Everyeye.it's Scores

  • Games
For 5,531 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Remastered
Lowest review score: 20 Scourge: Outbreak
Score distribution:
5539 game reviews
    • 53 Metascore
    • 50 Critic Score
    The Rabbids' next gen debut is sadly forgettable as this party game isn't polished or original enough to spark any interest.
    • 66 Metascore
    • 50 Critic Score
    We are faced with a game that can only attract the attention of big fans of the TV series or those who do not give up on any product focused on the DC Universe.
    • 52 Metascore
    • 50 Critic Score
    Unfortunately, Unholy is a video game that just doesn't work. The plot is short and underdeveloped, focused on an uninteresting protagonist and told in poor quality footage. The gameplay is dated and repetitive, a simple alternation of bland exploration, very simple puzzles and stealth where hiding is useless, because the pursuers never represent a danger. At least on the artistic front, the title is more inspired and technically it is quite stable, but it is not enough. Perhaps out of inexperience, Duality Games debuts with insipid horror action, difficult to recommend even to the most indulgent fans of the genre since it's not even scary.
    • 64 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 54 Metascore
    • 50 Critic Score
    With a premium license like that of the World of Darkness, it would have been legitimate to aim for higher goals. Werewolf The Apocalypse: Earthblood is instead an action game son of a time now too ancient, inaccurate in the gameplay, very lazy in the composition of the levels and very weak in the progression. The good thing is that the narrative tries to weave the plots of an environmentalist, cruel and merciless story, and that the fighting phases, at least for the first few minutes, try to convey a feeling of vigorous power. Nonetheless, the game soon begins to show all its limitations, not only due to a tight budget but also a clear lack of inspiration. In short, the wolf of Cyanide does not howl at the moon: it whines.
    • 43 Metascore
    • 50 Critic Score
    The only interesting aspects of Hatred are its graphics, impressing indeed, and its ability to shock the player (although in a very cheap way). Beneath that, there's only a dull and repetitive gameplay.
    • 56 Metascore
    • 50 Critic Score
    Some problems with AR and an inconsistent gameplay make Table Top Tanks a game to avoid.
    • 59 Metascore
    • 50 Critic Score
    The problems of the control scheme and a poor level design make this chapter one of the worst in the series.
    • 58 Metascore
    • 50 Critic Score
    The setting and the story are so far away from European Culture that players will barely understand the spirit of the game. Plus, creepy graphics and an old-gen gameplay pull the product down.
    • 76 Metascore
    • 50 Critic Score
    Aggressors: Ancient Rome is an empty and soulless 4X.
    • tbd Metascore
    • 50 Critic Score
    Peridot is a very different title from other Niantic-branded productions. Without the competition offered by Ingress, the capture and above all the collectible aspect that allowed Pokémon GO to marry such an experience perfectly, the new mobile game of the Californian company presents itself at the moment as a rather meager and limiting Tamagotchi, seen that its main - not to say only - objective involves a substantial outlay of real money. If we add to this the numerous bugs and technological malfunctions found during our tests, without underestimating the exaggerated energy expenditure imposed on the batteries of mobile devices, we struggle to imagine a prosperous future for Niantic's albeit very sweet Peridots.
    • 64 Metascore
    • 50 Critic Score
    Harry Potter and the Half-Blood Prince is a modest tie-in. Creepy graphics and simple (too simple!) gameplay do not convince neither the hardcore gamer nor the Harry Potter fan.
    • 53 Metascore
    • 50 Critic Score
    Bodycount is a mix of uncompleted ideas, good ones and bad ones. The linearity of the campaign and the poor ideas for the multiplayer make the Codemasters production annoying and frustrating.
    • 54 Metascore
    • 50 Critic Score
    The new Black Mirror is an unmerciful adventure, weak on the narrative front and limping over gameplay.
    • 63 Metascore
    • 50 Critic Score
    What is clear after several hours spent with the game from EKO Software is that it is an incomplete project, poorly balanced, empty and not so varied. The shell of an action RPG that certainly didn't promise sparks, but had at least a few little tricks up its sleeve.
