Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • 74 Metascore
    • 73 Critic Score
    It's a good choice if you missed the original release, but whoever has already played the game won't find here any good reason to buy again.
    • 66 Metascore
    • 77 Critic Score
    RIDE is an interesting first step in a new direction for Milestone. The racing experience truly speaks of passion for amateur motorbike racing, and does so bestowed with good AI and a convincing handling system. It's a shame that console and PC versions show a wide gap in graphics and playability, and there's still work to be done on the presentation and the collision system.
    • 78 Metascore
    • 85 Critic Score
    Crysalis introduced the setting and characters in a fascinating way, but this second chapter really kicks off. The narration is above average, and the outcomes are starting to look really promising.
    • 55 Metascore
    • 45 Critic Score
    This second and final act shows way less care for details if compared to its predecessor, and it's a true shame.
    • 86 Metascore
    • 85 Critic Score
    As of today, it's still one of the best JRPGs around. The game is identical to the original release, and this is a great chance for anyone who might have missed it.
    • 89 Metascore
    • 93 Critic Score
    It's a fantastic return to the roots of RPGing on PC. Incredibly deep, to the point where discovering every outcome of the story will require hundreds of hours. It's fun and engaging to play. Everyone with a sweet tooth for fantasy and roleplay should consider this game, as it's a true masterpiece from Obsidian.
    • 74 Metascore
    • 72 Critic Score
    It's essentially the definitive version of Omega Force's hunting game, as it starts from The Age of Demons and adds on top of that a great deal of original content. Way more accessible than Monster Hunter, it might please a part of the hunting game fanbase.
    • 76 Metascore
    • 70 Critic Score
    The Atelier saga begins to show its considerable age, both in the graphics and gameplay wise. Fans of the brand will find this chapter interesting anyway, but will probably feel a lack of new elements in the formula. Something truly has to be done in the next future to assure the survival of this saga.
    • 55 Metascore
    • 55 Critic Score
    It seems like an episodic game, but it isn't. Everything, from gameplay to narrative, feels like setting ground for something to come. Let's hope it does.
    • 87 Metascore
    • 90 Critic Score
    28 years later, it's still a ton of fun, and even if you didn't play it in the days of old, you won't regret trying this unique experience.
    • 92 Metascore
    • 90 Critic Score
    It's exactly what Miyazaki and the rest of his team promised. A dark, sick universe where you'll be constantly spiraling. It has courage, as it takes the legacy of the Souls saga in a new direction, it has an unique Victorian style, and it has one of the most impressive settings ever, as Yharnam will really stick with you. It isn't perfect, maybe rough around some technical and online edges, but it's still the quintessential action RPG of the modern age.
    • 58 Metascore
    • 58 Critic Score
    There was a chance here to make right a game that, even in the days of the old generation, didn't shine. Sadly, it's wasted, and what we're left with is just some mere add-ons and a light hand of HD polish.
    • 75 Metascore
    • 68 Critic Score
    In the end, the four episodes speak of two different experiences. Barry's campaign has its moments, but Moira's is always trying to keep up, with small success. It's still a Resident Evil experience that might please some of the fanbase (and not even the most nostalgic part, because of the almost action gameplay), but not a great return for the historic saga.
    • 48 Metascore
    • 35 Critic Score
    It's an utter and complete disaster. It might end up in some trash lover's collection, and that would be already something for a game that has no reason to sit on the shelves today.
    • 74 Metascore
    • 50 Critic Score
    In its transition from mobile to home systems the game has lost some of its appeal, too big for handhelds, too small for big screen TVs.
    • 64 Metascore
    • 65 Critic Score
    Every Sid Meyer production should speak to a very specific audience, but Starships is way to simplified to engage strategy veterans.
    • 77 Metascore
    • 75 Critic Score
    The peculiar mix of roleplaying and soccer is back. Despite loosing some of the appeal of the first chapters, it will still please the fans.
    • 77 Metascore
    • 75 Critic Score
    The peculiar mix of roleplaying and soccer is back. Despite loosing some of the appeal of the first chapters, it will still please the fans.
    • 73 Metascore
    • 70 Critic Score
    Don't even consider buying for the single player campaign, as it doesn't add anything new to the genre. On the other hand, the multiplayer modes can be tons of fun, especially the more relaxed ones. In the end, it's a partially successful experiment in giving Battlefield a more casual appeal.
    • 78 Metascore
    • 60 Critic Score
    The first episode was just great, but this second chapter can't keep up the great rhythm.
    • tbd Metascore
    • 70 Critic Score
    The dated graphics can be difficult to overlook, but the gameplay is still really interesting, and brings some fresh idea to the sidescrolling mechanic.
