Everyeye.it's Scores

  • Games
For 5,531 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Remastered
Lowest review score: 20 Scourge: Outbreak
Score distribution:
5539 game reviews
    • 72 Metascore
    • 74 Critic Score
    Genre fans will of course be happy of this revival, but the writing isn't as good as we hoped.
    • 76 Metascore
    • 74 Critic Score
    First act of an announced trilogy, The Fall has an impressive story and a compelling setting. Its gameplay is not as brilliant, but there's space for improvements.
    • 64 Metascore
    • 74 Critic Score
    Adr1ft is a short, narrative experience that follows the lead of Everybody's Gone to the Rapture, Dear Esther and other so called "walking simulators". The first part of the game has a more elaborate gameplay (asking the player to manage the oxygen reserves), but in the end all that matters is the compelling atmosphere.
    • 80 Metascore
    • 74 Critic Score
    It's an entertaining rhythm game, but the musical choice makes it interesting just for Japan culture fans.
    • 71 Metascore
    • 74 Critic Score
    Unbound proves to be an episode that will satisfy anyone who still has the 2014 chapter in his heart.
    • 66 Metascore
    • 74 Critic Score
    This puzzle platformer starts great, then looses some of its momentum along the way. It's still a small, curious project, and it might be really worth a try.
    • 73 Metascore
    • 74 Critic Score
    Black Desert Online is impressive on the technical standpoint, and sets a new standard for MMOs. On the other side the character progression is heavily based on grinding and the structure is complex and somehow overwhelming. The game has a well designed gameplay and a solid endgame; the fans of the genre should definitely give it a try.
    • 78 Metascore
    • 74 Critic Score
    A title that could have said something more, but which remains a good proposal for all fans of the genre.
    • 71 Metascore
    • 74 Critic Score
    An interesting space exploration game, bestowed with an almost magnetic feeling. Not a game for everyone, as it can be really complex at times, but still a good overall experience.
    • 63 Metascore
    • 74 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 74 Critic Score
    Released in Japan last October, God Eater Resurrection has given back to the original game the popularity it deserved. To this day is undoubtedly the best alternative to Monster Hunter.
    • 78 Metascore
    • 74 Critic Score
    The overall quality of the package still stands at more than good levels, just enough to deliver to the players an epilogue worthy of the legend of the Doom Slayer.
    • 78 Metascore
    • 74 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 74 Critic Score
    A bold, but wealthy debut, Downward recovers the lessons of much more sophisticated parties like Mirror's Edge to form a solid title, fully aware of their limitations.
    • 79 Metascore
    • 73 Critic Score
    New Pokémon Snap remains a video game that consumes very quickly, which burns its many elements of ingenuity in a certainly rapid way, and which is bound to the tracks of its anachronistic DNA. New Pokémon Snap, however, is a product packaged with great care, which aficionados of the series will certainly be able to fully appreciate.
    • 81 Metascore
    • 73 Critic Score
    A more than discreet survival horror that stands out among its congeners.
    • 73 Metascore
    • 73 Critic Score
    Meet Your Maker is a particularly fun title thanks to the combination of shooting, exploration and construction of the fort. The playful recipe has proved to be fairly varied and never excessively monotonous, although the players' choices are still rather limited. In other words, insiders will have to continue to support the project so that the community can indulge in creating ever more ingenious bunkers and outposts but, more than anything else, capable of claiming countless victims.
    • 75 Metascore
    • 73 Critic Score
    Packaged on the occasion of the fifteenth anniversary of the brand and brought to the hybrid of the Kyoto House to celebrate the twentieth, .hack // G.U. Last Recode for Nintendo Switch is a good opportunity to relive the epic poem by Haseo and the other Epitaph Users in portability, but also to approach the brand for the first time and rediscover one of the most precious works to bear the signature of the developer CyberConnect2. Net of washed-out textures and a long-repetitive combat system, over the years the action RPG of Bandai Namco has been able to retain its charm, which is why we strongly suggest you welcome it in your collection and let yourself be conquered by the fabulous mythology at the base. of "The World".
