Digitally Downloaded's Scores

  • Games
For 3,523 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Final Fantasy XV
Lowest review score: 0 Hentai Uni
Score distribution:
3525 game reviews
    • 74 Metascore
    • 60 Critic Score
    LEGO DC Super Villains is another example of how TT Games haven’t just sat back on its LEGO titles to simply release “just another game” with a reskin. It doesn't always work, but the developer has tried to do something new while also keeping elements of previous titles that worked. Add in the iconic slapstick humour and you're in for a reliably good time.
    • 48 Metascore
    • 80 Critic Score
    Colin Thiele’s Storm Boy on the Nintendo Switch is a refreshing take on a classic tale, backed by high production values and a keen eye for beauty. Its brief runtime and interactivity could make it a great resource in the classroom as a companion to a study of the book, while parents are also recommended to pick this one up to play alongside their children.
    • 86 Metascore
    • 100 Critic Score
    I already know that this will be my most-played game on the Switch over the longer term. Once you start playing Civilization, it has the most incredible ability to make you lose all sense of time, and desire to play anything else.
    • 82 Metascore
    • 90 Critic Score
    Hitman 2 is suave, amusing, and delightfully silly. It has all the blockbuster sensibilities and refinements, but a willingness to be different and, critically, laugh at itself. And, like I said at the start of this review, it doesn't treat its players like idiots. There's no forced path or endless pile of hints to the point that the game almost plays itself. Hitman 2 lets you play your own way, and it's all the more rewarding as a result.
    • 82 Metascore
    • 70 Critic Score
    Although Spyro the Dragon and its subsequent two sequels haven’t aged as well as one would hope, Toys for Bob has done a good effort to put out a remaster that does the nostalgia justice. Control and design issues were part and parcel to 3D platformers from the era, but while can't be celebrated except when viewed through an incredibly thick pair of rose-tinted glasses, the overall series remains charming, delightful, and well worth checking out for interest's sake, if nothing else.
    • 80 Metascore
    • 90 Critic Score
    Nintendo and Game Freak have managed something quite special with Pokémon: Let's Go. It's a game that is so clean and streamlined that it is a near-perfect entry-level Pokémon experience for people new to the series. At the same time, it so perfectly taps into nostalgia that the oldest of old fans - people who really should have moved on, but can't because Pokémon is so damn charming - can find new ways to appreciate their hobby all over again.
    • tbd Metascore
    • 50 Critic Score
    Timber Tennis Versus has a nice pixel aesthetic, and for $Aus3, it's hard to fault the developers for the effort that has gone into making the package as comprehensive as possible. It's a substantial step up from Timberman Vs, too, because, shallow as it is, there is at least more to do than mash a single button. It's by no means an essential game, but it's passable for (very) short bursts of play.
    • 66 Metascore
    • 90 Critic Score
    The Shapeshifting Detective is proof that FMV titles can be done extremely well.
    • 59 Metascore
    • 50 Critic Score
    I'm sure there's something good at the core of Road Redemption, but over and over again the developers made some truly horrible decisions that let that core down. Coupled with an attempt to emulate the aesthetic of Mad Max without the slightest understanding on why Mad Max is such a revered series of films, Road Redemption comes across as a wild swing for glory that didn't even come close to connecting with the ball.
    • 64 Metascore
    • 50 Critic Score
    Over and over again some truly baffling decisions let it down, and while the scenarios justify the asking price in themselves, for any of us that prefer the sandbox mode of the simulations that we play, Townsmen is a complete misfire.
    • 89 Metascore
    • 90 Critic Score
    This is a deeply immersive, elegant, intelligent take on Tetris, and the best example of it since the original on Game Boy.
    • 64 Metascore
    • 70 Critic Score
    When you're in the mood for a tactics JRPG, but not necessarily concerned with narrative, then this no-frills approach to the genre will scratch the itch. Really, though, this game's biggest problem is that it doesn't do enough to push the series forward from the predecessor, which is available as a three pack collection, and that comes across as far better value for the kind of experience that Mercenaries provides.
    • 68 Metascore
    • 80 Critic Score
    It's a pity that everyone that doesn't have a VR headset will miss out, because Déraciné is really quite remarkable.
