eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 69 Metascore
    • 70 Critic Score
    It's not entirely engaging or original, but it is fun. It's attractive, sounds nice, and the story-for all its faults-can be ignored safely with no detrimental effects.
    • 69 Metascore
    • 75 Critic Score
    Series fans will find a lot to love in this title, which offers an attractive, immersive, and most importantly, fun excursion into the world of J.K. Rowling's imaginative works.
    • 69 Metascore
    • 85 Critic Score
    A solid action title with just enough creepiness to set the mood. It also isn’t much of a challenge, so players looking to beat their controllers against the wall in frustration need to look elsewhere.
    • 69 Metascore
    • 70 Critic Score
    It's fun and unique for a little while, but the underlying lack of an innovative gameplay experience leaves the game too hollow for comfort.
    • 69 Metascore
    • 40 Critic Score
    NFL head Coach is obviously targeted toward a very niche group of extreme football enthusiasts, but the game, such as it is, has been made into such a laborious, oftentimes arduous affair that even the target audience is likely to be turned away.
    • 69 Metascore
    • 75 Critic Score
    Sempai Legends is likely to be the first of many games in this franchise, and in that context it is an excellent start. All the important aspects of the original game are here, and work well.
    • 69 Metascore
    • 83 Critic Score
    Call of Duty 3 on the Wii is one of the best examples of the system’s ability to make up for substandard visuals with really engaging control. The Wiimote is a fluid and, mostly, precise method of directing all of the carnage, and there’s no denying the fact that pointing and shooting is infinitely more fun than weaving around with two analog sticks.
    • 69 Metascore
    • 70 Critic Score
    It's not entirely engaging or original, but it is fun. It's attractive, sounds nice, and the story-for all its faults-can be ignored safely with no detrimental effects.
    • 69 Metascore
    • 83 Critic Score
    A fun game that does a really good job of making you feel as if you are taking part in a classic-era Bond film. Unfortunately, the overall linearity and lack of a significant multiplayer mode ensures that this is a game that will be played through once, and then left on the shelf.
    • 69 Metascore
    • 80 Critic Score
    The game pulls together quite nicely, but a bit more polish-such as additional work with the AI-would have propelled the game past above-average status into excellence.
    • 69 Metascore
    • 70 Critic Score
    The campaign mode is good fun for a while, but the unsatisfying battle element will leave strategy buffs begging for more.
    • 69 Metascore
    • 75 Critic Score
    Technically a good game, but what prevents it from being a great one is its lack of legs. The sense of accomplishment one gets from conquering season after season loses a bit of its shine when confronted with the same eight tracks and the same stiff AI, creating a lack of real replay value if there isn’t a stable of friends to multi with.
    • 69 Metascore
    • 88 Critic Score
    A few minor improvements have been made here and there, but this sequel doesn’t fix what wasn’t broken to begin with. It remains an utter blast, online or off.
    • 69 Metascore
    • 85 Critic Score
    They are thumb-numbingly difficult, though with infinite continues this challenge is undermined – making completing either game a matter of simple devotion rather than skill.
    • 69 Metascore
    • 55 Critic Score
    The license feels more than a little underused, as if it featured Mega Man X and Zero just so that fans of the series have a few recognizable faces to move the game.
    • 69 Metascore
    • 70 Critic Score
    Everything about Kya: Dark Lineage is pretty standard and expected, and while most of it is executed quite well it still feels a little recycled.
    • 68 Metascore
    • 63 Critic Score
    The single player campaign is tedious, ugly, and loads like its on the PSP. The swan song of the Xbox this is not.
    • 68 Metascore
    • 82 Critic Score
    It’s considerably derivative and it doesn’t bother with experimental gameplay or ideas.
    • 68 Metascore
    • 75 Critic Score
    Series fans will find a lot to love in this title, which offers an attractive, immersive, and most importantly, fun excursion into the world of J.K. Rowling's imaginative works.
