Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 69 Metascore
    • 84 Critic Score
    Overall, Erica is a unique undertaking in the FMV world that worked out well and has set new standards for the genre. It brings an engaging story to life with superb acting, and enough interactive choices for the player to make it a cut above the rest in its genre. It does waste time in unnecessary interactions on occasion, but nothing too detrimental to take away from the mystery and intrigue of its narrative.
    • 69 Metascore
    • 80 Critic Score
    Built from pieces thought too inscrutable to survive 2019, Daemon X Machina is sincere in its appreciation for a bygone era of mech action games. It understands the charm of assembling giant robots, the appeal of blasting exotic weapons, and the fantasy of combining both together in dozens of pleasing arrangements. Daemon X Machina revels in its esoteric reverie.
    • 69 Metascore
    • 78 Critic Score
    WWE 2K17 has clear focus with what makes for a good wrestling experience. The visuals, the options for gameplay and the beautiful atmosphere of the game make this wrestling title worth your time. The controls do bring the gameplay down a bit, though, as they feel stiff and linear for the most part. Regardless, the rest of the game shows that Yuke’s and Visual Concepts has certainly started to point this series in the right direction.
    • 68 Metascore
    • 85 Critic Score
    Rehydrated is as close to a perfect 1:1 recreation of the original 2003 fan-favorite. While the gameplay certainly feels outdated to modern platforming standards, there’s a lot here that fans of Spongebob will find enjoyable. Much of the writing and humor from the original doesn’t hold up in 2020, but there’s something to be said about wanting to preserve all of the original content. Rehydrated is a fun little romp through Bikini Bottom, and it makes me hopeful for future games with everyone’s favorite sea-sponge.
    • 68 Metascore
    • 80 Critic Score
    Gang Beasts' madcap brawling creates a dynamic alliance between conflict and chaos. It also enables human responses like surprise, merriment, revenge, and screaming. Driving a wobbly creature to comically murder another flailing mess, as it turns out, is a pleasant and repeatable practice. If only three of your friends could always come along for the ride.
    • 68 Metascore
    • 66 Critic Score
    If you're a child or are buying for your kid, they should enjoy the experience (though they will be expected to do a lot of reading). However, if you're an older Pokémon fan such as myself, don't expect an evolved gameplay format from what was seen in the original two Ranger games.
    • 68 Metascore
    • 75 Critic Score
    I did thoroughly enjoy the mixture of old school art that is quite simplified and defines an RPG generation long since gone, while still maintaining massive amount of details in environments and characters that make you understand it was built for the current generation systems. To boot, you get a very strong soundtrack that I could probably listen to on a daily basis. In short, presentation was excellent, though not completely forgiving of the difficulty.
    • 68 Metascore
    • 68 Critic Score
    With Scribblenauts Unmasked, the addition of DC characters brings an equally impressive cast of references from the legendary comic book universe. Unfortunately, though, die-hard fans of the DC universe are likely the only group of people who will appreciate this game to its fullest. For everyone else, if you haven't played a Scribblenauts, you may want to purchase Scribblenauts: Unlimited instead (equally polished game for less than half the price).
    • 68 Metascore
    • 78 Critic Score
    At the end of the day, Red Wings is actually a good game. Is it great? Probably not, mainly for longevity reasons, but it’s fun to play. It feels like a well-designed and executed WWI dogfight game and it certainly is a comfortable bit of fun on the Nintendo Switch. Will it be replacing your Flight Simulator on your PC anytime soon? No, but that’s okay.
    • 68 Metascore
    • 68 Critic Score
    A sort of diamond in the rough perhaps, in that Daedalic did a fine job with many aspects of Blackguards, yet a handful of problems, certainly some more crucial than others, and yet all patchable, keep the overall experience stunted.
    • 68 Metascore
    • 72 Critic Score
    A well thought out and executed DSiware game, Amoebattle is well worth the cost of admission.