    • 59 Metascore
    • 60 Critic Score
    Of course, it's also "just" another match-4 title, and perhaps that's why the developers didn't feel like putting the price up to something more appropriate to the size of the game. Lucky us, then; because while Swap This! is by no means going to end up on anyone's favourite games of all time lists, it's bright, pleasant, and perfect for those times that you do want a quick burst of puzzle action. And all for the cost of candy bar.
    • 77 Metascore
    • 100 Critic Score
    11-11 Memories Retold is something precious; it’s a rare foil against the lies about war that filth like Call of Duty and Battlefield get away with far too easily.
    • 68 Metascore
    • 70 Critic Score
    Should sequels never see the light of day, One’s Justice is still excellent comfort food for fans of the series.
    • 78 Metascore
    • 60 Critic Score
    I can see myself replaying Crystalis at some point, and working at Athena until I do finally beat it, but for this collection to be really worth the price of admission, SNK needed to dip into its more recent history, and particularly the fighting game genre, where the company has a genuine leadership position. It didn't do that, so it's hard to shake the impression that you'd be better off with a couple of the dozens of Neo Geo Classics that are available as individual purchases on Switch.
    • 83 Metascore
    • 90 Critic Score
    Aside from the occasional localisation foible, Death Mark is a magnificent example of how a more literary approach to horror can really work within the context of a video game.
    • 78 Metascore
    • 90 Critic Score
    If you’re after a rhythm game that’s heartwarming, bold, and a hell of a lot of fun to play at parties, then you don’t have to look any further.
    • tbd Metascore
    • 70 Critic Score
    That's really what Car Quest comes down to: simplicity. It's a simple game built on a simple premise, but its focus on getting the fundamentals right means it delivers where it needs to. It's fun, relaxing escape, and sometimes that's just what you need.
    • 28 Metascore
    • 80 Critic Score
    It's not without its issues, but these are the kinds of experiences that really stick in the mind, and I'd rather that that yet another stock-standard action game that neatly fits within structures that we've already seen dozens of times before.
    • tbd Metascore
    • 80 Critic Score
    Project Highrise is the ultimate example of efficiency. Coming in at around 150MB to download, it's actually one of the smaller games available on the PlayStation 4, and that's because it cuts corners in the presentational elements to focus on the quality simulation. It's a delight to play, and replay, to come up with different tower designs, and I expect that I'll keep coming back to this for quite some time to come.
    • 69 Metascore
    • 70 Critic Score
    GRIP is an enjoyable racing game that is constantly hampered by bare-bones presentation. The core driving is a lot of fun, but when races and battles aren’t presented in a fun manner then it relies on the gameplay to be constantly engaging. The gravity mechanics are certainly cool to see, but they aren’t exactly innovative or game changing enough to overcome the shortcomings after the initial allure wears off.
    • tbd Metascore
    • 50 Critic Score
    Hidden Folks is good as a mild diversion, but doesn't offer much beyond that. The development team seems to have missed what made Where's Wally books truly special - it wasn't simply in packing the books full of stuff, and then challenging people to find the proverbial needle in the haystack. It was in filling the books with vibrant, exciting, and imagination-stirring scenes. Hidden Folks doesn't do that.
    • 66 Metascore
    • 80 Critic Score
    You probably came for the retro nostalgia, but in Save me Mr Tako! you'll get something far more robust.
    • 66 Metascore
    • 60 Critic Score
    Home Sweet Home isn't a classic that transcends its genre roots, but the developers behind the game show that they understand how fear works, how to build tension, how pacing should work in a good horror game, and how to create some shocking imagery. I wanted more of the promised delve into Thai ghost stories, but overall, as a genre fan I found this an engrossing enough diversion.
    • 61 Metascore
    • 70 Critic Score
    Gal Metal is a unique experience that combines cute high school girls, galactic adventures, evil aliens and metal music together in one unmissable experience. The characters all stand alone in their own right and the story line is engaging with a few plot twists mixed in which has you wondering as to what will happen next. The game took about five hours to complete however mastering the rhythms and besting those difficult scores aided in my eagerness to replay levels factor and kept me coming back for more.
