Electronic Gaming Monthly's Scores

  • Games
For 2,307 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 6.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Shin Megami Tensei: Persona 4
Lowest review score: 5 Ping Pals
Score distribution:
2307 game reviews
    • 86 Metascore
    • 78 Critic Score
    I guarantee nine out of 10 fans of the original "AC" will be disappointed with this one. Oh, we'll still spend hours with it, sucked into its insanity, but this certainly isn't the sequel we were hoping for. [Jan 2005, p.132]
    • 86 Metascore
    • 86 Critic Score
    Put your high-priced cars on the line in this racing sequel. [Jan 2004, p.188]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 82 Critic Score
    The only disappointment here, besides the frustrating new co-op mode (trying to coordinate movement just adds another layer and slows the game down), is how little has changed. [Nov 2005, p.144]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 83 Critic Score
    Easily the best platformer on the PS2. [Nov 2002, p.288, Chris]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 83 Critic Score
    Round 3 addresses the imbalances of the previous games for a more realistic but still gripping experience. [Apr 2006, p.88]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 75 Critic Score
    Plus, chicks dig it, making it great for couples play. [May 2003, p.113]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 85 Critic Score
    Exploring a massive, multilayered Zelda dungeon with three other people definitely ranks up there among the most satisfying multiplayer gaming experiences I've ever had - online or off. [July 2004, p.104]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 82 Critic Score
    The game's gorgeous graphics will work your eyes just as hard as the battles work your thumb, too. [Aug 2004, p.110]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 83 Critic Score
    I can't remember the last time I had this much fun with a racing game. [Dec 2002, p.202]
    • 86 Metascore
    • 85 Critic Score
    Thanks to some intelligent tweaks, you'll now find a much better balance between offense and defense. It's not as easy to blow by a defender on the perimeter, but when you do, the adjusted A.I. compensates and another defender picks you up.
    • 86 Metascore
    • 80 Critic Score
    Make weird customizable beasts, then let them kill each other. [Jan 2004, p.188]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 85 Critic Score
    A near-perfect blend of first-person shooting and smart-guy tactics. [Jan 2004, p.146]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 90 Critic Score
    You won't find a better offroad racing simulation anywhere. [Jan 2003, p.194]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 85 Critic Score
    The goofy dialogue, smooth difficulty curve, and inherent fun of taking something small and building it into something big are all things you just can't find anywhere else on the game shelf. Bravo. [Nov 2004, p.140]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 88 Critic Score
    The whole of what's here still stuns in the uncompromising GTA way, putting it--with sister game "Liberty City Stories"--leagues above anything else on the PSP. [Jan. 2007, p.108]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 80 Critic Score
    GRAW2 may not make the same splash as its predecessor, but it's still a no-doubt award winner. [May 2007, p.85]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 78 Critic Score
    The difficulty will undoubtedly polarize, but as something unique, Skate is more than welcome. [Nov 2007, p.108]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 83 Critic Score
    Online play alone will make this cartridge a near-permanent fixture in my DS. [Mar 2008, p.83]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 80 Critic Score
    Combined with razor-sharp controls, this is one of the fastest, most responsive fighting games I’ve ever played. [Jan 2002, p.232]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 92 Critic Score
    08 is the best hockey game in years. [Oct 2007, p.87]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 82 Critic Score
    All it really offers over the first game is a second character and a new skill or two - yet it never feels tired or rehashed. [Holiday 2004, p.101]
    • 86 Metascore
    • 90 Critic Score
    Quotation forthcoming. [Sept 2005]
    • Electronic Gaming Monthly
    • 86 Metascore
    • 72 Critic Score
    Using the same game engine as its NBA counterpart, 2K5 plays better than it did a year ago, in part because the A.I. is way smarter. [Jan 2005, p.128]
    • Electronic Gaming Monthly
    • 85 Metascore
    • 87 Critic Score
    Predictably slick graphics, haunting tunes, challenging bosses, and pinpoint control once again make this a perfectly engrossing DS quest. [Jan. 2007, p.110]
    • Electronic Gaming Monthly
    • 85 Metascore
    • 83 Critic Score
    This game hangs with the best of them, and in a few areas, outskates even "Tony 3." [August 2002, p.123]
    • Electronic Gaming Monthly
    • 85 Metascore
    • 83 Critic Score
    Perfectly tuned to the 360 controller, it's killer racing action for newbie and veteran alike. [Dec 2007, p.123]
    • Electronic Gaming Monthly
    • 85 Metascore
    • 92 Critic Score
    08 is the best hockey game in years. [Oct 2007, p.87]
    • Electronic Gaming Monthly
    • 85 Metascore
    • 85 Critic Score
    This sequel makes it fun to be the Prince again.
    • 85 Metascore
    • 90 Critic Score
    I was utterly addicted the moment I started playing Hitman 2. [Dec 2002, p.204]
    • Electronic Gaming Monthly
    • 85 Metascore
    • 85 Critic Score
    "Out of this World"-style gameplay never looked so good. [Jan 2004, p.188]
    • Electronic Gaming Monthly

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