    • 68 Metascore
    • 70 Critic Score
    Fatal Frame: Mask of the Lunar Eclipse‘s fair controls and slightly dated design are things I can accept because this is an old game that was given a layer polish rather than a complete overhaul. I’m sure its small pool of veteran players will appreciate bonus content like unlockable costumes and filters for the photo mode. But ultimately behind all that is a solid horror game, warts and all. And like many updated classics, this could potentially serve as a litmus test of whether a long-running franchise will receive a new entry. Maybe the same applies to Fatal Frame.
    • 68 Metascore
    • 70 Critic Score
    NBA 2K21’s current-gen version isn’t necessarily the biggest step forward the series has taken, nor should it be expected to be. The next-gen version of the game is just around the corner, where we should all expect to see the biggest changes and additions. But what’s there is still fun, even if it is more of the same. 2K’s reliance on microtransactions still feels incredibly out of place, and the game still doesn’t necessarily respect the player’s time. If you’re a fan of the series, chances are you’re already playing the game. If you’re on the fence, it may be worth waiting to see what the next-gen version offers.
    • 68 Metascore
    • 80 Critic Score
    Blade & Soul is a great MMORPG experience. It’s big in scope, easy to pick up and play, and it’s fun as hell. It’s not perfect, but it has a solid formula to possibly achieve such a feat.
    • 68 Metascore
    • 90 Critic Score
    Illfonic completely understands what it takes to fulfill every player’s wish of being a Ghostbuster in Ghostbusters: Spirits Unleashed. While some of the gameplay elements could be tweaked a bit better to provide a bit more of a responsive experience, I truly felt like a Ghostbuster the entire time. With awesome story beats placed throughout to keep the leveling-up experience worthwhile and exciting gameplay to keep every job feeling fun, Ghostbusters: Spirits Unleashed is the realization of the perfect Ghostbusters experience.
    • 68 Metascore
    • 80 Critic Score
    Zoo Tycoon is engaging, rewarding, and fun, just don't burn yourself out on it too quickly. It isn't so much for the hardcore sim manager, but for those not looking for a tremendous amount of depth, there's a lot to like with what Frontier offers.
    • 68 Metascore
    • 77 Critic Score
    Midnight Murder Club from developer Velan Studios is a cool idea that will have hardcore online gamers frothing at the mouth to show their stuff. While the entry point for novice players might be difficult, and the lack of longevity beyond modes is a tough sell, what you get with the price point you pay is enticing.
    • 68 Metascore
    • 40 Critic Score
    Killing Floor: Incursion, while visually accomplished and very pretty, doesn’t have anything on its mind. We’re two years into commercial virtual reality and Killing Floor: Incursion is as plain as it is tired.
    • 68 Metascore
    • 75 Critic Score
    Cthulhu: The Cosmic Abyss feels like a breath of fresh air to Lovecraft’s body of work. It revels in forcing the player to parse through the madness, unraveling the unfathomable questions of places and being we are not meant to understand. Wrapped in cosmic horror like an offering to the Old Gods, this is a claustrophobic journey that respects the player’s intelligence in putting the pieces together to solve eerie mysteries and hopefully not succumbing to the influence of insanity.
    • 68 Metascore
    • 50 Critic Score
    A response to Earth Defense Force 2025's particular set of skills depends on personal expectations. The intended audience is divided between those who interpret it as a so-bad-it's-good romp of cataclysmic destruction and those who manage to extract a bit of fun from the core loop of loot-grinding.
    • 68 Metascore
    • 68 Critic Score
    Fossil Fighters: Champions certainly succeeds at mimicking Pokémon while still creating its own brand and style of gameplay. However, the biggest fault of the game is not in the new material but that it doesn't succeed in pulling off the areas that are similar to Pokémon such as creating endearing creatures and appealing to a wide variety of gamers.
    • 68 Metascore
    • 78 Critic Score
    Overall, Bubble Bobble 4 Friends is every bit of Bubble Bobble and more. I’m just not sure the price tag justifies the gameplay.
