Eurogamer Germany's Scores

  • Games
For 1,177 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Minishoot' Adventures - Nintendo Switch 2 Edition
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
1177 game reviews
    • 52 Metascore
    • 30 Critic Score
    If R.A.W. was some oldie hack and slash which I'd gotten from the bargain bin for three bucks to finish it in one miserable weekend's sitting, I could surely present you with some redeeming arguments. Like, it was only three bucks, the game's a decade old and so on. But it is neither.
    • 52 Metascore
    • 60 Critic Score
    What it is missing to really deserve your full attention would mainly have been more content and secondly more freedom in the way you approach its missions. A Ghost Warrior 3 in Crysis-like environments would truly be just what the doctor ordered.
    • 52 Metascore
    • 50 Critic Score
    Escape Dead Island is a perfectly functional, if flat and quite interchangeable experience.
    • 52 Metascore
    • 40 Critic Score
    It tries, but gets outclassed by games that have been released years ago. That´s no easy feat to accomplish.
    • 52 Metascore
    • 40 Critic Score
    Lords of Football's problem is that there's a load of well-established games which fare much better in almost every aspect it tries to simulate. You want to test your mettle as a manager? Get Football Manager or EA's equivalent. You want to simulate the daily life of different characters? Get The Sims or even The Movies. Because, in the end, just throwing all of these elements into the same kettle doesn't automatically make for a good game.
    • 52 Metascore
    • 40 Critic Score
    Enemy Front has some decent ideas, but ultimately wastes its energy on redundant stealth when it should have gone the all-out action route.
    • 52 Metascore
    • 40 Critic Score
    You'd have to have some pretty unhealthy attachment to these loony hares to get enjoyment out of this one. Because everyone else sees this as what it is: A collection of minigames which are average at best, hamstrung and held together by an overly dry board game concept - alone a torture, with friends just boring. If over the years the Rabbids were one big party for you, this is their get-out dance.
    • 51 Metascore
    • 50 Critic Score
    Make no mistake, 'functional' is the key word here. It is playable, not too much fun, though, and its tactics seem half-baked. Controls are serviceable but never really all that good. Enemy AI isn't up to much, never realizing the options the game presents it with. The game's biggest plus is how closely it sticks to actual history, meaning that you can actually learn a bit about this phase of war, if you should so desire. Also it doesn't hurt 'History' that, at least on 360, there's not that much competition.
    • 51 Metascore
    • 30 Critic Score
    You're way better off playing Penumbra, Amnesia or Outlast. And when you're through with those, I still could name a slew of other horror games way better than this dull hunt for objects in confusing corridors.
    • 50 Metascore
    • 50 Critic Score
    It's a likeable adventure, albeit a very short and easy one that's sparse in animation. Parents might want to try it out with their kid(s), but then again, there's so many more involving, clever and not least prettier games like this, Machinarium for example.
    • 50 Metascore
    • 30 Critic Score
    I wanted NeverDead to be this sleeper-trash-hit, some kind of Deadly Premonition. A game which by most objective standards is bad but you can still love with devotion. Too bad, that NeverDead completely misses that essential second part. (...) What good are one or two nice ideas for a bossfight or some almost good surroundings, when the mechanics are a constant annoyance? Or, even worse: when most of the time the game seems dead set on doing its best to bore you right out of your skull?
    • 50 Metascore
    • 40 Critic Score
    Lots of content and a great Star Wars feeling clash with bugs and a host of other problems. This could have been so much more.
    • 49 Metascore
    • 40 Critic Score
    To be fair, The Amazing Spider-Man 2 nails the web-slinging. But everything else just reeks of a hastily cobbled together licensed game, the kind you had hoped the new consoles wouldn't have to put up with for a while.
    • 49 Metascore
    • 60 Critic Score
    Entertaining, but not quite perfect: Gangs of Sherwood has interesting heroes, but bland opposition dulls their potential.