    • 66 Metascore
    • 75 Critic Score
    More a board game than a true videogame, it can still turn at-home evenings with friends and amiibos in a lot of fun.
    • 72 Metascore
    • 80 Critic Score
    Despite a not-so-good porting from the mobile version, it still has a great appeal for Final Fantasy fans out there, as the story is interesting and the action combat system compelling.
    • tbd Metascore
    • 80 Critic Score
    Taking weapons from the player is a bold choice, one that takes you back to survival horror experiences of old, and that's really something, especially for true fans of the genre.
    • 78 Metascore
    • 75 Critic Score
    It might appear as a classic J-style dungeon crawler, but there's much more than that. Some gameplay mechanics are really original, and that, combined with the competitive price and the replayability, make for an experience worth considering.
    • 74 Metascore
    • 85 Critic Score
    More varied than its predecessor, it's unique, fast and addicting. On top of that, it adds new layers to the peculiar narration, making it way more interesting.
    • 88 Metascore
    • 80 Critic Score
    There's some repetition and trial and error, but it's still a wonderful game, it's original and filled with care for the small details.
    • 67 Metascore
    • 80 Critic Score
    There are issues with the playability and the game design, and it can become really frustrating, so be warned. On the other hand, despite the lackluster control system, there's something in the aesthetics and in the way design and gameplay relate to each other that drags the player along the way.
    • 80 Metascore
    • 75 Critic Score
    It's a good alternative to BlazBlue and Guilty Gear, bestowed with solid mechanics and fast rhythm.
    • 59 Metascore
    • 65 Critic Score
    There's challenge, but also pure enjoyment and relaxation. It's a peculiar mix, and it won't please everyone.
    • 70 Metascore
    • 75 Critic Score
    And interesting puzzle platform, despite the low difficulty level and a general lack of content. The cooperative mode really shines, offering an entirely new experience.
    • 83 Metascore
    • 80 Critic Score
    Not just an HD remaster, but almost a remake. Even fans of the original should consider buying, because it really adds something to the great combat system.
    • 74 Metascore
    • 75 Critic Score
    There's much to be played here, but there's also repetition, and the tower defense mechanics don't feel as new as they should. Still, a good deal for every Far Cry 4 hardcore fan.
    • 58 Metascore
    • 85 Critic Score
    The new open world structure works well, and the less linear experience really shines. A great simulation, different than any other you've tried before.
    • 85 Metascore
    • 80 Critic Score
    It's a great sequel, once more a pure celebration of the arcade "high score" philosophy.
    • 72 Metascore
    • 65 Critic Score
    It's a peculiar and dark experience. Although none of its many parts lives up to the expectations, the mix still has something.
    • 66 Metascore
    • 67 Critic Score
    Where the storytelling is solid enough to take the player along for the ride, the gameplay per se is disappointing, too prone to backtracking and cursed by bad platforming. A shame, because this indie project is pushed forward by sound ideas.
    • 85 Metascore
    • 90 Critic Score
    It's simply the best city builder out there. The guys from Colossal Order literally outperformed themselves with this sequel.
    • 43 Metascore
    • 57 Critic Score
    This gardening themed spin-off carries over all the issues with the main chapter of Cooking Mama. There's no depth in the minigames and player progression, and that doesn't help an overall uninteresting offer.
    • 60 Metascore
    • 60 Critic Score
    It doesn't add anything new to the classic formula. Maybe the time has come to try new recipes, even for ol' Mama.
    • 81 Metascore
    • 77 Critic Score
    Helldivers is fun and engaging, and the "galactic warfare" theme adds interesting elements to the global cooperation. On the other hand, even if the character progression will keep the players interested for a while, the repetitive missions will loose their grip.
    • 71 Metascore
    • 70 Critic Score
    It's an interesting managerial game, but it doesn't have the same appeal as the old classic Rollecoaster Tycoon. At the same time, the chance to create and share is welcome, and it adds something new to the formula.
    • 80 Metascore
    • 87 Critic Score
    It's delicate and fun as a fairy tale, but it doesn't forget how to add solid gameplay elements to the formula.
    • tbd Metascore
    • 45 Critic Score
    It's frustrating in a way the original game wasn't, and the content doesn't live up to the expectations.
    • 70 Metascore
    • 70 Critic Score
    The gameplay is classic and solid, but it lacks refreshing ideas. Whoever has already played any Mario vs. Donkey Kong with Lemmings influence, won't find anything new here. The editor is the better part of the offering, and the star economy is fun enough to put to good profit.
    • 63 Metascore
    • 70 Critic Score
    The presentation might not be elegant, and the AI might cheat a little sometimes, but, if played with friends and family, the classic Trivial experience is reproduced in a convincing way.
    • 85 Metascore
    • 90 Critic Score
    It's a great DLC, adding two game modes that actually expand on the original experience in a successful way.
