Eurogamer's Scores

  • Games
For 5,045 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Orange Box
Lowest review score: 10 Ghostbusters (2013)
Score distribution:
5965 game reviews
    • 74 Metascore
    • 80 Critic Score
    A huge, varied and utterly addictive game. Acting and dialogue is a bit hit and miss at times, and the voice acknowledgements when you give your characters orders soon get rather repetitive, but overall the storyline is strong enough to keep you involved in the game.
    • 74 Metascore
    • 90 Critic Score
    We can safely say that the combat and trading aspects of the game contain enough depth to be good examples of each genre. Not benchmark, but good. Put them together though and you do have a game that deserves to be called great.
    • 74 Metascore
    • 80 Critic Score
    There's more excellent-game here than there is tedious-game, but even when you get past the opening stages it still takes a little while to settle down.
    • 74 Metascore
    • 70 Critic Score
    Yes, some of the enemies don't seem particularly interested in your existence. Yes, some of the characters' weapons are so brutally overpowered to turn bosses into braggart-mush with worrying haste. But the game doesn't really care, and neither do you. It's a run-and-gun that chooses to step back from the difficulty cliff and just show all the gleeful nonsense its managed to think up to anyone who cares to persist.
    • 74 Metascore
    • 70 Critic Score
    Other than the disappointing lack of a spruce up for the sound and cut-scenes, only the lazy racial stereotyping of much of the cast and the occasional interloping of slightly crass sexual humour into an otherwise very family-friendly script (despite the murders, obviously) mar an otherwise-excellent adaptation of a genre classic.
    • 74 Metascore
    • 70 Critic Score
    In short, it takes having fun extremely seriously. As long as you've got the patience to handle it, you'll find that's no bad thing.
    • 74 Metascore
    • 80 Critic Score
    There are two sides to SBK X, really. The Arcade mode is probably too laid back - if you just want to dabble with bikes without putting much thought in, MotoGP 09/10 is a more gratifying game - but the Simulation is extremely flexible.
    • 74 Metascore
    • 80 Critic Score
    With 24 levels to work through, and a entire Winter Assault campaign thrown in as an added bonus, Crap Of Defense boasts untold hours of palpitating fun for its paltry asking price.
    • 74 Metascore
    • 90 Critic Score
    Despite throwing around more polygons than any other Xbox racer we've seen, Racing Evoluzione rarely if ever skips a frame. And that includes our appraisal of the two-player split-screen, which was examined at jaw-to-the-floor inducing length.
    • 74 Metascore
    • 60 Critic Score
    But while it does output a far greater degree of detail than the open spaces of GTA can afford, at no stage does it get anywhere near matching the accomplished environments of, say, "Splinter Cell," and its almost complete lack of narrative gives the proceedings a completely hollow feel to them.
    • 74 Metascore
    • Critic Score
    Despite the plethora of fanny packs, The Big Con works, and it's all down to Ali. She's a muddled teenager, concocting plans in her bedroom the same way Kenan & Kel would get up to mischief while wanting to, ultimately, do the right thing, even if it means being continually led astray on her quest. The teenage angst is mixed perfectly with grumpiness and snarkiness in equal measure, and the game is relatable to many teens (or even adults!) who've felt confused about life, have had FOMO, and want to do anything possible to make it all make sense again. The Big Con's an endearing adventure worth experiencing. [Eurogamer Recommended]
    • 74 Metascore
    • Critic Score
    Dawn of Ragnarök is a generous new course for Valhalla's already enormous feast - but one which earns its place at the table. [Eurogamer Recommended]
    • 74 Metascore
    • 80 Critic Score
    With spectacular landscapes and soothing music, Europa is a deeply zen experience - yet is also capable of delivering some hard-hitting messages.
    • 74 Metascore
    • 70 Critic Score
    Of all the Kinect launch titles, this is perhaps the one with the most actual substance. Hopefully it's but a hint of things to come.
    • 74 Metascore
    • 70 Critic Score
    Its value for money is significant: there is a lot of bulk here, much of it excellent. But its wider value to gaming, to Takahashi's message and to the series it celebrates, is diminished. Like a balloon deflating, Katamari Forever feels like the series' final exhale, all puff and energy now gone from the idea. Metaphor!
    • 74 Metascore
    • 70 Critic Score
    LIT
    It's just a shame that, much like its moping hero, it never ventures far enough from its comfort zone to become truly memorable.
    • 74 Metascore
    • 80 Critic Score
    Sure, there are flaws and the lack of any soloing capability, the occasional difficulty in finding groups, as well as the apparent slowness of levelling get irritating, but they're nothing in the face of what it does properly.
    • 74 Metascore
    • 70 Critic Score
    It's definitely a superior example of turn-based strategy, and certainly the best insect-based example of the genre. And, in a slightly tenuous attempt to tie the end of this review back in to our opening trivia, it's definitely more fun than counting to 10 quintillion.
    • 74 Metascore
    • 80 Critic Score
    Despite its initially playful and "relaxing" charm, where you mainly focus on conserving your air, about four levels in Dive decides that the gloves are off and proceeds to slap you around like a cat toying with a barely-alive mouse.
    • 74 Metascore
    • 50 Critic Score
    There are about five games out of the 20 that we'd ever want to spend time with again, and another half-dozen modern day fillers that have been usurped massively since, while the rest are just truly awful reminders of why things are better just the way they are.
    • 74 Metascore
    • Critic Score
    Back 4 Blood is a strange mix of old and new, but it works. The result is a delightfully scrappy hang-out shooter.
    • 74 Metascore
    • 60 Critic Score
    A pretty good game in its own right, if you try to forget that it’s pig-ugly and meant to be a sequel.
    • 74 Metascore
    • 80 Critic Score
    An excellent strategy game which is sadly somewhat marred by its overly difficult campaigns and unimpressive enemy AI.
    • 74 Metascore
    • 70 Critic Score
    Leviathan is a rich adventure for those who are willing to reopen the door on Commander Shepard's story, and a worthwhile chapter of lore within the Mass Effect canon. But for those who have already moved on it is perhaps reassuring that, at the end of it all, those goalposts lie largely unmoved.
    • 74 Metascore
    • 60 Critic Score
    Once successful, surrounded tiles flip to the colour they're surrounded by, while any surrounding tiles disappear entirely. Got it? Good. That's the entire game.
    • 74 Metascore
    • 70 Critic Score
    In the initial stages, it's fairly simple stuff, with straightforward circular layouts and a modicum of train-style junction point switching involved. As long as you're diligent enough to switch to the appropriate branch at the right time, it's usually an easy task to qualify for at least two of the available three performance stars.
    • 74 Metascore
    • 70 Critic Score
    To me, Nostalgia mode feels like Pix the Cat at its best. Unlike the main mode it's played out on a single screen with no combo considerations, but unlike the forgettable Laboratory mode there's still a time concern. The thing that really makes it work, though, is the puzzle design, which is wonderfully inventive.
    • 74 Metascore
    • Critic Score
    Gentle anarchy reigns in this brilliantly humourous adventure. [Eurogamer Recommended]
    • 74 Metascore
    • 80 Critic Score
    Do your bit for this hugely underrated fighting series and pick up this reminder of why the franchise deserves a sequel. If enough people do just that, Capcom might even think about that third game after all these years.
    • 74 Metascore
    • 60 Critic Score
    By limiting it to repetitive and limiting challenges, the game is condemned to that of pretty distraction.

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