    • 68 Metascore
    • 75 Critic Score
    The expansion only changes the game on a strictly superficial level, although it does this extremely well.
    • 68 Metascore
    • 70 Critic Score
    Aurally Cold Fear truly excels in many areas. The sound effects fit the atmosphere perfectly, and the industrial soundtrack couldn't be better presented.
    • 68 Metascore
    • 85 Critic Score
    Luckily, despite the linearity, the story, characters, and dialogue is compelling enough to keep you going.
    • 68 Metascore
    • 82 Critic Score
    In all, Keepsake may not redefine the genre; the graphic adventure genre is definable by its tenets and only its mechanics seem to change from game to game. Still, this game is fun, very attractive, offers an excellent story and a ton of puzzles.
    • 68 Metascore
    • 60 Critic Score
    While somewhat interesting in parts, most players will be only marginally amused by the effort, while those who grew up on the source material will be more inclined to come away feeling sadly disappointed.
    • 68 Metascore
    • 90 Critic Score
    It takes "Mark of Kri’s" great ideas and actually executes them in the fashion they deserve.
    • 68 Metascore
    • 75 Critic Score
    There is a learning curve involved in figuring out not only how to attune your attention to the game but also in how to shift this from play to play. However this learning curve is far steeper than in other DS titles.
    • 68 Metascore
    • 60 Critic Score
    Plugging terrorists is always fun, and the game is certainly worth a look if you don't own either the Xbox or PS2 versions, but the lack of online play makes the GameCube version the weakest of the three editions available.
    • 68 Metascore
    • 40 Critic Score
    It’s dull, repetitive and often annoying. Even the kindergarten target audience will find themselves alienated while older gamers will just be bored.
    • 68 Metascore
    • 75 Critic Score
    Fans of the previous games will love it, as it's really a continuation of the same game play, and has all of the same characters. It's got some solid mechanics, it can be quite a bit of fun, but it's very linear, and it can get fairly tedious once you've made a little headway into it.
    • 68 Metascore
    • 75 Critic Score
    While Blinx 2 is nothing new, and definitely not brilliant, it is something that may be worth a rental for a few hours' worth of fun, if only to watch some of the FMVs and chuckle at the cats and their vacuum cleaners.
    • 68 Metascore
    • 80 Critic Score
    The Nintendo DS is particularly well-suited to deliver an authentic wizarding experience, with the stylus acting almost perfectly like a wand.
    • 68 Metascore
    • 72 Critic Score
    The mechanics are unique yet not so obscure that they alienate those players who are unfamiliar with the genre.
    • 68 Metascore
    • 70 Critic Score
    It may not win a beauty contest, or leave you humming its soundtrack in the shower, but these are faults I can overlook considering the amount of fun it delivers. The lack of any significant multiplayer hurts as well, and may very well be a deal breaker for some.
    • 68 Metascore
    • 70 Critic Score
    While a bit of a lopsided contender in the 4X market, those with a propensity for responding violently to problems - like me - will have little trouble stepping right into the shoes Sword of the Stars offer.
    • 68 Metascore
    • 75 Critic Score
    The game offers enough deep gameplay to keep racing enthusiasts happy, but the problem is it's generally the exact same experience that was offered a year ago.
    • 68 Metascore
    • 71 Critic Score
    A decent, customizable racer that takes it to the streets.
    • 68 Metascore
    • 60 Critic Score
    All I can safely say about the target audience is I'm not in it, and dollars to donuts neither are you.
    • 68 Metascore
    • 60 Critic Score
    Like the cartoon series, this installment seems to be made with the same cookie-cutter mold and offers very little innovation or change.
    • 68 Metascore
    • 60 Critic Score
    So much of what made these games great has been lost simply due to the change of venue, and that is truly unfortunate.
    • 68 Metascore
    • 75 Critic Score
    Besides a few ideas that are executed poorly, the gameplay is varied, making it a fun experience. But its biggest problem is amount of gameplay, which is limited.
