Destructoid's Scores

  • Games
For 4,835 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4909 game reviews
    • tbd Metascore
    • 30 Critic Score
    Pass up the The Voice on consoles and just catch it on television. Or, sing in the shower. You'll get more out of it.
    • 85 Metascore
    • 90 Critic Score
    This is the new gold standard for remakes. Well done, 343 Industries.
    • 73 Metascore
    • 80 Critic Score
    It's the PS Vita's biggest release this year, and likely will be for some time. If you own a PlayStation Vita or TV, you'd be crazy to pass up Freedom Wars.
    • 81 Metascore
    • 80 Critic Score
    Advanced Warfare plays it a little too safe with the campaign, but it feels like a real core entry in the series, and will please fans who are jaded after last year's release. While Treyarch is still the king of Call of Duty in my eyes, Sledgehammer Games has shown itself to be more than capable of taking over with its debut entry. Infinity Ward is now the odd man out.
    • tbd Metascore
    • 85 Critic Score
    There's hours of arcade fun, strange charm, and game design science here. If you can get past the game's deceptively simple surface and are content to challenge yourself after the game stops providing new carrots to chase, you'll find Woah Dave! to be well worth your pennies.
    • tbd Metascore
    • 30 Critic Score
    It's pretty to look at, but utterly devoid of any redeeming value.
    • 81 Metascore
    • 85 Critic Score
    Sunset Overdrive may have a few flaws inherent to many open-world games and lack an engaging narrative, but it's an incredibly fun, vibrant game that's a nice break from the overly gritty tone we see far too often in today's market. After Fuse, this is exactly what Insomniac Games needed.
    • 59 Metascore
    • 50 Critic Score
    Mind Zero is in no way a travesty, but despite glaring shortcomings, it's very average.
    • 73 Metascore
    • 80 Critic Score
    If you're looking for something to scratch that Animal Crossing or Tomodachi Life itch with a little more substance, Fantasy Life is the game for you.
    • 76 Metascore
    • 70 Critic Score
    There's a very specific sort of audience that will gleefully devour Pokémon Art Academy, however, and I surmise that these players will only be interested in learning more about the craft, with elements that attract "regular" Pokémon fans acting as icing on the cake.
    • 82 Metascore
    • 75 Critic Score
    Shantae and the Pirate's Curse under-delivers on a few aspects of the overall package, but the fact remains -- genie or not, Shantae is still very much relevant in the current market. Just keep in mind that at times it feels like an appetizer for the upcoming Half-Genie Hero, which sees the full return of Shantae's powers as well as a fully playable Risky Boots.
    • 81 Metascore
    • 90 Critic Score
    The Civilization pedigree holds a lot of weight after all these years, and Beyond Earth more than lives up to its name.
    • 61 Metascore
    • 55 Critic Score
    A City Sleeps feels like a half-made game. Perhaps if they had a little more time or budget to add a few more Dreams, and even out the experience for players of all skill levels, it might have been something special.
    • 49 Metascore
    • 70 Critic Score
    While Platinum has done a great job in terms of delivering a solid action romp, the jarring cutscenes and open-and-shut story leave little in terms of replay value. Avatar and Korra fans will likely rejoice at the fact that they're finally getting a decent game.
    • 76 Metascore
    • 80 Critic Score
    Samurai Warriors 4 suffers from the same pratfalls as the rest of the Warriors series on occasion, but the strong offering of content and robust Chronicle mode will keep you interested for quite a while.
    • 77 Metascore
    • 80 Critic Score
    I'm just glad that the gameplay is so solid and feels so new that the sound of a less-than-desirable song is still something worth playing.
    • 65 Metascore
    • 50 Critic Score
    Fairy Fencer F is inherently flawed, but it does boast familiar combat, plenty of items to collect, and JRPG elements that do make up for some of its shortcomings. Unfortunately, dull and grating characters, an uninspired narrative, and the slog of the game’s lengthy dungeons drag it through the dust.
    • 68 Metascore
    • 70 Critic Score
    If you like old-school third-person action games with horror elements, I'd recommend picking up The Evil Within on a console, possibly at a price cut. It will definitely scratch the itch of someone who has been pining for a return to the older days of gaming, but everyone else who has come to expect that certain layer of polish likely won't be amused.
    • 67 Metascore
    • 80 Critic Score
    If you’re a fan of the franchise or want to get in on some good, old-fashioned melee combat with undies and lady bits in between, Senran Kagura: Shinovi Versus is a great place to start.
    • 56 Metascore
    • 50 Critic Score
    Longest Day is a vibrant, scatterbrained thing that seems far more intent on creating a spectacle than a compelling story or gameplay experience.
    • 77 Metascore
    • 70 Critic Score
    Your enjoyment of Sherlock Holmes: Crimes and Punishments will depend on whether you want to be guided on a series of baffling murders or have the great detective be fallible.
    • 75 Metascore
    • 60 Critic Score
    Borderlands: The Pre-Sequel is a solid entry to the series, but I hope that the development team takes some of the failings to heart and delivers excellence in the future.
    • 91 Metascore
    • 100 Critic Score
    It not only plays great, but there's so much style involved in just about every animation. Dashing turns you into a panther, double-jumping allows you to sprout butterfly wings, hovering turns you into a crow. Everything from the snapshot "photo finish" effect of completing a challenge room is painstakingly detailed.
    • 74 Metascore
    • 70 Critic Score
    If you have an Xbox 360 and a Kinect handy, you'd be better off just picking up prior Dance Central games on the cheap and reaping the benefits of an extended library, better multiplayer, and more game modes. But for everyone else who bought an Xbox One and has a Kinect collecting dust, it's a great way to bring some life to your next party.
    • 72 Metascore
    • 60 Critic Score
    Perhaps the game could have benefited from more enemies, events, discoveries, or more unique items. The neon charm was always a pleasure to play through, but overall I felt Heavy Bullets wore thin over time. If you’re a huge fan of rogue-like dungeon crawlers it’s worth a shot, but not six bullets.
    • 68 Metascore
    • 70 Critic Score
    Despite its flaws, Neverending Nightmares offers a striking and unforgettable horror experience, combined with an uncomfortably intimate look into the true torment of mental illness. However, its lack of content and uneven pacing prevent it from being the classic it feels like it could have been.
    • 78 Metascore
    • 75 Critic Score
    While I never really connected with the trap mechanic or the new Trap Master toys, Skylanders: Trap Team is still a well-oiled machine. On newer consoles it looks fantastic, the action gameplay is still exciting, and the charm is still there. I just hope that Activision and its ilk have more interesting concepts in mind for the next iteration.
    • 68 Metascore
    • 80 Critic Score
    Costume Quest 2 still has that Double Fine charm and any game that includes a Blazing Saddles joke in 2014 is okay in my book.
    • 71 Metascore
    • 75 Critic Score
    Driveclub is fast and easy to get into, nice to look at, and it has a lot going on in the background to keep you connected and competitive with your club members and other individuals. But that doesn't change the issues in the foreground. Its approachable and enjoyable racing is marred by AI cars that love to unfairly bash and crash on the single-player side. And bugs with the interface and the networking kept me from fully enjoying the multiplayer side.
    • 53 Metascore
    • 50 Critic Score
    Natural Doctrine isn't atrocious, but it does have a lot of issues. It's as frequently enjoyable as it is repugnant, an experience that will often blindside you with cheap deaths that reek of artificial difficulty.

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