    • 63 Metascore
    • 90 Critic Score
    Call of Cthulhu is the Cthulhu RPG I never realized I needed in my life. From the moment the atmosphere shifted upon entry to Darkwater, I was hooked. The Cthulhu mythology is presented with obvious appreciation for the source material, crafting a story of cosmic horror and the cults being crazy enough to worship those beings. Aside from some difficulty with sneaking, the game makes the descent into madness... fun? Can one have fun when descending into madness?
    • tbd Metascore
    • 90 Critic Score
    It's truly impressive just how substantial the Anabasis expansion is; by rights it could be an entirely separate game in the Battlestar Galactica Deadlock series.
    • tbd Metascore
    • 90 Critic Score
    There is a glut of rhythm games on the Switch already, but none of those subsequently inspired me to pull out my keyboard and brush up on some of the music that I've learned over the years. Pianista did, and while it might not encourage you to take up music lessons, at the very least you'll walk away from this with a better sense of "classical" music. That is something valuable.
    • 46 Metascore
    • 40 Critic Score
    Soulblight is a largely disappointing experience. Hopefully My Next Games can take what works here (namely the morality-based systems) and apply it to a future effort, but this current action game isn’t enjoyable in the slightest. It doesn’t bring anything new to the genre, and isn’t polished enough to stand besides the better offerings already available.
    • tbd Metascore
    • 80 Critic Score
    I never stopped finding Passpartout enjoyable, thanks to its lighthearted presentation and biting, and yet amusing, sense of humour.
    • 73 Metascore
    • 100 Critic Score
    If you go into Yomawari with the right spirit (hah, I had to get one pun in there), both of these games are memorable, beautiful, elegant and often chilling. They've never looked better than they do on the Nintendo Switch's screen, which is the perfect size for a top-down, sprite-based game like this so that you can make out the details without feeling like the art is too "stretched."
    • 75 Metascore
    • 80 Critic Score
    The Room is an expertly crafted puzzle box game that does a whole lot of things right and I doubt anyone would have regrets picking this one up.
    • 73 Metascore
    • 70 Critic Score
    Without any statistical tracking, limited number of players on the court and only a handful of modes, that this title won't have quite the shelf life for me that a more involved simulation game like NBA 2K19.
    • 84 Metascore
    • 80 Critic Score
    Perfect for train rides or boring business meetings, Reigns: Game of Thrones is so much better than any other attempt to bring Game of Thrones to video games so far. This is principally because unlike the various attempts to make RPGs and strategy games out of the property, Reigns understands one thing with crystal clarity: Game of Thrones is about making brutal decisions, and then being brutalized for it. This game nails that theme perfectly.
    • 84 Metascore
    • 90 Critic Score
    Ultimately, that's what you want from a fighting game; something that anyone can pick up and enjoy on their terms. SoulCalibur VI offers an enjoyable story for people who want to get into the lore and characters, fanservice for people that like sex appeal in their fighters, as well as a blend of instantly accessible action and a learning curve for people that want to dig further into the mechanics of it all. Because it is so accessible and enjoyable, I suspect that SoulCalibur VI will become one of my most played fighting games, because it's just that versatile and enjoyable that I'll just default to it when I'm in the mood for a fighter (or looking to play with someone else).
    • 72 Metascore
    • 90 Critic Score
    It's pure fun, and with Warriors Orochi 4, Koei Tecmo has done such a lovely job that I suspect I'll be coming back to it frequently for many years into the future.
    • 68 Metascore
    • 80 Critic Score
    Space Hulk: Tactics is the most impressive Warhammer 40K effort I've played in recent memory.
    • 74 Metascore
    • 80 Critic Score
    Once you put aside Starlink’s somewhat confused nature and design, what you’re left with is a genuinely enjoyable open space adventure. It offers a fun little story (boosted by the presence of the Star Fox crew), enjoyably exotic worlds to scoot around, and tight, clean, and efficient combat. Remembering that ultimately Starlink is aimed at a younger audience, it’s hard to argue that the development team have in any way gone wrong in delivering both something new, and something that recalls the nostalgia from their own childhoods.
