-existent history and an obsolete technical plant of at least two generations, there is no reason why you might want to climb the Tower of Babel.
    • 66 Metascore
    • 75 Critic Score
    The Cruel King and the Great Hero is a sincere production, which does not aim to overturn the canons of turn-based role-playing games, or to amaze with who knows what technical innovation. Quite the contrary: precisely to the extent of this moderate simplicity Nippon Ichi Software inscribes a winning design idea, which - even without some structural ingenuity - manages to convey first of all the message of a light-hearted but also intimate and profound story. The most relevant stylistic figure then remains the art direction, which with such a graceful hand drawing style makes the game world a real videogame fairy tale.
    • 87 Metascore
    • 90 Critic Score
    After a series of only half-successful expansions, Bungie has managed to hit the mark with The Whispering Queen, enriching its Destiny 2 with the best campaign ever.
    • 38 Metascore
    • 40 Critic Score
    Ultimately, in short, CrossfireX presents itself on the market as a botched and unsatisfactory product, lacking the qualities necessary to carve out a place in the panorama of multiplayer shooters.
    • 83 Metascore
    • 88 Critic Score
    If you've loved titles like Tactics Ogre and Final Fantasy Tactics, Square Enix's latest effort will captivate you right from the start.
    • 63 Metascore
    • 65 Critic Score
    Chocobo GP takes up the speech abandoned by SquareSoft in the late 90s and brings to light the official kart racer dedicated to the Final Fantasy franchise. It revives the concept of Story Mode, expands its roster of characters and makes some changes to the basic idea - introducing an interesting variation of online multiplayer. This, however, is not enough, because the real limits of Chocobo GP are the scarcity of its offer (which will expand in the future) and the sufficiency with which the available circuits have been created. It's okay to be a title aimed primarily at an extremely young audience, but the few and boring tracks are an obvious obstacle to fun and cripple the personality of a game that, at least on paper, could have had its say.
    • 87 Metascore
    • 85 Critic Score
    Gran Turismo 7 is a car culture experience that no car enthusiast should miss. The last work of Yamauchi-san isn't perfect but it’s absolutely precious for every fan of racing games.

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