Destructoid's Scores

  • Games
For 4,835 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4909 game reviews
    • 81 Metascore
    • 90 Critic Score
    Unrelenting and brutal, Helldivers delivers fast-paced combat, epic standoffs and a comical approach to death. Its enemies are varied, powerful and a constant threat to the players. While the full impact of the larger multiplayer experience remains to be seen, it still adds a nice little scratch to the progress itch.
    • 74 Metascore
    • 90 Critic Score
    The good times keep rolling in Episode 2 with a great atmosphere, more Raid levels, and an compelling-enough narrative.
    • 71 Metascore
    • 70 Critic Score
    A limited romp, but its core selection of minigames are fun to play. It's enjoyable for what it is, whether you have a creative mind or just want to blow shit up. I can see myself going back from time to time to top my best score -- I just won't be creating things for months on end.
    • 82 Metascore
    • 90 Critic Score
    Packed full of challenges in an endearing package, Blackhole is an excellent 2D platform adventure which succeeds in nearly every aspect of its design. It's polished, visually attractive, and doesn't skimp on variety or difficulty.
    • 86 Metascore
    • 80 Critic Score
    Whether you’re a fan of sci-fi, real-time strategy, or simply just video games in general, Homeworld Remastered Collection is a must-have if you haven’t played the series before.
    • 59 Metascore
    • 60 Critic Score
    I really do feel that there are some great ideas and potential here, though. I enjoyed running around the beautifully serene landscapes as a majestic deer, so if that's all you really expect from The Deer God, then you'll likely get some enjoyment out of it.
    • 48 Metascore
    • 60 Critic Score
    Multiplayer is the saving grace of Ironfall: Invasion. Although it doesn't offer anything new, it should scratch that itch for arena shooter fans who are looking for something to play online long term on 3DS.
    • 63 Metascore
    • 50 Critic Score
    Impressive aesthetics and weighty mental gymnastics aren't enough to compensate for puzzle design that becomes a slog before long. It's a shame because Pneuma boldly asks questions about player agency, but in ways that are bogged down in tedium.
    • 59 Metascore
    • 70 Critic Score
    A fine game which presents a grueling challenge, Aaru's Awakening is perfect for the player who thinks 2D platform games today just aren't difficult enough.
    • 74 Metascore
    • 75 Critic Score
    What's remarkable is that No Goblin took what had all the makings of a gimmick mechanic and turned it into something that feels like a legitimately useful staple, something that requires patience and skill to figure out. Roundabout manages to be simultaneously cumbersome and stiff, and brilliant and endearing -- chances are you'll go 'round and 'round.
    • 58 Metascore
    • 60 Critic Score
    A worthy experience, but it's lacking in too many minor areas to achieve greatness. While the voice-controlled strategy gameplay is engaging, it does lead to some design hiccups. While the narrative is entertaining and even intellectually demanding at times, it just as easily falls into navel-gazing jargon. While the technology is impressive, it feels like it belongs in a much bigger game.
    • 73 Metascore
    • 90 Critic Score
    Resident Evil: Revelations 2 feels like a budgeted release at times visually, but given the interesting environments and insanely detailed Raid Mode, that's okay. Either mode is worth the $5 entry fee alone, and I will be playing this for weeks to come both alone and with a partner.
    • 66 Metascore
    • 60 Critic Score
    Hot Tin Roof isn’t terrible by any means, it just seems as though Glass Bottom Games had certain things it wanted to put in a game only to realize it had to actually make all those things fit together and the studio never really quite figured out how to make it flow naturally.
    • 58 Metascore
    • 60 Critic Score
    I won't lie: htoL#NiQ: The Firefly Diary feels like an ordeal to play, but it is worth noting that historically, surviving an ordeal was often taken as a sign of being blessed by a higher power. That notion may appeal to some types of players, and it's they who'll find the fun in this gorgeous, cruel game. Everyone else should just hang back and ask how it went.
    • 80 Metascore
    • 90 Critic Score
    French Bread has crafted an intelligent, tactical fighting game that I'll surely be playing for a long time to come.
    • 70 Metascore
    • 75 Critic Score
    Between its charming premise, beautiful graphics, and demanding gameplay, Harold is a winner in the end. Players who appreciate auto-running platform games should find it to be a fresh approach to the concepts found in such titles and a worthy challenge.
    • 56 Metascore
    • 35 Critic Score
    Anything truly enjoyable about the game is ruined by the microtransactions.
    • 63 Metascore
    • 60 Critic Score
    As you may have heard, The Order is also short. How short? Well, on normal or hard difficulty it should take the average gamer roughly seven hours to complete it -- a little less if you rush through and don't explore any other hallways, a little more if you check every inch. While the length doesn't bother me on principle, keep in mind that there's very little in the way of replay value, and there's no multiplayer -- not even co-op -- to speak of.
    • 73 Metascore
    • 90 Critic Score
    It's a game that has a little something for everyone, all without compromising its unyielding, unique, and undivided attention on its mission to blast pure adorableness into the world in all directions. If Kirby and the Rainbow Curse doesn't make you smile, you may need to see a doctor for that.
    • 63 Metascore
    • 60 Critic Score
    There's just not enough here for entice anyone to double-dip or shell out the full price if you aren't a sim-junkie. While the publisher should be chided for releasing an iteration as rushed as this, they are lucky that the core package was already decent to begin with.
    • 74 Metascore
    • 60 Critic Score
    Blackguards 2 scratches the tactical RPG itch just fine, though the battles do become tedious near the end. It certainly doesn't welcome new players with open arms, but veterans will view its opacity as a minor issue to work around.
    • 77 Metascore
    • 60 Critic Score
    If you can find four people who are willing to sign a blood pact to convene for a ritual night of Evolve once or twice a week, then by all means enjoy the hunt (and where do I sign?). If not, you have to ask yourself if you are really prepared to deal with the peaks and frequent valleys of the experience.
    • 74 Metascore
    • 70 Critic Score
    If you're the type of gamer who worked tirelessly in the past for a top Stardust score and can't get enough, this is the smoothest package yet. While I may be slowing down with my love for the franchise in light of recent competition, the light isn't entirely extinguished.
    • 80 Metascore
    • 65 Critic Score
    A long-sung series like Total War doesn't need to reinvent its formula each time it charges fifty dollars; but, setting even a well-made sequel in the crumbling legacy of the once-mighty may not have been a good choice.
    • 75 Metascore
    • 70 Critic Score
    Unmechanical: Extended is a cute little experience. The stories are told in a way that takes at least a little bit of effort on the player's part. For those willing to put that effort in, and the effort to get through the puzzle rooms, escaping from the tiny robot gulag is a worthy way to spend a day.
    • 86 Metascore
    • 90 Critic Score
    Monster Hunter 4 Ultimate is about mastering a craft and being proud of it.
    • 74 Metascore
    • 80 Critic Score
    A game for a certain kind of player. If you love the idea of getting thrown on a desert island and figuring out how to survive for days on end, you'll probably enjoy it. If you find that prospect trivial, knowing that a lot of that time will be spent doing menial tasks, you may not enjoy it.
    • 81 Metascore
    • 90 Critic Score
    The realm of possibilities seems endless, and every time I set sail I find something new.
    • 75 Metascore
    • 85 Critic Score
    It's relatively short, but it oozes charm and personality.
    • 44 Metascore
    • 40 Critic Score
    For the relatively low price of four bucks, Dolphin Up is a fair purchase, but I feel it's better suited for mobile devices where it already exists at a slightly lower price. This is exactly the kind of game I could see myself enjoying far more on bus rides rather than on the couch in my living room.

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