    • 74 Metascore
    • 73 Critic Score
    Let's make it clear: Fire Emblem Warriors is an average musou, if not slightly better.
    • 75 Metascore
    • 73 Critic Score
    Eight years later, the product has retained its strengths, but we would have expected something more from the remastering, especially on the artistic side, now more deficient and obsolete than ever.
    • 76 Metascore
    • 73 Critic Score
    There are far better rhythm games connected to famous JRPG sagas, but this one can still deliver some moments of good fun.
    • 68 Metascore
    • 73 Critic Score
    Thanks to the absence of new mechanics capable of livening up a gameplay that is starting to be a little too monotonous, rather than the compendium promised to fans of the brand, the tie-in seemed like a half-hearted and haphazardly assembled task. A real stopgap, in the wake of what was done at the time with Ultimate STORM Generations and Revolution, waiting for the inevitable video game adaptation of Boruto: Naruto Next Generations to finally take shape.
    • 74 Metascore
    • 73 Critic Score
    Phoenix Point remains a solid and pleasant title, but it is more similar to a "craft" job than to an interesting reinterpretation of the games it is inspired by.
    • 74 Metascore
    • 73 Critic Score
    It's a package filled with content, to the point that even fans of the original could consider this last round. Considering the lack of fighting games on the current gen, it's a solid offer, even if gameplay and some aspects of the graphics can feel dated.
    • 77 Metascore
    • 73 Critic Score
    Sold for the budget price of 39.90€, Dead or Alive Ultimate 5 reveals a rather interesting purchase, though it's certainly not essential.
    • 71 Metascore
    • 73 Critic Score
    The story is still affected by the usual long-winded dialogues that could bore players less accustomed to reading excessive texts, but the witty and crazy gags, the quotes to distinguished franchises, and an exquisitely frenetic combat system will delight any lover of videogames of Japanese production.
    • 75 Metascore
    • 73 Critic Score
    Quotation forthcoming.
    • tbd Metascore
    • 73 Critic Score
    Overall, between contemplative sequences, rather intense moments, reflections on forgiveness, on the concept of family and on self-acceptance, the second chapter of Tell Me Why accompanies us, with sufficient curiosity, at the gates of a final episode called to definitively close the curtain on the tormented history of the Ronan, revealing what is currently the biggest mystery of the game: once the "why" of some events have been discovered, will the two brothers be willing to accept the truth?
    • 77 Metascore
    • 73 Critic Score
    On the narrative front, there are some valuable creative flashes, perfectly consistent with the tones of a western story that moves within a stylistically excellent setting, but we cannot help but perceive the DLC as a wasted opportunity.
    • 79 Metascore
    • 73 Critic Score
    The main strength of Nobody Saves the World is that it is never banal: it is not so in the splendid music, in the funny dialogues, in the simple plot, nor in the complex but satisfying system of the Aspects, which gives the player the possibility of mix skills and create ever new and devastating builds. In short, it is a game in full Drinkbox style, different from the splendid Guacamelee !, but from which it inherits an over-the-top style and an explosion of creativity that can be found not only in the artistic component, but in every pixel.
    • 73 Metascore
    • 73 Critic Score
    Madden 25 has some new aspects but also the same faults of the past, showing how the lack of competition is not good to Electronic Arts products.
    • 69 Metascore
    • 73 Critic Score
    A videogame experience with very clear ideas.
    • 72 Metascore
    • 73 Critic Score
    The second stage of the Borderlands 3 Season Pass proves however capable of offering eight hours of ballistic fury and laughter, among the links of a DLC that, while not reaching the glories of the past, is solid and enjoyable.
    • 77 Metascore
    • 73 Critic Score
    A nice online experience but a trivial main adventure, dull and repetitious. If you are not scared by creepy graphics, and you like multiplayer madness, you should give Transformers a chance.
    • 74 Metascore
    • 73 Critic Score
    It's a good choice if you missed the original release, but whoever has already played the game won't find here any good reason to buy again.
