Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 65 Metascore
    • 62 Critic Score
    I wouldn't call this game bad. In terms of what it does at its core, it executes without really any mistakes. But the core gets really boring.
    • 65 Metascore
    • 72 Critic Score
    Mystery of Mooil Rig continues Sunset Overdrive's maelstrom of colorful and chaotic action. As far as downloadable content goes, Mystery of Mooil Rig is wholly traditional - but when it's applied to a game as whimsically defiant as Sunset Overdrive, it's tough to complain.
    • 65 Metascore
    • 80 Critic Score
    The idea of a PSVR MOBA game seemed unnecessary, but Sunsoft executed it without a hitch with Dark Eclipse. They made a case for how to do MOBA correctly in VR, as well as how to make MOBA fun in the medium. If they can populate it with more players, then the experience would be even better. Otherwise, you’re going to be getting a single-player experience that taunts you with the idea of multiplayer fun.
    • 65 Metascore
    • 90 Critic Score
    Call of Duty: Black Ops 7 features some of the strongest launch content a Call of Duty game has had in years. The best part? It can all be played with friends and everything you do counts towards overall progression. But more importantly, the stellar maps and addictive Endgame provide ample ways to play Call of Duty how you want to. Incorporating best-in-class shooting to all these modes means that each pillar of Black Ops 7 is satisfying, exciting, and challenging. This may be the hardest Call of Duty to put down yet.
    • 65 Metascore
    • 52 Critic Score
    The force was unleashed on this game alright, it just happened to be the dark side of the force. The controls seemed to have been programmed by Darth Vader himself.
    • 65 Metascore
    • 70 Critic Score
    A good value for a pair of successful mobile games that come to PlayStation in their most complete form.
    • 65 Metascore
    • 70 Critic Score
    Can you be angry at a game that examines frustration? Slow Down, Bull explores the aggressive relationship between creative inhibition and self-expression—and completely stresses the player out in the process. That's (probably) the point, but Slow Down, Bull may be a little too sharp to handle without an informed sense of patience.
    • 65 Metascore
    • 72 Critic Score
    Is this game worth it on the Switch? If you have a child that is too young for Mario (that is a possibility) or other Switch titles, then this one is actually not a bad way to get them going in gaming. The price is right ($29.99) and since it’s multiplayer you can experience it with them. The difficulty might be a sticking point here and there, but maybe it will make them a better gamer. Regardless, it’s a good title and worth having on the Nintendo Switch.
    • 65 Metascore
    • 65 Critic Score
    Golden Force is a fun, retro, side-scrolling experience not for the faint of heart. Full of challenging battles and pixelated fun, this run-n-gun will keep you on your toes.
    • 65 Metascore
    • 80 Critic Score
    No Place for Bravery is endearing if not exhausting. This broken world harbors countless deadly foes that players will have to rip and tear through. At times it may feel needlessly dour but through the muck and the mire is a beautifully visualized title that pulls no punches at its hardest junctures. But inviting difficulty sliders ensure that no hurdle is too sharp and that every challenge can be conquered, driving Thorn and the player ever-closer to salvation.
    • 65 Metascore
    • 65 Critic Score
    Catan: Console Edition has some design issues but can be manageable when desperately looking for a CATAN fix on current generation consoles. It certainly needs some work in its default setup, speed options, and dice-rolling mechanics, but for the most part, it still does the trick.
    • 65 Metascore
    • 70 Critic Score
    Ebenezer and the Invisible World has its moments of fun and rewarding exploration through completing optional sidequests and finding secrets. It looks great, too. However, its big swings in the form of ghost management and stiff traversal/combat lends to a less than stellar experience. May this experience become better in the future with more time and polish? Absolutely, but it’s worth waiting to see what happens.
    • 65 Metascore
    • 62 Critic Score
    F1 2015 rewards their passion with an impressive simulation of not only the actual races, but a slice of the elegant culture surrounding the sport. Unfortunately F1 2015 doesn't have room for much of anything else, finding itself lapped by modern peers in expected features and ease of approach.
    • 65 Metascore
    • 70 Critic Score
    I am not enthralled with "The Crow's Eye" but the work put into the game is obvious. Overall the characters are the strongest, the platforming is solid, and the puzzles are... puzzling. Have fun losing your mind!