    • 53 Metascore
    • 30 Critic Score
    It misses all the marks on the most crucial elements, with a game that's constantly let down by its physics and controls and a story about "Gamers" fighting back against "anti-leisure laws" that seems to entirely miss the point of anti-authoritarianism as a concept.
    • tbd Metascore
    • 70 Critic Score
    It's neither a game to "win" nor play endlessly, but it's one you'll certainly be glad to have on your console.
    • 56 Metascore
    • 70 Critic Score
    There's nothing unpleasant about Valthirian Arc: Hero School Story. It's easy to pick up and play for short bursts, and as a simulator, its simplicity makes for a nice change of pace. It's also charming and actually does offer an intriguing world and narrative. In just about every area, the game could also have been much more than it is, but everyone needs inoffensive time wasters too, and Valthirian Arc scratches that itch nicely.
    • 85 Metascore
    • 90 Critic Score
    428: Shibuya Scramble is storytelling via video games at its finest. The multiple parallel stories, the twists and turns, the characters, each is reason enough to pick up this title despite the initial release being a decade ago. It plays with ease, allowing you to completely lose yourself if the story of Maria’s abduction and the ten most important hours spent trying to save her.
    • 77 Metascore
    • 90 Critic Score
    The World Ends With You's strengths are in its narrative, which is genuinely different and consistently interesting, and the verve and style with which it pulls it all off. There's reason for existing fans to play the game again, because it has an all-new chapter to work through, and there's certainly a reason for people who haven't previously played it to give it a go, because to this day, nothing else has quite managed to offer what The World Ends With You offers.
    • tbd Metascore
    • 80 Critic Score
    It's one thing to simply recreate the table, it's something else - and something valuable, to give fans of the form that bit of information and context that helps them to appreciate what they're playing that little more...Otherwise, everything you expect from Zen Studios is applied to the Williams tables; robust and comprehensive online leaderboards, plenty of alternative ways to play, and optional powerups to unlock and upgrade that both help to get you better scores, and mark out the progress that you're making.
    • 76 Metascore
    • 70 Critic Score
    Long term the WWE series will probably have to consider updating or even replacing its engine. The game mechanics are solid, but fundamentally do not change a great deal and there are signs of rickety infrastructure in the audio, some of the modes and more. There is still a lot of fun to be had with the enjoyable action, and I loved the focus on narrative around MyCareer, but most of the other stuff feels largely the same.
    • 90 Metascore
    • 100 Critic Score
    Though the play room is where it's at its most pure, that sense of playfulness runs through the entirety of Astro Bot: Rescue Mission, from its creative level design and innovative use of VR to its cute characters, awe-inspiring environments, and subtle dose of black humour. Pure, joyful escapism doesn't get much better than this.
    • tbd Metascore
    • 70 Critic Score
    With all the lavish features of other SNK arcade ports to Nintendo Switch, Zupapa is one of the more distinctive and enjoyable that we've seen from this retro series for some time. It's one of SNK's lesser known classics, perhaps, but it's so bright, charming, and oddball that it's one you won't quickly forget.
    • 72 Metascore
    • 80 Critic Score
    It's good. It's really, really good.
    • 77 Metascore
    • 80 Critic Score
    Despite the obtuseness of its gameplay, Reigns is a game full of interesting design choices that intermingle narrative and gameplay to create something you’ll be thinking about for weeks on end. This is a deceptively deep game you’d be happy to keep coming back to. It is novel, with high production values, and there’s bound to be some aspect of this game that will have you hooked.
    • 80 Metascore
    • 100 Critic Score
    Highly refined, beautiful to play, deep and intelligent, it's as endlessly replayable as the very best board games, and deserves to be respected as such.
    • 76 Metascore
    • 90 Critic Score
    Disgaea 1 is the one least likely to overwhelm people who aren't deeply familiar with tactics JRPGs and complex JRPG systems. For this reason, this remaster is the perfect entry point for the curious, and anyone interested in the history and heritage of Nippon Ichi's premier franchise will get a kick out of it too.
    • 84 Metascore
    • 60 Critic Score
    Destiny 2 Forsaken is a whole new game, a whole lot of game, but it’s also the exact same game. It's "fun" – Destiny always was – but it's a loop of endlessly increasing numbers and loot and numbers and loot and more numbers and not enough numbers and I just don't know why I'm doing it anymore.