    • 68 Metascore
    • 73 Critic Score
    For an indie title, Kukoos: Lost Pets offers players a taste of charming 3D-platforming that has a potential for something much greater in the future, and I’m interested in seeing what more Kukoos has to offer in the future. Its ability-based platforming encourages folks to exercise precision, dexterity, and thoughtfulness, but I can’t help but want more from PetitFabrik’s charming universe that is the Kukoos. Sure, the Switch may not best accommodate precision compared to other platforms, but the platforming proper and successful charm of Kukoos is definitely enough to hold you over this holiday season.
    • 68 Metascore
    • 84 Critic Score
    Time will never be kind to graphics, but enduring gameplay is rarely forgotten, and in that regard Nier's going to wind up as one of those "hidden gems" you always wish you would have played. Do yourself a favor and snag it early.
    • 68 Metascore
    • 78 Critic Score
    Beautiful Desolation is one of those games that has a lot of strong points, but has a few significant drawbacks that keep the experience in check, so to speak. Still, despite its few drawbacks, I found myself hooked on the game after the first half hour and I had to see it through, not unlike the captivating experience that a good page-turning book can do for you. Plus, at only $20, you really can’t go wrong here if you’re looking for a solid sci-fi adventure with gorgeous visuals.
    • 68 Metascore
    • 60 Critic Score
    Star Wars: Battlefront 2 feels lackluster and dull in so many categories. Besides the entirely too short story that adds very little substance to the Star Wars universe, the progression system is so infuriatingly bad that I found it hard to continue. Yes, the game is gorgeous, and the actual gameplay is passably fun when it works; especially Starfighter Assault. But that can’t overcome the fact that the rest of the game is pretty boring/forgettable to play.
    • 68 Metascore
    • 84 Critic Score
    Brink is a game that provides massive amounts of customization for its gamers, including some unbelievably fun abilities. If you can excuse some of its offline play and lack of NPC A.I., then you'll find a game that encourages friends to come together online to share a deep and fulfilling team-oriented experience. Brink is a perfect example of how an online experience should feel and play out.
    • 68 Metascore
    • 75 Critic Score
    Frantics is a fun four-player party game that does its beset imitation of being a Mario Party lite. It’s engaging, fun, at times frustrating, but nonetheless a good addition to the PlayLink game family.
    • 68 Metascore
    • 80 Critic Score
    Déraciné subverts Japanese horror tropes as easily as it conceals the limitations of virtual reality. By casting the player in an active and passive role in its narrative, it juxtaposes agency with accountability as it creates a tranquil, sinister story. Déraciné is a return to FromSoftware practicing their talent inside of darkness, but mercifully away from Souls.
    • 68 Metascore
    • 60 Critic Score
    Earth Defense Force 2017 Portable is the equivalent of a gun safety demonstration where the instructor accidentally shoots off a finger; it's still a lot of fun, often in spite of itself. For better or worse fans of the original cult classic will find their game 100% intact, but with minimal upgrades and an insane price tag it's tough to recommend to any audience.
    • 68 Metascore
    • 80 Critic Score
    All in all, Missile Command: Recharged is a good game. It doesn’t mess with the gameplay design that the original established, but it does give you options and reasons to keep playing it.
    • 68 Metascore
    • 80 Critic Score
    Pixel Ripped 1978 from ARVORE Immersive Experiences and Atari is a good VR experience that is led by a competent narrative and nostalgia. How VR is used within the game is entertaining and engaging, if not outright clever. While not all of the game is gold, it still manages to turn old game schemes and concepts into something new and engaging within a virtual reality environment.
    • 68 Metascore
    • 73 Critic Score
    The presentation won’t wow you, but it gets the job done, especially given that it’s made by an indie developer who’s never done a sports game and it’s priced at $20. The price is worth pointing out because this isn’t a AAA game, but it does fill a niche that has been needing some attention since NBA Jam a few years ago. 2K has clearly dominated and done an amazing job with NBA simulation, but if you’re like me, when it comes to sports and racing games, you always want a go-to arcade type to enjoy in addition or instead of the sims. NBA Playgrounds does alright for itself coming off the bench, hopefully we see Saber continue to refine this and perhaps we’ll see some kind of semi-annualized franchise here that gets progressively better.