    • 74 Metascore
    • 73 Critic Score
    The more the soul shatters, the more difficult it will be to put the pieces together again.
    • 71 Metascore
    • 73 Critic Score
    Bleach: Rebirth of Souls is a love letter to Tite Kubo's work and his legions of fans. By forgoing even the slightest competitive ambition, Tamsoft has managed to translate the spectacular and even unpredictable nature of Bleach's battles into playful terms, developing a noisy and strategically-focused combat system. Unfortunately, the story mode, the online infrastructure, the roster of playable characters, and even the balance leave much to be desired, but we are nevertheless convinced that the developer has succeeded in its main intent, which was to create a tie-in that fully respects the unique and unmistakable style of the license. Ultimately, Bleach: Rebirth of Souls may not be the video game adaptation that Bleach fans deserve and have been waiting for for two decades now, but so far it is the closest thing to it.
    • 79 Metascore
    • 73 Critic Score
    A collection that could certainly appeal to those who have never tried this experience.
    • 88 Metascore
    • 73 Critic Score
    Surfing is interesting for the first 10-15 hours of the experience (whose main quest can be completed in about 25 hours, while it takes at least twice as long to explore most of the map), but then becomes a redundant activity.
    • 72 Metascore
    • 73 Critic Score
    Even without any affinity with the core installment of Ridge Racer, Unbounded, thanks to some interesting game mechanics and a solid multiplayer, manages to be a good arcade racing game.
    • 65 Metascore
    • 73 Critic Score
    One step forward and two steps back. The handling model and the graphics at last received a necessary overhaul, but the game presents itself stripped of career and alternative modes, slightly bugged and still missing a convincing collision system. It will still please fans of the saga who don't care about progression, but for the full package we'll probably have to wait until next year.
    • 73 Metascore
    • 73 Critic Score
    Not only did Disgaea 6: Defiance of Destiny not turn out to be as explosive, but the product seemed to us a listless more of the same, moreover suffering from technical deficiencies that were unjustifiable to say the least.
    • 75 Metascore
    • 73 Critic Score
    Although the new class system has undoubtedly helped to rejuvenate the product formula a little, Square Enix's new "vision" continues to be too anchored to the traditions of the long-running Japanese saga, which this year celebrated its thirty-third anniversary. It is above all on the narrative level that Visions of Mana struggles to convince, as the title only gets into gear in the very advanced stages of the adventure and which we fear may only reach the most nostalgic fans of the series. Finally, everything is aggravated by a series of technical imperfections that we hope will be filed down through specific patches.
    • 62 Metascore
    • 73 Critic Score
    Rabbid's Big Bang, despite its extreme simplicity, involves a lot of fun for a few "hit and run" rounds.
    • 72 Metascore
    • 73 Critic Score
    We hope that the next gen will bring a breath of fresh air to a series that needs to overcome some historical flaws. The air in the locker room starts to get heavy.
    • 75 Metascore
    • 73 Critic Score
    The graphic style is captivating, as is the sheer volume of weapons and in-game situations. Unfortunately the initial surprise of the first few hours fades very quickly, and at the end of the campaign a certain repetitiveness is accused, although the work is not particularly long-lived.
    • 73 Metascore
    • 73 Critic Score
    By limiting itself to increasing the already high number of unlockable creatures, which in this case has established a real record, the developer Media.Vision has not made substantial changes to the dated technical sector, recycling rather blatantly textures and polygonal models of a game launched on the Japanese market three years ago.
    • 80 Metascore
    • 73 Critic Score
    Although with a different nature and less fiercely hardcore, Boomerang X reminded me with undisguised enthusiasm that independent gem that goes by the name of Devil Daggers. Also in the debut feature of DANG! it all revolves around fierce, tight-knit gameplay, expertly built around brilliant controls and a fast-paced pace. Massacre legions of creeping blackish monstrosities with exasperated aerial acrobatics on the notes of an exotic oriental soundtrack proves to be a tasty satisfaction: even within its limits (starting with a price threshold of 19.99 € not exactly popular), Boomerang X is only the 'latest in a long series of targets centered by Devolver Digital.