    • 76 Metascore
    • 80 Critic Score
    Sitting squarely on the "fun for the whole family," end of Nintendo's spectrum, Super Mario Party is a joy. It's colourful, cheerful, and good-spirited, and backs that up with excellent board and minigame design. After a few iterations that were too experimental for their own good, Mario Party is back in form, and that has made me really happy.
    • 82 Metascore
    • 70 Critic Score
    So there are some neat little features to the newest Mega Man. However, while it's the kind of game that series fans should enjoy, there just isn’t enough to bring it to a new audience.
    • 78 Metascore
    • 70 Critic Score
    If there’s one takeaway to be had from the Capcom Beat ‘Em Up Bundle, it’s that genre-themed compilations aren’t the best way to repackage these classic titles.
    • 83 Metascore
    • 80 Critic Score
    Its focus on the dust and dirt of mercenary life in Greece instead of the clinical chairs of Abstergo is highly rewarding, and it manages to encourage interest in the rich history of the world without needing to lecture.
    • 83 Metascore
    • 70 Critic Score
    After many hours spent with FIFA 19, I can confidently say it is a really good game - probably the best in the series. The biggest concern for those trying to decide whether to buy or not is how much the minor incremental increases of the FIFA 18 release really matter.
    • 57 Metascore
    • 70 Critic Score
    Above all else, Defunct sells itself on an exhilarating sense of speed matched with excellent level design and exploration. It’s rare to find a game where simply moving around is as fun as it is here. Of course the game’s short length might deter some, but it’s genuinely interesting to see a developer run with the idea of a momentum-based platformer and nail the core mechanics.
    • 81 Metascore
    • 100 Critic Score
    The characters are relatable, the issues are widespread, and the story is riveting. Don't miss out.
    • 63 Metascore
    • 50 Critic Score
    For its escape-room premise, Stay’s narrative is surprisingly large in scope, and despite all its shortfalls the eerie atmosphere does linger with you as you play.
    • 66 Metascore
    • 60 Critic Score
    For those who are on the fence, Naruto to Boruto Shinobi Striker isn’t as convincing as it thinks it might be.
    • 80 Metascore
    • 80 Critic Score
    NHL 19 is not a perfect game - but for hockey fans it is pretty darned close.
    • tbd Metascore
    • 80 Critic Score
    Getting three in this pack is a nice value, and there is plenty of variety in how they are laid out and play.
    • 75 Metascore
    • 80 Critic Score
    Shadow of the Tomb Raider isn’t as good as the original reboot, but feels more like a complete package than Rise of the Tomb Raider offered. Peru is represented beautifully, and with some jaw dropping landscapes coupled with very detailed character models, Tomb Raider remains an immersive adventure with just a few faults keeping it from being a true great.
    • 76 Metascore
    • 80 Critic Score
    If you have a strategy itch, Frozen Synapse 2 is a great way to scratch it. There are some obvious comparisons to be made to the excellent XCom series, and that is great company to be keeping, but Frozen Synapse 2 still manages to to be its own unique experience as well.
    • tbd Metascore
    • 40 Critic Score
    The main flaw of Super Blackjack Battle II is that a coat of paint, no matter how well made, can’t give depth to an ultimately shallow experience. Even with its four player multiplayer mode, this game is just a blackjack table – and one which is a little worse than just buying a pack of cards and playing in real life.
    • 78 Metascore
    • 90 Critic Score
    It really is a brilliant single player board game.
    • 82 Metascore
    • 80 Critic Score
    The world class presentation, excellent execution of modes and gameplay mechanics really do make NBA 2K19 the best sports game around.
    • 39 Metascore
    • 30 Critic Score
    Senran Kagura Reflexions has actually done a lot of damage to the series.
    • 61 Metascore
    • 30 Critic Score
    I began Detective Gallo feeling quite peckish for some good point-and-click action. Unfortunately, though, the game has me migrating elsewhere, as Detective Gallo’s cockiness as a character was very grating, and I found myself beginning to moult as a result.