    • 65 Metascore
    • 75 Critic Score
    Thunder Tier One is a good game. It has a decent amount of customization options, features a good tactical system that will entertain those looking for a tactical fix, and doesn’t really do anything groundbreaking or genre-changing for tactical shooters. It’s simply a good game with hopes for more content in the future.
    • 65 Metascore
    • 74 Critic Score
    With friends or family, Wii Party U can be a lot of fun. Not all of the minigames are great, some aren't necessarily worth a second look, but for a casual, laugh-filled gathering, Wii Party U has enough quality content and variety to provide an entertaining time.
    • 65 Metascore
    • 75 Critic Score
    Synduality: Echo of Ada from developer Game Studio Inc. has the potential to be bigger and better than it currently is with the initial release. As it stands now, the gameplay is a bit bland with battles, the exploration needs to create more motivation to give players more meaningful substance, and bigger story pieces that could help players connect with the gameplay. Given time, this game could be outstanding.
    • 65 Metascore
    • 60 Critic Score
    Yoshi's New Island follows a similar formula as previous Nintendo remakes/reboots but ultimately falls short of recreating the magic we expect from Nintendo platformers.
    • 65 Metascore
    • 70 Critic Score
    It's a little pricey to recommend for purchase at face value but either a used copy or a drop in price might warrant a purchase (especially for fans of the series).
    • 65 Metascore
    • 70 Critic Score
    The Baconing exposes DeathSpank's diminishing returns. It remains a solid, well built game, but Hothead Games doesn't seem to notice (or care) that they've essentially made the same game three times.
    • 65 Metascore
    • 80 Critic Score
    Overall, Skelattack is a solid game that will put you to the test as much as it will mesmerize you with story and visuals. It might be a bit much for some, but the story makes the journey worth the trouble.
    • 65 Metascore
    • 63 Critic Score
    The presentation package of The Falconeer is quite good, especially on XSX, but that alone couldn’t overcome the struggles I was having with the experience otherwise. I appreciate the effort that went into making this, especially seeing as it was practically done by a one-man studio — but neither the lore or the gameplay really grabbed me and held my interest for long. I could see where more adept and/or forgiving players in this genre would have a better time than I did, though, so if the game sounds interesting to you, it’s worth keeping an eye on, especially given it costs less than half of some of the other launch games.
    • 65 Metascore
    • 72 Critic Score
    Band Hero DS is a nice addition to any music lover's library of games.
    • 65 Metascore
    • 80 Critic Score
    My time as the god of Solís was highly dependent on the anecdotes I created, enjoyed, and suffered in my thirty hour conquest. I was joyously bemused by the world around me. I was incredulous at the state and scale of circumstances I was in and the solutions I was allowed to produce. The joy doesn’t boil over, it erupts with fanfare at the ridiculous set of circumstances enabled by a simulation that is concurrently shattering apart and performing as designed.
    • 65 Metascore
    • 76 Critic Score
    Tekken Hybrid may be aimed squarely at fans of the series, but it still feels like one of those retailer bundle packages that makes you buy a whole bunch of extra stuff for the one thing you actually wanted.
    • 65 Metascore
    • 50 Critic Score
    There are as many things that reward you as there are things that will burden your experience with Stranded Deep. It has the potential to be a really enjoyable game, but poor mechanics shoot itself in the foot. If you are a fan of this genre then this is another game for you. On the other hand, if you have interest in getting into survival games then do not start with this. I had a good time with Stranded Deep. I spent a good amount of time with it. Thinking about all the pros and cons together, my opinion on this game is mixed.
    • 65 Metascore
    • 50 Critic Score
    Battleship is exactly what you'd expect it to be and whilst Clash at Sea provides a bit more to the game than just playing straight up classic it falls short due to it being, well, rather boring.
    • 65 Metascore
    • 75 Critic Score
    FBC: Firebreak is unlike anything Remedy Entertainment has made. While a team-based shooter would not be on everyone’s wishlist from the storied developer, it makes the best of Control‘s unique universe. Bizarre mission objectives and a friendly approach offer enough diversity to draw players in. But a troublesome onboarding process may negatively color the crucial first few hours for players. Should a community form around FBC: Firebreak, there’s a lot to enjoy and hopefully Remedy will continue to support the game in the coming months.
