Digital Trends' Scores

  • Games
For 548 reviews, this publication has graded:
  • 27% higher than the average critic
  • 3% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 XCOM 2: War of the Chosen
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 25 out of 548
554 game reviews
    • 81 Metascore
    • 70 Critic Score
    Shovel Knight Dig punches above its spin-off weight class, even if its roguelike elements are a little modest.
    • 73 Metascore
    • 70 Critic Score
    Shadowkeep is an expansion that’s brimming with potential that it’s actually poised to capitalize on. Its campaign may be a lukewarm retread through the franchise’s history, but the endgame loop is feeling more robust than ever. If the game’s first post-launch update is any indication, Shadowkeep promises a compelling reason to return to Destiny 2, putting more emphasis on world discovery than an endless loot grind.
    • 80 Metascore
    • 70 Critic Score
    Bayonetta Origins tells a cute coming-of-age story about an initially powerless girl discovering herself. The game itself almost mirrors that, beginning with some simplistic, repetitive play but slowly evolving into something complex with its own distinct identity. It’s not just an origin story for Cereza, but for a new spinoff series with promising potential. The little witch we see in the game’s final moments isn’t the fully formed angel of death we meet in Bayonetta; there’s still some growing she needs to do to fully get there. Bayonetta Origins ends in the same place, leaving me excited to see where the adventure goes from here.
    • 82 Metascore
    • 70 Critic Score
    WWE 2K23 is another successful chapter in the wrestling series' comeback story, but the red flags of annualization are starting to appear already.
    • 78 Metascore
    • 70 Critic Score
    Another Crab's Treasure utilizes its charming setting and assist mode options to become one of the most approachable Soulslikes ever.
    • 79 Metascore
    • 70 Critic Score
    The Journey is sorely missed in FIFA 20, as the story we get instead simply isn’t up to the high standard of its predecessors. The visuals also lag behind other AAA sports titles. Despite this, FIFA 20 remains the best way to experience soccer in a game. It makes a few minor adjustments to the formula without breaking what’s worked for the series over the years.
    • 76 Metascore
    • 70 Critic Score
    Rise of the Ronin has an excellent parrying system that makes its Soulslike gameplay feel challenging, yet fair compared to its contemporaries.
    • 70 Metascore
    • 70 Critic Score
    Despite some cumbersome combat systems and performance issues, The Callisto Protocol successfully builds on Dead Space's legacy.
    • 71 Metascore
    • 70 Critic Score
    Pokémon Scarlet and Violet is a real step forward for a series that’s been locked in a holding pattern for well over a decade. The open-world pivot successfully reinvigorates a stale premise by giving trainers more control over the pace and difficulty of their journey. Like every recent Pokémon game, however, deteriorating tech and half-hearted experimentation still makes it feel like we’re five years away from the franchise’s true return to glory.
    • 68 Metascore
    • 70 Critic Score
    Rune Factory 5 should satisfy fans and cozy game enthusiasts, but its not quite as friendly for newcomers.
    • 68 Metascore
    • 70 Critic Score
    There’s something special about the Battlefront games, and how they capture the excitement of the beloved films. Star Wars: Battlefront II excels on that front, like its predecessor did, and does it in a smarter, more interesting way. It also offers much more of that experience, with a single-player campaign and plenty of multiplayer modes rounding what feels like a fairly complete package...Still, Battlefront II is much less of a sequel than the Battlefront done correctly. It feels the same, and carries all the same problems, as its predecessor. With a fun but ultimately unremarkable single-player story, returning to Battlefront probably won’t blow many fans’ minds.
    • 75 Metascore
    • 70 Critic Score
    Buy it if you want a competitive racer that’s willing to hold your hand while you take your time honing your skills. Don’t buy it if you’re more into building massive collections of your favorite cars, or if you only ever playing by yourself. If that’s your preferred style, grab Forza 7 instead.
    • 73 Metascore
    • 70 Critic Score
    The Crush House turns reality TV into the funniest puzzle game you'll ever play.
    • 83 Metascore
    • 70 Critic Score
    Without the scads of small talk, Persona Q feels lost in the shadow of its parent series.