    • 68 Metascore
    • 80 Critic Score
    Lost Planet 2 is better by leaps and bounds from the original. Still, there is room for improvement, especially in a more cohesive storyline.
    • 68 Metascore
    • 70 Critic Score
    BrokenLore: UNFOLLOW uses the real horror of societal pressure and unrealistic standards to craft an unsettling, psychological narrative that players often won’t find in games. Its short length does have numerous impactful moments but it may leave some wanting more developed plot threads and less monster chases. Should the BrokenLore series continue with this framework in future installments, I will be interested to see what new ways they can not only scare players but make them think.
    • 68 Metascore
    • 88 Critic Score
    What's important here is that the game has a superb story, excellent characters, and is a hell of a lot of fun. Access Games knocked one out of the park with Deadly Premonition.
    • 68 Metascore
    • 75 Critic Score
    If you can deal with the randomness of enemy rolls and somewhat unbalanced gameplay resulting from that randomness, then you will find an entertaining and quick game with Legends of Kingdom Rush that does enough to keep your attention but isn’t meant for large bites of your time.
    • 68 Metascore
    • 70 Critic Score
    Overall, The Wizards creates a nice environment to explore and provides a short adventure to draw gamers into a magical land. Unfortunately, the unpredictable VR controls frustrate gameplay and are a distraction from totally enjoying an immersive wizard experience.
    • 68 Metascore
    • 75 Critic Score
    INAYAH – Life After Gods from developer Exogenesis Studios is a fun and flawed metroidvania adventure. Its narrative is quite good and purposeful, the art is out of this world visually amazing, and the backend design is complicated, as it is motivating. The repetitiveness of enemies and level design drag the gameplay down a bit but for the most part the game still delivers a worthy adventure.
    • 68 Metascore
    • 76 Critic Score
    For $20, you can do a lot worse, but to find a game this instantly accessible and fun, you may be harder pressed to find.
    • 68 Metascore
    • 74 Critic Score
    Dead Money isn't perfect, but neither was New Vegas. There are some interesting survival horror elements of Dead Money that will make you tense, and enough fun to make you come back for more. This DLC is certainly a solid edition to the Fallout world.
    • 68 Metascore
    • 68 Critic Score
    Bottomline, it's still a good game, but it isn't quite great.
    • 68 Metascore
    • 70 Critic Score
    It can be disappointing, but it's easier to view Lost in Shadow is an earnest effort with few great ideas rather than a fabrication forged of influence and familiarity.
    • 68 Metascore
    • 76 Critic Score
    Mario Party Star Rush’s gameplay design is definitely played on the safe side.
    • 68 Metascore
    • 74 Critic Score
    Neverending Nightmares revels in tension and survives through conservation of its primal resource. Unfolding it exposes a weird paradox; a game that actively campaigns against a traditional desire to play it, and yet seeks to capture attention all the same.
    • 68 Metascore
    • 70 Critic Score
    Doomsday Vault from Flightless is a pleasant puzzle game that will keep your attention in short stints. Its simplicity will keep your interest, while its flexibility to come and go will keep the experience casual.
    • 68 Metascore
    • 80 Critic Score
    Chinatown Detective Agency is a very good adventure game that mixes old-school concepts across several genres into a set of mysteries that are replayable. While it isn’t perfect due to its saving system and some minor mechanic issues, it offers up a fun experience in the long run.
    • 68 Metascore
    • 70 Critic Score
    FUBUKI ~zero in on Holoearth~ HOLOLIVE ALTERNATIVE is a short, but sweet, retro-action platformer. The beauty of its pixel art can be obfuscated by the visual business of what’s on-screen and the level design skews overly simplistic, but it’s still fun for a few hours. If you’re a Hololive fan, you’ll be pleased by its Easter Eggs.
    • 68 Metascore
    • 75 Critic Score
    Last Man Sitting from developer DoubleMoose Games and publisher Raw Fury is a fun and simple shooter with a ridiculous theme, as well as a bevy of customization and upgrade options. The gameplay is short and repetitive, but the price point helps justify it.