    • 65 Metascore
    • 68 Critic Score
    Mystery Case Files: The Malgrave Incident isn't a bad game, but it's not necessarily a great one. The game is led by a strong story and it takes a classic formula (Myst/7th Guest) and adds a bit of 2011 flavor to it. Regretfully, the game does throw frustrating puzzles and controls into the mix, which hurt the overall experience significantly.
    • 65 Metascore
    • 80 Critic Score
    It's another solid addition to the PS3's library of JRPGs, and I recommend making an effort to check it out.
    • 65 Metascore
    • 65 Critic Score
    If you’re looking for an okay FPS sniping experience, SGW Contracts is not a bad choice, but it leaves a lot of room for growth.
    • 65 Metascore
    • 80 Critic Score
    After Us from developer Piccolo is an interesting title. It tries to create a Journey-like inspiring adventure through gigantic worlds and simplistic controls. Most of what it does works well, especially with its narrative, though the mechanics from its gameplay design sometimes fight against story progression and player engagement. The game can create some frustration with the camera and controls but wins more than it loses.
    • 65 Metascore
    • 70 Critic Score
    Super Motherload communicates a desire for players to learn its regimen while simultaneously uncovering its content. It's a neat balance, one that rewards acquired skill with valuable efficiency, at least until its disparate final act trades musing discovery for twitch reaction. "What's at the bottom" was a force that drove me to Super Motherload's completion. Learning the answer diminished a desire to return.
    • 65 Metascore
    • 45 Critic Score
    Dynasty Warriors 9 is extremely repetitive, and it gets to the point of frustration and boredom. The graphics in game are nothing to talk about. It would be different if the game had subpar gameplay and beautiful scenery, but you won’t find that here. Unchallenging combat is just salt in the wound. This is not a game I recommend, and its 80 something playable characters cannot save it.
    • 65 Metascore
    • 62 Critic Score
    The action is there and it's solid, but the package as a whole isn't enough to fully satisfy. The lack of story brings a hollow feel to this Resident Evil experience, as well as other small factors here and there. Resident Evil: The Mercenaries 3D delivers non-stop action, but it just can't bring enough substance in the gameplay to make the entire experience enjoyable.
    • 65 Metascore
    • 70 Critic Score
    EyePet & Friends still needs tweaking on the technological side of the game. If you can move past those frustrations then you'll find a very cute, customizable and affordable game for the younger gamers in the household.
    • 65 Metascore
    • 60 Critic Score
    DariusBurst Another Chronicle EX+ is as thin as $40 can stretch the fifth iteration of its namesake. Its cumulative and sweeping arrangement of DariusBurst’s horizontal shooting excellence is, objectively speaking, worth an investment of time. Its position against Dariusburst: Chronicle Saviours in the same marketplace, along with its own slapdash assembly, weakens its necessity in any enthusiast’s collection.
    • 65 Metascore
    • 85 Critic Score
    I think Jake Hunter Detective Story: Ghost of the Dusk accomplishes what it sets out to do. It’s more interactive visual novel than it is a typical vidoegame, but if you’re in the mood for a casual yet compelling experience that’s well written with a strong cast and solid presentation, you can’t go wrong here. The DS is the perfect platform for such an experience, and for those of us wanting to itch that Hotel Dusk/Last Window itch, Jake Hunter is a great option.
    • 65 Metascore
    • 78 Critic Score
    Star Wars: Clone Wars Adventures is worth a look, but only if you have young gamers in your household.
    • 65 Metascore
    • 74 Critic Score
    Another fine PSP SRPG that represents the genre well.
    • 65 Metascore
    • 70 Critic Score
    There's enough inside Abyss Odyssey to make it all stick together, provided you can find your own spark.
    • 65 Metascore
    • 75 Critic Score
    There’s a lot to be seen in this game, as well as a lot of rewards to loot from dungeons and bosses, and I’m still continuing the adventure in hopes of bigger and better things. As it stands now, I think Trove is a solid game for kids, as well as up and coming MMO players. It’s a game that is a wonderful upgrade from the Minecraft world, but pushes players a bit further with gaming concepts and design that most of us have experienced for a good portion of our gaming lives. I’m sure that it will keep growing as a game and hopefully, audience willing, garnish new add-ons and design that push it into a more rewarding experience that will legitimize it as a go-to MMORPG for a wider audience.
