Everyeye.it's Scores

  • Games
For 5,529 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Remastered
Lowest review score: 20 Scourge: Outbreak
Score distribution:
5537 game reviews
    • 68 Metascore
    • 55 Critic Score
    Giving up the winning features boasted by licensed musou launched between 2020 and 2021, Touken Ranbu Warriors was lacking in every respect. The reduced longevity of the bone, the absence of secondary modes and mechanics capable of differentiating the offer to a minimum, without forgetting a non-existent level of difficulty, make it a product that is absolutely not up to the current Omega Force standards. Therefore, for the most hardcore fans of the genre, we suggest that you be patient and jump straight into Fire Emblem Warriors: Three Hopes, which will take us back to the unforgettable continent of Fódlan in just a month.
    • 77 Metascore
    • 80 Critic Score
    Ultimately, Freud's Bones is a successful experiment, despite a downsizing of its ambitions compared to the initial project.
    • 57 Metascore
    • 50 Critic Score
    Extremely derivative on a playful level and technically insufficient even by the standards of the last generation (and beyond), Dolmen is an experiment that was only minimally successful. While we liked the Lovecraftian atmosphere and the constant sense of danger that permeates the entire production, everything else should be rethought at the root. The inclusion of firearms could really add something new to the genre, but nefarious management of the energy bar ended up compromising the effectiveness of gun-play as well. Although the title is offered at the modest sum of € 39.99, at present there is no valid reason why RPG enthusiasts should prefer it to the much more inspired and deserving soulslike ones that have invaded the market in recent weeks.
    • 82 Metascore
    • 90 Critic Score
    Citizen Sleeper is a breath of fresh air for a genre like science fiction, more and more inclined to self-cite itself and to enhance its aesthetics, leaving the content partially in the shade. Its settings, although not directly observable, are alive, pulsating, and inside it is possible to intertwine with the stories of the inhabitants of Erlin's Eye. A sort of second chances simulator in which to create a new identity to start from scratch. Minimalist gameplay, stratospheric illustrations and an ethereal and dreamy soundtrack make it an essential experience in our opinion.
    • 76 Metascore
    • 75 Critic Score
    Being enveloped by the atmosphere of Evil Dead: The Game, by the cold of dismay and the heat of blood is a real pleasure: the beauty of terror is more evident than ever and allows the franchise to get out of that vortex of negativity that has overwhelmed the its videogame incarnations. The problems on the content and gameplay front could compromise the longevity of the title, whose long-term success remains an unknown at the moment. The hope is that the developers work hard to constantly entertain a community of enthusiasts who can keep production alive, so that the blood continues to flow for a long time to come.
    • 74 Metascore
    • 80 Critic Score
    The gameplay satisfies and the simplicity of the experience is a strong point. If we add to this the replayability offered by the extra modes, it is undeniable that this is a little gem not to be missed, thanks to the extremely low price.
    • 71 Metascore
    • 63 Critic Score
    The Centennial Case attempts to engage the player / spectator, but lacks the bite of a Telling Lies or the simple but welcome interactivity with the scenarios of an Ace Attorney. The quality of the cast's interpretations is discreet and the story manages to arouse interest in those who play, but without creating the urge to discover the truth that must distinguish every good thriller. It is an experience that may be appreciated by lovers of mystery, but which does not derive all the possible benefits that a greater contextualization in Japanese culture and history could have given. In other words, the Square Enix adventure succeeds only in part, while it could have shown much more grit and character.
    • 82 Metascore
    • 82 Critic Score
    An experience whose moral value probably exceeds the playful one, and whose didactic value manifests itself spontaneously and apparently unconsciously.
    • 65 Metascore
    • 70 Critic Score
    Eiyuden Chronicle: Rising is an appetizer prepared for fans of Murayama's work who can't quench their appetite while waiting for Hundred Heroes. With obvious limitations and problems that are not always easily digestible, Rising is a work recommended mostly to all those who do not want to miss a single piece of the universe of Eiuyuden Chronicle. If played with the right awareness of its reduced ambitions (also thanks to a budget price of 15 euros), it can still turn out to be a pleasant interlude in an action-RPG sauce: simple, long-lived enough and with a good artistic direction.
    • 72 Metascore
    • 78 Critic Score
    Nintendo Switch Sports promises roughly what you imagine: giving some surprises in some cases, making a thread turn up your nose for its abstruse narrowness in some others, but in general confirming itself at 360 °. All in all, however, one thought can be affirmed with certainty: if you had enjoyed yourself a dozen years ago, you will return to do so even today. Perhaps even with more taste than expected, because at the base of this collection of mini-games there are intriguing and much less trivial gameplay solutions than it seems, however, packaged in an excellent package to look at and listen to. If, on the other hand, this weird all-motion control madness wasn't your thing then, it will be nearly impossible to somehow make you change your mind today.
