Electronic Gaming Monthly's Scores
- Games
For 2,307 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 6.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Shin Megami Tensei: Persona 4 | |
|---|---|---|
| Lowest review score: | Ping Pals |
Score distribution:
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Positive: 952 out of 2307
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Mixed: 1,045 out of 2307
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Negative: 310 out of 2307
2307
game
reviews
- By Date
- By Critic Score
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- Critic Score
Controlling three characters simultaneously is a breeze, and the complex combo system makes trouncing enemies fun. [Feb 2002, p.156]- Electronic Gaming Monthly
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- Critic Score
NC is too shallow to be an RPG and too complicated to be a quick-fix good time...highly repetitive. [Mar 2002, p.144]- Electronic Gaming Monthly
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While this hectic pace isn't realistic, it does make your palms sweat. [Apr 2002, p.143]- Electronic Gaming Monthly
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Although ZF does a great job of sucking you into a world of squad-based heavy metal warfare, I can’t recommend it to anyone but hardcore Gundam fans. [Feb 2002, p.154]- Electronic Gaming Monthly
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The game boasts some delightful hi-resolution 1080 Snowboarding on-crack graphics, and a fantastic create-a-player mode. [Mar 2002, p.139]- Electronic Gaming Monthly
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Another cool feature is the adrenaline button, which lets you control the intensity of your special moves and dunks. [Mar 2002, p.140]- Electronic Gaming Monthly
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The 2K2 [computer opponents], however, can light it up with more ferocity than a pit bull at a beef jerky convention. [Mar 2002, p.138]- Electronic Gaming Monthly
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The great A.I. and lightning-fast game speed pulls off an uncommon balance of realistic football with an arcade edge. [Mar 2002, p.144]- Electronic Gaming Monthly
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- Electronic Gaming Monthly
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It’s the first shooter I’ve played that’s demanded not just my reflexes, but also my intuition. A trip worth taking. [Feb 2002, p.156]- Electronic Gaming Monthly
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The whole damn experience is like watching your dad perform Who Let the Dogs Out? – you want it out of your line of sight as quickly as possible. [Mar 2002, p.135]- Electronic Gaming Monthly
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Repetitive mission-based gameplay risks players preemptively abandoning ship. [Mar 2002, p.142]- Electronic Gaming Monthly
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When it comes to graphics, it still almost looks like an N64 game…It’s worth renting QB Club 2002 just to play these mini-games. [Mar 2002, p.141]- Electronic Gaming Monthly
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All Wizardry really has to offer is a lengthy maze. You're going to be trudging through the labyrinth 'till your hair turns gray. [Feb 2002, p.158]- Electronic Gaming Monthly
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Edging out its PS2 brother with enhanced graphics and a new mini-scenario, SH2:RD is the definitive version of Konami’s foggy frightfest. [Jan 2002, p.230]- Electronic Gaming Monthly
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If someone handed you a lightsaber, I bet you, like me, would want to rip a lot of things a new poopchute with it. Unfortunately, this isn’t the Ginsu simulator I was hoping for. [Feb 2002, p.168]- Electronic Gaming Monthly
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Should be plenty fun for the very young ones in your family. [Mar 2002, p.141]- Electronic Gaming Monthly
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Bursting with an ingenuity cure for jaded RPG gamers, JC2 inspires the sleeping role-play addict to awaken. [Feb 2002, p.148]- Electronic Gaming Monthly
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All those glorious graphics are just gravy, as the lovable characters and compelling story provide the true heart of FFX. [Feb 2002, p.150]- Electronic Gaming Monthly
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You'll still have to deal with irritating load times and janky collision detection problems (it's easy to get your car stuck on objects and buildings). [Mar 2002, p.141]- Electronic Gaming Monthly
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Overall, BoF exemplifies hand-held role-playing done right. [Dec 2001, p.264]- Electronic Gaming Monthly
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If a circus train wreck was ever more accurately embodied in digital format, I haven't seen it...It's a steaming pile of bloody dog krap. [Mar 2002, p.146]- Electronic Gaming Monthly
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After the novelty wars off, the gameplay can get monotonous. [Feb 2002, p.166]- Electronic Gaming Monthly
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The game's "Judgement Ring" is the best solution yet for adding timing to RPG battles. [Feb 2002, p.156]- Electronic Gaming Monthly
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Lamentably, this FFT doppelganger actually reminds me more of Tactics Ogre, and that’s a stop back for the genre. [Feb 2002, p.168]- Electronic Gaming Monthly
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The frame rate has also been improved upon over NHL 2002 on the PS2, and runs as smooth as Michael Jordan’s newly shaved head.- Electronic Gaming Monthly
- Read full review
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- Critic Score
Aside from porn stars, no one likes sloppy seconds. But that’s what Majesco is shamelessly serving up with this effortless rehash. [Feb 2002, p.158]- Electronic Gaming Monthly
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- Critic Score
Once Bullet Time’s novelty wears off, you’re left with a repetitive shooter, blasting the same species of enemy over and over. [Feb 2002, p.158]- Electronic Gaming Monthly
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Handily bests the Crash games in every way. [Jan 2002, p.210]- Electronic Gaming Monthly
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I thought I’d sooner see Sasquatch ride a Chimera bareback through the streets than a bland series like Mega Man X last through six installments. [Feb 2002, p.172]- Electronic Gaming Monthly