    • 51 Metascore
    • 50 Critic Score
    A roguelike with little exploration, mechanics and depth, and that only at some moment manages to stimulate the curiosity of the player.
    • tbd Metascore
    • 50 Critic Score
    ONE PIECE ODYSSEY - Reunion of Memories is an appendix to say the least listless. Net of interesting narrative premises at first glance, the DLC proved to be disappointing in every respect: an already superfluous and forgettable plot is in this case aggravated by the total removal of the exploratory component, which on balance translates into an extremely linear experience and boring, and from the exasperating recycling of settings and bosses already proposed by the main game. Except for a single semi-unpublished mechanic, which at least in theory should have increased the challenge rate, but which in practice does not greatly influence the overall difficulty of the expansion, the combat system does not offer anything new. Bearing in mind that the longevity barely settles on about five hours, the €25 required to be able to face the extra episode of the tie-in seem excessive and unjustifiable to us.
    • 56 Metascore
    • 50 Critic Score
    It's a wasted chance, and that's a real shame. The gameplay can't keep up with the good premises, and the game really looses much of its appeal in a matter of minutes.
    • tbd Metascore
    • 50 Critic Score
    More of a questionable game of slaughter than a thoughtful critique of the phenomenon, which ends up being disturbing for the wrong reasons.
    • tbd Metascore
    • 50 Critic Score
    A complete disaster, a total mess. It is, indeed, one of the worst Party Game of this year.
    • 49 Metascore
    • 50 Critic Score
    Top Gun has a simple gameplay, an engine with too many issues, and a tasteless story mode.
    • 70 Metascore
    • 50 Critic Score
    The lack of content is the biggest issue of Sega Rally Online Arcade and the online part of the game alone won't do the job.
    • 47 Metascore
    • 50 Critic Score
    There's no need in playing Hawx 2. All that you expect to find a an arcade flight game simply doesn't exist in the last Ubisoft production.
    • 62 Metascore
    • 50 Critic Score
    Giraffe and Annika couldn't convince us. The bite-free plot, the lack of characterization of the protagonist and the non-existent challenge rate are in this case only the tip of the iceberg.
    • tbd Metascore
    • 50 Critic Score
    Mutants Unleashed is a dull game, from every point of view. It is not fun in single player and it is not fun in multiplayer. Outright Games deals with games aimed at a young audience and, given that children are perhaps twice as eager to play as us adults, standing still watching cutscenes, identical and silent, seems like a contradiction. In short, if you are a fan of the Teenage Mutant Ninja Turtles, rewatch Mutant Chaos or Tales of the Teenage Mutant Ninja Turtles on Paramount, read The Last Ronin or play Shredder Revenge, but save Mutants Unleashed. If you are not a fan, this is really not the product to get closer to the franchise.
    • 37 Metascore
    • 50 Critic Score
    The problem is that Left Alive really misses on too many things: it presents itself with clearly limited gameplay, which only in the number and in the diversity of gadgets succeeds in convincing. When it comes to infiltration and shooting the problems are overwhelming, and they concern the responsiveness of the control system, the artificial intelligence, the variety of stealth approaches, the structure of the missions.
    • 57 Metascore
    • 50 Critic Score
    Animal Force presents an interesting basic idea, which unfortunately has not been developed in a concrete way.
    • 67 Metascore
    • 50 Critic Score
    Riptide G has a great graphic engine, but after a couple of races, gameplay issues will start to emerge to drown the title.
    • 56 Metascore
    • 50 Critic Score
    Moving the camera behind the player's shoulders isn't nearly enough to offer a new experience, especially when you do so without rebalancing the whole game.
    • 50 Metascore
    • 50 Critic Score
    It's been developed for mobile platforms, and you'll notice that through and through. on other platforms, it has a very poor lasting appeal, and the fun won't last long enough.
    • 58 Metascore
    • 50 Critic Score
    Sadly, this porting doesn't show enough care from its creators, especially when it comes to the graphics.
