Eurogamer's Scores

  • Games
For 5,045 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Orange Box
Lowest review score: 10 Ghostbusters (2013)
Score distribution:
5965 game reviews
    • 74 Metascore
    • 80 Critic Score
    For many, most of the titles on show will be obscure, but if you want to dip your toes into the bewildering waters of the '80s arcade, this is probably the best introduction released to date.
    • 74 Metascore
    • 60 Critic Score
    It wasn't the linearity that was the issue, nor the overall polish; more that the game ultimately lacks ambition and creativity in the gameplay department - until the last eight or nine levels there's little on show that hasn't been done better before.
    • 74 Metascore
    • 70 Critic Score
    Syndicate is a game struggling to be all things to all people and underselling its strongest points in the process. The story is a perfunctory thing, worth playing once for the robust gunplay, but it fails to make Syndicate stand out from the cyberpunk herd.
    • 74 Metascore
    • 80 Critic Score
    This is a quintessentially Japanese videogame reminiscent of classic 16-bit titles such as Secret of Mana and Chrono Trigger, albeit married to a Nippon Ichi-style fanaticism for detail and Pokemon's kleptomaniacal Gotta Catch ‘Em All mechanic.
    • 74 Metascore
    • Critic Score
    The Ascent's arcology setting is splendid, if heavily derivative - shame that all you can do here is gun and grind.
    • 74 Metascore
    • 60 Critic Score
    The net result of all this control confusion is that SSX Blur demands just as much mastery as its predecessors, but sets the bar for entry much higher, and never gives you the sense you're fully in control of clearing it.
    • 74 Metascore
    • 60 Critic Score
    All you're left with is a game that costs almost three times as much as the original, isn't as pretty, and still has all the frustration intact. What a shame.
    • 74 Metascore
    • 70 Critic Score
    As a follow up to Dead Island, Dying Light represents an improvement on the technical front, but has lost some of its knockabout charm in the process.
    • 74 Metascore
    • Critic Score
    Stylish cinematic super-violence is transformed into smart temporal puzzles. [Eurogamer Recommended]
    • 74 Metascore
    • 90 Critic Score
    Tokyo Jungle is a celebration of classic games, with their ridiculous plots, repetitive tasks, excessive violence and all. It pulls off the impressive and nigh-on impossible trick of being an original homage. Also it lets you set a giraffe on a bear.
    • 74 Metascore
    • 60 Critic Score
    Metro Awakening VR delivers some terrifying moments in its deep, thought-provoking story, but after a strong start, repetitive levels and pacing issues kill most of its momentum.
    • 74 Metascore
    • 80 Critic Score
    There are two sides to SBK X, really. The Arcade mode is probably too laid back - if you just want to dabble with bikes without putting much thought in, MotoGP 09/10 is a more gratifying game - but the Simulation is extremely flexible.
    • 74 Metascore
    • 60 Critic Score
    The weak cutscenes, poor combat system and somewhat redundant spell system don't help its cause, and the game falls far short of what it could have been.
    • 74 Metascore
    • 50 Critic Score
    A generic and quickly tiresome shooter, with a contrived premise which, unfortunately, does nothing to elevate it.
    • 74 Metascore
    • 60 Critic Score
    It's just doing pretty much the same generally reliable job it always has done, putting in its hours and going home again - if anything, it's getting sloppier with age.
    • 74 Metascore
    • 60 Critic Score
    It lacks a single-player offering worthy of the name (and simply is not worth buying if you don't have Live), is mystifyingly missing most of the PC maps and has been ported to such a disappointingly low grade standard technically that we can't help but feel like it's a huge missed opportunity and a disservice to hardcore followers of the machine - the very people this game is intended to excite.
    • 74 Metascore
    • 80 Critic Score
    KeelWork’s strikingly opulent shooter dares to do new things with its genre in an effort to unite players of every level. This is what a blockbuster shooter should look like.
    • 74 Metascore
    • 60 Critic Score
    The core of Puzzlegeddon remains a fun, engaging take on a classic genre with a clever twist - but played against the soulless bots, with no bragging rights or trust in equanimity, there's a limited appeal which probably won't justify the admittedly low price-tag (GBP 10.95 at Direct2Drive). Find a similarly-minded friend, however, and feel free to adjust the score according to your love of competition.
    • 74 Metascore
    • 70 Critic Score
    An enjoyable, workable clone then - and a surprisingly un-cynical one - but lacking the raw ingredients to truly replicate Nintendo's success in this niche.
    • 74 Metascore
    • 50 Critic Score
    If you've never played any of the Dancing Stage games, it's well worth a try - but don't buy the Xbox 360 version. For the same money you could pick up one of the old PS2 games and two mats. Or, best of all, spend a very happy afternoon down the Trocadero.
    • 74 Metascore
    • 60 Critic Score
    If you can get over a difficult start and fancy a lean take on the survival genre, Atomfall delivers an intriguing tale worth discovering.
    • 74 Metascore
    • 30 Critic Score
    Offering all the satisfaction of flossing with overcooked spaghetti, FIFA 11 provides an object lesson in how not to make a football title for mobile platforms.
    • 74 Metascore
    • 80 Critic Score
    There's something about Bohemia's world-building that inspires people. Importantly though, Arma 3's vanilla content now stands on equal footing with those third-party inspirations. It's still a little rough around the edges, but it's a darned impressive package nonetheless.
    • 74 Metascore
    • 80 Critic Score
    Toppling "Geometry Wars 2" from its throne is now the goal for any stripped-down Live Arcade shooter, and Namco Bandai deserves praise for delivering a game that comes within grasping distance of this lofty aim.
    • 74 Metascore
    • 60 Critic Score
    A worthwhile addition to any Sims fan's expansion collection.
    • 74 Metascore
    • 80 Critic Score
    Tumble's never quite as outright fun as something like Boom Blox, but along with Sports Champions' table tennis mode it's a terrific showcase for Move, and another reason to get excited about the possibilities of motion control.
    • 74 Metascore
    • 60 Critic Score
    What we get here feels like a place-holder, a nostalgic diversion that exists so there's product on the shelves to coincide with the movie, rather than something driven by a flash of inspiration as to where the series could go next.
    • 74 Metascore
    • 40 Critic Score
    NetEase's spin on the hero battler is complex and moreish, but rarely much actual fun. Its biggest impact is a renewed appreciation for the rivals that do it better.
    • 74 Metascore
    • Critic Score
    You can build anything in Minecraft, something this fun dungeon-crawler from Mojang ably proves.
    • 74 Metascore
    • 70 Critic Score
    A game that by any objective measure now languishes in second place behind EA's spirited new-look FIFA. And yet it's only with a heavy heart that we mark it down a point lower, because we still love PES for its personality.

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