Digitally Downloaded's Scores

  • Games
For 3,536 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Lost Judgment
Lowest review score: 0 Hentai Uni
Score distribution:
3538 game reviews
    • 63 Metascore
    • 90 Critic Score
    While the core mechanics remain functionally the same, that (even more) exotic setting and (lesser known) time period, brilliant environment design and brief, but effective, narrative all combine to make something that offers just that little bit more.
    • 40 Metascore
    • 20 Critic Score
    There’s nothing to actually recommend about Chronus Arc. Fans of 16-bit and earlier JRPGs won’t get the nostalgic rush they might hope for from this game because it’s so artificially put together it feels more like an insult to the memory of those games than a celebration of them.
    • 72 Metascore
    • 60 Critic Score
    While Earth Defense Force 2 offers a lot of repetition over the course of its missions, it’s a fun distraction for fans of bad science fiction that want to indulge in a bit of wanton destruction. While it may not offer depths of narrative or even the real semblance of one, the gameplay more than speaks for itself, and it’s quite easy to see why this series has managed to develop the core fanbase that it has over the years.
    • 63 Metascore
    • 70 Critic Score
    It's a deliberately limited game, but it works well within its self-imposed restrictions to keep the focus on the party atmosphere from start through to finish, and while it won't be remembered as a classic game by any stretch of the imagination, this is a good one to have sitting on the PlayStation 4 hard drive for when friends are over.
    • 69 Metascore
    • 70 Critic Score
    Weird. Colourful. Quirky. Entertaining. Funny.
    • 71 Metascore
    • 70 Critic Score
    Starpoint Gemini 2 is difficult to get into, and I wish the narrative had been more interesting as well. However, the ability to play the game several different ways while reaching out and exploring a beautiful, expansive space helps to make the investment of time worth it. It is great to see a game like this coming to console, as the genre is far better represented on PC.
    • 59 Metascore
    • 60 Critic Score
    I think it is safe to say that Snoopy has avoided the movie-tie-in curse. What we have here is a game that is solid in its design ideas and has implemented them effectively. Yes there are some slowdown issues, but considering who the game is marketed towards, I don’t think they’ll be taking too much notice of that. It’s an enjoyable game, filled to the brim with fun and imagination.
    • 73 Metascore
    • 70 Critic Score
    Hard West is a great example of a turn-based tactical strategy game that blends both the Old West and the supernatural together seamlessly. Though it’s fairly derivative of games that we’ve already played, the intriguing way that the narrative plays itself out makes it worth a look, even for veterans.
    • 54 Metascore
    • 70 Critic Score
    I enjoyed Hatoful Boyfriend Holiday Star as a fan of the original. It was great getting more back story for several characters that were underdone in the original, as well as meeting new characters all in the holiday mood.
    • 84 Metascore
    • 80 Critic Score
    I found the combat highly engaging and every new ridge I would climb up provided me with such breathtakingly beautiful vistas that I would sit there simply slow panning around to take it all in. But at the same time, undercooked narrative has hurt the really long-term value of the game, and it was just a little too in love with the more arbitrary and irritating quirks of MMO design for its own good.
    • 83 Metascore
    • 100 Critic Score
    As playgrounds for the adults, the wealthy, and the risk takers, they are full of excitement and a little bit of danger, and so filled with exotic sights and sounds that I could almost smell the food vendors or rain on the asphalt after a storm; that’s how effective this game is at bringing me back to Japan for just a little while.
    • 63 Metascore
    • 60 Critic Score
    It is a passable Smash Bros. clone, but to be honest, if you're that much of a fan of the Smash Bros. formula, surely you already have a Wii U.
    • 83 Metascore
    • 80 Critic Score
    I don’t remember the last time I was so interested in a story labelled as “romance,” but then came Clannad and everything changed. I never know a romance story could be so engaging, so multifaceted, and so emotional.
    • tbd Metascore
    • 60 Critic Score
    Tennis in the Face is indeed a fun and funny game, but is it worth paying for? Given the fact that it's a wholly unoriginal game that barely distinguishes itself from its (free) peers, I would say no. One suspects that, at some point, the developer will be better off releasing a free version.
    • 74 Metascore
    • 60 Critic Score
    Tom Clancy's Rainbow Six Siege is a very attractive game that clearly had some effort put into the visuals. Beyond that, the title offers more tactical gameplay than most shooters on the market. The biggest sin that the game commits is that it just offers so little overall content.
