Eurogamer Germany's Scores

  • Games
For 1,177 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Minishoot' Adventures - Nintendo Switch 2 Edition
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
1177 game reviews
    • 57 Metascore
    • 60 Critic Score
    Agreed, in many ways, Solar Crown doesn't come close to Forza Horizon 5 or The Crew Motorfest, both of which simply do many things better. However, there are years of experience behind those series, while this is KT Racing's first Test Drive. Nevertheless, I had a lot of fun with Solar Crown where it mattered - namely the races.
    • 56 Metascore
    • 40 Critic Score
    While there is some excitement to be had, neither the action nor the story would draw me in in a meaningful way – partly because contrary to what the title suggests, giant enemies are rarely part of the game.
    • 56 Metascore
    • 70 Critic Score
    A little bit too efficient, a bit too distant from the player, but still I´m very happy Port Royale 3 exists. Its a game that gives you a lot of options for your actions without forcing you to use them. You can labor all day if you want to or just instead take five for a whole hour without having too watch your trade-empire crumble instantly.
    • 56 Metascore
    • 60 Critic Score
    All in all, it feels like one of the weakest Call of Dutys I've ever played. It's not that it doesn't work, there are no serious bugs, glitches or anything like that, it's just the way MW3 was delivered. It gives the impression of a quickly put together, run-of-the-mill installment rather than a worthy, well-thought-out sequel.
    • 56 Metascore
    • 40 Critic Score
    The interesting and well-animated short films on the disc don't do enough to repair the damage the poor game has done or make this package as a whole a worthwhile investment.
    • 56 Metascore
    • 50 Critic Score
    Between the ever present shortcomings in the fighting system, the increasingly dull environments and story and the resulting frustration there is something just tolerable in here – that is, as long as you really don't have anything else to play.
    • 56 Metascore
    • 70 Critic Score
    Saucy dialogue with a dash of sarcasm – even 20 years on this mix manages to entertain to a degree you'll forgive the game's relatively short story and the pretty pedestrian puzzle design.
    • 55 Metascore
    • 60 Critic Score
    In the end, Kinect Star Wars wants to be a lot of things, but doesn´t achieve really much of anything.
    • 55 Metascore
    • 40 Critic Score
    Back to the drawing board to think about, where the fear really comes from and exchange some of the too numerous and crude puzzles for gameplay-value. In this form, it can´t even be recommended for the small price.You get better horror from Slender or the the first two Exmortis without having to pay for it.
    • 55 Metascore
    • 50 Critic Score
    There's a solid game somewhere in here, but it's one that continually trips over itself and the big name game of old it's filling in for. All in all, it's a bitter reunion for Panzer Dragoon fans.
    • 55 Metascore
    • 60 Critic Score
    This new edition is largely based on the original, in both positive and negative respects. Aspyr has also added some new content and technical optimizations, but again leaves a lot of potential untapped. This makes it more of a nostalgia-soaked experience or a history lesson in Star Wars video games for all those who played it back then or for those who didn't.
    • 55 Metascore
    • 40 Critic Score
    It´s understandable if your eyes tell you that this looks like a lot of fun. But after three stages at most your worn out thumbs will tell you otherwise. Trust them, they've had their fair share of real heroes.
    • 55 Metascore
    • 70 Critic Score
    By no means does Warfighter reinvent the wheel, but at the same time it doesn't dent it in any way, either. And while it's certainly not for the war-weary, most shooter fans will find a lot of solid entertainment in the well-paced, good-looking campaign and the all right, if a bit standard multiplayer modes.
    • 55 Metascore
    • 30 Critic Score
    Conceptually, DreadOut is interesting, but it's hamstrung by weak execution.
    • 55 Metascore
    • 50 Critic Score
    Playing Spellforce 2 – Faith in Destiny feels like watching a DVD of some show from the 80s. Before you do that, you have all those wonderful memories of heroes long gone. Afterwards you just shake the head and feel old. The world has kept turning during this time. (…) It has to be seen where Nordic Games will go with the license. There is still a lot of potential here.
    • 55 Metascore
    • 40 Critic Score
    The horribly cumbersome interface and the refusal to ever properly explain its more obscure mechanics make Darkout a difficult game to recommend.
    • 54 Metascore
    • 50 Critic Score
    The story is cleverly constructed, similarities between protagonist Malachi and Gabriel Knight abound. But herein lies the problem: In comparing itself to the classic, the difference in quality becomes all the more apparent.
    • 54 Metascore
    • 40 Critic Score
    The worst thing, though, is that Knack is sabotaging itself with its weak technical make-up. And between this being unfit as a showcase title for the new hardware and not being all that entertaining to play, you really have to ask yourself if Knack has a right to exist at all.
    • 54 Metascore
    • 70 Critic Score
    Port Royale 3 feels bound by the traditions of this time-proven series and gets all the basics right. However, it never really strays from the path you had imagined it would take, even before you ever played the game.
    • 54 Metascore
    • 70 Critic Score
    Fans of the series will be disappointed by the new game due to its lack of depth. If you're able to look beyond this shortcoming, this is a decently playable and visually appealing game that otherwise doesn't have any major problems.
    • 54 Metascore
    • 50 Critic Score
    It's short, not particularly easy on the eyes and loses elements you'd expect from a new Army of Two game. There being only a meager handful of 'Contracts' missions to keep you busy after you beat the campaign, speaks volumes about the expectations EA had for this going in. It was always going to be a dumb, dirty – and ultimately one-off – weekend affair. As such, The Devil's Cartel is just about passable.
    • 54 Metascore
    • 70 Critic Score
    If you ate up titles like Bayonetta, Metal Gear Rising: Revengeance or Devil May Cry because of their fighting systems, Korra is your game. It's just a shame that the narrative is so far removed from the quality we have come to expect from the series.
    • 54 Metascore
    • 40 Critic Score
    Outside of its fights, Omerta is some sort of mind-numbing occupational therapy for the slowest of days, inside of them, it's often an incompetent carbon copy of much older and much better titles. It's not even that it's so bad that it's good. It's just boring and its plain existence is free of any relevance whatsoever.
    • 53 Metascore
    • 50 Critic Score
    An average action-adventure, but with a little bonus for being likeable in an odd sort of way. That may not be much, but in some way a decent combat-system and a lovely lisp has to be rewarded.
    • 53 Metascore
    • 60 Critic Score
    Somewhere in between there's a really good game hidden away. It's just a shame that it only showed itself ever so often, only to vanish again for hours.
    • 53 Metascore
    • 60 Critic Score
    Even though there is some competence to be found on a basic level, it will scare away western gamers with its frugal looks, some almost incomprehensible cultural references to the more obscure side of Japanese gaming and its obsession with the shameless presentation of anime-women, who seem to be just a bit too young. Neptunia wants to polarize and you can love it for this or hate it. This game doesn´t care one bit.
    • 53 Metascore
    • 60 Critic Score
    Windforge is one of those games you want to love, but it doesn't quite let you.
    • 53 Metascore
    • 50 Critic Score
    Arkane’s expertise in crafting an immersive sim does shine through, but a lot of Redfall’s mechanics, including the four-player co-op experience, feel undercooked and even faulty, resulting in a surprisingly mediocre first-person shooter in a bland open world playing field.
    • 53 Metascore
    • 50 Critic Score
    Ice cream was just so much sweeter in the nineties. Sometimes it hurts seeing your old favorites not having aged that well at all.
    • 53 Metascore
    • 40 Critic Score
    These ingredients alone don't make a good game, just one that suggests the quality it could have had. It's almost tragic, really.

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