    • 64 Metascore
    • 64 Critic Score
    Alpha Protocol had so much potential. It had all the elements planned out perfect to make this a great game. Regretfully, it seemed like the game didn't get enough time to finish up as what you get feels like three-fourth of what was planned.
    • 64 Metascore
    • 78 Critic Score
    Dynasty Warriors: Gundam Reborn is a simple package that guarantees only what you see on the surface. There are some unlockables and reasons to replay the game, but beyond the two modes (Official and Ultimate) there’s nothing else to it. Is that bad? Not at all, since it’s good fun and especially since it’s priced at $39.99. It’s certainly worth a go.
    • 64 Metascore
    • 64 Critic Score
    In the end, Spyborgs is occasionally amusing in its mindless cooperative combo-driven combat, but it simply seems too unbalanced—and even unfinished—to unconditionally recommend.
    • 64 Metascore
    • 70 Critic Score
    AO Tennis 2 is this generation's Top Spin 4. It takes over a baton that has been carried through mis-steps and let-downs as tennis fans young and old finally have a game worth their time and effort. It's not perfect by any stretch but up against the competition and its predecessor it stands head-and-shoulders above them.
    • 64 Metascore
    • 62 Critic Score
    I think passionate series fans, whether Budokai veterans or not, will appreciate the Collection, but they may also question why a more thorough and complete version wasn't released.
    • 64 Metascore
    • 74 Critic Score
    Conduit 2 is a game which remains relevant primarily thanks to the abysmal selection of competent online multiplayer games on the Wii.
    • 64 Metascore
    • 76 Critic Score
    It may not be the Metroid Prime sequel you were looking for, but if you keep an open mind and give it a shot, you're likely to be pleasantly surprised overall, especially if you have some friends to play co-op with.
    • 64 Metascore
    • 75 Critic Score
    SNK vs. Capcom – SvC Chaos from developer Code Mystics is an SNK-slanted fighting affair that shows off more of SNK’s flavor than it does Capcom’s. If you can accept those terms, then you’re in for a brutal fighting game that doesn’t pull its punches, nor does it apologize for how many times it takes you down, but it does create some good challenges. This is the SNK way and it works more than it doesn’t.
    • 64 Metascore
    • 90 Critic Score
    The Crew 2 is a beautiful follow-up to the first. It packs a lot of punch inside of it and it’s friendly to all types of gamers. The world is still big, the events are great in number, and it just feels like a fun/simple racing game that you want to play on and off for a long time.
    • 64 Metascore
    • 65 Critic Score
    Omen of Sorrow offers a lot of modes, unlocks, characters, and some decent fighting elements, but it doesn’t quite have the polish or draw to keep me invested. For genre fans, though, it’s worth checking into.
    • 64 Metascore
    • 76 Critic Score
    It's got its problems, but Arcania: Gothic 4 is a surprise hit for me this holiday season. As long as you're not expecting a game of the year class RPG, you're in for a very good time here.
    • 64 Metascore
    • 68 Critic Score
    The Testament of Sherlock Holmes offers a challenging, rigid adventure that emphasizes details and a slow pace. It's not without some significant flaws, but it's a compelling entry into the genre nonetheless.
    • 64 Metascore
    • 60 Critic Score
    By tying humor and outrageous context to its moving parts, Saints Row The Third and Saints Row IV became viable systems in the modern open-world paradigm. Gat out of Hell (mostly) forgets all of this, sheds (mostly) all of its psychotic humor, and bolts on (mostly) dated mechanics.
    • 64 Metascore
    • 62 Critic Score
    VR's viability hinges on making sensible objectives integral to the wonder implicit in its format. Robinson: The Journey understands this and makes visible strides to balance astonishment and curiosity. Too often, however, it gets tripped up by contrasting wandering ambition against capricious behavior. Ideas fight, rather than support, one another, ensuring Robinson's first steps are also its last.
    • 64 Metascore
    • 80 Critic Score
    Albino Lullaby creates horror not out of open defiance of genre norms, but from a place of genuine inspiration. "Scary" exists elsewhere, and it great supply. Albino Lullaby prefers to linger in a frightening sense of curiosity.
    • 64 Metascore
    • 65 Critic Score
    Foregone is a whirring pastiche of ideas that came to define the last decade of side-scrolling action games. There remains an artful satisfaction to cutting through hordes of exquisitely fashioned monsters across splendid vistas but, without a thought to call its own, Foregone’s performance will be consigned to oblivion the moment its player puts down their controller. It’s a beautiful, sterile wasteland.
