Electronic Gaming Monthly's Scores

  • Games
For 2,307 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Shin Megami Tensei: Persona 4
Lowest review score: 5 Ping Pals
Score distribution:
2307 game reviews
    • 75 Metascore
    • 80 Critic Score
    Nice graphics aside, the real strength of Le Mans lies in its superb controls and physics, a well-balanced system that walks the fine line between realism and fun. [Oct 2001, p.145]
    • Electronic Gaming Monthly
    • 84 Metascore
    • 90 Critic Score
    A necessary part of any adventure gamer’s balanced breakfast…Masterful storytelling and superb graphics. [Sept 2001, p.144]
    • Electronic Gaming Monthly
    • 84 Metascore
    • 90 Critic Score
    It’s amazing that the now two-year-old engine is still kicking butt…Only if you don’t own a DC or a PS should you buy this. [Sept 2001, p.147]
    • Electronic Gaming Monthly
    • 75 Metascore
    • 50 Critic Score
    Another age is for Core heads only, and even some of them will be disappointed with more of the same. [Oct 2001, p.145]
    • Electronic Gaming Monthly
    • 71 Metascore
    • 75 Critic Score
    Like a Gran Turismo for horse-racing games…Only the dedicated need apply. [Sept 2001, p.145]
    • Electronic Gaming Monthly
    • 94 Metascore
    • 93 Critic Score
    Once you get past gameplay which is deeper than a black hole, you’ll find an endless list of options and features. [Oct 2001, p.146]
    • Electronic Gaming Monthly
    • 58 Metascore
    • 60 Critic Score
    You haven’t experienced big air until you’ve tried this pup. No joke, on the vert ramps you literally float for 2-3 seconds a pop. [Sept 2001, p.141]
    • Electronic Gaming Monthly
    • 73 Metascore
    • 80 Critic Score
    The translation is extremely well done; a thoughtful and compassionate retelling of a fascinating legend. Excellent stuff. [Sept 2001, p.148]
    • Electronic Gaming Monthly
    • 88 Metascore
    • 70 Critic Score
    This GameDay beater is so challenging and fun that you shouldn’t feel shame for sticking to PS1 Madden for another year. [Oct 2001, p.156]
    • Electronic Gaming Monthly
    • 76 Metascore
    • 65 Critic Score
    There’s just not much here to keep me coming back. [Oct 2001, p.150]
    • Electronic Gaming Monthly
    • 58 Metascore
    • 40 Critic Score
    Only a hollow shell of the landmark 1979 series that started it all. [Oct 2001, p.148]
    • Electronic Gaming Monthly
    • 62 Metascore
    • 48 Critic Score
    Something is wrong with a football title when you spend more time laughing at the instant replays than actually playing the game. [Oct 2001, p.154]
    • Electronic Gaming Monthly
    • 77 Metascore
    • 70 Critic Score
    An excellent compromise between old-school SNK fighters and faster-paced, more fantastic Capcom titles on the DC today. [Oct 2001, p.148]
    • Electronic Gaming Monthly
    • 53 Metascore
    • 40 Critic Score
    Never thought Vikings could be so boring. [Oct 2001, p.148]
    • Electronic Gaming Monthly
    • 64 Metascore
    • 17 Critic Score
    We’re talking gameplay that swings wildly from being overly simplistic (with brain teasers that couldn’t tease a 1-year-old) to being frustratingly directionless and unintuitive. [Sept 2001, p.145]
    • Electronic Gaming Monthly
    • 91 Metascore
    • 83 Critic Score
    Despite the wealth of eye-candy, the true brilliance behind the game is the sharp level design. [Sept 2001, p.141]
    • Electronic Gaming Monthly
    • 73 Metascore
    • 62 Critic Score
    If you’re desperate for a shooter that’s got absolutely no value other than just plain shooting, Outtrigger fits that bill. [Oct 2001, p.150]
    • Electronic Gaming Monthly
    • 70 Metascore
    • 55 Critic Score
    SoF is best played as a guilty pleasure…Hankerin’ for some good ol’-fashioned shootin’? [Sept 2001, p.147]
    • Electronic Gaming Monthly
    • 90 Metascore
    • 88 Critic Score
    The fast gameplay, ample strategy, and gorgeous graphics make it hopelessly addicting. [Sept 2001, p.144]
    • Electronic Gaming Monthly
    • 67 Metascore
    • 57 Critic Score
    While the game won’t win any awards for originality, it is well-paced and does a good job of keeping the player glued to the tube. [Oct 2001, p.145]
    • Electronic Gaming Monthly
    • 64 Metascore
    • 57 Critic Score
    While the graphics may show a hoops or pigskin player, you’re actually just playing a dressed-up Pong or a simple button smasher. [Aug 2001, p.111]
    • Electronic Gaming Monthly
    • 63 Metascore
    • 65 Critic Score
    Short-lived but fun. [Sept 2001, p.145]
    • Electronic Gaming Monthly
    • 73 Metascore
    • 70 Critic Score
    Once you’ve mastered the somewhat quirky camera zooms and the rules of the sport, EA’s Rugby becomes an enjoyable experience. [Sept 2001, p.145]
    • Electronic Gaming Monthly
    • 79 Metascore
    • 53 Critic Score
    It's an uneven collection where high scores disappear when the power goes off, just like they did in the '80s. [Oct 2001, p.158]
    • Electronic Gaming Monthly
    • 95 Metascore
    • 100 Critic Score
    This game has taken over my entire life. [Sept 2001, p.142]
    • Electronic Gaming Monthly
    • 48 Metascore
    • 35 Critic Score
    The scale of the town maps and the repetitive graphics make navigating around the map a laborious chore. [Oct 2001, p.148]
    • Electronic Gaming Monthly
    • 76 Metascore
    • 73 Critic Score
    On the up side we have an excellent create-a-biker mode, some wonderful tutorials, and some surprisingly good control. [Aug 2001, p.109]
    • Electronic Gaming Monthly
    • 89 Metascore
    • 83 Critic Score
    Nothing on the Legacy of Kain scale, but compared to the SNES carts it’s like a mosquito that won’t leave you alone. [Aug 2001, p.112]
    • Electronic Gaming Monthly
    • 51 Metascore
    • 35 Critic Score
    The cold, hard truth is that unless digi-fans…existed, most would not care two digi-bits about DDCB after playing two digi-seconds. [Oct 2001, p.156]
    • Electronic Gaming Monthly
    • 71 Metascore
    • 57 Critic Score
    Victory goes to the guy who can jam on the buttons faster. [Aug 2001, p.109]
    • Electronic Gaming Monthly

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