    • 64 Metascore
    • 70 Critic Score
    Darksiders III is a good action-adventure game that has the potential to become a great one if Gunfire Games can get it to run more smoothly. Fury is a delight to play and easily stands alongside War and Death. Some clever twists point to a very interesting fourth game, but that’s if Gunfire is given the chance. For fans of Zelda, Dark Souls, or Castlevania, there is plenty to enjoy here, and longtime Darksiders fans can be at ease knowing the series is in very capable hands.
    • 67 Metascore
    • 70 Critic Score
    Alone in the Dark’s clumsy action and boilerplate occult story may be off-putting to new players hoping for a Resident Evil-like glow-up. Meet the remake on its own terms, though, and you’ll find a charming '90s horror homage that doesn’t turn its nose up at gaming’s roots. It revels in its old-school design like a dedicated cultist, even inviting Hollywood actors to dance around the fire with it.
    • 85 Metascore
    • 70 Critic Score
    Assassin's Creed Shadows finds peace and quiet amid a flurry of repetitive violence.
    • 83 Metascore
    • 70 Critic Score
    Pokémon Legends: Arceus is a step in the right direction for the aging series, even if its technical limits can't always support its ambitions.
    • 72 Metascore
    • 70 Critic Score
    Pokémon Scarlet and Violet is a real step forward for a series that’s been locked in a holding pattern for well over a decade. The open-world pivot successfully reinvigorates a stale premise by giving trainers more control over the pace and difficulty of their journey. Like every recent Pokémon game, however, deteriorating tech and half-hearted experimentation still makes it feel like we’re five years away from the franchise’s true return to glory.
    • 76 Metascore
    • 70 Critic Score
    By locking away the other two monster classes at the beginning, Evolve needlessly gates off completely different styles of play that new players will want to experiment with immediately, if only to get a feel for competition. Even in the case of the hunters, the slow leveling and unlocking of new skills, perks, and characters feels needlessly complex in what could have been a simpler and more approachable game.
    • 64 Metascore
    • 70 Critic Score
    I would recommend Forspoken to action and RPG fans, but I wish I could give them one of my save files with total open-world freedom and most of the traversal and combat spells unlocked from the jump. The adventure is at its weakest when it's forcing players to wade through lots of poor narrative content that takes too long to pay off. Its best beats aren’t paced or delivered well and serve as a weighty vambrace holding back this game’s true magic: a dazzling open-world game that truly does feel next-gen.
    • 79 Metascore
    • 70 Critic Score
    A solid, but safe expansion of the base game.
    • 77 Metascore
    • 70 Critic Score
    Hot Wheels Unleashed 2: Turbocharged enhances the original's formula in every possible way.
    • 77 Metascore
    • 70 Critic Score
    With As Dusk Falls, Interior Night and Xbox Game Studios are testing the limits of what an interactive narrative adventure game can be. It's certainly odd for this to be one of the biggest Xbox exclusives of 2022, but it keenly demonstrates that there's still a lot that developers can do to innovate within a genre that seems limited at first glance.
    • 83 Metascore
    • 70 Critic Score
    Despite its rough edges, Hellblade is often stunning, and approaches mental illness with a unique blend of traditional storytelling and interactive mechanics. If you’re more interested in a stylish action game, there are certainly better options out there, but one thing is clear: No game will leave you feeling like Hellblade does.
    • 67 Metascore
    • 70 Critic Score
    Payday 3 doesn't shake up its predecessor's formula much, but a strong batch of initial heists sets the live service shooter up for success.
    • 75 Metascore
    • 70 Critic Score
    WarioWare: Move It! is a joyously fun return to the series motion-control era, though it doesn't evolve the formula too much.”
    • 80 Metascore
    • 70 Critic Score
    The First Berserker: Khazan will frustrate you to no end, but it's still worth its weight in broken controllers.
    • 86 Metascore
    • 70 Critic Score
    Dragon's Dogma 2 is an exhilarating, if occasionally frustrating, RPG full of dynamic player-driven moments.
    • 83 Metascore
    • 70 Critic Score
    Starfield isn’t the generation-defining video game that overeager fans might be expecting; it’s a fairly typical, though impressively constructed Bethesda RPG where depth and stability often come at the expense of scope. The surprisingly limited base adventure isn’t so much the draw here, though. The enormous intergalactic playground feels custom-made for modders who want to explore the infinite possibilities of space just as much as Constellation and Bethesda itself.