    • 68 Metascore
    • 75 Critic Score
    Lack of a lock on system can make the game frustrating, and I did suffer from a couple connection dropouts that weren't on my end. Still, to anyone looking for a new MORPG to play with their friends, try this out.
    • 68 Metascore
    • 87 Critic Score
    This game is a lot of fun, and offers all of the humor, charm, and personality we have come to expect from NIS America. This is the kind of game you won't want to end.
    • 68 Metascore
    • 73 Critic Score
    In practice, it’s a forgettable game that offers less than its competition. Instead of taking an evolutionary step up from last year’s version of The Life, the game is content to shovel out more of the same.
    • 68 Metascore
    • 75 Critic Score
    Series fans will find a lot to love in this title, which offers an attractive, immersive, and most importantly, fun excursion into the world of J.K. Rowling's imaginative works.
    • 68 Metascore
    • 75 Critic Score
    The stages are challenging, the bosses are interesting, though a bit predictable, and the game is just about classic platforming fun.
    • 68 Metascore
    • 80 Critic Score
    There really isn't much meat to Zooo, other than the simple main game, but what's there is certainly fun for at least a while.
    • 68 Metascore
    • 70 Critic Score
    At $35, there simply is so way to recommend this game, even for hard core puzzle enthusiasts. If you find the gameplay compelling, Zuma offers a near identical experience, and can be had for much less of a variety of platforms.
    • 68 Metascore
    • 50 Critic Score
    The game simply bores me to tears. The original game still has me coming back for more, and yet I cannot imagine stomaching another trip through this sequel, even though the adventure is significantly shorter this time around.
    • 68 Metascore
    • 75 Critic Score
    The largest problem, however, is how repetitive the quests become after extended play.
    • 68 Metascore
    • 75 Critic Score
    Besides a few ideas that are executed poorly, the gameplay is varied, making it a fun experience. But its biggest problem is amount of gameplay, which is limited.
    • 68 Metascore
    • 79 Critic Score
    This is a tale of two definitely enjoyable but average games melded in a compelling, yet innovative manner. It comes with a reasonably interesting plot, moderate replay value with its four endings and bonuses on replays.
    • 68 Metascore
    • 59 Critic Score
    A textbook example of something that must have looked great on paper, but whose actual implementation fell apart in almost every conceivable way.
    • 68 Metascore
    • 70 Critic Score
    It is a dungeon crawl, plain and simple, though thinly masked behind a veil of role-playing icing. If you enjoy character building, combat, and dungeon exploring, then this game is a "can't miss" for your collection.
    • 68 Metascore
    • 65 Critic Score
    A lackluster game with too many frustrations for such little fun. The short length and lack of real replay value make it not worth picking up.
    • 68 Metascore
    • 50 Critic Score
    The "create a wrestler" feature is not as deep or detailed as "Smackdown 4" and presumably "Smackdown 5" will be.
    • 68 Metascore
    • 75 Critic Score
    An adrenalized version of the original, taking what that game did well, and then pumping it up to the point of sensory overload. It moves faster, the levels are bigger, has more story, and the action is over-the-top to an almost unfathomable degree.
    • 68 Metascore
    • 65 Critic Score
    The game looks terrible, I'll just come right out and say it up front.
    • 68 Metascore
    • 60 Critic Score
    Fun, and can be good for laughs, but just like the films it pokes fun at, the game is about as deep as a candy dish.
    • 67 Metascore
    • 85 Critic Score
    It’s addictive, straightforward and unforgiving, and most rhythm gamers will be more than happy with that combination.
    • 67 Metascore
    • 87 Critic Score
    It can be beaten in a couple hours on Bronze difficulty, then Silver and Gold fall not long after that. It is a roller coaster ride of pretty graphics and interesting characters.
    • 67 Metascore
    • 77 Critic Score
    A game tailored for strategy gaming zealots that suffers from a few shortcomings and limited appeal.
    • 67 Metascore
    • 59 Critic Score
    While it does have its great moments, it doesn't accomplish more than what the animated series already has.