    • 68 Metascore
    • 55 Critic Score
    Shadow Labyrinth should have been so much more. I wanted my first impression of the game to linger. But the longer I engaged, the more my mind wandered to better Metroidvanias. Ones that either delivered pitch-perfect combat and exploration, or ones that tried something new. Shadow Labyrinth attempts to make a weird, novel Pac-Man experience but squanders the opportunity on sluggish pacing, exhausting checkpointing, and a map that severely needed a few bites taken out of it. Maybe Puck should just stick to ghost hunting.
    • 68 Metascore
    • 90 Critic Score
    Overall, the gameplay of TSIOQUE is a layer of entertaining complication. It offers up a little bit of new and a little bit of old and sprinkles it with a helluva protagonist that is fun to play. It doesn’t necessarily redefine the point and click genre, but it shows that there is more to it than you might remember. The gameplay is simply a methodically well put together masterpiece that will certainly make you wish for those LucasArts days when they ruled the roost in this genre.
    • 68 Metascore
    • 82 Critic Score
    Bottomline, Thymesia does not stand shoulder-to-shoulder with the giants of the genre, but it’s a great game in its own right. Though it falters some in areas like presentation, story, and level design, the combat and upgrade systems are a lot of fun, even if the enemy variety gets to feeling a little thin by the end. Personally, I hope we see a lot more from Overboard Studios and Corvus in the future as there is a lot of potential to be realized yet.
    • 68 Metascore
    • 72 Critic Score
    Labyrinth Legends' ambition doesn't go far beyond its modest plot line. Save the princess, bash some bad guys, and solve a few puzzles along the way. It's disposable, sure, but that doesn't stop Labyrinth Legends from being enjoyable while it lasts.
    • 68 Metascore
    • 86 Critic Score
    I had a great time with A Golden Wake and I think anyone who can appreciate an old school point-and-click adventure will too.
    • 68 Metascore
    • 72 Critic Score
    At the end of the day, SS4 is what it sets out to be — a racous, over the top, arcade FPS that is best played with up to three friends. If that’s the kind of game you’re looking for, it’s very easy to recommend it. With a launch price of $40, it’s a lot more feasible to get some friends to buy in as well than if the price were $60, so keep that in mind, too.
    • 68 Metascore
    • 75 Critic Score
    Clusterpuck 99 is a good deal if you are playing with a large group of people. It’s simple enough that anyone can pick up on it. There are a variety of maps to play from. The game seems very polished and is obvious that thought was put into it. The A.I. could be adjusted a little bit to resemble a actual human opponent more. I would not recommend this game if you are playing alone due to this.
    • 68 Metascore
    • 70 Critic Score
    With the Rapture's cameo at the end of Infinite, it wasn’t clear how Irrational could make the same trick work twice. The answer is simple; the return Rapture in Burial at Sea isn't a trick. It's a venue to express an original idea inside stylish and increasingly sophisticated framework. In that regard Burial at Sea gives its all the narrative - and unfortunately comes up short when it wants to be a game.
    • 68 Metascore
    • 78 Critic Score
    Short but very much worth the time and price of admission, The Charnel House Trilogy should be on any adventure gamer's playlist.
    • 68 Metascore
    • 75 Critic Score
    Soulstice from Reply Game Studios brings a strong story, a good amount of action, and paints a perfectly drab world to tie it all together. The backend gameplay design helps to add more value to the experience while motivating the player to keep exploring and pushing forward. The only caveat to the experience is the locked camera that will frustrate and hinder the gameplay at times. Overall, it’s a fun game, but it could use a fully controllable camera to make it even better.
    • 68 Metascore
    • 50 Critic Score
    Fortune Street is a good board game in terms of premise but as a videogame, it suffers in many areas that we would expect would be enhanced by being a virtual experience.
    • 68 Metascore
    • 85 Critic Score
    For a VR experience, I have to say Sniper Elite VR is one of the better titles I have played. Part of that is surely from both the familiarity of the FPS genre and even more specifically the series itself. However, the variety of options lends itself well to a comfortable and enjoyable experience. The Aim Controller worked great, and though sure there are some camera/position glitches and some graphical issues from time to time as most any VR experience has, none of these were so off-putting as to keep me from playing. The narrative was interesting and well-told, too. Mission design is balanced well for a VR experience, meaning that it’s much more than ‘tech demo’ or entirely on rains, but, it’s not as wide in scope or sandboxy as a non-VR title either. In sum, for anyone looking for a good sniping experience in VR, this is an easy one to recommend.