    • 76 Metascore
    • 70 Critic Score
    Revenge of the Savage Planet plays its open-world formula safe, but it shows its teeth where it matters.
    • 73 Metascore
    • 70 Critic Score
    Pokémon Brilliant Diamond and Shining Pearl play it safe, faithfully remaking two classic DS games -- at times to a fault.
    • 75 Metascore
    • 70 Critic Score
    The fun, snappy Sonic Dream Team might just hold the blueprints for the hedgehog's future.
    • 73 Metascore
    • 70 Critic Score
    Pokémon Brilliant Diamond and Shining Pearl play it safe, faithfully remaking two classic DS games -- at times to a fault.
    • 73 Metascore
    • 70 Critic Score
    Beyond Light's weak story leaves a lot to be desired, but new stasis abilities help make the game feel fresh again.
    • 85 Metascore
    • 70 Critic Score
    Citizen Sleeper 2: Starward Vector balances survival stress and transhumanist optimism, even if those ideas are sometimes at odds with one another.
    • 82 Metascore
    • 70 Critic Score
    Cult of the Lamb excels as a darkly comedic management game, though its roguelite component commits some cardinal sins.
    • 83 Metascore
    • 70 Critic Score
    NieR Replicant ver.1.22474487139… confirms that the original NieR was both way ahead of its time and far behind it. The story is tremendously captivating and it’s only gotten better with newly added content. On the other side of the coin, the repetitive gameplay feels outdated even by 2010 standards. Those who press through the 30-hour adventure will be rewarded with a bold narrative odyssey. It may even outdo NieR Automata in retrospect, but it’s hard to blame anyone who’d rather watch it all on YouTube instead of playing it for themselves.
    • 60 Metascore
    • 70 Critic Score
    Drag X Drive feels like an excellent prototype more than a full package. The control scheme proves to be more than just a gimmick and makes the act of moving engaging. Combined with the twist that playing basketball in wheelchairs has on a familiar sport, the result is a very solid and enjoyable time. But with only that one mode to hang its hat on, I don’t see Drag X Drive rising above a novelty.
    • 69 Metascore
    • 70 Critic Score
    Immortals of Aveum is a colorful magic FPS that's sometimes too snarky for its own good.
    • 86 Metascore
    • 70 Critic Score
    Dragon Ball FighterZ’ is the first Dragon Ball game everyone should play.
    • 88 Metascore
    • 70 Critic Score
    Deathloop is a tremendously stylish stealth-action game that builds on Arkane's strengths, even if some of its creative gambles fall flat.
    • 81 Metascore
    • 70 Critic Score
    Steamworld Heist 2 is a strong sequel, even if it may test both your skills and patience.
    • 73 Metascore
    • 70 Critic Score
    Kirby and the Rainbow Curse is a weird and beautiful game, but it's an odd fit for the Wii U.
    • 68 Metascore
    • 70 Critic Score
    Soulstice's terrible camera holds back an otherwise ambitious and inspired action game.
    • 78 Metascore
    • 70 Critic Score
    Pascal's Wager doesn't quite match the impressive standards of its inspiration, but Dark Souls fans should check it out.
    • 85 Metascore
    • 70 Critic Score
    Lies of P makes it clear that developer Neowiz has a deep appreciation and understanding for FromSoftware;s games that goes beyond a surface-level copy.
    • 79 Metascore
    • 70 Critic Score
    Assassin’s Creed Shadows almost feels like what it would be like if Ken Burns was tasked with making a video game. It’s exhaustive in how it depicts Japan’s feudal era even in fiction, crafting its world with the eye of a historical documentarian. It’s not quite the in-depth slice of life that Red Dead Redemption 2 goes for, but it approaches that same idea with fewer systems. Some of my favorite moments came when I just got bored of stabbing people and got on my horse instead. I didn't stop every few feet to complete a puzzle. I didn’t stop to open another chest. I just rode, breathing in nature and listening to my own exhale intertwine with the wind.
    • tbd Metascore
    • 70 Critic Score
    MultiVersus isn’t the next Super Smash Bros. Ultimate; it’s a beast of its own. If Player First Games and WB Games can maintain this game’s community with frequent, compelling updates and make the user experience a little more engaging, MultiVersus should have a bright future ahead of it.
