Digitally Downloaded's Scores

  • Games
For 3,522 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Blues and Bullets - Episode 1: The End of Peace
Lowest review score: 0 Hentai Uni
Score distribution:
3524 game reviews
    • 82 Metascore
    • 60 Critic Score
    I'm just glad that by JRPG standards Celceta is reasonably focused, allowing me to complete it and move on to the next game, neither having been bored nor especially inspired.
    • 66 Metascore
    • 90 Critic Score
    It's a pity that a lot of players have been so fixated on the perceived gameplay weaknesses of each of the games in this trilogy, because in doing so they've really missed the broader philosophical richness of the story of Lightning and her ragtag crew of allies and antagonists. Ironically, those people will also find Lightning Returns: Final Fantasy XIII the weakest game in the series, when thematically speaking, it's actually the most powerful.
    • 73 Metascore
    • 80 Critic Score
    Gigantic Army is a great new entry for Astro Port's line of shooters. If there was one complaint to be had, the game does stand on the short side of the spectrum although there is a refreshing lack of filler.
    • tbd Metascore
    • 70 Critic Score
    Aside from the shoddy visual style that is actively counterproductive, Bloody Trapland does a decent job of offering challenging level design in a manner that is less cynical than most.
    • 84 Metascore
    • 50 Critic Score
    TxK
    I found this to be a visually interesting, dynamic game, but not an especially engaging one.
    • 91 Metascore
    • 100 Critic Score
    Rayman Legends on the current generation of consoles is the best platforming experience of this early 2014 year.
    • 59 Metascore
    • 60 Critic Score
    Overall this is a decent game with a deep combat system and some replay value if you want to explore the levels fully and find every hidden item. A weak story with a nasty potential glitch keep this game from being as good as it could have been. Fans of classic Castlevania games should especially enjoy this experience.
    • 85 Metascore
    • 70 Critic Score
    I was absolutely wowed by this game the first time I played it through because I was paying so much attention to the cut scenes and redesigned Lara Croft was a joy to behold...But having had a year to sit and consider the game's broader meaning, the second time around the game's flaws are all the more apparent.
    • tbd Metascore
    • 50 Critic Score
    It's a competent chain reaction game backed by lacklustre design and writing. The excessive violence might turn off some and the lack of challenge will turn off others, but for people looking nothing more than cheap fun can do worse than OMG Zombies!.
    • 67 Metascore
    • 80 Critic Score
    Garrett is a wonderful character, and the city and plot of Thief hold all kinds of potential, the game looks gorgeous on the PlayStation 4 and is mechanically very tight, but all of that potential is dampened by the developer's somewhat overzealous desire to dictate just how the game should be played.
    • 73 Metascore
    • 60 Critic Score
    Coldfire Keep is genuine, and for dungeon crawler fans, that makes it worth a look.
    • 83 Metascore
    • 80 Critic Score
    Because Tropical Freeze is so charming, and because the platforming is so wholesomely engaging, it's easy to forgive the fact that is really isn't enough of an enhancement on the previous game to be called something new.
    • 75 Metascore
    • 70 Critic Score
    So this isn't the finest work from Tin Man Games, but if you're a gamebook addict, then the sense of humour might tide you over until the next one can hit the App store... hopefully with dice rolls put back in.
    • 62 Metascore
    • 80 Critic Score
    Senran Kagura Burst's strength is its sheer pace and energy. It's exciting and flashy, and thoroughly entertaining. I haven't enjoyed a brawler this much in a very long time; if only certain writers had given the game a go before dismissing it for something it isn't.
    • 47 Metascore
    • 70 Critic Score
    A short and fun game that I felt was paced well and can be picked up even when you only have a few minutes to spare before heading out to do something else. This in turn is a good thing because the difficulty spikes in the game In some ways this was a great idea because sometimes having to spend 30-50 minutes on a level to only fail in the last few minutes and then need to restart the level would not be fun.
    • 80 Metascore
    • 90 Critic Score
    It combines some of the finest production values we've seen on the iPad to date, with some streamlined, but truly entertaining empire strategy elements.
    • 79 Metascore
    • 100 Critic Score
    I appreciate the maturity that GUST is bringing to the Atelier franchise. In fact, I really, really appreciate the maturity that the developer is injecting into its flagship series, and frankly, I can't think of a better quality traditional JRPG out there than this one.
    • 63 Metascore
    • 60 Critic Score
    While I appreciate that MercurySteam wanted to do something different with the Castlevania franchise, I feel like the entire team, from director through to writer, through to the level designer has failed to grasp what makes Dracula such a wonderful character. It's not because he's a incredible force of evil. Dracula isn't a random monster; he's something more primal than that, and in failing to represent that, the developers have failed to do the Dracula story justice.
    • 66 Metascore
    • 70 Critic Score
    It does not cover everything, such as the DX+ version of the Championship edition, but what is here is enjoyable. Most of the games have aged well and that is a pretty good testament to how great these titles were in the first place.
    • 61 Metascore
    • 40 Critic Score
    While the puzzle genre has certainly seen improvements over the many years, Chuck's Challenge is content with slapping on a coat of paint onto a 25 year old game, covering up what little charm the series and instead replacing it with tired level design wrapped in an uninspired package.
    • 70 Metascore
    • 80 Critic Score
    The journey is captivating but it's over all too soon, and for all its beauty the game's world feels empty without other characters to speak to.
    • 32 Metascore
    • 40 Critic Score
    Give me a quality plot, or an interesting setting, or something to impress me enough to work through its weaker elements. Magus doesn't offer any stand out feature, which makes it difficult to get too excited over.
    • 27 Metascore
    • 20 Critic Score
    Even if Bloober Team manages to fix every single issue in the game, it's still a conceptual mess that just doesn't work.
    • tbd Metascore
    • 60 Critic Score
    The story takes far too long to start making sense and as enjoyable as the gameplay is, the game isn't as fun as it should be because, for a good while, nothing makes sense.
    • 69 Metascore
    • 90 Critic Score
    The real appeal of the game is in its presentation. The music is light and bouncy, the visuals are bright and colourful, and there's plenty of humour in the way units animate. I can't describe in enough detail just how happy it makes me to finally have a full-featured shooter game that is bright and pleasant; though I have no particular problem with serious and grim shooters, it's nice to have an option for when I'm in the mood for something happier.
    • tbd Metascore
    • 90 Critic Score
    What is especially impressive about the game though is its love for side distractions.

Top Trailers