Eurogamer's Scores
- Games
For 5,045 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | The Orange Box | |
|---|---|---|
| Lowest review score: | Ghostbusters (2013) |
Score distribution:
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Positive: 2,009 out of 5045
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Mixed: 2,425 out of 5045
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Negative: 611 out of 5045
5965
game
reviews
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- Eurogamer
- Posted Nov 2, 2018
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It's absolutely fantastic to see something like this given a worldwide release on PS2 and GameCube in such a risk-averse climate, and Capcom deserves kudos for giving the game its support.- Eurogamer
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But with a little perseverance, you start to learn the formations, and begin to improve your performance with every passing attempt. Success comes from meeting the rigid points target, with bonuses awarded from getting to the end of the level alive.- Eurogamer
- Posted Jul 29, 2011
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A new classic of narrative and strategy, and a game with plenty of space for the player to enjoy themselves. [Eurogamer Recommended]- Eurogamer
- Posted Sep 21, 2020
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A game a few degrees short of greatness, an intense and hectic romp that needs that final level of polish to compete with the very best.- Eurogamer
- Posted Feb 24, 2012
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As a package it's excellent to have two timeless games to dip back into whenever you feel like it, but there's still the niggling feeling that Nintendo's pricing strategy for such things is bordering on insane.- Eurogamer
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Pandemic failed to make the core gameplay as compelling as it should have been and we're left reflecting on a game where no one play component really stands out as being good enough, and the missions just lack the spark that more solid core mechanics would have leant them.- Eurogamer
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- Eurogamer
- Posted Mar 14, 2024
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Dungeon Siege starts out exceptionally well but really does fail to build in its promising foundations as the game progresses, and this lack of development means that as you approach the eight hour mark (the whole game works out at somewhere between 12 and 15 hours), you'll really feel like you've seen everything on offer.- Eurogamer
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Despite the problems, it's such a huge amount of fun. However, at free, and near-as-dammit for the membership, we throw caution to the wind. It pokes excellent fun at a pompous genre (although WoW does an occasionally decent job of this too), and remains very playable.- Eurogamer
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- Eurogamer
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What's here at the moment more than justifies the pocket money impulse purchase price, and the few hours it will take you to bash your way through to the end.- Eurogamer
- Posted Oct 21, 2013
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A continent-sized anthology of American campfire tales that will keep pulling you in deeper, once you acclimatise to its slow pace. [Recommended]- Eurogamer
- Posted Feb 28, 2018
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It's certainly good to look at, the visual gags work well enough, and most of the brainteasers are intuitive. Yet, in a genre that advances as quickly as the pyramids, the few knobs and whistles that modern technology brings really don't drag Ankh up to the level of its glorious forebears, and the linguistic difficulties and its brevity knock it down.- Eurogamer
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Another well-conceived and well-executed update, with enough new gameplay features that Rugby 06 owners should warrant investing in an upgrade (we'll conveniently forget the lack of career mode) and enough gameplay concessions that fair-weather rugby fans caught up in World Cup fever can confidently purchase without fear of overly complex control set-ups or endless technical rules vagaries.- Eurogamer
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- Eurogamer
- Posted May 6, 2011
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One criticism is perhaps that some of the Disney icons are difficult to distinguish. Another is that the unlockables aren't marshalled into such a sophisticated structure as in the original. But apart from those minor gripes, Disney Magic is every bit as good as the original.- Eurogamer
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Big Brain Academy's certainly fun in an innocent kind of way, but it's probably a better bet for your offspring than for you - although you won't regret joining in for a bit of multiplayer.- Eurogamer
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For some, the game will be a chance to get a bit drunk and mess about singing Gold Digger while pretending to be the wiry-haired teacher off of Glee. And to that end, the game satisfies rather than dazzles.- Eurogamer
- Posted Dec 23, 2010
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It's long, it's tough, it's huge fun, and it's cheap. But it will never be perfect.- Eurogamer
- Posted Feb 24, 2011
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An exceptionally accessible package that fools you into thinking you're doing well - until you observe your pitiful online ranking.- Eurogamer
- Posted Jul 1, 2011
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Despite the criticisms, Team 17 has still managed to pull off an impressive evolution of a much-loved series. The core game has remained barely unchanged, but the 3D engine introduces a lot of unexpected elements to get used to, both good and bad.- Eurogamer
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Too big for DLC yet not different enough for a sequel, think of it as a familiar snack served up too soon after an enormous buffet.- Eurogamer
- Posted Oct 14, 2014
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While Infinity is adequate in basic gameplay terms, and will certainly amuse Disney-fixated youngsters for a while, it falls short of the games whose ideas it borrows.- Eurogamer
- Posted Aug 23, 2013
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Playing Phoenix Point has been a powerful propulsion back through my past, pinballing me through 25 years of alien-fighting nostalgia. And if I still find myself returning to it again, keen to blow the floor out from under another tentacled terror the moment I finish this review, then you know it's got much more right than wrong. Even if I never reach the end, I will still have enjoyed the journey, and the friends (soldiers) I met (renamed as my friends) along the way.- Eurogamer
- Posted Dec 3, 2019
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- Eurogamer
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Nevertheless, the sum of these parts makes this a fun place and all the raw materials provided to put together your own unique adventure are imaginative and enjoyable - all you can really ask for in a sandbox.- Eurogamer
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An enjoyable title, just not one that will last you very long or give you good value for money.- Eurogamer
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By bringing nothing particularly new to either genre that it borrows from, Gatling Gears fails to justify its inflated price of 1200 Microsoft Points, and is far from an essential purchase.- Eurogamer
- Posted May 12, 2011
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The result is a game that doesn't really offer motorbike enthusiasts the same attention to detail that petrolheaded car nuts get out of GT, and takes hours and hours for the rest of us to warm to.- Eurogamer
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