    • 81 Metascore
    • 70 Critic Score
    Saltsea Chronicles is a poignant nautical adventure about the distances between us and what we gain from crossing them.
    • 75 Metascore
    • 70 Critic Score
    Visions of Mana isn't the most sophisticated RPG, but it's good comfort food for genre fans.
    • 76 Metascore
    • 70 Critic Score
    While it has its quirks, Weird West is a bit of storytelling spectacle that seems to have been hand-crafted for diehard RPG fans.
    • 69 Metascore
    • 70 Critic Score
    High on Life takes the right design cues from Metroid Prime, though uneven comedy makes for a hit-and-miss adventure.
    • 87 Metascore
    • 70 Critic Score
    Neva may not be the most complex 2D platformer, but it still might make you cry.
    • 80 Metascore
    • 70 Critic Score
    Fatal Fury: City of the Wolves is a slick fighting game with an uncomfortable catch.
    • 72 Metascore
    • 70 Critic Score
    Final Fantasy Origin will enthrall players with its dumb, but awesome story and approachable Soulslike gameplay.
    • 73 Metascore
    • 70 Critic Score
    Teenage Mutant Ninja Turtles: Tactical Takedown makes turn-based tactics feel as fast-paced as a John Wick brawl.
    • 81 Metascore
    • 70 Critic Score
    Horizon Forbidden West: Burning Shores is a light, but crowd-pleasing DLC chapter that sets the stage for Aloy's next adventure.
    • 80 Metascore
    • 70 Critic Score
    Marvel's Guardians of the Galaxy has some rough edges, but its solo team play mechanics are a perfect match for the dysfunctional superhero family.
    • 91 Metascore
    • 70 Critic Score
    Split Fiction is hokey, muddled, and needlessly self-defeating. It’s also lively, inventive, and so earnest that it’s hard to be mad at it for long. These aren’t opposing forces that tear Hazelight’s latest apart; the clumsiness is inseparable from the delight. Both are born from the ambitious vision of artists who still believe in the magic of creativity and are willing to take big swings in its honor. Sometimes it absolutely whiffs. We all do. Fail again. Fail better. But it’s those moments where it connects, where simple ideas turn into unforgettable spectacle, that remind us why art can’t be automated. Even the most advanced machine can never dream bigger than a human with a heart.
    • 73 Metascore
    • 70 Critic Score
    Another Code: Recollection left me with a lasting impression that's sure to keep my memory of the lost series alive.
    • 80 Metascore
    • 70 Critic Score
    WWE 2K25 could be the series' last babyface moment before a heel turn in 2026.
    • 86 Metascore
    • 70 Critic Score
    If you can get around the obscene difficulty of having to survive brutally challenging, checkpoint-lite platforming gauntlets, creative level design still makes it worth confronting Donkey Kong Country: Tropical Freeze‘s frustrations.
    • 64 Metascore
    • 70 Critic Score
    Living in the shadow of something greater is a recurring theme with Gotham Knights. Like its motley cast of heroes, the game sometimes struggles to live up to the expectations set upon it. None of Gotham’s heroes were ever going to be just like Batman, and Gotham Knights was never going to be just like Rocksteady’s Arkham games. Once I could accept that, I could see the game for what it is: a multiplayer superhero game with a creative narrative that plays it safe with gameplay, sometimes to its detriment.
    • 75 Metascore
    • 70 Critic Score
    Call of Duty: Modern Warfare II doesn't quite live up to the heights set by the game it reboots, but it's still great for those just looking for some fun online shootouts.
    • 84 Metascore
    • 70 Critic Score
    I hesitate to call Super Mario RPG an improvement over the 1996 version. It’s still the same whimsical adventure that I’ll never tire of playing, but it loses a bit of what made the original special amid a stack of tweaks that go both too far and not far enough. I imagine that a lot of players will stick to the original on future replays, opting to soak in its dense pixels and dark landscapes.
    • 72 Metascore
    • 70 Critic Score
    Dragon Quest Monsters: The Dark Prince is fun enough to give frustrated Pokémon fans a solid alternative.