    • 68 Metascore
    • 60 Critic Score
    Overall, Rocket Arena is a very young battle arena shooter. It is off to a decent start, though the pain points of the game are blatantly obvious. Its intentions are to capture that Fortnite crowd with its personality but definitely falls short with its delivery in certain gameplay areas. There is hope for this game and I can see it succeeding with updates and expansions, but right now it’s a tough sell when compared to its competition.
    • 68 Metascore
    • 70 Critic Score
    Earth Defense Force: Insect Armageddon pays homage to days spent in smoky arcades with friends, pumping quarter after quarter into a fruitless gaming machine. It's a simple game that is stupid fun.
    • 68 Metascore
    • 70 Critic Score
    Battlezone: Combat Commander is a Wing Commander-like experience in a tank. It features a neat story, updated graphics, and some gameplay that might not quite achieve the longevity of entertainment that it desires. It does contain some interesting features to try and keep the gamer engaged, but depending on expectations of the gamer will equal out to whether that engagement holds up.
    • 68 Metascore
    • 70 Critic Score
    It has some shortcomings in comparison to modern games, but if you can overlook its quirks and are in the market for a simple dungeon grind with a colorful world, basic story, a focus on RPG elements, and some humor thrown in for good measure, then Zwei: AA is a worthwhile $20.
    • 68 Metascore
    • 82 Critic Score
    The Bright Lord is a bunch of frustrating fun, but it pays off at the end with new missions, upgrades and quick gameplay.
    • 68 Metascore
    • 78 Critic Score
    Carmen Sandiego from Gameloft contains a wonderful nod to the original series on PC. It brings the same elements of logical reasoning and reading comprehension requirements that the old series wore as a badge of honor. The new game does force these elements into some unnecessary gameplay wrappers but still manages to beautifully weave the original essence of the Carmen Sandiego series within it all.
    • 68 Metascore
    • 76 Critic Score
    A good value for a well designed and developed digital tabletop game set in one of gaming's most intriguing universes.
    • 68 Metascore
    • 73 Critic Score
    In summary, Strikers Edge is a fun game to play. I am looking forward to playing the 2v2 mode with a friend. But this isn’t a game I can see myself sinking my teeth into. It is a game where I can play for an hour a day and then move on. Within that hour though, you will have an exciting experience.
    • 68 Metascore
    • 76 Critic Score
    If only the level design were more open and evolving and if the characters and story were a little more charming, this game might actually have taken the step up to a great game.
    • 68 Metascore
    • 80 Critic Score
    Conan Exiles is a game where you make your own experience. Much like Minecraft, Exiles will have you exploring, creating, and building, while also providing a fully immersive game set in the world of Conan the Barbarian. Most of the time that will equal out to fun.
    • 68 Metascore
    • 82 Critic Score
    Mytran Wars is a solid turn based title that has a whole lot to offer.
    • 68 Metascore
    • 68 Critic Score
    For 20 bucks, I think it’s a bit much to ask to be playing the same game again, this time on steam with achievements.
    • 68 Metascore
    • 72 Critic Score
    Hardcore Skylanders fans will want to take a serious look at the unique differences, both good and bad, that the 3DS version of SWAP Force offers. If your interest in SWAP Force is more casual, and you don't have the need to play on the go, it's nigh impossible to recommend picking up the 3DS version over the console one.
    • 68 Metascore
    • 84 Critic Score
    A challenging, rough around the edges title in the vein of the Souls games that gets a lot more right than it does wrong. It deserves your attention this holiday season, and hopefully we'll see more from this franchise.