    • 68 Metascore
    • 50 Critic Score
    There's a complete lack of ideas in these Shadow of Mordor DLCs, and that's a true wasted opportunity.
    • 77 Metascore
    • 80 Critic Score
    Even on PC, the game works perfectly, and it doesn't lose any of its fascinating gameplay and setting brilliant ideas.
    • 63 Metascore
    • 65 Critic Score
    The more strategic gameplay might please a part of the audience, but the basics remain the same of old, and that doesn't make for an overly interesting mix.
    • 69 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 80 Critic Score
    It's a unique adventure, and even if frustrating at times, its own peculiarities will keep you trying and trying to get to the end.
    • 81 Metascore
    • 80 Critic Score
    A great chance to relive one of the most beloved shooters of old. Pure fun, and it can be appealing to newcomers too.
    • 71 Metascore
    • 73 Critic Score
    Mixing lovely 8-bit graphics, puzzle solving and managing aspects, The Escapists offers an original experience. Escaping can be fun, but it will also require patience and a lot of trial and error, especially when it come to the most complex prisons. It lacks any form of cooperation with the AI controlled inmates, and that's a shame.
    • 74 Metascore
    • 73 Critic Score
    It's a package filled with content, to the point that even fans of the original could consider this last round. Considering the lack of fighting games on the current gen, it's a solid offer, even if gameplay and some aspects of the graphics can feel dated.
    • 74 Metascore
    • 75 Critic Score
    If you have already played the HD version on PS3, you wont find here enough reasons to buy again. On the other hand, everyone else should know that this arcade shooter is simply addicting, and very well developed.
    • 48 Metascore
    • 50 Critic Score
    It's good to see a shooter on Nintendo's handheld, but, on the other hand, Ironfall Invasion reminds us why so few made their way to the double screen: controls feels awkward. What's more, the game is not a great shooter per se, so you'd better consider sticking to other genres.
    • 27 Metascore
    • 30 Critic Score
    There's really not much to say about Raven's Cry. It's an utter disaster, plagued not just by bugs, but by a terrible storyline and a lame gameplay.
    • 63 Metascore
    • 80 Critic Score
    It's a promising opening chapter of what could become a great saga from Ready at Dawn. When credits will roll, you will have the distinct feeling of having witnessed something special and different, the rising of a new and interesting character surrounded by a fascinating background. It's still a shame that gameplay doesn't go beyond what's given for granted, many narrative aspects remain untouched, and the hour count itself remains thin, but that doesn't diminish the value of this debut.
    • 63 Metascore
    • 60 Critic Score
    It's a small overhaul of the original game, but owners of the "vanilla" version won't find many reasons to spill out further money on this one.
    • 76 Metascore
    • 78 Critic Score
    Evolve is a bold move from Turtle Rock. It's a game that requires time and patience to be fully mastered, and a fair number of matches won't be satisfying for reasons that completely elude the player's will or skill. On the other hand, if you really dedicate yourself to mastering the mechanics, and especially if you have a team of friends to cooperate with, the experience will be absolutely unique. Shame for the lack of starting content, which will require further cash to enrich the lasting appeal.
    • 80 Metascore
    • 87 Critic Score
    The horde and all that comes with its invasions really gives a new spin to the gameplay. Rome II fans will feel at home, especially when playing sedentary populations, but when you take control of the nomads, everything feels fresh. Moreover, the devs took care in solving some of the main issues of the predecessor. That's more than enough to please fans and newcomers as well, even if the core gameplay remains the same.
    • 47 Metascore
    • 70 Critic Score
    Owners of the 2011 edition won't find much new here, but newcomers can consider this an alternative to Sim City, and overall a fun city builder, much more stable than its predecessor when it comes to bugs and technical issues.
    • 86 Metascore
    • 82 Critic Score
    It's the vastest and most accomplished Monster Hunter experience ever. It will keep the fans pleased, and probably will lure some newcomers into its net thanks to a improved accessibility in the gameplay mechanics.
    • 55 Metascore
    • 70 Critic Score
    There's that fetish element that seems like a luring detail, shining on the box to raise debate and stir appetites. If you look deep enough, though, you'll find a dungeon crawler worthy of some of your time and attention.
    • 57 Metascore
    • 65 Critic Score
    To enjoy this game you really have to love Japan culture, and forget the graphics, especially on PS4.
    • 66 Metascore
    • 75 Critic Score
    Three years have passed since the PC release, but the game still holds on its good qualities. The simulation is believable, and the puzzles still fun to solve.
    • 47 Metascore
    • 50 Critic Score
    The idea is interesting, the execution much less so. This is just the first act, but it's not a great start, since gameplay mechanics do not connect with the good art direction.