    • 81 Metascore
    • 70 Critic Score
    When the brunt of your game consists of slamming buttons to fight off beasts, you better make it feel good to distract us from the repetitive nature of it all.
    • 74 Metascore
    • 70 Critic Score
    Penny's Big Breakaway isn't one of the genre's greats, but it's a very unique and fun 3D platformer.
    • 79 Metascore
    • 70 Critic Score
    Whether you’re fighting, crafting, or gathering, your actions always serve a purpose in the Burning Crusade Classic campaign. Anyone can feel like they’re contributing either to their own guilds and groups or to the server as a whole. Leveling can feel sluggish at times, but talent points, meaningful gear upgrades, and a clear endgame goal create an RPG experience that still manages to make it a game worth experiencing if you have the time, even if it’s more demanding than we typically tolerate from games like this.
    • 69 Metascore
    • 70 Critic Score
    Kao the Kangaroo might not be the most innovative, difficult, or narratively satisfying platformer out there, but this game still nails the basics. As such, any fan of modern 3D platformers will find a lot to enjoy with this reboot of Kao the Kangaroo and maybe even be inspired to check out the forgotten classics Kao starred in.
    • 69 Metascore
    • 70 Critic Score
    Doom VFR has some of the most satisfying and gratuitous action you can get in VR.
    • tbd Metascore
    • 70 Critic Score
    The DioField Chronicle includes a lot of setup for potential sequels, but it does a solid job of laying down the proper foundation to make that work long-term.
    • 67 Metascore
    • 70 Critic Score
    The up-close-and-personal style of combat that id Software games are known for was the first milestone in Rage 2 and that’s reflected in the overall package. When you’re fighting, the game is at its absolute best. The elements around it don’t feel as if they received the same amount of love and drag the experience down a few notches. Fans of id Software games or anyone looking for a good old fashion Doom shooter will find it in Rage 2. Fans of Avalanche Studios’ sandbox games will want to stick with Just Cause 3 or 4.
    • 77 Metascore
    • 70 Critic Score
    Built as a way to capitalize on the success of 2022’s Elden Ring without committing to a full sequel, Nightreign puts a clever co-op spin on the open-world game by turning it into a roguelike. It’s a smart remix that gets more use out of existing assets while inventing a replayable multiplayer game with unexpected strategic depth despite its RPG hooks being much more streamlined than a standard Soulslike. Fully finding that hook takes a lot of effort, but it pays off for those patient enough to push through its most obvious flaws.
    • 82 Metascore
    • 70 Critic Score
    Call of Duty: Black Ops 6 offers story thrills, wacky movement, and a whole lot of microtransactions.
    • 77 Metascore
    • 70 Critic Score
    South of Midnight is a tremendous display of artistry, even if its gameplay doesn't hit the same heights.
    • 72 Metascore
    • 70 Critic Score
    Though enjoyable, Assassin’s Creed Rogue plays like a greatest hits version of previous games in the series.
    • 85 Metascore
    • 70 Critic Score
    Dragon Age: Inquisition is BioWare’s strongest effort to date, but the massive scope of the world comes at no small cost.
    • 83 Metascore
    • 70 Critic Score
    Yes, FIFA 19 is largely the same game you got last year, especially if you don’t care about the campaign mode, The Journey. That said, it reliably delivers the excellent soccer simulation fans are looking for. While the new features don’t compliment what’s already there, they also don’t hinder an otherwise solid experience. Those who start playing FIFA 19 will find it very difficult to stop.
    • 63 Metascore
    • 70 Critic Score
    Yars Rising boldly takes an Atari 2600 classic into the future with ingenious results.
    • 76 Metascore
    • 70 Critic Score
    12 Minutes is something unique and experimental, and like any experiment, there are going to be some hiccups. As it turns out, this game’s main fault was that it, by its nature, rips time from its players. But between those moments, it tells a brilliant story, one in which you can go back to any chapter and decide to do a rewrite. 12 Minutes certainly won’t be for everyone, but if you’re looking for a change of pace, the game comes recommended highly.
    • 68 Metascore
    • 70 Critic Score
    Whether you're a SpongeBob fan or just looking to get a new game for your kid, The Cosmic Shake is a solid choice.
