Digitally Downloaded's Scores

  • Games
For 3,524 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 0 Orc Slayer
Score distribution:
3526 game reviews
    • 88 Metascore
    • 90 Critic Score
    I strongly expect that this game will be used for years to come as a ‘textbook’ case to educate developers about how to compose a story by not resorting to screeds of text or long loops of audio (in the form of simulated manuscripts, letters, voice recordings etc.); almost tauntingly, in one story, the letter-being-read crutch is used, but subverted ingeniously through the gameplay.
    • 84 Metascore
    • 90 Critic Score
    There's no real criticism that can be levelled at this game. It's niche, but in servicing that niche Desert Fox combines a near-perfect AI with a brilliant interface and the perfect historical battle to serve as the basis of the game. Serious strategy fans couldn't ask for much more.
    • tbd Metascore
    • 90 Critic Score
    This is the kind of game you want to have on your iPad. It's perfect for sitting down at the pub with on a lazy afternoon and plowing through a few in-game months of strategy while chugging through a beer or ten. It gets even better if you can also jump online and patch strategic wits with another human armchair general.
    • tbd Metascore
    • 90 Critic Score
    Few games are this intelligent, and even fewer hold the player in such high intellectual regard. Plus it's fun, and nearly impossible to put down.
    • 80 Metascore
    • 90 Critic Score
    These are two remarkable, classic games that have held up as well as any other retro JRPG, and one of them hasn’t actually been released in the West in a very long time (Lunar 2’s last release outside of Japan was on the PlayStation! You owe it to yourself to pick this up, because, in every way, these are truly vintage JRPG classics.
    • 67 Metascore
    • 90 Critic Score
    This isn’t a game which cracks easy jokes about weed culture; it doesn’t underestimate the finesse involved in the craft; but it also doesn’t shy away from criticising the shadier aspects of the industry either. It’s a truly fascinating look into a mythologised trade, and it’ll be a test for the most seasoned of tycoon fans.
    • 78 Metascore
    • 90 Critic Score
    Those gripes aside, this is one of the most feature-rich, complex, aesthetically interesting and different dungeon crawlers, and the perfect cumulation of everything the little series has built up to. As an added bonus, players can also enjoy a full visual novel that Idea Factory has just thrown in there, as fan service, for these characters. The irony is that the "fan service" bonus has less sex-themed material than the base project is not lost on me, but if you enjoy the characters from the main game, then this little bonus adds a nice texture to the overall package. The background art and re-drawn character sprites (into school uniforms, since this VN is a school-themed tie in) is all gorgeous, too.
    • 75 Metascore
    • 90 Critic Score
    Moero Crystal H does what it sets out to so well - be an outrageously perverse work of extended sex humour - that if you can enjoy that, on those terms, you're not going to find something more amusing on a console, likely ever. There's something almost noble about that purity of vision.
    • 64 Metascore
    • 90 Critic Score
    Although the satire doesn’t localise as well as I might have liked, the game’s not as straightforward in its perversions that a surface level analysis makes it seem, and I’ll be disappointed if there aren’t at least some people that recognise this.
    • 83 Metascore
    • 90 Critic Score
    The fact is that Secret of Mana is to me what Chrono Trigger is to most people who were into JRPGs on the SNES, and Collection of Mana has been a truly wonderful trip back through my very fond memories for this series.
    • 85 Metascore
    • 90 Critic Score
    It’s a little annoying that so many people will play Kunitsu-Gami: Path of the Goddess and not then take it upon themselves to learn something about where the game comes from. To suggest it’s an “action tower defence” game is doing it a disservice. No. Kunitsu-Gami: Path of the Goddess uses the action tower defence mechanical framework to share something an authentic and meaningful interpretation of Kagura through the video game medium. Capcom previously did something similar with Okami, only to have people limit it to a “Zelda clone.” But just as Okami had something sincere to say about Japanese spirituality, so too does this game. Hopefully, at least some players are inspired to learn where this game comes from.
    • 79 Metascore
    • 90 Critic Score
    The Forsaken Maiden is not really a sequel or successor to the first Voice of Cards. There's no effort to build on the previous game. Instead, The Forsaken Maiden exists in parallel to the first Voice of Cards, as another module to sit on the virtual bookshelf of adventures. I only hope that Square Enix is being rewarded for these and the plan is to fill many shelves with many more parallel modules like this. I will forever find the time to more Voice of Cards if it's going to keep being like this.
    • 82 Metascore
    • 90 Critic Score
    I’m definitely returning for Ghostpia season 2. It’s not just that this game looks quirky. Quirky aesthetics are plentiful. It’s that Ghostpia does something purposeful with the quirkiness, and uses it to enhance a pretty affecting and soulful narrative. I checked in with limited expectations and was thoroughly impressed. PQube picked a real winner here (at least in the artistic sense, who knows how many copies it’s going to sell).
    • 82 Metascore
    • 90 Critic Score
    Watch Dogs 2 does a great job of demonstrating the potential perils of a too-connected world and improves upon the first game in multiple ways. This is not a guns over brains game - there is an interesting topic at play here about our society's dependence on technology and Ubisoft deserves credit for exploring this theme. The characters and narrative are leaps and bounds more engaging than the revenge tale the original game tried to paint.