    • 74 Metascore
    • 73 Critic Score
    Railway Empire is a good combination of simulation and managerial that, unfortunately, falls on "important" aspects such as the ability to view the game data in the way most congenial to us.
    • 78 Metascore
    • 73 Critic Score
    Jupiter Hell is a richer, more concrete and more enjoyable version of Doom, the Roguelike, from which it borrows the original concept. The result is a more than valid exponent of the genre, which mixes action, strategy and a pinch of RPG without ever being too frustrating, thanks to a good balance and the ability to select different levels of challenge.
    • 67 Metascore
    • 73 Critic Score
    Opening up the levels could've been a great push forward for the brand, but it has brought a whole new breed of issues to the table. AI lacks perception, bugs show up all too often, and objectives are repetitive. The sniping, that still works well, even if untouched from the previous chapter.
    • 77 Metascore
    • 73 Critic Score
    Tchia isn't an experience for everyone, but it's perfect for those who want to take a break from the frenzy and incessant fighting. At the same time, however, the proposed features are not as captivating as we expected, and the task of keeping the playful scaffolding up is up to the leap of the soul. Between sometimes exhausting explorations and somewhat repetitive clashes, such a peculiar and colorful setting could have been better exploited and managed in a more competent way, although it manages to constitute a perfect theater to host the narrated events, which instead we appreciated more than expected.
    • 86 Metascore
    • 73 Critic Score
    It's a fair expansion, but once again grinding is the key to level up (and this time, it's even more with FATE quests), and more variety in the beasts and overall offer could have helped.
    • 79 Metascore
    • 73 Critic Score
    Exploration and adventuring are just fine in Jotun, but the heavy backtracking ad the overall lack of content sometimes are deeply felt.
    • 77 Metascore
    • 73 Critic Score
    Hue
    At the end of the journey it seems that something has remained unfinished, that the colors have stopped at the surface.
    • 75 Metascore
    • 73 Critic Score
    Except for the fascinating artistic component, which starting from that distant 2007 would become Vanillaware's trademark, GrimGrimoire OnceMore is an imperfect product and not quite worthy of the fame that the Japanese developer enjoys today, also because the reissue has retained most of the defects found in the original. However, since this is one of his very first works, we recommend its recovery not so much for RTS enthusiasts, who may find it too short and shallow, but for fans of George Kamitani and his incredible team of artists.
    • 62 Metascore
    • 73 Critic Score
    Bookbound Brigade is like a best seller translated in a hurry: the quality is perceptible, the shape is interesting, but among its pages it hides small typos and typos.
    • 80 Metascore
    • 73 Critic Score
    F.I.S.T .: Forged in Shadow Torch is an imperfect production but by no means trivial: a metroidvania that does its own without excelling in any area, in any case denoting a certain expertise on the part of a team that is anything but accustomed to global stages. What is missing are only a bit of an overall vision, a sense of proportion (because the adventure is paradoxically even a thread too long) and a basic balance: sins of youth, however excusable, which cannot really affect the value of a title that can be played with a certain pleasure.
    • 75 Metascore
    • 73 Critic Score
    Echoshift leaves behind the conceptual moderation of EchoChrome and delivers a nice puzzling experience.
    • 73 Metascore
    • 73 Critic Score
    West of Dead had excellent potential to stand out very well in the roguelite scene, but the developers' work was only half done.
    • 73 Metascore
    • 73 Critic Score
    Quotation forthcoming.
    • 72 Metascore
    • 73 Critic Score
    It's an interesting space themed vertical scroller. Don't expect anything too complicated though, it's just easy going entertainment, but still very well executed.
    • 73 Metascore
    • 73 Critic Score
    An interesting "reverse tower defense", with an original and humorous setting. Too bad for the oppressive grinding.
    • 73 Metascore
    • 73 Critic Score
    War of the Roses, thanks to its genuine feeling and its peculiar gameplay mechanics, is one of the best combat simulations on PC.