    • 74 Metascore
    • 70 Critic Score
    The higher resolution leads to a sort of spatial uncanny valley, leaving the world feeling a little cold, a little off.
    • 71 Metascore
    • 70 Critic Score
    Lords of the Fallen is a very good game, but its struggle to escape the shadow of the better games that preceded it colors every minute of the experience.
    • 80 Metascore
    • 70 Critic Score
    While its creative gameplay ideas are spread thin, Thirsty Suitors offers a charmingly nuanced coming of age story about messy adults.
    • 82 Metascore
    • 70 Critic Score
    MLB The Show 18 makes some missteps this time around, and if you’re most interested in building up a star in Road to the Show, it’s an especially weak year. That said, with fantastic online play and the expected stellar hitting and pitching, it is still an incredibly fun game, and the best baseball simulator coming out this year.
    • 81 Metascore
    • 70 Critic Score
    There isn’t an easy way to recommend Life is Strange: True Colors. It, like the rest of the Life is Strange franchise, isn’t a typical game. It’s more akin to a visual novel or point-and-click adventure. The game is a slow, enjoyable experience, perfect for when you want to wind down for the night or get up in the morning. More than that, though, it’s an emotional triumph. Experiencing Alex’s adventure and seeing the world through her excellently crafted perspective is a joy that hit me harder than I expected it to.
    • 78 Metascore
    • 70 Critic Score
    Oxenfree II: Lost Signals is another narrative hit for Night School, delivering a slow-burn story that expertly weaves together supernatural horror with an introspective story of self-discovery. The sequel does find itself struggling with its own identity crisis though, as tedious interactivity leaves me wondering if the studio’s heart is more in movies or TV than video games.
    • 78 Metascore
    • 70 Critic Score
    Skylanders: Trap Team seems intent on forcing players to open their wallets if they want the full experience of what the game has to offer.
    • 75 Metascore
    • 70 Critic Score
    Sniper Elite: Resistance offers more of the same action with virtually no surprises and a dull World War 2 story. That’s perfectly fine considering that the Rebellion team is still great at the one thing they’ve dedicated their career to doing: creating tightly designed murder playgrounds for those who want to vent their real world political frustrations in the safety of a virtual shooting gallery.
    • 79 Metascore
    • 70 Critic Score
    Everyone insists the stakes are high, yet they never feel high, because nothing you care about is at risk.
    • 84 Metascore
    • 70 Critic Score
    Mortal Kombat 1's creative Kameo system helps reinvent the classic fighting series, but poor single-player offerings feel like a step back.
    • 83 Metascore
    • 60 Critic Score
    World of Warcraft: Shadowlands gets lost in its attempt to offer players more choice than ever before, ultimately forgetting to restock the reward machine needed to keep patrons invested.
    • 81 Metascore
    • 60 Critic Score
    The Creative Assembly’s game, however, is cooked; left to boil so long it loses all flavor and texture. For 10 hours, Isolation is one of the best horror games ever made, until a second, poorly made game bursts out of its heart.
    • 69 Metascore
    • 60 Critic Score
    Harold Halibut makes some key compromises to make its eye-popping claymation art style work.
    • 77 Metascore
    • 60 Critic Score
    At first, Assassin’s Creed Mirage seems like it’s going through all of the proper classical motions of an old-school Assassin’s Creed, but it lacks the passion and innovation necessary to make it a truly memorable installment. While Ubisoft’s ability to create historical locations in immaculate detail is still unmatched, the bland story and missions demonstrate that Assassin’s Creed still needs to make a true leap of faith.
    • 79 Metascore
    • 60 Critic Score
    The beefy spinoff of last year’s Infinite Wealth is an act of cosplay. While most of the pieces that make the long-running series so beloved are there, Ryu Ga Gotoku Studio trades in strong writing for pirate pastiche with mixed results. Majima’s nautical adventure is at its best when flashes of memory break through its amnesia, reminding me that there’s more to Like a Dragon than its memeable moments.
    • 73 Metascore
    • 60 Critic Score
    Arizona Sunshine 2's technical problems prevent an otherwise solid zombie VR shooter from reaching its full potential.
    • 81 Metascore
    • 60 Critic Score
    Ultros is a bold and beautiful artistic vision, but a convoluted Metroidvania.

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