    • 48 Metascore
    • 30 Critic Score
    As I caught a glimpse of the one and only, the legendary and immortal Tom Savini in this, I cried a little, and those weren't tears of joy. That was three minutes into the intro and it was all downhill from there.
    • 47 Metascore
    • 30 Critic Score
    The cheapest of leveldesigns, an impact detection from hell, a meaningless underwater gimmick, an online mode bordering on being defective, a demented storyline – badly told too. It´s just the recycling of some leftovers and a waste of your time.
    • 47 Metascore
    • 40 Critic Score
    It's charming, mind you, but it still boggles my mind how Yasuhiro Wada, the mind behind the brilliant Harvest Moon, managed to make this boring a game.
    • 47 Metascore
    • 40 Critic Score
    Yet another one of those licensed games no one really needs. It's a shame, really. I actually thought the Transformers games had gone beyond that.
    • 45 Metascore
    • 20 Critic Score
    People, it's great if you're making a trash-themed game. I'm all for it. Tanks vs. Gorilla-Mechs, you almost had this one in the bag. I don't even have anything against the gameplay itself being trashy. But Tank!Tank!Tank! is just garbage. It's a cheap little stinker of a buggy mini game that didn't even know what hit it, when it ended up on a retail disc.
    • 45 Metascore
    • 60 Critic Score
    In the end, this is a solid cover-based third-person shooter with co-op, a decent story, with some technical shortcomings and mediocre graphics root it firmly in the realms of licensed gaming. Still, Trek-fans will get about 10 hours of worthwhile entertainment out of this.
    • 45 Metascore
    • 40 Critic Score
    Sadly, the pitch for this shoddy, ugly and conceptually uneven game probably amounted to "we need to get out a game quickly, if we're gonna keep the license". At least this uninspired actioner is playable from start to finish. I'd like to think James Bond deserves better than this.
    • 45 Metascore
    • 40 Critic Score
    Half-cooked, bereft of ideas and technically despicable, this would-be triple-A production is an overblown movie tie-in to a flick you wouldn't want to see. Randy Pitchford once said 'if you've seen the film it's fan service, and if you haven't seen them it's content'. Content it is, but I doubt any fan will deem this a service to their liking. Quite the contrary: When it comes to video games, H.R. Giger's movie-monsters are done for until further notice.
    • 44 Metascore
    • 50 Critic Score
    If you´re not that into international teams, online- or score-racing, than better stay on the tracks of the 3DS or PSP.
    • 43 Metascore
    • 20 Critic Score
    Yaiba fails miserably in everything it set out to do.
    • 43 Metascore
    • 40 Critic Score
    As it stands, Live 14 feels like something they cobbled together in about a year. Not for one second do you get the impression EA has harnessed the three-year time-out in any meaningful way. No wonder Kyrie Irving is making a grumpy face on the box of this.
    • 41 Metascore
    • 40 Critic Score
    Nonetheless, keep your chin up, Emobi Games. The first step has been made. 7554 brought Vietnam on the map of games developers. The next step is an actually good game. And you´ll get there. Someday.
    • 41 Metascore
    • 40 Critic Score
    Before I play Jane's Advanced Strike Fighters again, I'd rather have another go at HAWXs 2. And that is not something I say lightly.
    • 41 Metascore
    • 50 Critic Score
    It's nothing new that a decent look can't rescue an otherwise failing game. Dark isn't exactly bad, but at the same time it is never interesting. There is a couple of good moments in this, but in the end, I was kind of glad it was over.
    • 39 Metascore
    • 20 Critic Score
    It's been a while since I really had to struggle to get to the end of a game because it was that much of a let-down. Had I not had to review Montague's Mount, it would not have lasted ten minutes on my hard drive.
    • 39 Metascore
    • 30 Critic Score
    Guillermo del Toro once said in an interview, he made the film for himself and his children, and it shows. The game, on the other hand, might just be the perfect instrument to penalize adolescent troublemakers.

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