    • 63 Metascore
    • 60 Critic Score
    While it doesn’t offer a whole lot to do and risks getting overshadowed by bigger party racers like Nintendo’s own Mario Kart, Chiki Chiki Boxy Racers is good for an afternoon of fun with up to eight players. It doesn’t overstay its welcome and it’s simple enough that players of all ages can immediately understand the controls and goals.
    • 71 Metascore
    • 70 Critic Score
    Relics of War may not play like other 4X games that you’re used to, but it treads a perfectly acceptable path of its own that fills the stomach, albeit not quite to satisfaction.
    • 73 Metascore
    • 70 Critic Score
    NBA Live 19 has provided a fun, slightly hybrid arcade/simulation style of basketball that works well on the court. There is still room to add features and improve some aspects of the gameplay, but the series has taken some long strides in the right direction since rebooting. That is good news for hoops fans such as myself, who feel that some healthy competition is a good thing.
    • 78 Metascore
    • 60 Critic Score
    It’s a perfectly serviceable game with a lengthy campaign and plenty of customisation, but it lacks defining mechanics that inspire or excite players.
    • 72 Metascore
    • 80 Critic Score
    The developer deserves props for doing something genuinely interesting in a staid genre. Shadows: Awakening is familiar enough, but it has some enjoyably unique mechanics that help to elevate it, and a world to explore that's genuinely captivating. It would be great to see the developer get a chance to do more with this franchise.
    • 75 Metascore
    • 90 Critic Score
    Nippon Ichi continues to be one of the more experimental developers within traditional JRPG genres. Disgaea has always offered a fundamentally different approach to tactics JRPGs, and the two Witch and the Hundred Knight titles did interesting things with the action JRPG. Being different means they're not for everyone, but Labyrinth of Refrain is perhaps the developer's most mature, nuanced, and interesting effort yet.
    • 82 Metascore
    • 70 Critic Score
    It's that sense of humour that helps Victor Vran to step out of the shadow of its genre namesake. It's a fully feature-rich example of the Diablo clone, is well balanced so that it never becomes tiresome to play, and offers plenty of shiny loot. The gameplay itself might not be breaking down any boundaries, but between this and Titan Quest, the Nintendo Switch is not lacking for quality horde slaughtering action.
    • 84 Metascore
    • 70 Critic Score
    Has F1 2018 done enough to render last year’s (excellent) title redundant? Probably not. But if it has been a few years since your last F1, absolutely give this one a go. The racing market is a crowded one, but F1 is pure racing, and the sport doesn’t get much more exciting, or strategic, than this one.
    • 82 Metascore
    • 90 Critic Score
    It's quite impressive that SEGA has been able to take something so revered as Valkyria Chronicles, and do it justice with the fourth title in the series. It's even more impressive that it was willing to admit that Revolution's experimental structure wasn't what fans wanted, and to go back to that original formula. It's hard to do justice to something so beloved, but given that the only flaw that Valkyria Chronicles 4 has is that it's not quite Valkyria Chronicles, that's exactly what has been achieved here.
    • 60 Metascore
    • 90 Critic Score
    Call it "casual" if you want, but this is the ideal fighting game for me... and who knows. It might well be the start of the new king of fanservicey fighters, what with Dead or Alive 6's stated intention to ease back on that side of things. And Athena really does look stunning in her bikini. I've been waiting many King of Fighters games for that.
    • 92 Metascore
    • 90 Critic Score
    Divinity: Original Sin 2 is very much a love letter to the RPGs of yesteryear, and it's a proof of how enjoyable those games can still be.
    • 87 Metascore
    • 80 Critic Score
    Spider-Man has all kinds of tricks to silence and distract his opponents, and while the AI is far too static and rote to make for genre-defying stealth missions, playing around with the extensive Spidey toolbox in these scenes never got old. In fact, because the stealth and combat sequences are all explicitly built around allowing Spider-Man the creativity to use his full range of abilities, it’s no coincidence that these moments where the game genuinely feels like the proper Spider-Man experience that everything should have been.
    • 62 Metascore
    • 80 Critic Score
    Hyakki Castle puts up a welcome challenge and offers players something rooted in a very authentic Japanese (Shinto) spirituality. It's an artifact of the country and comes from the same place that the likes of Okami, Nioh and God Wars does. It's truly amazing that the Nintendo Switch has had three of those four released on it in the span of just a couple of weeks.
