Digitally Downloaded's Scores

  • Games
For 3,524 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 0 Orc Slayer
Score distribution:
3526 game reviews
    • 62 Metascore
    • 90 Critic Score
    I enjoyed Kotodama a great deal. It's just surprising enough to keep the narrative interesting, and the colourful humour and cheerful fan service certainly help make the game a delight to play. Could it have been more? Yes, certainly. There are plenty of moments in Kotodama that you'll think to yourself that it could have been much more than a straightforward fanservicey romp... but the developers have achieved exactly what they set out to do, and have done so with such precision and panache that it's a real joy to play anyway.
    • 89 Metascore
    • 90 Critic Score
    The first of the two Mega Man X Legacy Collections contains four amazing masterpieces of platforming goodness. While it does not contain as many games as the original collection, the games here are all well worth your time, if not to revisit games from a bygone era, then to experience what all the fuss was about.
    • 72 Metascore
    • 90 Critic Score
    The run time will likely be cause for complaint for some people – Cotton 100%. But this is an arcade-style game through and through, and it’s entertaining no matter how many times it’s replayed. And since the cartridge would normally be a rare import that would fetch a hefty price, it’s a wonderful gesture to have them readily available as a digital download. For fans of SHMUPs, both Cotton 100% is a must buy – it’s an absolute standout in its genre which would appeal to old and new fans alike.
    • 80 Metascore
    • 90 Critic Score
    My criticisms of Assassin's Creed are nothing unusual for the series, and I've always enjoyed the series previously despite its issues. The appeal of each individual game to each person depends greatly in their interest in the location, setting, and period of history that the game depicts, and I've got to say that Valhalla, in impressing me with its nuanced depiction of Viking culture and their role in history, has ended up being an Assassin's Creed that I'll think I'll remember fondly across the breadth of the series. That being said, as far as the gameplay is concerned, this series is going nowhere interesting at this point there while there will be more, and I really implore Ubisoft to take a good, hard look at the bloat and consider whether a more streamlined approach that doesn't get in the way of the best feature (the history, and narrative) would not be wiser next time around.
    • 54 Metascore
    • 90 Critic Score
    An intense, special, and downright important game, with a powerful message to share not just about war itself, but also how we also talk about, and share stories about, war.
    • 61 Metascore
    • 90 Critic Score
    Considering playthroughs as both Cotton and Silk, Panorama Cotton will take about two hours to fully clear, but Challenge Mode will require some practice before players master the best routes. But the spectacle of this game never gets old – each level is so bright and colourful and happy that it’s just a joy to fly through over and over. Panorama Cotton is truly an unexpected gem that’s a delight for its entire runtime, and thanks to a modern rerelease which makes it more accessible to all sorts of players, it’s about time that more people discover this rare import title.
    • 72 Metascore
    • 90 Critic Score
    Dragon Quest Monsters: The Dark Prince is an exceptional return for one of Square Enix’s most under-appreciated properties. With Pokémon going through a rare period where it’s not meeting nearly universal acclaim, perhaps this is the big opportunity for this series to finally break through, some 25 years after it first launched on Game Boy Color.
    • 83 Metascore
    • 90 Critic Score
    Zero Escape: Zero Time Dilemma is a game everyone absolutely must play. If you haven’t played the previous games in the series, drop everything and experience them.
    • 85 Metascore
    • 90 Critic Score
    It’s the perfect example of a passion project done right, one that realises that it is important to look back, in order to move forward.
    • 77 Metascore
    • 90 Critic Score
    The puzzle pieces are often incredibly-well hidden. That would be fine if the game wasn’t perfectly satisfactory without drilling into people that these pieces needed to be found. It’s a sour note to finish with and disappointing because the game is otherwise truly brilliant, but those collectibles are largely why I have given up on the platformer genre. Whatever happened to the idea of building a game where it is fun just to go from one end of the level to the other, and still feel validated that, yes, I’ve finished the game at the end of the last level?... With that gripe out of the way, the Nintendo Switch remaster of this classic platformer is the definitive version of it, and anyone who loved playing it previously is going to love the opportunity to play through it again. If you’re newer to video games… this is an essential modern classic.
    • 80 Metascore
    • 90 Critic Score
    This is one hell of a journey.
    • 77 Metascore
    • 90 Critic Score
    SaGa Frontier is a frivolous and irreverent little JRPG that eschews grand narratives and philosophies to instead focus on a charming sequence of absurd juxtapositions, genuine humour, and playfulness. It's a well-made game, and the effective, challenging and entertaining combat system stands as proof of that. It's just that it's also nothing like most other Square Enix JRPGs, because the developers clearly wanted to deliver something that defied the expectations of the JRPG genre. SaGa Frontier was such a resounding success at that that it has become a "cult classic" and while this will never appeal to the mainstream, hopefully it will find itself a new audience through this remaster.
    • 64 Metascore
    • 90 Critic Score
    The Friends of Ringo Ishikawa is one of the best examples of subversion within the brawler genre since the mighty Lollipop Chainsaw.
    • 79 Metascore
    • 90 Critic Score
    I typically give visual novels with poor localisations 1/5. After all, the exclusive point of the game is to share a story and if the localisation is bad it has failed in that task. The score I’m giving The Hungry Lamb: Traveling in the Late Ming Dynasty should highlight just how disappointed I am by the localisation, because this could have very easily been one of the most powerful stories in video game history.
    • 82 Metascore
    • 90 Critic Score
    With such a convoluted, complex narrative going for it, Robotics;Notes is the kind of game that you'll end up musing over for quite some time. It's a little more grounded in the human experience than Steins;Gate, but the eclectic mix of genres, themes and motifs that the narrative scattershots its way through means that it needed to have that groundedness to keep players connected to it. So successful is it in its writing and presentation that Robotics;Notes will be remembered as one of the truly great visual novels. It's perhaps not as philosophical or dense as Steins;Gate, but it is more emotive and evocative.
