Electronic Gaming Monthly's Scores

  • Games
For 2,307 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Shin Megami Tensei: Persona 4
Lowest review score: 5 Ping Pals
Score distribution:
2307 game reviews
    • 66 Metascore
    • 45 Critic Score
    When forced to blindly jump, die, then discover what you missed, where I come from, that’s just cheating. [Dec 2001, p.238]
    • Electronic Gaming Monthly
    • 79 Metascore
    • 70 Critic Score
    It’s just one of those incredibly intuitive pick-up-and-start-powersliding types of racing games. [Jan 2002, p.202]
    • Electronic Gaming Monthly
    • 80 Metascore
    • 60 Critic Score
    As an aesthetic showcase, SR2 triumphs, but the mediocre gameplay will only appeal to fans of the first game. [Jan 2002, p.218]
    • Electronic Gaming Monthly
    • 78 Metascore
    • 85 Critic Score
    Appearances can be deceiving, and if you can look pas DWVII’s vintage outer shell, you’ll find one of the deepest, most satisfying RPGs the PS1—or any other console, for that matter—has yet seen. [Dec 2001, p.260]
    • Electronic Gaming Monthly
    • 77 Metascore
    • 75 Critic Score
    Music aside, SR2 made all the right tweaks to the original formula. [Jan 2002, p.220]
    • Electronic Gaming Monthly
    • 97 Metascore
    • 93 Critic Score
    Neversoft must have made a deal with the devil, because this series refuses to cool down. [Dec 2001, p.246]
    • Electronic Gaming Monthly
    • 87 Metascore
    • 70 Critic Score
    Seems like the PS2 version’s forgotten kid brother. Its graphics, plagued with texture warping and pop-ups, are bad even by PS1 standards. [Dec 2001, p.264]
    • Electronic Gaming Monthly
    • 79 Metascore
    • 60 Critic Score
    As much as I like the action-oriented battle system, random enemy encounters are far too frequent. [Feb 2002, p.172]
    • Electronic Gaming Monthly
    • 84 Metascore
    • 67 Critic Score
    The first fighter I have ever felt truly comfortable playing on a portable. [Nov 2001, p.222]
    • Electronic Gaming Monthly
    • 80 Metascore
    • 83 Critic Score
    BO is literally one big blast after the other. Keep in mind, though, that the “Online” in BO is really what you make of it. [Dec 2001, p.260]
    • Electronic Gaming Monthly
    • 70 Metascore
    • 48 Critic Score
    I dare people to enjoy NBA Live. [Jan 2002, p.216]
    • Electronic Gaming Monthly
    • 90 Metascore
    • 90 Critic Score
    There has never been a computer opponent that is this cunning. It even plays smarter than most of my buddies, and perhaps more importantly, it doesn’t whine after a loss. [Dec 2001, p.250]
    • Electronic Gaming Monthly
    • 81 Metascore
    • 68 Critic Score
    Straight dumb, violent fun, regardless of how many times you've seen it before. [Jan 2002, p.233]
    • Electronic Gaming Monthly
    • 90 Metascore
    • 82 Critic Score
    Pure gaming bliss, offering precise and simple control over every action on the court. [Jan 2002, p.232]
    • Electronic Gaming Monthly
    • 93 Metascore
    • 88 Critic Score
    The best-looking (you heard me, Live), best-playing game of basketball you’ll find. [Jan 2002, p.231]
    • Electronic Gaming Monthly
    • 68 Metascore
    • 58 Critic Score
    Only hardcore Batfans should bother enduring this frustration. [Dec 2001, p.236]
    • Electronic Gaming Monthly
    • 97 Metascore
    • 93 Critic Score
    GTA3 gives you the freedom to do enough to fill 10 games. [Jan 2002, p.206]
    • Electronic Gaming Monthly
    • 63 Metascore
    • 45 Critic Score
    The controls feel sluggish and unresponsive, the difficulty balance is ridiculous. [Jan 2002, p.222]
    • Electronic Gaming Monthly
    • 74 Metascore
    • 58 Critic Score
    No game’s shoddy camera in recent memory has given me more headaches than this one, and it couldn’t have happened to a better game. [Nov 2001, p.218]
    • Electronic Gaming Monthly
    • 94 Metascore
    • 88 Critic Score
    Crazy-wack dialogue aside, DMC is absolutely electrifying. Savor every hardcore bite. [Dec 2001, p.240]
    • Electronic Gaming Monthly
    • 85 Metascore
    • 82 Critic Score
    What really lights my fire is the Career mode…Second on my list of great stuff is the sweet control. [Dec 2001, p.244]
    • Electronic Gaming Monthly
    • 65 Metascore
    • 50 Critic Score
    Later sorties throw so much annoying crap at you—too many enemies who pop out of nowhere, too many mission objectives. [Jan 2002, p.222]
    • Electronic Gaming Monthly
    • 73 Metascore
    • 45 Critic Score
    The gameplay feels very unfinished. [Oct 2001, p.158]
    • Electronic Gaming Monthly
    • 69 Metascore
    • 72 Critic Score
    Chronicles has the classic formula I’ve come to know and love. Frustratingly good difficulty, cool extras – an oldie but a goodie. [Nov 2001, p.216]
    • Electronic Gaming Monthly
    • 58 Metascore
    • 75 Critic Score
    Spectacularly bizarre in a good way. [Oct 2001, p.148]
    • Electronic Gaming Monthly
    • 70 Metascore
    • 58 Critic Score
    Spends too much time trying to achieve a kind of “Nightmare Before Christmas”-level of cool weirdness, rather than keeping the player playing. [Dec 2001, p.244]
    • Electronic Gaming Monthly
    • 81 Metascore
    • 75 Critic Score
    Forget about doing this game with the CPU. Grab a friend and play this disc the way it’s meant to be played. [Oct 2001, p.146]
    • Electronic Gaming Monthly
    • 79 Metascore
    • 72 Critic Score
    A wicked weapons-based 2D delight that should bring joy to fans of fighting games everywhere. [Dec 2001, p.236]
    • Electronic Gaming Monthly
    • 62 Metascore
    • 65 Critic Score
    It’s a good thing to see a change from the usual block-dropper, but this is tough stuff. [Nov 2001, p.216]
    • Electronic Gaming Monthly
    • 71 Metascore
    • 70 Critic Score
    The gameplay is ironclad; however, a few presentation problems hold the title back. [Dec 2001, p.250]
    • Electronic Gaming Monthly

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