    • 73 Metascore
    • 82 Critic Score
    It's really amazing to think that only two people made Salt and Sacrifice.
    • 81 Metascore
    • 70 Critic Score
    The aesthetic richness and narrative complexity of the universe forged by Games Workshop have transformed what could risk being a "more of the same" experience so familiar but with peculiarities capable of satisfying veterans of strategists. The attention paid by the development team to create environments full of details, from the architecture of the buildings to the style of the infrastructures, competes only with the minutiae that adorn the armor of our knights or the horrifying monstrosities present on the battlefield. The presence of typical elements of XCOM in Daemonhunters should not be seen as a defect but as a basis on which Complex Games has placed an interesting but not perfect mix between new mechanics and more consolidated elements. It is a pity, however, that the numerical gap between knights and demons has negatively affected the pleasantness of the playful mixture, which in specific missions did not manage to shine as we hoped.
    • 69 Metascore
    • 75 Critic Score
    Enjoyable to play and absolutely beautiful to look at, Trek to Yomi is a perfect homage to a piece of Japanese film history and culture. Linked as much to the world of the living as to the land of the dead, the protagonist's journey does not offer particularly surprising narrative implications, but despite this it lets itself be followed and is the backdrop to a playful and audiovisual experience in the name of historical fidelity. Rich in breathtaking views and long shots capable of enhancing an exploratory component not free from imperfections and the beauty of very evocative scenarios, Leonard Menchiari's adventure has been able to intrigue us with his combat system which, while relying on choices that are not always in focus, made you feel like real samurai. Fans of Kurosawa's works, as well as those looking for a style full of style but with more staid rhythms, would do well to wear the kimono and leave with Hiroki.
    • 66 Metascore
    • 80 Critic Score
    Loot River is a complete, difficult and well packaged work. A unique mechanic that of the Tetris-style platforms, which lends itself well to the game world created by the guys of Straka Studio. Too bad for the mole represented by that problem with the hitboxes and animations of certain characters. Overall, however, the game is more than good, fun, challenging and will keep you hooked for a long time.
    • 77 Metascore
    • 70 Critic Score
    Even in its final version, Vampire The Masquerade Bloodhunt continues to be a fun product with enormous potential that, however, struggles to live up to expectations.
    • tbd Metascore
    • 68 Critic Score
    Although inspired on the artistic level, the debut title of Redlock Studio suffers from a still immature technical realization, which particularly affects the combat system. Soulslike with more than appreciable platform contaminations, Shattered: Tale of the Forgotten King can therefore only represent an opportunity for improvement for the French team, which, however, deserves credit for having created a suggestive world with a very well written story.
    • 74 Metascore
    • 70 Critic Score
    Crimesight is that typical title destined to conquer (and entertain) that niche of fans capable of making a game survive for a long time. However, without content-packed post-launch support, the Konami-branded creature will definitely show the flank. We recommend playing it with a group of friends, an experience that will multiply the fun. All the others, on the other hand, will have tools for non-verbal communication ... which are not always used in the right way by users.
    • tbd Metascore
    • 72 Critic Score
    Taken as a whole, it is a more than appreciable work if you love Jack the Ripper-style splatter tales.
    • 89 Metascore
    • 90 Critic Score
    The Stanley Parable Ultra Deluxe is a conversion, remake, update, sequel and denial of the original work. All together. A title that nine years ago changed the videogame landscape and that today returns not to complete its mission, but more to reflect on itself, on what it represented and on what it left to the industry. Some passages of the "New Content" are hallucinating and ingenious, and blend with the original content in a masterly way. In short, The Stanley Parable is one of those experiences that anyone should play at least once in their life.
    • 77 Metascore
    • 75 Critic Score
    Playing the NeocoreGames title, we had mixed feelings. If from a tactical and managerial point of view the product can offer a demanding challenge even for the most demanding players, some choices in the game mechanics appear not entirely in focus. The technical care for every aspect is evident from the very first minutes and the ambitions of the development team in wanting to create an epic story of battles and magic make King Arthur: Knight's Tale a work of great aspirations. We cannot help but notice how these go in more than one circumstance to shatter against a lack of variety in some respects. In any case, the possibility of developing a plot full of characters and events in several ways gives the title a fair amount of replayability and content, which will satisfy fans of the genre.