    • 64 Metascore
    • 70 Critic Score
    I've had more fun with Strikeforce on the PS3 than I've ever had with the Dynasty Warriors franchise. To me, the series was stale until now, and while not without its problems, Strikeforce moves Dynasty Warriors back into the realm of relevance.
    • 64 Metascore
    • 76 Critic Score
    Need for Speed: The Run feels more like a tightly scripted action game than an adaptive racer. If you stop to look around you'll discover a game in service of building toward an experience rather than challenging the player beyond a few trial and error style obstacles.
    • 64 Metascore
    • 64 Critic Score
    While having no shortness of flaws, Downpour still manages to get enough right to warrant further investigation by series and genre fans.
    • 64 Metascore
    • 60 Critic Score
    Sixty frames per second in 3D is indeed a marvelous technical achievement and Tekken 3D: Prime Edition deserves praise for reaching that goal. It's just too bad the game never bothered with building a deck around its ace.
    • 64 Metascore
    • 70 Critic Score
    Borderlands 2 might have its issues on the PlayStation Vita, but underneath those issues lies the same game you know and love. If you can get used to the controls and visual dip, then you might just find a solid title waiting for you.
    • 64 Metascore
    • 75 Critic Score
    Sons of Sparta‘s heart still beats true despite these issues. It embraces the retro aesthetic and even brings Bear McCreary back for a chiptune score. It uses the Greek backdrop to inspire nostalgia for the series’ roots, paying respect with a new visual style. For many it will be the combat and exploration that bring up the biggest points of contention, not the youthful take on Kratos. But Sons of Sparta proves that PlayStation franchises can be iterated on in experimental, exciting ways.
    • 64 Metascore
    • 74 Critic Score
    White Knight Chronicles is better than most people are giving it credit for, but it does come up short in some key areas. I think that folks looking for a huge RPG experience may want to rent this before buying.
    • 64 Metascore
    • 80 Critic Score
    It has a flawed story. There’s a convoluted system of choices and morality. It even looks kind of gross at times. Yet with every flaw or complexity Biomutant throws at the player, there’s another redeeming quality. It’s a wholly unique world that might seem to copy and paste from the past decade or so of gaming but it’s blended in such a unique way that I haven’t seen anywhere else. Perhaps enough players will find the diamond in the rough so that a second, more focused go round will happen down the line. Biomutant is digestible, weird, off-putting, entertaining, baffling, engaging, and a million other variables. But, thankfully, it is never bad.
    • 64 Metascore
    • 70 Critic Score
    Windbound is a fun experience that breaks the survival game mold. The boat crafting and sailing are innovative features that were exciting to explore. Although the positives were very strong, the quality of life issues made the experience tedious. Windbound excels in standing alone in a saturated genre, but doesn't shine through enough.
    • 64 Metascore
    • 46 Critic Score
    Earth Defense Force 4.1 is a lesson in how endearment can turn into exasperation. Like the best magic tricks, it's astounding the first time you see it, but a waste of time when the performer can't figure out how to move on.
    • 64 Metascore
    • 65 Critic Score
    Yonder: The Cloud Catcher Chronicles has an earnest heart and an anxious mind. Brilliant landscapes and gorgeous vistas create a waking daydream while economic riddles and perfunctory direction recall the drag of reality. Yonder's strides, despite an admirable form, don't seem to take it anywhere.
    • 64 Metascore
    • 80 Critic Score
    Eidolon demands patience from its audience. The glacial pace of its most basic operation, the fragmented mass of narrative provisions, and the initial sense of indistinguishable aesthetic diversity seem intent on wrecking Eidolon's sprawling sense of discovery. Sticking with it inevitably reveals a multifaceted excursion into an intimately assembled and oddly exotic interpretation of a distant Earth. The reward is putting it all together, provided you can summon the drive to find all the pieces.
    • 64 Metascore
    • 75 Critic Score
    At $8, Tank Troopers is priced fairly, but might have faired a lot better had online play been supported or if there were just a little bit more of a hook for solo play. Still, for a simple, short, and mostly fun game, you can do a lot worse than Tank Troopers.