    • 70 Metascore
    • 50 Critic Score
    Wild Blood is a typical Gameloft product, with extras offered by Unreal Engine. Passionate gamers soon will discover a title that has little to say and that didn't want to adapt the gameplay to the absence of physical controls.
    • 44 Metascore
    • 50 Critic Score
    This game was relased prematurely. We hope that constant patching can turn this game into the game it could be, but currently there are too many technical problems to suggest to our readers to buy it.
    • 58 Metascore
    • 50 Critic Score
    Dynasty Warriors 7 is the same even this year: same repetitive-button mashing gameplay, same old graphics engine. Despite the story and the cultural facts behind a truly no-sense game, especially in 2011.
    • 32 Metascore
    • 50 Critic Score
    The Walking Dead Survival Instinct is a disappointment. There are many interesting ideas in the background but they all look terrible at the practical act.
    • 38 Metascore
    • 50 Critic Score
    Thor: God of Thunder is an ugly game. The gameplay mechanics do not work properly and a poor visual style subtends the entire walktrough. "Boring" is the only word to describe this tie-in.
    • 51 Metascore
    • 50 Critic Score
    Same old story: linear, ugly to see, easy to solve.
    • 51 Metascore
    • 50 Critic Score
    Cubic Ninja could have been a nice platform, but the control system lacks precision and level design is too straightforward.
    • 70 Metascore
    • 50 Critic Score
    The real question is why Square Enix has felt the need to re-propose this game in 2018.
    • 62 Metascore
    • 50 Critic Score
    Magic The Gathering: Tactics is a strong strategy game in its gameplay base mechanics but heavily flawed by rushed decisions, bugs and poor prgramming.
    • 42 Metascore
    • 50 Critic Score
    Time and Eternity, despite the promises, it's bland and uninspired. The game lacks everything that an RPG needs.
    • 54 Metascore
    • 50 Critic Score
    Rise of Nightmares is gross, linear, ugly. Kinect does a good job in recognising movements of the videoplayer, but the control scheme is simply ludicrous and not functional.
    • tbd Metascore
    • 50 Critic Score
    Knack's Quest is a game developed in a short time and using a few creative resources. Nothing worth of spending so much time playing.
    • 56 Metascore
    • 50 Critic Score
    This disappointing second DLC confirms the trend, that of utter indolence from the developers. There's not much new, save a couple of weapons and a new main character, and no particular reasons whatsoever to bother with this DLC unless you're a total fan of the original game.
    • 36 Metascore
    • 50 Critic Score
    Legends of Pegasus could be a great game, but at the moment suffers for too many bugs. Interesting for the future, once patched.
    • 55 Metascore
    • 50 Critic Score
    An indie fruit of a passion but still an immature work.
    • 51 Metascore
    • 49 Critic Score
    Sadly, there's nothing really enhanced in this version.
    • 59 Metascore
    • 49 Critic Score
    It's almost unplayable, and that's a real shame, since the graphic and artistic compartments are oh so good.
    • 50 Metascore
    • 48 Critic Score
    There is not an ounce of atmosphere in the middle between eros and Lovecraft that should have characterized Lust for Darkness.
    • 37 Metascore
    • 48 Critic Score
    Not even the evidence of an excellent level design resolves, therefore, the fate of a title that should have, together with System Shock 3 (which the same team is working on), revive the genre of immersive sims.
    • 56 Metascore
    • 48 Critic Score
    A forgettable experience. It wants to mimic Papo & Yo and Journey, but ends up being way less than the sum of its parts.
    • 76 Metascore
    • 48 Critic Score
    A terrible edition: a lot of aliasing, input lag and a faulty control scheme.
    • 61 Metascore
    • 48 Critic Score
    There were interesting premises here, but this is a half done game, sadly.
    • tbd Metascore
    • 48 Critic Score
    This collection failed to save itself from a disastrous landing.
    • 57 Metascore
    • 47 Critic Score
    If you love the saga, you know what to expect from this chapter. Despite the usual contents, it seems Onechambara is stuck in the past, and it desperately needs some evolution in the next future.
    • 54 Metascore
    • 46 Critic Score
    From the Ashes is a content that we hardly recommend to recommend for the proposed price.