    • 71 Metascore
    • 73 Critic Score
    Mixing lovely 8-bit graphics, puzzle solving and managing aspects, The Escapists offers an original experience. Escaping can be fun, but it will also require patience and a lot of trial and error, especially when it come to the most complex prisons. It lacks any form of cooperation with the AI controlled inmates, and that's a shame.
    • 71 Metascore
    • 73 Critic Score
    The DioField Chronicle basically has good potential, not always exploited properly. With this atypical experiment, the suspicion is that the developer Lancarse has aimed mostly at the casual audience or at least the neophytes of the genre, who through The DioField Chronicle could in fact approach for the first time the evergreen world of strategists and remain trapped in it. All the others will still be able to let themselves be carried away by an intriguing narrative system and an incredibly rich mythology. With the right precautions to the playful formula, The DioField Chronicle could become the starting point on which to build a valid and innovative series.
    • 72 Metascore
    • 73 Critic Score
    We therefore cannot help but welcome The Wonderful 101 Remastered with open arms, a must for anyone who has admired the Platinum Games creations or the videogame action tout court, had not yet had the opportunity to join the crazy race of Hideki Kamiya and his large task force of polychrome heroes.
    • 57 Metascore
    • 73 Critic Score
    The "claymation" is stunning, and gameplay wise it might not be as brilliant, but it can still deliver some hours of good fun.
    • 70 Metascore
    • 73 Critic Score
    A debut work made with sufficient expertise, which will engage lovers of the genre between a certain number of insults and some satisfaction, despite the aforementioned imperfections.
    • 74 Metascore
    • 73 Critic Score
    PowerWash Simulator turned out to be a relaxing and engaging experience that gives its best in short and immediate missions, thanks also to a series of gadgets that further enrich the gameplay of the game. Everything becomes complicated when the cleaning activity involves levels of considerable extension, monotonous in the long run and marked by some design problems that break the Zen formula much sought after by this simulation.
    • 66 Metascore
    • 73 Critic Score
    The title is still a good representative of a genre always attached to its usual mechanics.
    • tbd Metascore
    • 73 Critic Score
    The sequel to Ancient Trader is a funny pastime thanks to the speed of gameplay and a disengaged approach, suitable, as a Board-Game, to animate evenings with friends.
    • 63 Metascore
    • 73 Critic Score
    It's a step further from its predecessor, as it adds a bit of replay value to the formula. On the other hand, the main gameplay issues are still there.
    • 77 Metascore
    • 73 Critic Score
    A little slow in the beginning and a little repetitive in the long run, overall Grow: Song of the Evertree still offers a pleasant and relaxing experience, with its simple but effective playful loop, its ability to motivate the player without pressure or forcing and that sense of freedom and progression that it transmits in a concretely satisfying way. It has obvious technical limitations and a localization to review, but it makes up for it big with the gameplay and raw but fine art style. In short, the perfect game to be played without commitment, perhaps as a pastime between one AAA and another, or as a decompression tool after a hard day at work.
    • 75 Metascore
    • 73 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 73 Critic Score
    Hot wheels Unleashed is, in some respects, a brilliant arcade driving video game. Simple, immediate, fun and just enough adrenaline, supported by an excellent technical department and which offers one of the best circuit editors that have been seen in recent years. However, it is not explained how such a well-made title can be inserted in such a cumbersome and counterintuitive menu system, in addition to the fact that in the face of an excellent interpretation of the Hot Wheels brand on an aesthetic level, it contradicts itself so evidently with the its management of the lootboxes, the underlying mechanics of the title that has influenced its internal balance in a way that is at least questionable.
    • 67 Metascore
    • 73 Critic Score
    A mix between a card game and an hack'n'slash, it's filled with interesting content, although the mechanics are sometimes over-complicated.
    • 77 Metascore
    • 73 Critic Score
    The potential is really good, but not really capitalized on. It's nonetheless an evolving platform, and future updates could work around the bugs and crashes, making it really interesting for all Magic fans out there.