    • 68 Metascore
    • 73 Critic Score
    Although there are some drawbacks to the game Digimon World Next Order is actually an engaging and fun game. If your a fan of the Digimon series and enjoy raising and evolving your Digimon then this game will be perfect for you. The idea of allowing the player two different Digimon at the same time was a good decision. The building and collecting is also very fun in this game. It’s worth a look if your a RPG fan.
    • 68 Metascore
    • Critic Score
    It’s a very pretty game and built well for being a beta and while there were some glitches and bugs like freezing on menus, there wasn’t anything that made me hate it. This is a game that has a lot of potential for itself. It’s a game that was able to pull me (someone who is picky with most things) in and keep my interest in it. Port Royale 4 is a game that was a quaint and intriguing surprise for me, and I’m quite OK with that.
    • 68 Metascore
    • 60 Critic Score
    Madden NFL 22 has some good parts to it, mainly the usual suspects, but falls flat with Face of the Franchise. I know Face of the Franchise is a key part of Madden’s success and what fans look forward to as a main piece of the Madden pie each year, but honestly, it has so many glitches in it that at times it is unplayable. Could these be fixed, and this year’s title saved? Most definitely, but as it stands at launch, the game has issues that need rectifying.
    • 68 Metascore
    • 75 Critic Score
    iLLOGIKA Studios’ Atari Mania tugs at the heartstrings of old gamers in a good attempt to reignite interest in Atari 2600 games. The way that the game uses older titles to create mini-games is genius, if not straight from the pages of Wario World. The only caveat is that you get some of that 1980s unforgiving difficulty with it, which at times can make the game a bit unfun. It’s still a solid attempt at creating something new with the Atari brand, and certainly one you should check out.
    • 68 Metascore
    • 80 Critic Score
    I am very pleased with the co-op experience offered by Casus Ludi’s hand-drawn Blanc. The short story of the fawn and a wolf cub is indeed an emotional one, and it will leave you feeling complete by the time the credits roll. Yes, this title is an incredibly short one, but it’s worth playing on a snowy evening or on a date night. If you’re looking for a co-op title that will offer you some simple yet emotionally effective gameplay, look no further than Blanc on the PC.
    • 68 Metascore
    • 80 Critic Score
    The Tribe Must Survive from developer Walking Tree Games GmbH is a fun survival game that is difficult as it is addictive.
    • 67 Metascore
    • 80 Critic Score
    Exoprimal is such an incredibly unique game that mixes traditional multiplayer competition with a bizarre premise. Want to mow down thousands of dinosaurs with a team and crush your enemies before they can do the same? The tragedy is that players need to power through a lot of repetition before they get to the strongest and best parts of the game. Underneath a strange progression package are 10-player raid-like boss fights and thrilling combat encounters that feel at home in bigger budget single-player titles. Capcom has given players a lot to look forward to with Exoprimal. My only question is if the masses will seek out this adventurous game and give it the love it deserves.
    • 67 Metascore
    • 65 Critic Score
    Destroy All Humans! 2: Reprobed is a fine remake of a largely unnoteworthy game. Amounting to what is ostensibly more of the same, fans of the original or even 2020’s remake will probably be able to extract some fun for a few hours. Everyone else should probably just check out or replay through the original Destroy All Humans! And its 2020 remake, as it’s by far the better experience.
    • 67 Metascore
    • 64 Critic Score
    A competent JRPG with some considerable flaws, and one that is best enjoyed by those who are familiar with SAO.
    • 67 Metascore
    • 78 Critic Score
    Sweet presentation, solid gameplay, great game modes, and a hearty online section all help construct a must have for your "so bored, but not sure what to play" collection.
    • 67 Metascore
    • 62 Critic Score
    Survival horror hit a wall, and Maiden of Black Water isn't the one to overcome it.
    • 67 Metascore
    • 85 Critic Score
    Open Roads from developer Open Roads Team is a personal and powerful journey that is driven by a solid story and fantastic acting, and supported by small amounts of interactive moments.
    • 67 Metascore
    • 66 Critic Score
    Metal Slug XX is a textbook entry to the series. The familiar terrain is nice, but it may leave some unsatisfied.