    • 75 Metascore
    • 70 Critic Score
    So did the third episode of Minecraft Story Mode set a good precedent for the remainder of the series? Absolutely. Did it clear the bad taste left behind by episode two? Absolutely not. It makes me hopeful for episodes four and five to continue the upswing, but I’m hesitant to believe it will.
    • 84 Metascore
    • 90 Critic Score
    Highly atmospheric, beautiful, and smart in the way it engages the player, it’s the kind of independent game that can only ever hope to find a niche audience because it never meets the mainstream expectations of what a game should offer. But for those that do discover it, it’s yet another clear example of the emerging arthouse game development scene; games designed first and foremost as works of art, and piece of entertainment for consumption second (if that factors into consideration at the developer’s end at all, that is).
    • tbd Metascore
    • 50 Critic Score
    There have been a lot of retro games over the last few years, but I have found the ones that tend to be the most successful are the ones that blend in some sort of modern convention. In this case, the resource system that allows for ship improvement is easily the best part of what is otherwise a solid if unspectacular shooting game. If you enjoy a good retro shooter, Zotrix should be pretty appealing.
    • tbd Metascore
    • 80 Critic Score
    If the idea of truly great dungeon exploration appeals to you, Ruzar is a must buy. It's rare that you see a game focus so deliberately on one facet of their genre's appeal, yet Ruzar manages it and absolutely nails it too. Just don't go in expecting a deep character building experience or a rich plot - you're going in alone, and it's just you against the dungeon.
    • 86 Metascore
    • 80 Critic Score
    More than anything else, though, I badly wanted more from SteamWorld Heist, and that’s a reflection of the quality that’s already in there. I wanted more storytelling, I wanted more missions, and more variety in them. What’s there is genuinely entertaining – the kind of game that you will sit at for hours because it does a remarkable job in building the “just one more turn” compulsion. But there’s just not enough of it.
    • 62 Metascore
    • 40 Critic Score
    More than anything, it's the crushing lack of originally that really does let down Baseball Riot.
    • 69 Metascore
    • 60 Critic Score
    The base gameplay in Mayan Death Robots is quite entertaining. I certainly enjoyed the pacing, and could appreciate some of the tactical depth lurking beneath its humorous, brightly coloured surface. But lacking online multiplayer as it does, this is going to come across as a severely limited game to too many people for its own good.
    • tbd Metascore
    • 90 Critic Score
    The tactical strategy on offer is complex and rich enough that you’ll want to master it, and the touch interface works so well that this is really the definitive version. In a year loaded with quality Aussie-developed games, Star Hammer: The Vanguard Prophecy flew a little under the radar, but it deserves notice as one of the best games we’ve produced in quite some time.
    • 64 Metascore
    • 60 Critic Score
    I highly recommend playing Earth Defense Force 4.1: The Shadow of New Despair with a friend or three. And then, only if you're all fans of incredibly cheesy science fiction films. If you can get the right group together, the fact there are over 100 levels to play through means this will be a lot of long-lasting fun.
    • 80 Metascore
    • 80 Critic Score
    Hot off the heels of the recent Kromaia Omega, which defied genre conventions at every turn, DariusBurst is there to remind players that traditional 2D shooters can still put up a fight. The arcade mode alone provides dozens of well-spent hours to genre fans and is enough to cover up for the gratuitous padding elsewhere.
    • 74 Metascore
    • 70 Critic Score
    Teslagrad is a sound platforming title with enough puzzle elements backing it to keep the game interesting. These hooks are needed, because the story itself is effective but undercooked with the lack of any text or dialogue. Difficult, and even sometimes unfair, boss battles and checkpoints diminish what is otherwise an excellent game. I thoroughly enjoyed working through the levels and discovering hidden items along the way.
    • 76 Metascore
    • 90 Critic Score
    So, while Yo-Kai Watch is pitched firmly at children, I found it to be utterly delightful, absorbing, and lengthy. I'm about 60 hours in, at the end of the main quest, but still have enough side quests to keep me going for a while.
    • 57 Metascore
    • 60 Critic Score
    The goodwill that it builds at the start does starts to suffer as you realise just how limited the spelling mechanic can be, and start to run into the rough edges around he platforming.
    • 58 Metascore
    • 40 Critic Score
    While I appreciate that multiplayer is always going to be the core of the Mario Tennis experience, the complete absence of any kind of single player meat to go with the local and online multiplayer is another blow against it.
    • 72 Metascore
    • 100 Critic Score
    I did not know a thing of Cage’s work prior to reviewing Beyond: Two Souls, but the excellent storytelling, the spot-on acting and the technical prowess that explodes out of the PlayStation 4 has made me a huge fan instantly.

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