    • 67 Metascore
    • 60 Critic Score
    Every thing about this game just feels generic and bland. There's absolutely nothing here that hasn't been done dozens of times before.
    • 67 Metascore
    • 70 Critic Score
    The variety of gameplay styles is very lively and, for the most part, it’s a fun experience from beginning to end. It also does a good job of retreading the film and bringing the story home.
    • 67 Metascore
    • 70 Critic Score
    The stunts, however, steal the show, and really elevate the game beyond its limitations. From skydiving and parachuting onto the top of moving vehicles to jumping out of helicopters or launching tow cables at passing cars, Rico can do some things that games haven’t allowed players to do before, and there’s a lot to be said for enabling new frontiers.
    • 67 Metascore
    • 80 Critic Score
    Newcomers and poker addicts alike should all be pleasantly surprised by World Championship Poker 2‘s simple, easy to learn interface and addictive gameplay.
    • 67 Metascore
    • 40 Critic Score
    Another problem is the game's terrible collision detection and absurd recovery times after throwing a punch or ducking to avoid a blow.
    • 67 Metascore
    • 85 Critic Score
    An extraordinary addition to the rhythm game genre. It offers simple, pick-up-and-play mechanics that are easy to get into, and significantly more difficult to put down.
    • 67 Metascore
    • 92 Critic Score
    Aftershock is a very difficult but fun strategy title that marries strategic and tactical portions which are both compelling and fully-developed, as well as an important RPG system, which also interconnects quite well with the other portions of the game.
    • 67 Metascore
    • 67 Critic Score
    Though the console versions had a diversion of saving innocent lives and collecting secret tokens, Spiderman 2 on the PSP seems to be nothing but a technical demonstration coupled with a mundane 3D platformer.
    • 67 Metascore
    • 71 Critic Score
    It’s definitely not a terrible game, but it’s never going to rise to the level of some of EA’s other sports titles unless it’s put under the microscope and seriously reexamined.
    • 67 Metascore
    • 89 Critic Score
    This may be the most rewarding CCG-based videogame on the market today, and it comes highly recommended for both novice player and seasoned veterans alike.
    • 67 Metascore
    • 80 Critic Score
    A game that could so easily have been one of the greats, with its sense of beauty, scale and innovation helping it stand out from the platforming crowd. Unfortunately, it is also let down by restrictive level design and some missions which waste the advancements made by Raman's control system, which result in many dull and monotonous moments.
    • 67 Metascore
    • 80 Critic Score
    It is fun, plain and simple. Any fan of racing games should give this one a try, at least as a rental. I promise a worthwhile experience.
    • 67 Metascore
    • 80 Critic Score
    Touchy controls and a story mode that is over almost before it begins are the most glaring oversights to this game. However, the realistic AI, wonderfully stylish presentation, and overall fun to be had with R: Racing more than make up for any shortcomings.
    • 67 Metascore
    • 75 Critic Score
    First, no Xbox Live! support. A game based almost entirely upon the multiplayer experience should certainly utilize the tools available on a system like the Xbox.
    • 67 Metascore
    • 76 Critic Score
    It does what it sets out to do very well, without truly breaking any new or significant ground.
    • 67 Metascore
    • 69 Critic Score
    The biggest problems with CivCity: Rome, however, lie in its numerous bugs and terrible camera.
    • 67 Metascore
    • 83 Critic Score
    If you can stomach or even master the unforgiving battle conditions, it's a good game with an okay story and good combat.
    • 67 Metascore
    • 60 Critic Score
    An average role playing game that perhaps tries too hard to hold onto its old school roots.
    • 67 Metascore
    • 60 Critic Score
    Though the game is quite repetitive at times and the story is nearly nonexistent, Harry Potter and the Prisoner of Azkaban is still a refreshingly fun game for both children and adults.