    • 64 Metascore
    • 75 Critic Score
    Switch owners should definitely consider Nightmare Reaper if you’re wishing for a retro shooter that successfully marries roguelite gameplay, fountains of 2D gore, and elements of the original DOOM games. The difficulty curve may be steep at times, but it’s worth sticking with given its high replayability and fresh takes on chaotic first-person combat. I highly recommend Nightmare Reaper for those wanting a bloodbath or an adrenaline rush, as you’ll definitely get it alongside some fun bonus content.
    • 64 Metascore
    • 72 Critic Score
    While not perfect, or particularly next-gen beautiful, Tiny Brains does offer up some intellectually stimulating puzzles. The addition of co-op definitely makes it a solid purchase.
    • 64 Metascore
    • 73 Critic Score
    Macross – Shooting Insight from Kaminari Games takes the shoot ‘em-up genre to a bold and brash stance. While it does everything to break the mold of a regular shoot ‘em-up formula, including bringing a thick layer of challenge to the gameplay that will most certainly motivate hardcore shoot ‘em-up players, it lacks variety in level design and other small aspects of gameplay.
    • 64 Metascore
    • 76 Critic Score
    Mario Sports Mix is nothing revolutionary, but in keeping with its franchise brethren, it does provide ample multiplayer entertainment should you happen to have a couple of friends willing to participate.
    • 64 Metascore
    • 72 Critic Score
    Stupid fun, though not particularly groundbreaking. It will certainly entertain those in need of a quick gaming fix, but won’t replace Diablo in your library any time soon.
    • 64 Metascore
    • 65 Critic Score
    Painkiller has a strong base that any shooting game needs. Its weapons are a blast to use and get weird enough to make it satisfying to rip through constant droves of demons. But even that core conceit runs dry over time as the well of ideas simply can’t support limited maps, basic objectives, and not enough variety to keep the flame burning. It’s possible as new content rolls out with DLC, Painkiller may evolve into something greater but right now it can be enjoyed by a group of friends over a weekend or two, hoping to one day leave its limbo of what-ifs.
    • 64 Metascore
    • 75 Critic Score
    Knowledge is Power: Decades is a fun trivia game that, like its predecessor, wasn’t meant to be a longterm experience. It serves its purpose, brings some fun trivia (sometimes difficult trivia) to the forefront, and delivers a bit more variety when it comes to special moves in the game. It doesn’t try to change things too much from what made it work the first time around, so don’t expect something drastically different.
    • 64 Metascore
    • 64 Critic Score
    I think this game will satisfy the majority of the target audience with its customization options and modes of play. There aren't a lot of songs here, but the game is done well enough in every other respect to help make up for that.
    • 64 Metascore
    • 68 Critic Score
    Squirrel with a Gun is charming and a nutty idea at first glance. It’s better enjoyed in small bursts as to keep its small supply of silliness enjoyed to the fullest extent. If you’ve ever wanted to go nuts being a squirrel with a large arsenal of guns, this is the simulation for you.
    • 64 Metascore
    • 73 Critic Score
    Despite all of its various shortcomings, The Sinking City still gets a lot right, and it kept me coming back. I became determined to solve the cases, discover the hidden areas of Oakmont, unlock the additional in-game costumes, and just explore. Even though the gameplay stumbles often, for me there was still enough here in terms of story and content, to keep going, and I enjoyed myself more oft than not. Ultimately, I think that with some patching, The Sinking City could really be a stand out title, easily one of or the best AA games this year. But as it plays now, The Sinking City is fairly rough around the edges and might will test your patience and sense of leniency for its shortcomings.
    • 64 Metascore
    • 74 Critic Score
    My skepticism regarding "Urban Trial Freestyle" was remedied quickly by its easy-to-pickup-and-play nature and the fair amount of challenges it offered in both of its primary game modes. It's not the prettiest title on the platform, but what it lacks in appearance it makes up for in style and personality. "Urban Trial Freestyle" is a gritty little game with a lot to like. Sacrifice your next combo meal and give it a go.
    • 64 Metascore
    • 69 Critic Score
    MXGP Pro may not be a cut-and-paste job even if it shares similar coding under the hood, yet it isn’t far from it. Though I enjoy this version of the sport more than the version in MotoGP 18, it does little to change the fact that this game serves to check off a small list of requirements that any racing game should have to be enjoyable. Nothing more, nothing less. To create something truly fun, time and care needs to be put into it. Maybe next year Milestone will cut their output in half and its franchises will flourish because of it.
