Destructoid's Scores

  • Games
For 4,835 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4909 game reviews
    • 86 Metascore
    • 90 Critic Score
    Whether you're the type of player who enjoys crafting, endgame content, or role-playing, there's so much to do here for people of all skill levels it's insane. While I fizzled out a bit after completing the main story in 2.5, Heavensward has rekindled my flame.
    • 87 Metascore
    • 70 Critic Score
    Arkham Knight is a solid, if uneven send-off for Rocksteady's trilogy. Combat and predation are still satisfying. The narrative mixes unsurprising, but well done segments with unsurprising and uninteresting elements. It's full of nods, winks, nudges for batfans, even if certain super villain side missions feel needlessly tossed in.
    • 81 Metascore
    • 80 Critic Score
    The writing is as sharp as ever, with plenty of laugh-out-loud moments. The end of the episode has just the right amount of cliffhanger to it.
    • 76 Metascore
    • 95 Critic Score
    Devil May Cry 4 Special Edition reaffirms the series' status as the current king of the action genre. It may not fix some of the blemishes inherent to the game's campaign, but the new characters and styles are fantastic, and will have players creating combo videos for years to come.
    • 68 Metascore
    • 60 Critic Score
    Though not exactly fast-paced, it works best when decisions are made on-the-fly and risks are taken for monetary distractions. Overall, The Masterplan is not a bad game, just one that misses some tricks because of scaled back designs.
    • 69 Metascore
    • 70 Critic Score
    There really isn't a whole lot to Miracle Cure if you aren't going to play multiplayer with a friend who shares your passion.
    • 71 Metascore
    • 70 Critic Score
    While it could have exploited fans at every turn like EA tried to do with Dungeon Keeper, it's actually a nice little way to spend an afternoon while you wait for Fallout 4 to come out in November. Just don't expect anything particularly exciting, as it is slightly skewed towards enticing you to spend money on it -- lest you wait to enjoy it in short spurts.
    • 82 Metascore
    • 90 Critic Score
    The Next Penelope is a blast to play on PC, and will probably be a massive hit at parties when it arrives on Wii U later this year. It's a shame more old-school racers aren't around, but with games like this and 90s Arcade Racer, the scene is seeing a revival that brings a huge smile to my face.
    • 64 Metascore
    • 65 Critic Score
    Overall an enjoyable experience that has a fantastic presentation but just lacks much depth in gameplay.
    • 66 Metascore
    • 75 Critic Score
    Despite the fact that Operation Abyss: New Tokyo Legacy can be a bit by-the-numbers inside dungeons, it's anything but in nearly every other facet of the game. While I probably won't be rushing to complete it again anytime soon, it was a lengthy enough adventure that will stay fresh in my mind for some time.
    • 73 Metascore
    • 60 Critic Score
    There is some payoff with the bloodline idea at the end, but it is not worth the rote meat grinder to get there.
    • 71 Metascore
    • 80 Critic Score
    Call of Duty: Advance Warfare's DLC drops have become incrementally more impressive as Sledgehammer is willing to take more risks. While I didn't think it'd be able to bring anything new to the table for its first Call of Duty outing, the studio has proven me wrong, surpassing Infinity Ward in my mind.
    • 86 Metascore
    • 95 Critic Score
    Heroes has a ton of depth, it's very well balanced (though not perfect), and nearly every cast member is a blast to play. It achieves almost everything it sets out to accomplish, so I really hope it catches on with the non-believers and continues to grow.
    • 68 Metascore
    • 70 Critic Score
    I enjoyed my time with Lord of Magna: Maiden Heaven, despite the fact that it felt a tad unfinished at times. The combat system is fast-paced, the cast is likable, and the animation style looks excellent on Nintendo's newest portable.
    • tbd Metascore
    • 75 Critic Score
    I can't guarantee Supercharged Robot Vulkaiser will blow you away, but I'm having a blast with it.
    • 64 Metascore
    • 60 Critic Score
    Van Helsing III feels much more like an expansion of the second iteration than a game all on its own. It's nice to have a solid end to the story, but it's baffling that so many features were removed from the previous games for this finale.
    • 61 Metascore
    • 60 Critic Score
    Sym
    Sym’s atmosphere transcends its loose gameplay and controls, which unfortunately creates a frustrating experience and stifles the impact of its message.
    • 74 Metascore
    • 70 Critic Score
    Adventures of Pip is an inoffensive platformer that doesn't do a whole lot wrong, but it won't stand out in your mind a few days after beating it.
    • 43 Metascore
    • 55 Critic Score
    There's nothing really special about Hatred. It's a twin-stick shooter. It has guns in it. It has objectives. Most of the time those objectives involve acting like a menace to society or blowing stuff up. It doesn't have anything new to bring to the table, or anything interesting to say about the genre. You can go back to yelling at it now if you want.
    • 69 Metascore
    • 55 Critic Score
    Magicka 2 is just a retread.
    • tbd Metascore
    • 50 Critic Score
    Many of the sex scenes just went too far, too long, or both and more often than not the sex itself was less than consensual. The game tries to dodge the label of rape by drugging characters until they beg for sex, but the sleazy misdirect only makes the scenes feel even worse.
    • 81 Metascore
    • 85 Critic Score
    As a shooter it's refreshing, and as a 3D platformer it's up there with some of Nintendo's greatest creations. You'll quickly forget about the fact that you're playing Turf War over and over as you squid down an alley, leap across a gap, and shoot enemies in the air as you fall. All Nintendo needs to do is keep supporting Splatoon, because the foundation is fantastic.
    • 80 Metascore
    • 80 Critic Score
    Life is Strange now has me in its grips, and if I'm worried, it's only because I care. I finally really, truly care.
    • 77 Metascore
    • 70 Critic Score
    There aren't any heart-stopping moments or dramatic twists like there were in the early episodes, but Sons of Winter sets a good pace and keeps it up throughout the episode. It's great to see the continued focus on shrewdness over brute strength for most of the characters, especially considering House Forrester's situation in Westeros.
    • 77 Metascore
    • 60 Critic Score
    There are pleasures to be found in discovering the many facets of the tools and the puzzles do an admirable job of squeezing out their individual potential in clever ways.
    • 70 Metascore
    • 70 Critic Score
    Nom Nom Galaxy isn't particularly exciting, but it's a whimsical little journey that does a decent job at world building. Despite the fact that people are probably clamoring for "more PixelJunk Monsters" as we speak, I'm glad that Q-Games continues to try new things.
    • 72 Metascore
    • 50 Critic Score
    Bungie took a rooster, slicked its hair back, and dressed it up as a human. House of Wolves is the Chicken Boo of video game DLC.
    • 77 Metascore
    • 70 Critic Score
    I don't think it's going to make headlines or change the horror game in any way, but it's a fun way to spend an afternoon and another respectable showing for Amazon's game division.
    • 75 Metascore
    • 90 Critic Score
    Although Swords and Soldiers II has a limited appeal for those of you who like to only game solo, it's a fine strategy title, and a perfect mix of brevity and depth.
    • 61 Metascore
    • 60 Critic Score
    If it cut all the fat and featured only the smart puzzle-platforming found in the hand-designed levels, Raiders of the Lost Quark would be a leaner, more engaging, and ultimately much better game.

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