    • 76 Metascore
    • 80 Critic Score
    It is difficult to have anything to complain about the MotoGP 22 content offer: there is everything the two-wheel enthusiast could wish for. The addition of the NINE Season 2009 mode is great and will be greatly appreciated by fans of the Doctor, while the return of the split screen will make many old school players happy. If in MotoGP 21 the Milanese team had followed the path of accessibility, in the 2022 edition it seems to have focused more on simulation, with a decidedly solid playful set-up, yet not without some uncertainties both in terms of gameplay and on the visual front.
    • 75 Metascore
    • 75 Critic Score
    Slipstream is a panacea for all OutRun nostalgics looking for something similar but that knows how to stand out. Drifting is wonderful in front of such well-made backgrounds, especially if there is a varied but always perfectly apt soundtrack to frame it all. Ansdor's is clearly a passion project, the videogame equivalent of project cars that enthusiasts build in their garage with their own hands. Excellent in its extreme simplicity, varied in the offer and satisfies to drive pad in hand. It is difficult to ask for more from a video game like Slipstream, maybe I have a bit more attention to detail but you can get over it without problems.
    • tbd Metascore
    • 70 Critic Score
    Grand Mountain Adventure Wonderlands is the perfect game for those who want to spend time in total relaxation without repeatedly attempting to overcome a complex timed challenge (as long as you don't feel like doing it anyway). If you are willing to turn a blind eye to some problems concerning the control system, the camera and the technical sector, the Toppluva AB title will know how to entertain you, especially if you have the opportunity to play it in company thanks to local multiplayer support. In case the idea of such a product should tickle you and the price of 19.99 euros is too high for the type of offer, we strongly suggest you try the free demo available on Google Play Store and App Store, so that you can get an idea of the complete package by trying what is probably the best version of the game.
    • 83 Metascore
    • 80 Critic Score
    The result is entertainment with no playful frills but absolutely brilliant, which in its run out rather quickly will still make the admirers of manifestly “meta” digital productions happy; a space within which TERRORbane, from here on, will certainly be among the leading exponents.
    • 74 Metascore
    • 60 Critic Score
    Forgive Me Father is a Doom-clone like many have been seeing of late. A concentrate of extreme splatter, comic graphics, Lovecraftian suggestions and some small RPG ambitions that however end up collapsing under the weight of some anachronistic and superficial game and level design choices.
    • 76 Metascore
    • 78 Critic Score
    Onde is a different puzzle platform, one of those video games capable of capturing the player's attention for three hours and projecting it into his two-dimensional world. His genius lies in the flawless management of his single mechanic, which is gradually overturned and transformed to make the game more and more satisfying. Onde is a journey into the eternal cycle of life and death in the universe, a journey to be made by surfing on waves of light while being lulled by its splendid soundtrack.
    • 77 Metascore
    • 80 Critic Score
    The San Diego Studio simulation also proves solid in the new vintage: the gameplay remains sumptuous, even if some modes are starting to feel the weight of the years. From this point of view we expected something new. The ability to play it directly on the GamePass on Day One is an added value for all baseball fans on Xbox, while the arrival on Nintendo Switch will make many players happy. Despite the conservative approach held by SDS, MLB The Show 22 confirms itself, together with NBA 2K22, the best sports simulation available for the new generations of consoles.
    • 88 Metascore
    • 90 Critic Score
    The Nintendo Switch version of 13 Sentinels: Aegis Rim has little to envy to the PS4 edition.
    • 75 Metascore
    • 73 Critic Score
    Packaged on the occasion of the fifteenth anniversary of the brand and brought to the hybrid of the Kyoto House to celebrate the twentieth, .hack // G.U. Last Recode for Nintendo Switch is a good opportunity to relive the epic poem by Haseo and the other Epitaph Users in portability, but also to approach the brand for the first time and rediscover one of the most precious works to bear the signature of the developer CyberConnect2. Net of washed-out textures and a long-repetitive combat system, over the years the action RPG of Bandai Namco has been able to retain its charm, which is why we strongly suggest you welcome it in your collection and let yourself be conquered by the fabulous mythology at the base. of "The World".
    • 83 Metascore
    • 88 Critic Score
    Moss: Book 2 is a loving and fascinating title even more than the first book. Using the original formula as a starting point on which to build the sequel, the Polyarc studio has managed to improve every single aspect, creating an even more engaging narrative plot, an articulated and varied playful system, and last but not least a phenomenal and suggestive artistic direction. . Like its predecessor, Moss: Book 2 is in short a rare gem, and an experience that no PlayStation VR owner should absolutely deny.

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