    • 64 Metascore
    • 70 Critic Score
    A welcomed release, although it comes in with a stout price tag and is not as robust as fans would hope. Still, fighter-fans should keep an eye on it as it is a nice addition to any collection.
    • 64 Metascore
    • 52 Critic Score
    Ultimately, SimCity is going to go down as a “what could’ve been.”
    • 64 Metascore
    • 75 Critic Score
    Vampire: The Masquerade – Swansong is a dialogue and story-driven experience with a side of detective to help push it all along. The gameplay was spot-on what you should expect from an in-person Vampire: The Masquerade session, but it may not be for everyone. If you’re looking for something more action-oriented, then this may not be your cup of tea.
    • 64 Metascore
    • 80 Critic Score
    Kholat is a compelling release set against a fascinating backdrop that drew me in early and kept me playing. It offers a memorable, if not completely satisfying, experience that's worth checking out.
    • 64 Metascore
    • 80 Critic Score
    For gamers not wanting to dedicate their entire beings to the Civ games, this might be a worthy substitute.
    • 64 Metascore
    • 75 Critic Score
    Aphelion treads familiar waters for anyone who has played an action adventure game in a post-Uncharted world. But its emotional and grounded narrative about the search for hope is potent enough to look past many shortcomings.
    • 64 Metascore
    • 85 Critic Score
    We Happy Few is a great game that has the potential to be an excellent game with a few tweaks here and there. Perhaps wait a little while for an update to fix the problems if you really want to maximize the enjoyment you get out of it, though. I could easily imagine rating this a point higher after the glitches are patched.
    • 64 Metascore
    • 60 Critic Score
    A visual novel on mobile platform seems like a match made in heaven, but Disgaea Infinite's cumbersome interface and reliance on repetition render it more flawed that fascinating.
    • 64 Metascore
    • 66 Critic Score
    If you enjoy NASCAR sims, Eutechnyx's latest is worth your consideration.
    • 64 Metascore
    • 70 Critic Score
    Academy of Champions Soccer is a cute $30 package that doesn’t seek to redefine the world of casual sports games, but which is a perfectly sufficient distraction in the hands of the right individual.
    • 64 Metascore
    • 84 Critic Score
    In VR, ADR1FT is a compelling and amazing experience that I'm happy to recommend. [Tested with Rift]
    • 64 Metascore
    • 75 Critic Score
    Forspoken is on the precipice of something great. Behind the funneled narrative beats and the obese, sprawling world is a game that simply wants players to engage with its every part. Past the eye-rolling dialog and self-serious narrative is a potentially interesting protagonist and universe that occasionally mesh well. Each puzzle piece of Forspoken is so close to fitting and so often I could see the picture clearly, especially when bounding across the seemingly boundless landscape, making the screen quiver and explode with Frey’s awe-inspiring magic. Perhaps in another place, in another time, Forspoken will speak to everyone.
    • 64 Metascore
    • 80 Critic Score
    Overall, Darksiders 3 is a good game, and at times it’s very good. It’s just regrettable that it’s not better given the quality of the first two games and the long wait since DS2. Some of the issues can be patched, and may very well be in time; but at least for now, Darksiders 3 falls short of expectations.
    • 64 Metascore
    • 73 Critic Score
    Spirit of the North – Enhanced Edition offers up a majestic, yet melancholy narrative that will bring some peace to a weary mind, or at least try to lull you to relax. Sadly, that lull can often be disrupted by the controls, as their inaccuracy might take you out of the moment and create frustration. The game does still manage to be more entertaining than not, especially with its visuals and music.
    • 64 Metascore
    • 56 Critic Score
    Killer is Dead functions decently, the art is occasionally nice, and it has shades of greater ideas, but beyond that I can't find a reason to spend money or time exploring its gradual deterioration.
    • 64 Metascore
    • 76 Critic Score
    Looking for a solid JRPG this summer? This isn't a bad choice at all. For Wii owners, or JRPG fans, this makes a fine addition to your library.
    • 63 Metascore
    • 71 Critic Score
    It is what it is — a reasonably priced spin-off of the series that is not bad, it’s just limited in its scope and replay value, though your mileage may vary greatly depending on who you have to co-op with.

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