    • 72 Metascore
    • 70 Critic Score
    It may not quite have the finesse of its inspirations, but it delivers a world that's no less fascinating to explore and bleak (though also hopeful, somehow) story that deserves to be uncovered.
    • tbd Metascore
    • 60 Critic Score
    Realpolitiks is not the kind of game I would have ever expected on Nintendo Switch. It's not the perfect grand strategy experience; Europa Universalis IV may have slightly less complex and interlocking systems, but it offers deeper AI and greater complexity in strategy, and that's far more important to a grand strategy's longevity. That being said, Realpolitiks is a really delightful game to have for on-the-go play, on a console that I would never have guessed would end up with something like this on it.
    • 66 Metascore
    • 80 Critic Score
    Very much an insider's parody of a type of anime that only the most dedicated (and therefore, likely aware) fans of anime in the first place. For that niche Punch Line is pitch-perfect.
    • tbd Metascore
    • 80 Critic Score
    There’s still plenty of fanservice in Nekopara; the girls have good taste in underwear, that’s for sure, and there’s plenty of flirtatious dialogue and risqué implications, but it all comes across as playful, and reinforces the rest of the game’s silly tone. And for that, it's absolutely delightful.
    • 75 Metascore
    • 70 Critic Score
    As a first effort out it's genuinely impressive, offering a clean and enjoyable combat system that can also be used to introduce new players to the joy of modern 2D fighters. I firmly believe there's a role for fighters like that in the market, and Blade Strangers is a very fine first effort indeed.
    • 86 Metascore
    • 100 Critic Score
    Dragon Quest XI is, from end to end, an iconic example of everything that Dragon Quest has stood for since way back in the 80's. It's charming and has a colourful energy that makes it very hard to put down. It's also a proof of just what can be achieved with a highly traditional JRPG when paired with the production values that only a developer/ publisher of the size of Square Enix could achieve.
    • 70 Metascore
    • 100 Critic Score
    God Wars is too Japanese in tone, aesthetic and design to ever have much of a hope of reaching a mainstream audience, but as a culturally relevant artifact, anyone who is interested in seeing how a game can explore ancient folk tales and spirituality in an interesting and engaging manner should not pass up this opportunity.
    • 65 Metascore
    • 70 Critic Score
    Martyr succeeds in giving players an action RPG experience that manages to combine the action of a 'Diablo clone' with the Warhammer 40K license. It has a great skills system that's tied to the equipment you use, rather than just the experience level, and that makes playing around with the copious amounts of loot that you'll be earning very enjoyable. If only the execution of the game were as consistent and reliable as the design, and if only the developers had have put more effort into the optimisation for console.
    • tbd Metascore
    • 20 Critic Score
    My Farm is so painfully bland and poorly structured that it doesn't work on any level, for any purpose.
    • 72 Metascore
    • 80 Critic Score
    Even if puzzle games aren't your thing, it's worth fighting through its obstacles and frustrations—or using a guide to carry you through, which I ended up resorting to—in order to experience Flood of Light's beautiful, melancholic yet hopeful vision of a post-climate change world.
    • 85 Metascore
    • 100 Critic Score
    It's a bloody brilliant game.
    • 83 Metascore
    • 90 Critic Score
    By drawing inspirations from Mexican culture respectfully, the development team have created a tight platformer that includes some very clever writing and satirical looks at other games in the genre, and it is quite possibly one of the best platformers of 2018.
    • 72 Metascore
    • 90 Critic Score
    It's a rare example of where the randomisation of the roguelike structure doesn't feel like a lazy excuse to ignore level design. Rather, it provides a canvas to allow some of the cleanest and engaging tactical action that we've seen in quite some time play out.
    • 75 Metascore
    • 90 Critic Score
    If nothing else, the simple reality that Shenmue is again a living franchise is, all by itself, something truly amazing.
    • 67 Metascore
    • 40 Critic Score
    If only the rest of the game could live up to those visuals. Crossing Souls works just fine as a vessel for rose-tinted '80s nostalgia, but shallow storytelling and gameplay that shifts from uninteresting to outright frustrating ensures that it never gets to be anything more than that.

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