Eurogamer Germany's Scores

  • Games
For 1,177 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Minishoot' Adventures - Nintendo Switch 2 Edition
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
1177 game reviews
    • 66 Metascore
    • 60 Critic Score
    If you go through a few fantasy books every week, love long texts or maybe even text-adventures and feel the urge to be the master of the battlefield for a day, then this might be the one for you.
    • 66 Metascore
    • 70 Critic Score
    Even though it follows the series' tradition in terms of core gameplay tenets maybe a bit too closely, Liberation's New Orleans is still well worth a visit.
    • 66 Metascore
    • 80 Critic Score
    It's three games that are not coincidentally phenomenally successful, all rolled into one batch. And it really is a winner, as long as you enjoy the HD graphics and are willing ignore that it is a bit pricey and you always have to cram out the disc if you want to have a go. It doesn't take much away from the quality on offer, but it's up to you if you need the prettiest and most expensive version of this.
    • 66 Metascore
    • 60 Critic Score
    99 Levels to Hell gratuitously borrows elements from a lot of other games. It might not succeed in making them something genuinely new, but it still evokes a feeling of its own.
    • 66 Metascore
    • 70 Critic Score
    I have to admit that my expectations were much lower, but it's fun to cower in the shadows and work out the perfect way to the target and then get the timing just right.
    • 66 Metascore
    • 60 Critic Score
    Most of the mistakes like the visuals or the faulty physics can be forgiven. One does to just forget about them after a while. But while the skating is just plain fun and veterans will almost be swept away by the nostalgia there is just not enough content in this one.
    • 66 Metascore
    • 60 Critic Score
    In any case, the simple concept can be quite a bit of fun, which is in no small part thanks to the well-tempered difficulty curve. Still, it could be a lot better in many regards, which keeps this entry in the long running series from reaching the must-have status SEGA's monkeys once had among sociable Gamecube fans.
    • 66 Metascore
    • 70 Critic Score
    Even though the devs go overboard with the difficulty at times, what we have here is a well-playing space action game that will bring back fond memories for everyone who grew up on the classics of the genre. If you've got a soft spot for those and can deal with occasionally frustrating missions, this is well worth your time and money.
    • 66 Metascore
    • 70 Critic Score
    Even with a few minor glitches, in the end F1 2011 is a quite competent conversion of last year's title to the Vita. And anyway, it´s not like you´ve got a lot of choice, when it comes to F1-Games.
    • 65 Metascore
    • 60 Critic Score
    Being able to bypass many encounters and having multiple paths at your disposal is a genuine highlight of this RPG – and not just because I prefer to avoid the miserable combat at all costs. While an outright recommendation might be a stretch, fans of the first game might find enough here to justify a purchase.
    • 65 Metascore
    • 40 Critic Score
    Expressive design like this might get you into the MOMA, but in the end good looks aren't all that matters.
    • 65 Metascore
    • 80 Critic Score
    You get a fascinating vision of the future, in which you have to fill a few gaps yourself, if you don´t want to fall into its holes. But at the core it is a very solid story, entertaining, with a few fresh ideas – something that can’t be said about every work in this genre – and would not have been misplaced in one of the books by Gibson/Sterling. As it is, I experienced Remember Me first as this story and only second as a game of decent climbing-passages and solid brawling, which I enjoyed more as a nice form of diversion.
    • 65 Metascore
    • 70 Critic Score
    Onslaught is a decent package with some nice maps – 'Bayview' being a new personal favorite – and a good start when it comes to the badly needed fresh content for the games' 'Extinction' mode.
    • 65 Metascore
    • 60 Critic Score
    In terms of content there's little to complain about. But the technical shortcomings that already plagued Pokémon Crimson and Purple have by no means been fixed.
    • 65 Metascore
    • 80 Critic Score
    Finding your way into the game is harder than it should be. But once you're in, this is one of the best download titles on the 3DS.