    • 80 Metascore
    • 90 Critic Score
    Otherwise, BlazBlue remains the slick, fast, competitive and vibrant fighting game that we saw in previous versions.
    • 87 Metascore
    • 90 Critic Score
    At the risk of irrelevancy to most DDNet readers, I will add the quality family time Vignettes gave us is worth more than ten times its admission fee. Make no mistake about it, I warmly recommend you take up on the invitation, make a reservation, and roll up for the Vignettes magical mystery tour!
    • 85 Metascore
    • 90 Critic Score
    I truly love West of Loathing. It's charming, silly, fun and, most surprisingly, offers genuinely engaging combat and questing. This made it easy to play until my Nintendo Switch battery was running flat over, and then have me itching to play again while the battery was charging. And it did convince me to start playing Kingdoms of Loathing again. I guess I'm never going to get away from these nonsense stick figures.
    • 70 Metascore
    • 90 Critic Score
    The only area it missed out on was the music. Why The B-52’s Rock Lobster was not the soundtrack on repeat is an oversight that will forever astound me. It was just such an obvious, perfect soundscape for this particular experience. Jokes aside, though, Fight Crab is very much my kind of game as someone who considers a trip to a Salvador Dali exhibition to be a good time. I realise that I'm in a very limited niche in that regard, but this is a horn I've trumpeted more than a few times in the past: if we're going to be on board with this games as art routine, recognising that subversive experiences like Fight Crab have value is step #1.
    • 73 Metascore
    • 90 Critic Score
    People who have played other Star Ocean titles will get a kick out of some of the names and locations being crossed over from those entries. Each Star Ocean title is distinct and self contained, and there's no particular order that you need to play them through, but there's a cohesiveness across key locations and names that establishes this series, infrequent as it is, as being one in which titles are tied to one another. Even if it is a simple case of name dropping time gates and the like at times.
    • tbd Metascore
    • 90 Critic Score
    That Tin Man Games has managed to take the newest of video game technologies to deliver something so perfectly nostalgic that it predates video games entirely. Somehow, that also makes Table of Tales the most impressive application of VR that doesn’t let me get up on stage with Hatsune Miku and dance with her.
    • 66 Metascore
    • 90 Critic Score
    It's a pity that a lot of players have been so fixated on the perceived gameplay weaknesses of each of the games in this trilogy, because in doing so they've really missed the broader philosophical richness of the story of Lightning and her ragtag crew of allies and antagonists. Ironically, those people will also find Lightning Returns: Final Fantasy XIII the weakest game in the series, when thematically speaking, it's actually the most powerful.
    • 69 Metascore
    • 90 Critic Score
    South Of The Circle is a beautiful game that tells a wonderful little story, and is backed up with a genuine effort by the developers to explore cinematic techniques for dramatic effect. When the alternative in video games is typically the equivalent of bland, rote Hollywood productions, South Of The Circle stands out as something different. Different is and always will be interesting. I’m just glad the developers backed the interesting techniques they used with a fascinating story.
    • 85 Metascore
    • 90 Critic Score
    A highly-polished title that shows that the ageing 3DS somehow still has legs in it. Aside from the Pokémon Sun and Moon sequels, Samus Returns could very well be one of the last big 3DS titles, but with games like this, I’m just not ready to let go of my 3DS just yet.
    • 79 Metascore
    • 90 Critic Score
    If the next evolution of the Yakuza franchise is more of these thematic crossovers, smaller, experimental titles and playful spin-offs, I’m all for it. Like a Dragon: Pirate Yakuza in Hawaii proves that the previous Like a Dragon Ishin was no fluke. Ryu Ga Gotoku is clearly comfortable bringing these iconic characters to any creative setting and location, and going forward the sky’s the limit. Perhaps literally. I wouldn’t put it past them to have Goro Majima waking up on a moon base next.
    • 87 Metascore
    • 90 Critic Score
    Xenoblade Chronicles X: Definitive Edition is much more than a port and there’s enough there to justify a re-purchase, even if you’re still one of the ten people still playing it on the Wii U. For those that aren’t existing fans, all you need to know is that this is one of the biggest science fiction epics on the Switch, and while I do prefer the intellectual depth and fantasy trappings of the “proper” trilogy, it’s hard not to be thrilled when exploring your way around this lush, unique vision and world.
    • 79 Metascore
    • 90 Critic Score
    Games like Yoshi's Crafted World always get overlooked and quickly forgotten - they're not explosive enough, the graphics aren't realistic, and you can't make memes about how it's "destroying" you. But, this game is the perfect foil for all those other titles being produced, and while it's a different manifestation of quality, it's every bit the standard of any expensive, open-world blockbuster out there.
    • 83 Metascore
    • 90 Critic Score
    While the game makes great use of the 3DS overall, the one area that is worth mentioning is that it lacks any 3D at all, which and it did surprise me, but the game still looks great and the dual screens work very well having the persistent map at the bottom.
    • tbd Metascore
    • 90 Critic Score
    The game is my new obsession. It is charming, well-balanced, and calming; yes, I described an RPG as calming!
    • 94 Metascore
    • 90 Critic Score
    God of War on the PlayStation 4 has taken me completely by surprise. As a game that follows on from the old games, but somehow turns it completely on its head and makes it a world worth investing time into feels almost like a miracle. It is one of those games that takes Norse mythology as a core idea and treats it with respect, while also integrating it seamlessly into the story and making it important to the narrative. I have a newfound interest in learning more about Norse mythology, and it truly makes a game special when it encourages the player to learn more beyond the scope of the game itself.

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