    • 83 Metascore
    • 90 Critic Score
    Crash Team Racing Nitro-Fueled is exactly what the doctor ordered. It's light-hearted, hugely entertaining, and made with a real eye for detail that helps elevate the overall experience. After the disappointment of the recent Sonic one, this has put everything in the world right again.
    • 86 Metascore
    • 90 Critic Score
    Dragon’s Dogma 2 is going to be the most ambitious game that you play for quite some time. It’s truly spectacular for its scope and the many multifaceted dynamics that ensure that nothing about it, at any point, becomes routine or rote. It’s also frustrating, archaic, and a mess in so many other ways, but the developers left nothing on the table in making this, and it’s hard not to admire such brazen creativity.
    • 78 Metascore
    • 90 Critic Score
    Bad Apple Wars hit every note I've come to expect from Otomate.
    • 84 Metascore
    • 90 Critic Score
    This is the absolute best episode of the season, with meaningful choices and memorable moments. No Going Back is a solid payoff to an otherwise sometimes uneven season.
    • 83 Metascore
    • 90 Critic Score
    The Mega Man Legacy Collection on the Switch is the best I’ve played yet. With extra challenges, a rewind feature and some of the best emulation of the Nintendo Entertainment System I’ve seen. This is a must-have collection for sure.
    • 84 Metascore
    • 90 Critic Score
    While it’s a stretch to call it a great and memorable game, because it doesn’t really do anything to stand out in terms of gameplay and design, the concept of This Way Madness Lies will stick with you. I would have perhaps liked a little more emphasis placed on the magical girl aesthetics, since, aside from the transformation sequences that doesn’t come across as well as it could have, visually, but that aside, this attempt at asking the question “what if Shakespeare invented magical girls?” is a resounding success. It is the perfect little game to play in between the endless stream of overweight content we now need to deal with.
    • 83 Metascore
    • 90 Critic Score
    Gorogoa is quaint, expressive and beautiful, delivering a lush narrative full of different potential interpretations carried by game mechanics which challenge players to think in unfamiliar and creative ways.
    • 80 Metascore
    • 90 Critic Score
    The world is beautiful to explore, and apparently, it was created by building actual dioramas of the various environments and then scanning them into digital data. It's the perfect way to capture the isometric perspective of those PlayStation 1-era Final Fantasies, while also ensuring that it looks modern and a deliberate homage to those classic games of yesteryear. On every level, Fantasian is aware of itself, and also confident that there are still people out there that love the classic qualities of older JRPGs in such a way that they can deliver. It's a confidence that I certainly believe that the team behind this game has every right to hold.
    • 86 Metascore
    • 90 Critic Score
    This is the best iteration of the game so far, but your mileage may vary depending on what system you are playing it on. The experience was far better on the New 3DS, and those who liked the underwater battles of Monster Hunter 3 might bemoan their absence here.
    • 80 Metascore
    • 90 Critic Score
    I think that is perhaps the testament to what Telltale Games does best with its stories - when the team can put an emotional punch in there that simply resonates for hours or even days at a time. This was an excellent episode that did precisely that for me.
    • 90 Metascore
    • 90 Critic Score
    What Rayark does so well is emulate the experience of playing a musical instrument. VOEZ isn’t easy, and the icons flow in quick and furious, but as you master each track, your fingers start flowing across the screen, and the experience is pure, visceral elegance. Supported by a stellar soundtrack that has some of the best music I’ve ever heard in a rhythm game, VOEZ is essential stuff.
    • 85 Metascore
    • 90 Critic Score
    Ratchet & Clank is a return to form for the series.
    • 71 Metascore
    • 90 Critic Score
    There is a superb foundation here for what could become one truly special franchise.
    • 80 Metascore
    • 90 Critic Score
    It really is little more than a direct port of a really wonderful game, with only the most superficial of enhancements. That being said, Dragon’s Crown Pro is a direct port of a really wonderful game, and it’s still the most sublime, brilliant fun, and it only gets better the more people you share it with.
    • 80 Metascore
    • 90 Critic Score
    Historical fiction is a quick way to my heart, and while, if I were inclined to make a historical fiction game set in ancient Rome myself, I would probably go with some kind of retelling of Caligula’s story (note: I swear it’s so much more interesting than the popular stories would have you believe), I found this to be interesting and engaging experience on every level. The tactical action is challenging and deep, the management side of things is robust, and the story that it weaves will keep you invested, even 40 or more hours into it. This is an early game of the year contender.
    • tbd Metascore
    • 90 Critic Score
    "Indie" visual novels are a dime-a-dozen these days. If even I can make them, then anyone can. What's harder to do is create a visual novel with a distinct (and interesting) personality, and which has either something substantial to say or is downright funny. Lached Up Games is very much about the humour, and combining an ochre Aussie sense of humour with a heavily fanservicey Japanese aesthetic is certainly distinctive enough that you've not played anything like what this developer produces. You probably should play the original Max's Big Bust before getting into the sequel, but the second is bigger and better (in every way), and it is, put most simply, pure entertainment.

Top Trailers