    • 65 Metascore
    • 60 Critic Score
    The reworked Unreal Engine 5 outing feels like an untamed beast that’s neither sim nor arcade as a lack of driving aids makes it hard to enjoy its convincing physics including dynamic ruts.
    • 65 Metascore
    • 60 Critic Score
    Pac-Man really wanted to go dark and chose a genre in which the bar had been set very high over the last decade. In the end, Shadow Labyrinth is a generally solid experience, but of little relevance to Metroidvanias overall.
    • 65 Metascore
    • 60 Critic Score
    UEFA Euro 2012 is a nice little extra if you just have to have a game for the tournament, but it´s by no means an essential buy for FIFA 12 players.
    • 65 Metascore
    • 70 Critic Score
    15 years ago its systems were a step forward for the genre. Since then, games have come a long way, though. Still, there's some consolation to be had in the fact that, for all its faults, in its own way Risen 3 still ended up an endearing game.
    • 65 Metascore
    • 70 Critic Score
    It's a competent platformer, and fun without question. But it's also lacking identity or a personal touch.
    • 65 Metascore
    • 70 Critic Score
    Compared to more recent fighters, Tekken Tag Tournament doesn't hold up too well, but it still offers a good deal of fun with it's old-school team-brawling.
    • 65 Metascore
    • 80 Critic Score
    Star Trek Infinite is basically exactly what I wanted. And yet, I am not entirely happy with it. You could criticize the game for being too reminiscent of Stellaris, but then again the price of 30 euros is quite fair What bothers me more than that is that it feels like there's still a lot to come in DLC form. But well, it's a bit annoying, but it doesn't ruin the fun of the game for me. And I had a lot of that with Star Trek Infinite and regularly forgot the time while exploring and conquering the galaxy.
    • 65 Metascore
    • 60 Critic Score
    Starship Troopers Extermination may have left Early Access, but it still feels like it could use some work and fine-tuning in some areas. Behind the still somewhat rough surface is a thoroughly entertaining multiplayer shooter, which (as is so common in the genre) lives or dies depending on your comrades-in-arms.
    • 64 Metascore
    • 80 Critic Score
    Defiance does more things right than you might initially think. The MMO shooter does take its sweet time until it gets going, but the collecting of weapons and the massive battles kept me engaged even when not doing some quest. It's a surprisingly eclectic title, that managed to do away with my skepticism and that still holds my attention, even after many hours of play. If the team behind this one doesn't let up, Defiance could realize its immense potential – even without a TV show to back it up.
    • 64 Metascore
    • 50 Critic Score
    This is not a real simulation, but there is also very little action to be found. ... Nothing here is really bad, but it looks more like the basic structure for something that one day may be… well, something. I hope Microsoft has a plan of what this future game might be like, because I don´t really have a clue. But it sure would be sad to see this time-honored franchise just fade away like this.
    • 64 Metascore
    • 90 Critic Score
    At this point, though, you already know, if Killer is Dead is for you. It's shrill, chaotic, stupid and quite simply all sorts of genius. Finally, Suda did that one final step to grow as a game designer, no longer banking solely on the weird.
    • 64 Metascore
    • 70 Critic Score
    Fans of Silent Hill will enjoy it more, because they'll find many allusions to the games of old that'll influence the experience in a positive way. Anyone new to the franchise, but interested in this brand of horror should, give it a look, too. (…) This game definitely restored my belief in the series, and that's perhaps the biggest compliment I can give this game.
    • 64 Metascore
    • 60 Critic Score
    If you’re like me and have to play every Metroidvania out there, then yes, God of War: Sons of Sparta is decent enough. But in a genre this strong, 'decent' just means it’s below average and ultimately not worth your while.
    • 64 Metascore
    • 70 Critic Score
    A nice re-release of the PS2 original with slightly improved graphics and PSVR2 support, but without new content it doesn't quite live up to its potential.
    • 64 Metascore
    • 40 Critic Score
    An only seemingly amusing parody of survivor and roguelike games, which quickly runs out of steam in terms of both gameplay and content.

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