    • 67 Metascore
    • 80 Critic Score
    Touchy controls and a story mode that is over almost before it begins are the most glaring oversights to this game. However, the realistic AI, wonderfully stylish presentation, and overall fun to be had with R: Racing more than make up for any shortcomings.
    • 67 Metascore
    • 60 Critic Score
    So much of what made these games great has been lost simply due to the change of venue, and that is truly unfortunate.
    • 67 Metascore
    • 87 Critic Score
    The linear storyline, inability to build your own house, and total lack of autonomy for the character under your control may turn diehard Sims fans away, while the number of mundane chores that are required to get through the game may repel those looking for a graphic adventure. To me, the game is a perfect mixture of both.
    • 66 Metascore
    • 75 Critic Score
    Besides a few ideas that are executed poorly, the gameplay is varied, making it a fun experience. But its biggest problem is amount of gameplay, which is limited.
    • 66 Metascore
    • 60 Critic Score
    An interesting ride that takes only a few short hours to complete. Even with a few unlockable items, and a rather inane multiplayer romp that is forgotten almost before it begins, this game seems destined for obscurity.
    • 66 Metascore
    • 63 Critic Score
    With all of the risks developers have been willing to take lately on properties like "Psychonauts" and "Killer 7," it's really painful when a product comes along and unabashedly cribs from other people's notes. Batman Begins doesn't have a genuine bone in its body.
    • 66 Metascore
    • 69 Critic Score
    More like a tech demo of how the touch screen could be used to play golf, rather than a completely fleshed out experience in its own right.
    • 66 Metascore
    • 80 Critic Score
    It is Geist's multiplayer component that manages to outshine the single player game, delivering a tremendously entertaining multiplayer experience, and fun to be had by all involved. However, after the thrill of multiplayer has passed, it is unfortunate that the single player game is not more equipped to pick up the pieces.
    • 66 Metascore
    • 75 Critic Score
    While fun, Crisis Zone is definitely the weakest game in the series. Its fast, over-the-top presentation comes at the loss of the series’ precision gameplay.
    • 66 Metascore
    • 70 Critic Score
    The Meltdown is fun, and it makes good use of the Wii’s motion-sensitive controller. If you’re an Ice Age fan or a platformer fan that doesn’t mind a short game versus an engrossing epic, then it’s hard to go wrong.
    • 66 Metascore
    • 30 Critic Score
    Almost everything in Rumble Roses is poorly done, from the controls to the graphics to the writing to the voice acting. It's cheap, it's sleazy, and it utterly fails as a game.
    • 66 Metascore
    • 75 Critic Score
    Packs a lot of value, and is certainly something every fan of the city building genre should look closely at. It looks good, and is mostly a real treat to sit down and play with. However, it's overall difficulty is low, and occasionally gameplay touches on the tedious.
    • 66 Metascore
    • 70 Critic Score
    Fans of the series should be able to jump right in and enjoy it. However, without a true tutorial for assistance, potential players will have a tough time getting used to the game.
    • 66 Metascore
    • 87 Critic Score
    This is an engaging title and one that RPG fans should definitely look into – it is the best traditional RPG that the PSP currently has to offer so far.
    • 66 Metascore
    • 70 Critic Score
    The game looks like a late generation PS1 title that was switched mid-way through development to PS2, but they simply forgot to update the graphics.
    • 66 Metascore
    • 40 Critic Score
    NFL head Coach is obviously targeted toward a very niche group of extreme football enthusiasts, but the game, such as it is, has been made into such a laborious, oftentimes arduous affair that even the target audience is likely to be turned away.
    • 66 Metascore
    • 73 Critic Score
    It’s very well-made; it just fits too well into its mold: the middle-of-the-road move conversion.
    • 66 Metascore
    • 70 Critic Score
    Wanted is the definition of average. Fans of both adventure games and westerns may want to look into it, but I'd advise all others to steer clear.
    • 66 Metascore
    • 70 Critic Score
    Members of the mainstream beware: this is is videogames at the graduate level, and you'll have to do a lot of work to make it pay off.

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