    • 71 Metascore
    • 45 Critic Score
    As far as possible from a masterpiece, but still manages to bring the loaf home, in a sense.
    • 49 Metascore
    • 45 Critic Score
    Eleusis Nocturnal Works fails to impose the gameplay structure, due to excessive simplicity of the puzzles, annoying backtracking and bad exploration mechanics.
    • 23 Metascore
    • 45 Critic Score
    Ubisoft changes the name of its "fighting" series meant for Kinect, but the result is always the same. Although version 2.0 of the motion controller has improved motion detection greatly, the gameplay is not convincing and the game feels poor in every aspect.
    • 28 Metascore
    • 45 Critic Score
    Bad graphic, bad gameplay, bad music; this game is the ordinary low-quality tie-in. Evolution is a totally poor bet 'em up. Just don't buy it.
    • tbd Metascore
    • 45 Critic Score
    We found ourselves facing a title driven by insufficient and inadequate gameplay on both PC and mobile systems.
    • 44 Metascore
    • 45 Critic Score
    No difference between part 2 and part 1: boring, dull and short.
    • 55 Metascore
    • 45 Critic Score
    The famous "bla bla bla" of Drac, so dear to the fans of the film, is in danger of turning into a "bleah bleah bleah".
    • 53 Metascore
    • 45 Critic Score
    Dull and repetitious, Fairytale Fights is one of the worst products of this generation. Stupid Control System, iterative gameplay, creepy graphics are the main issues with the game.
    • 83 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 47 Metascore
    • 45 Critic Score
    ArmA Tactics is a resounding hole in the water and systematically missing almost all the targets that the developers had set, at least in its PC version.
    • 55 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 33 Metascore
    • 45 Critic Score
    AMY
    AMY is a total delusion: poor game design and a underwhelming graphic trasform an hyped game in one of the worst digital delivery game of this winter.
    • tbd Metascore
    • 45 Critic Score
    The setting is nice, but the minigames silly and useless.
    • 59 Metascore
    • 45 Critic Score
    Saw
    A horror game that won't provide any thrill.
    • 50 Metascore
    • 45 Critic Score
    X-Blades is totally incapable of attracting experienced gamers. Even if it shows a certain variety, the level design is awful, the structure is deeply fragmented, and the gameplay is obsessively repetitious. Moreover, X-Blades is the button-mashing paradise, and it fails to convey a deep Hack’n’Slash mechanic. Technical issues regarding the dull camera system, the bad looking cell shading, the terrible character design, are there to keep players away from the game.
    • 52 Metascore
    • 45 Critic Score
    Unless you are a huge fan of the TV series in complete abstinence of content related to the famous trio of presenters, sincerely, we advise you to turn your gaze elsewhere.
    • tbd Metascore
    • 45 Critic Score
    A kids game that sadly doesn't offer anything really interesting or different.
    • 50 Metascore
    • 45 Critic Score
    It drags, in short, for an hour and a half from beginning to end, without glory and with some infamy, leaving us, at the end of the experience, only with a sense of profound ignorance.
    • 59 Metascore
    • 45 Critic Score
    Especially when we consider the good initial insights, the fall of Gods Will Fall is really a great shame.
    • 50 Metascore
    • 45 Critic Score
    Sadly, pixel art can't make right a game that lacks interesting gameplay or mechanics.
    • 58 Metascore
    • 45 Critic Score
    A total disappointment, not only for Silent Hill fans but also for Hack'n'Slash lovers.
    • 52 Metascore
    • 45 Critic Score
    The idea behind AKIBA's TRIP is tasty and fun, but if in 2011 the product could work even with all its shortcomings and the limitations imposed by the PSP hardware, the same cannot be said for its re-release.
    • 61 Metascore
    • 45 Critic Score
    A poor collection. There is no delicate way to say it.
    • 62 Metascore
    • 45 Critic Score
    Our judgment on Rise of Insanity is a peremptory "no".
    • 64 Metascore
    • 45 Critic Score
    Chasing Aurora is a Competitive Party Game that does not work. The weakness of the gameplay structure and a not involving single player made every effort useful. A bad game to stay away from.
