Edge Magazine's Scores
- Games
For 4,015 reviews, this publication has graded:
-
15% higher than the average critic
-
4% same as the average critic
-
81% lower than the average critic
On average, this publication grades 9 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Dreams | |
|---|---|---|
| Lowest review score: | FlatOut 3: Chaos & Destruction |
Score distribution:
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Positive: 1,234 out of 4015
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Mixed: 2,350 out of 4015
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Negative: 431 out of 4015
4015
game
reviews
- By Date
- By Critic Score
-
- Edge Magazine
Posted Feb 7, 2015 -
- Critic Score
While moments of genuine beauty exist, they occur in the context of a game that otherwise simply cannot compete with its contemporaries when it comes to visual presentation - a symptom, perhaps, of the seven-year development cycle. [Feb 2015, p.104]- Edge Magazine
Posted Feb 7, 2015 -
- Critic Score
These are the most generous entries since HeartGold and SoulSilver. [Jan 2014, p.123]- Edge Magazine
Posted Jan 9, 2015 -
- Critic Score
These are the most generous entries since HeartGold and SoulSilver. [Jan 2014, p.123]- Edge Magazine
Posted Jan 9, 2015 -
- Critic Score
A fragile container for a tale of such inestimable value, and what ought to be universally welcoming instead must be approached with caution: come expecting revelation on an emotional level, not a mechanical one. [Jan 2014, p.121]- Edge Magazine
Posted Jan 9, 2015 -
- Critic Score
The game's unflinching depiction of wartime suffering is particularly unsettling in a medium that commonly focuses on pyrotechnics and headshots. [Jan 2014, p.118]- Edge Magazine
Posted Jan 9, 2015 -
- Critic Score
Escape's one resounding achievement, it seems, is that it has somehow managed to be an even poorer game than Dead Island: Riptide. [Jan 2014, p.116]- Edge Magazine
Posted Jan 9, 2015 -
- Critic Score
There's much to admire and to enjoy, but we've come to expect more from a developer of EAD Tokyo's calibre. [Jan 2014, p.114]- Edge Magazine
Posted Jan 9, 2015 -
- Critic Score
While a smattering of minor blemishes mean it shines a bit less brightly than 2014's other headline acts, it's not less essential for it. [Jan 2014, p.112]- Edge Magazine
Posted Jan 9, 2015 -
- Critic Score
Assuming you're simply content with content, Ubisoft busies you with donkey work. [Jan 2014, p.110]- Edge Magazine
Posted Jan 9, 2015 -
- Critic Score
At release, it offers a staggeringly beautiful world filled with unfinished systems, ugly cash grabs, and a string of missed opportunities. [Jan 2014, p.108]- Edge Magazine
Posted Jan 9, 2015 -
- Critic Score
The most ambitious game BioWare has ever made. [Jan 2014, p.104]- Edge Magazine
Posted Jan 9, 2015 -
- Critic Score
Far Cry 3 asked for the definition of insanity, and its sequel answers it. [Jan 2014, p.100]- Edge Magazine
Posted Jan 9, 2015 -
- Critic Score
To give in to its spell, you just need to let go. [Christmas 2014, p.123]- Edge Magazine
Posted Dec 6, 2014 -
- Critic Score
Fantasia is a novel twist on the music name, then, but one lacking the sprinkling of Disney magic its title promises. [Christmas 2014, p.122]- Edge Magazine
Posted Dec 6, 2014 -
- Critic Score
Sure, Platinum has made flawed games before, but nothing nearly so bland or as uninspiring as this. [Christmas 2014, p.120]- Edge Magazine
Posted Dec 6, 2014 -
- Critic Score
Very much a sidewards step for the series rather than a bold leap forwards for its kind. [Christmas 2014, p.118]- Edge Magazine
Posted Dec 6, 2014 -
- Critic Score
There's still much enjoyment to be found in the interim grinding between boss fights, but Lords Of The Fallen's greatest sin is that all feels rather soulless. [Christmas 2014, p.116]- Edge Magazine
Posted Dec 6, 2014 -
- Critic Score
After a clumsy opening, The Evil Within hits its stride towards the end and the fist act and the tension rarely lets up. [Christmas 2014, p.114]- Edge Magazine
Posted Dec 6, 2014 -
- Critic Score
Advanced Warfare is still Call of Duty, but it's more playful, knowing and refreshing than COD's been in years. [Christmas 2014, p.112]- Edge Magazine
Posted Dec 6, 2014 -
- Critic Score
As an accessible, powerful game-building tool, LBP 3 is remarkable, and offers more scope than we dared to expect. [Christmas 2014, p.108]- Edge Magazine
Posted Dec 6, 2014 -
- Critic Score
Best approached as you would any caffeinated energy drink. In small gulps, it offers an exhilarating sugar rush, but too much will leave you with a headache. As such, it's best consumed in moderation. [Christmas 2014, p.104]- Edge Magazine
Posted Dec 6, 2014 -
- Critic Score
It would be a pity if this erratic, wonderfully offbeat adventure ended here. [Dec 2014, p.123]- Edge Magazine
Posted Nov 5, 2014 -
- Critic Score
Irritations never last long in Smash 3DS, sandblasted away by the winningly varied combat and the sheer torrent of ways to enjoy it. [Dec 2014, p.122]- Edge Magazine
Posted Nov 5, 2014 -
- Critic Score
The astounding breadth of the missions is enough to distract from finicky systems and low-res textures. [Dec 2014, p.120]- Edge Magazine
Posted Nov 5, 2014 -
- Edge Magazine
Posted Nov 5, 2014 -
- Critic Score
It's a shame that the terrain you wander through as you do all this is so visually substandard. [Dec 2014, p.116]- Edge Magazine
Posted Nov 5, 2014 -
- Critic Score
A classy, inventive adventure with an absorbing story. [Dec 2014, p.114]- Edge Magazine
Posted Nov 5, 2014 -
- Critic Score
It's a shame that Forza's much-vaunted AI tech proves an ill fit for open-world racing. [Dec 2014, p.112]- Edge Magazine
Posted Nov 5, 2014 -
- Critic Score
For all its successes, the fact remains that even after significant delays, what's been delivered is far from finished. [Dec 2014, p.110]- Edge Magazine
Posted Nov 5, 2014