    • 85 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 85 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 70 Critic Score
    The HD remaster isn't perfect, apart from a general overhaul, but the game itself still holds on it merits.
    • Everyeye.it
    • 70 Metascore
    • 65 Critic Score
    It's a sometimes interesting starting point, but to compete with the many zombie games out there, it still lacks content.
    • 65 Metascore
    • 65 Critic Score
    The idea is sound, but controls sometimes lack precision, and there's much frustration paving the road to full completion.
    • 78 Metascore
    • 70 Critic Score
    A metroidvania in full Guacamelee! style, it will please fans of the genre not just with interesting gameplay, but with a great and original visual style.
    • 75 Metascore
    • 70 Critic Score
    More an experiment than a fully accomplished videogame, it can still entertain with its ethereal gameplay. The only drawback is the entry price, way to high for what the title has to offer.
    • tbd Metascore
    • 70 Critic Score
    An interesting free to play arcade. It's not too complex, but skills will make a difference. Shame for the lack of maps and game modes, but those will probably be added in the near future.
    • 73 Metascore
    • 75 Critic Score
    It's an interesting second chapter, and somehow it feels like the true opening of the story. The narrative finally meets Martin's true style, and that could make for some interesting twist and turns in the upcoming episodes.
    • 63 Metascore
    • 80 Critic Score
    It's perfect for the mobile platforms, as the quick matches can really be a relief while waiting for the next bus.
    • 55 Metascore
    • 50 Critic Score
    The ideas were interesting, but gameplay and graphics wise, you'll find much better tower defense experiences out there.
    • 75 Metascore
    • 85 Critic Score
    It's an interesting experiment, and has its own way of connecting with the player, and creating emotions.
    • 72 Metascore
    • 75 Critic Score
    It's not original in tactical design, but it's still a solid offer for the COD aficionados, and it confirms Sledgehammer's talent.
    • 65 Metascore
    • 75 Critic Score
    It might not be cheap, but it's still a good remaster of a legendary game.
    • 55 Metascore
    • 57 Critic Score
    It's a lame conversion from the iPad version, so you'd better stick with the mobile one.
    • 80 Metascore
    • 80 Critic Score
    Not nearly everything that was promised is present in this first release, and the lack of cooperative feature is sometimes excruciating. On the other hand, this is still one of the best space sims ever created, and one that can reach very, very far, if supported.
    • 70 Metascore
    • 70 Critic Score
    The puzzles are not nearly high quality as Layton's, but the atmosphere and design make up for that.
    • tbd Metascore
    • 60 Critic Score
    An interesting indie game, although the procedural level system is sometimes really unbalanced when it comes to the challenge it offers to the player.
    • 67 Metascore
    • 70 Critic Score
    It's not a traditional JRPG saga, but this second chapter can't stand up to its predecessor. There's some recycling in dungeons, and a general lack of new features. Still, it's an original take on a classic genre.
    • 72 Metascore
    • 65 Critic Score
    The idea is sound, but gameplay and graphics are not enough to compete with the WWE videogames.
    • tbd Metascore
    • 75 Critic Score
    There's mystery, atmosphere and suspense, all mixed with interesting classic adventure gameplay.
    • 74 Metascore
    • 80 Critic Score
    Blackguards 2 is the true heir of the first chapter, and there's enough to keep the fans busy for many strategic gameplay hours.
    • 89 Metascore
    • 88 Critic Score
    It's an incredible remaster, even better than what the fans have dreamed of for a long time. Brought back to life with great care, it's still the best Zelda out there.
    • 75 Metascore
    • 85 Critic Score
    Everything stands on the truly remarkable parkour system, perfectly integrated with a level design that is full and rich, and perfect for enhancing the new system of movement.
    • 75 Metascore
    • 85 Critic Score
    A great opening to what could reveal itself as one of the best episodic experiences since the first season of Telltale's The Walking Dead. The writing is superb, and the story will keep you waiting for the next episode.
    • 80 Metascore
    • 70 Critic Score
    It's the swan song of a genre and a generation, and that bestows this remastered version with an incredible added value. When it comes to the quality of the polish though, you won't find much effort put into resuscitating the old glory, and that's a shame.
    • 64 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 83 Metascore
    • 89 Critic Score
    Quotation forthcoming.
    • 56 Metascore
    • 65 Critic Score
    It feels more like a new gameplay mode than a true expansion to the single player campaign. Still, it delivers some good fun, but it remains way too expensive for what it offers.
    • 64 Metascore
    • 70 Critic Score
    Dead Kings is free, but is it worth at least the 5/6 hours of gameplay it offers? To an extent, since the new location (at least underground) works as a change from what we're used to, but the gameplay feels a little bit off when enclosed in the maze-like catacombs.

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