    • 67 Metascore
    • 86 Critic Score
    The original Splinter Cell games are classic, and it's nice to see Ubisoft give them the HD treatment. While not as complete as I was hoping for, this Trilogy is still a great addition addition to your collection.
    • 67 Metascore
    • 86 Critic Score
    Amidst an important layer of absurdity brought to you by the likes of Suda51, James Gunn, and Jimmy Urine, Lollipop Chainsaw has a lot in common with the delightful 8-bit games of my youth.
    • 67 Metascore
    • 68 Critic Score
    Tesla Force is one of the few rogue-lite games I have ever played, and I also rarely play twin stick shooters. I found the experience a little chaffing at times, in how I had to restart a chapter of random stages after dying, but there is a lot of satisfaction derived from unlocking better and better weapons, abilities, and perks and laying waste to the monsters. Best played with a friend or three, Tesla Force is pretty cool and reasonably priced for the experience it offers overall.
    • 67 Metascore
    • 76 Critic Score
    Rise of the Triad is a must-have for fans of the original ROTT or for those that enjoy 1990's FPS gaming. At $15, it's a great value, too.
    • 67 Metascore
    • 80 Critic Score
    SOCOM 4: U.S. Navy SEALs still maintains its hard-nosed action reputation that it has always been known for. While it isn't a huge leap from its predecessors, it's still a fun leap in the right direction.
    • 67 Metascore
    • 80 Critic Score
    Gotham Knights may not be the Arkham follow-up players were expecting. Yet it is an admirable addition to the Batman universe, striving to forge a path of its own. Multiplayer fuels the experience, allowing for seamless crimefighting with a friend. Growing pains may exist with loot, crafting, and progression but it balances out in harder difficulties that reward calculated play and thoughtful tactics. While some may be lost without Bats, this family has found a way to survive.
    • 67 Metascore
    • 69 Critic Score
    In sum, Cobra Kai: The Saga Continues is a better game than you would expect, with a lot more gameplay elements than just about any brawler I have ever played. While most of these elements are done well, there are a few glaring, persistent flaws that temper the experience dramatically. Still, for fans of the TV show or for brawler aficionados, it’s worth checking out.
    • 67 Metascore
    • 70 Critic Score
    The story is unique but a little slow for a major portion of the game. And, though the game does last for around 20 hours, there is nothing more than the main game to keep you playing.
    • 67 Metascore
    • 75 Critic Score
    The American Dream presents a slice of Americana in which guns are fetishized to their idiotic maximum; guns for cooking, guns for dancing, guns for marrying, and guns for childbirth. While The American Dream’s action is adjacent to conventional VR shooting galleries, its vicious political commentary satirizes gun culture and leaves no survivors. The obliteration of reality appears to be a natural side effect of defending the indefensible.
    • 67 Metascore
    • 80 Critic Score
    DAMON and Baby from developer Arc System Works contains a bevy of fun gameplay elements across different genres that work more than they don’t. The action can get a bit frustrating at times, but big multi-tiered maps, interesting weapons, and a cooking system help to push past that frustration. It’s a good game that has a lot to offer players.
    • 67 Metascore
    • 84 Critic Score
    Razor's Edge mixes up tradition in the Ninja Gaiden franchise enough to make it a worthy purchase. A great story (even with action cliches), gameplay improvements, more dismemberments, and online modes. Problems with the camera, glitches, and invisible walls still plague the series. At $40, there is plenty of value to consider this worthwhile.
    • 67 Metascore
    • 75 Critic Score
    Double Dragon Gaiden: Rise of the Dragons is missing a little zest, something extra. When I dived back in after that first run, the fun and the warts and all were still there. Combat was a blast and my newly unlocked characters asked me to play the game in a different way and tackle its gauntlet of gangs in a different order. And much like the classic Double Dragon with its handful of stages, that’s eventually all that would become of it. Maybe the game needs permanent unlockable buffs, more levels, better ways to spend tokens, and more ways to tweak the difficulty. All games must run their course and, depending on who you are, Double Dragon Gaiden: Rise of the Dragons will be a long ride or a short one. Thankfully either imperfect journey is still fun.

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