    • 41 Metascore
    • 45 Critic Score
    Creepy level design, inaccurate controls, and a ugly art design: Cid the Dummy is a videogame that even the platform fans won't appreciate.
    • 44 Metascore
    • 45 Critic Score
    MindsEye's merits are a few needles in a disastrous haystack. The first few minutes of Jacob's journey even manage to arouse curiosity, at least a little, but it is enough to start comparing the adventure's gameplay to discover its clear limits. Limitations that unfortunately do not spare the graphics sector and performance solidity in any way, at least on consoles. The guys at Build a Rocket Boy say they are working to improve the situation but this does not change the truth: we are faced with a production that would have deserved a much better development cycle and which, at the moment, is the worst we have worked on in 2025.
    • 52 Metascore
    • 45 Critic Score
    Rygar: The Battle of Argus is totally not a good game: some of the good ideas linked to the potential of WiiMote are ruined by an old game structure that frustrates the player a lot during the game and there's no point in graphics that are under the today's Wii average.
    • tbd Metascore
    • 45 Critic Score
    Unfortunately, to this day Albert & Otto is still the beginning of a project that still needs to mature to the end, perhaps over the next three missing acts.
    • tbd Metascore
    • 45 Critic Score
    There's nothing that can save this expensive and utterly flawed game.
    • 60 Metascore
    • 45 Critic Score
    This version of Dokapon Journey does not add anything to the previous wii game. Indeed the game experience is more boring and repetitive. If you like RPGs on DS you may look for something better.
    • 50 Metascore
    • 45 Critic Score
    Quotation forthcoming.
    • 53 Metascore
    • 45 Critic Score
    Waking the Glares is an insane game, a project choked by its own intentions: what should have been a dreamlike and emotional journey that exalts the intellect and the sight, ended up with only a painful whirlwind in an abyss of insensitivity.
    • 55 Metascore
    • 45 Critic Score
    This second and final act shows way less care for details if compared to its predecessor, and it's a true shame.
    • 43 Metascore
    • 45 Critic Score
    There is little to expect from the work done by Jandusoft. The cancellation of Silent Hills and the disappearance of P.T. are two epochal events that will remain in the history of video games. Evil Inside, although it is a production that strives to recreate the same magic of Kojima's work, fails to add anything new, failing as a homage and even a spiritual sequel.
    • tbd Metascore
    • 45 Critic Score
    Wolfenstein 2 had a single, conspicuous problem: the iterative structure of its missions, "recycled" in order to compose a sort of "endgame" made of the "mechanical" repetition of the same tasks.
    • 39 Metascore
    • 45 Critic Score
    We are almost certain that behind the creative disaster of the game of Stormind and Darril Arts there is a problematic development process, perhaps rushed in time and not well thought out. The fact is that the result is very bad, and most likely no patch will be able to fix the situation.
    • 52 Metascore
    • 45 Critic Score
    The Sims 3 simply doesn't work on Nintendo 3DS (and, probabily, on a portable system as well). The nice formula of the PC version has been distorted and misread.
    • 43 Metascore
    • 45 Critic Score
    A third person shooter without any distinctive features, some glitches and a really bad progression.
    • 43 Metascore
    • 45 Critic Score
    It might become an accidental trash myth, or just another junk-bin disaster. As it is, what it surely isn't is a good experience to be played.
    • 53 Metascore
    • 45 Critic Score
    The feeling of Minecraft is completely lost and the game is not capable of giving the player an intersting experience.
    • tbd Metascore
    • 45 Critic Score
    Ultimately, it's a dull game, since all the interesting ideas get sadly wasted. If you love the genre, there are far better alternatives out there.
    • 41 Metascore
    • 45 Critic Score
    Lazy.
    • 58 Metascore
    • 45 Critic Score
    It tries at every step to be interesting, innovative and intriguing, but the flawed and boring combat system and the abysmal graphics drag down the good plot. A Game of Thrones is viable only for the true fans of the series. The forgiving kind.

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