Edge Magazine's Scores
- Games
For 4,015 reviews, this publication has graded:
-
15% higher than the average critic
-
4% same as the average critic
-
81% lower than the average critic
On average, this publication grades 9 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Dreams | |
|---|---|---|
| Lowest review score: | FlatOut 3: Chaos & Destruction |
Score distribution:
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Positive: 1,234 out of 4015
-
Mixed: 2,350 out of 4015
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Negative: 431 out of 4015
4015
game
reviews
- By Date
- By Critic Score
-
- Critic Score
Need for Speed is a disappointing follow-up to the flawed but big-hearted Rivals, and while it's billed as a fresh start for the series, it feels more like a false one. [Christmas 2015, p.118]- Edge Magazine
Posted Dec 12, 2015 -
- Critic Score
On its own terms, Tales from the Borderlands is one of Telltale's best works yet. [Christmas 2015, p.116]- Edge Magazine
Posted Dec 12, 2015 -
- Critic Score
A gaming of charming positive spirit that, three years late and a generation off the pace, sill stands out in a crowded, wantonly destructive field. [Christmas 2015, p.114]- Edge Magazine
Posted Dec 12, 2015 -
- Critic Score
A series that, for all its wanderlust, is never truly going anywhere. [Christmas 2015, p.112]- Edge Magazine
Posted Dec 12, 2015 -
- Critic Score
This is a gentle refinement, ironing out kinks, sewing on a few accouterments, and leaving everything else the way it was. [Christmas 2015, p.110]- Edge Magazine
Posted Dec 12, 2015 -
- Critic Score
As a snapshot of a moment in time, there's truth captured within the frame. [Christmas 2015, p.106]- Edge Magazine
Posted Dec 12, 2015 -
- Critic Score
FreeStyle's greatest achievement is that it's made the rhythm-action genre feel fresh again. [Christmas 2015, p.102]- Edge Magazine
Posted Dec 12, 2015 -
- Critic Score
Halo 5 is full of good decisions and fantastic multiplayer experiences, but in trying to catch up, it might have shown how far behind it really is. [Christmas 2015, p.98]- Edge Magazine
Posted Dec 12, 2015 -
- Critic Score
We've seen so many of these puzzles before. [Dec 2015, p.121]- Edge Magazine
Posted Nov 7, 2015 -
- Critic Score
This is a potent and upsetting work that leaves a deep impression, spreading and darkening like a bruise. [Dec 2015, p.120]- Edge Magazine
Posted Nov 7, 2015 -
- Critic Score
It all feels thoroughly pointless...The rumour mill has it that THPS5 has been shoved into stores so prematurely because Activision's Tony Hawk license expires at the end of the year; we suspect that had the Birdman known this would have offered up an extension for free. [Dec 2015, p.118]- Edge Magazine
Posted Nov 7, 2015 -
- Critic Score
Enemies hit like trucks - and not just the ones that ARE trucks. [Dec 2015, p.114]- Edge Magazine
Posted Nov 7, 2015 -
- Edge Magazine
Posted Nov 7, 2015 -
- Critic Score
It uses preexisting flaws as the foundations for something that is better in just about every single way: bigger, more coherent and, best of all, immeasurably more generous. With that comes, appropriately, a puzzle for Bungie to solve. How do you continue to build on a game that has so few chinks in its lustrous, gleaming exotic armour? [Dec 2015, p.106]- Edge Magazine
Posted Oct 28, 2015 -
- Critic Score
It's infectious, and it is difficult to imagine that anyone with any affection for rock music could fail to appreciate it. [Dec 2015, p.116]- Edge Magazine
Posted Oct 21, 2015 -
- Critic Score
The hope and expectation generated by a successful launch dissipates all too quickly, leaving these lovers floating aimlessly among the stars, a spaceship without a rudder. [Nov 2015, p.123]- Edge Magazine
Posted Oct 10, 2015 -
- Critic Score
A spinoff that works unexpectedly hard to win you over. [Nov 2015, p.122]- Edge Magazine
Posted Oct 10, 2015 -
- Critic Score
The best of the series yet, and has incredible potential, it's just that it's up to you what you'll make of it. [Nov 2015, p.120]- Edge Magazine
Posted Oct 10, 2015 -
- Critic Score
In every respect Forza 6 is an improvement over Forza 5, and yet the game feels oddly torn between two eras, its stodgy insistence on piecemeal progression undercutting a handful of fresh ideas. The series may have found a clear route back to its Maple Valley Raceway glory days, but Forza 6 is a shift in the right direction as it rediscovers the playful soul and personality it first introduced to the sim racer. [Nov 2015, p.118]- Edge Magazine
Posted Oct 10, 2015 -
- Critic Score
For all of its little stumbles on the journey from Vita to PS4, and its odd mix of new ideas and an old world, Unfolded retains one of its progenitor's most vital ingredients: buckets and buckets of charm. [Nov 2015, p.116]- Edge Magazine
Posted Oct 10, 2015 -
- Critic Score
As generous and beautiful a package as it is, it's not always as coherent or flexible as appearances might lead you to believe. [Nov 2015, p.112]- Edge Magazine
Posted Oct 10, 2015 -
- Critic Score
The game's highlights hint at a more interesting game that never quite materialises; in the end, Mad Max simply isn't crazy enough. [Nov 2015, p.108]- Edge Magazine
Posted Oct 10, 2015 -
- Critic Score
Super Mario Maker's greatest achievement isn't in the pleasing snappiness of its creation, but how it fosters a deeper understanding, and appreciation, of good level design. There can be few finer ways of marking the series' 30th birthday than that. [Nov 2015, p.104]- Edge Magazine
Posted Oct 10, 2015 -
- Critic Score
If Rocket League often feels like a sports game for people who don't really like sports games, that's no criticism. [Oct 2015, p.123]- Edge Magazine
Posted Sep 15, 2015 -
- Critic Score
A host of inchoate ideas served with a helping of self-importance, Submerged threatens to plumb the emotional depths, but there's little of value beneath its surface. [Oct 2015, p.121]- Edge Magazine
Posted Sep 15, 2015 -
- Critic Score
Something it achieves more successfully is the frustration of sensory impairment. [Oct 2015, p.120]- Edge Magazine
Posted Sep 15, 2015 -
- Critic Score
No characters stand out to give the game verve, and Dracogenics does nothing to inspire efforts to take it down. [Oct 2015, p.118]- Edge Magazine
Posted Sep 15, 2015 -
- Critic Score
Itagaki has brought a knife to a gunfight, and the result is a bloody mess. [Oct 2015, p.116]- Edge Magazine
Posted Sep 15, 2015 -
- Critic Score
Each gruesome death brings a sharp pang of regret and leaves you wondering if it might have been avoided. [Oct 2015, p.114]- Edge Magazine
Posted Sep 15, 2015 -
- Critic Score
The payoff is feeling like the Red Baron and Luke Skywalker rolled into one when you emerge from a tricky dogfight. [Oct 2015, p.112]- Edge Magazine
Posted Sep 15, 2015