Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5961 game reviews
    • 65 Metascore
    • 60 Critic Score
    Much like the recent MouseCraft, which at least had a Tetris twist, Flockers struggles to move out of the shadow cast by Lemmings' brilliantly pure concept.
    • 72 Metascore
    • 60 Critic Score
    That's the best way to describe Qvadriga, I think. Exhiliration followed by a cool malaise.
    • 70 Metascore
    • 70 Critic Score
    The Sims 4 is both fresh and yet also predictable, pleasant, comfortable and rarely overstimulating. It's wobbly, and you can still see some of its joins, or hear the creaks as new parts settle into place. It's not likely to win over any new players, but it will satisfy a lot of its old ones.
    • 86 Metascore
    • 80 Critic Score
    Despite the game's dipped-nose poise, its obsession with speed and clocks, it rewards those who take their time, who perfect their technique on each stage, and who savour an arcade game that's been lovingly embellished and expanded to its full and likely final potential.
    • 78 Metascore
    • 70 Critic Score
    As for the new cards, the cunning behind many of them is likely to echo throughout the seasons, even though not all of them are showing up in regular play at the moment. And if you're anything like me, you won't want to be without them.
    • 80 Metascore
    • 70 Critic Score
    Madden 15 a step forward, then, yet still a year behind schedule. There's a good game here, but there's still work to do to bring it up to the level of many of its sports game peers.
    • 78 Metascore
    • 90 Critic Score
    No Going Back does more than caps it off with aplomb; it drags the rest of it up by its braces and recasts it as something much more than the sum of its parts.
    • 82 Metascore
    • 80 Critic Score
    A brisk and challenging chapter, Crown of the Old Iron King's strength is in its unique setting and the difference in tone and ambiance this brings.
    • 73 Metascore
    • 60 Critic Score
    First Light is an adequate diversion for fans but unlikely to dazzle anybody else.
    • 71 Metascore
    • 70 Critic Score
    If you played through Tales of Xillia, this is an interesting but rather lumpy postscript to that adventure. If you've never played a Tales game, this isn't the one to start with.
    • 75 Metascore
    • 90 Critic Score
    This is a game that sticks with you long after you switch it off.
    • 65 Metascore
    • 60 Critic Score
    It's just a shame that such a fundamental feature as combat takes the shine off what could have been the sequel to make Risen popular beyond its small audience of devotees.
    • 90 Metascore
    • 90 Critic Score
    What console players won't be prepared for, though, is the added graphical fidelity on PS4 and Xbox One, making for a cleaner, brighter battle that feels in line with the PC version running on a nice machine.
    • 60 Metascore
    • 60 Critic Score
    It's a game I found myself enjoying in ever shorter bursts as the prospect of farming more XP and Crystite from yet another nest of alien bugs, or finding another lost family member for a crudely modelled NPC, became less and less enticing.
    • 70 Metascore
    • 70 Critic Score
    It's an acquired taste, though, despite its popular ingredients.
    • 68 Metascore
    • 80 Critic Score
    Without a clear system to give players feedback on whether their inputs are constructive or destructive, Metrico's emphasis on perpetually shifting rule sets and experimentation just wouldn't work. Instead, all of the game's ideas respond to each other much like its own delightful infographics, creating a short and beautiful puzzler that feels like a wholly self-contained piece.
    • 84 Metascore
    • 80 Critic Score
    What the game lacks in size, it makes up for in polish and poise.
    • 75 Metascore
    • 80 Critic Score
    There' a reason the minds at Respawn changed the world once with Call Of Duty's multiplayer. Titfanfall may not have made that same sort of impact, but for those on the inside, those who spend their evenings stomping around in giant robots, there is simply no online shooter that can touch it.
    • 51 Metascore
    • 50 Critic Score
    As such, amusing as it is in its own shallow way, Sacred 3 can only come as a mediocre disappointment to the hardy few who still consider themselves Sacred fans.
    • 41 Metascore
    • 50 Critic Score
    Neither a triumph of design nor storytelling and stymied by poor execution, Wayward Manor is a rough proposition. But there's something worthwhile here, even if it's the unusual power fantasy of being able to haunt an aristocratic family from the safety of the rafters.
    • 64 Metascore
    • 50 Critic Score
    It's impossible to recommend to anyone but the most masochistic players.
    • 80 Metascore
    • 80 Critic Score
    There are no standout battles - save, perhaps, for the grim final encounter - but the cumulative effect of its fights, puzzles and secrets is memorable.
    • 69 Metascore
    • 80 Critic Score
    If Abyss Odyssey stumbles, it at least does so while attempting a genuinely thrilling, high-wire juggling act of game design rather than simply milking obvious and proven gameplay features. For all its missteps, it remains utterly unique, absolutely gorgeous and delightfully eccentric.
    • 78 Metascore
    • 60 Critic Score
    Among the Ruins is The Walking Dead doing what The Walking Dead does well, but it's spinning its wheels when it should be racing towards the finale.
    • 84 Metascore
    • 90 Critic Score
    More than anything, what really stands out about Oddworld: New 'n' Tasty! is the sheer coherency of the original design. It was startling back in 1997 on the PlayStation when games did not often turn up with proper themes to think about, and it's still just as startling in 2014, to be honest, where the grace with which the plot unfolds and the relevance it still has for the real world remain something of an anomaly.
    • tbd Metascore
    • 80 Critic Score
    What a treat, finally, to be able to say nice things about Battlefield 4. Onwards, upwards, and never look back at the destruction you left behind.
    • 49 Metascore
    • 30 Critic Score
    Light should be better than it is, but it was doomed from the start. Very few great stories have come from such an uninspired setting, and hiding all empathy and humanity behind a haughty desire for a slick minimalism doesn't help.
    • 59 Metascore
    • 70 Critic Score
    Lifeless Planet is bold and memorable and oddly sweet in the earnestness of its message and its preoccupations. It's a truly efficient payload. Fire it up and be transported.
    • 85 Metascore
    • 70 Critic Score
    What it is is a well written, enjoyable adventure that nevertheless feels slightly underwhelming once the credits roll.
    • 66 Metascore
    • 50 Critic Score
    Civilization Revolution 2 does some things well and others poorly. Its relative simplicity within the series will deter many Civilization fans, but this same distillation will make it more palatable to players who want a quicker and pacier game.

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