    • 78 Metascore
    • 73 Critic Score
    As is Good Job! it remains an interesting and well packaged product, but ultimately also a little "light". In short, net of a not very popular price, a side dish not bad to alternate perhaps with much more structured and demanding experiences.
    • 73 Metascore
    • 73 Critic Score
    Super Mario Maker 3DS is not a hurried porting. The efforts made to ensure the title could have a place in the 3DS line-up are tangible. The single player mode, for instance, is finally interesting and funny. The lack of online, on the other way, deprive the project of a substantial dose of appeal.
    • 66 Metascore
    • 73 Critic Score
    An interesting chapter.
    • 76 Metascore
    • 73 Critic Score
    The positive and negative sides of the curious Piku Odyssey end up being absurd: the first work of the collective Sectordub entertains and distracts, without leaving a mark beyond the carefree and cheerful tones.
    • 75 Metascore
    • 73 Critic Score
    Sniper Elite: Resistance doesn't add or take away from the series' typical formula. The spectacular, varied and bloody kill cams remain spectacular and the level design of different levels allows for different approaches to completing missions. At the same time, the series is starting to feel the need for a refresh on several fronts, which we hope will arrive together with a new numbered iteration.
    • tbd Metascore
    • 73 Critic Score
    Four Sided Fantasy tries to shine in the crowded sector of puzzle/platforms. Despite some some technical flaws the game is brilliant and appealing, even if the main adventure is quite short.
    • 77 Metascore
    • 73 Critic Score
    The roar of the Apocalypse has remained the same as always: fascinating, epic and roaring.
    • 69 Metascore
    • 73 Critic Score
    It's a solid free roaming experience, and, in some ways, it is really faithful to the "Mad Max" typical style. It gets really repetitive quite soon, though, and the storyline looses momentum from halfway through.
    • 79 Metascore
    • 73 Critic Score
    An arcade shooter with a captivating personality.
    • 73 Metascore
    • 73 Critic Score
    Despite the qualities of its best ingredients, including a valuable technical sector, Dead Island 2 presents itself at the launch appointment with a few too many sags, although the experience is still able to offer players twenty hours of brutal pleasure , especially in co-op.
    • 71 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 77 Metascore
    • 72 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 72 Critic Score
    Improved compared to the previous editions, Pro Cycling Manager 2012 is a good simulation that has some problems in the multiplayer because of Cyanide's lucrative buy to win system.
    • 83 Metascore
    • 72 Critic Score
    The fact is that the final impression is still pleasant, but absolutely not up to the bombastic 2013 debut.
    • tbd Metascore
    • 72 Critic Score
    In case you are solitary fighter, you will probably immediately look elsewhere looking for a deeper and less rowdy challenge.
    • 70 Metascore
    • 72 Critic Score
    Order Up is not an epilogue for the first season of Minecraft Story Mode: is more a beginning for the second one (and in fact three more episode have been announced). The central part of the adventure is quite ordinary, but the new Sky City is a great location and the return of old characters works well in the funny script.
    • tbd Metascore
    • 72 Critic Score
    Those looking for a mobile production that could rival From Software's work would do well to look elsewhere. Those who know how to settle for a game "small" in terms of gameplay as full of content could give him an opportunity.
    • 69 Metascore
    • 72 Critic Score
    Touch My Katamari is based upon the core episodes of the series and works well to take 100% bonus from the PS Vita features, giving players tons of fun.
    • 67 Metascore
    • 72 Critic Score
    SOCOM is nothing different from the series. The game has tactical aspects that can "make the day" of the hardcore gamer, single and multiplayer (thanks to the brand new Bomb Squad mode). Some AI problems and poor graphics prevent the game for being a must buy.
    • Everyeye.it
    • 80 Metascore
    • 72 Critic Score
    The essence of Final Fantasy VIII is all there is, and every element of the game is there in its place like two decades ago, but the aspect with which it presents itself highlights the little care dedicated to the graphics sector.

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