Destructoid's Scores
- Games
For 4,843 reviews, this publication has graded:
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47% higher than the average critic
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6% same as the average critic
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47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | ANTONBLAST | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 2,691 out of 4843
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Mixed: 1,725 out of 4843
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Negative: 427 out of 4843
4917
game
reviews
- By Date
- By Critic Score
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- Critic Score
What is good here is really good, but what is bad detracts enough that the entire package is a bit of a disappointment. A great piece of science fiction may ask a lot of hard questions and make the audience think. Halfway is not a great piece of science fiction, but it is a good strategy game for those willing to put some effort into it.- Destructoid
- Posted Sep 5, 2014
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Warframe has a great foundation, but there's almost nothing unique or exciting about it. With a free-to-play scheme on top of how grindy the game feels in general (especially without a static group), it can wear on you even after a few hours of play.- Destructoid
- Posted Sep 4, 2014
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Occasionally, it doesn't feel quite weird enough to carry the whole concept of a human schoolgirl at an all-bird high school, but there's still plenty of laughs to be had for a brief experience that you're going to have to play through multiple times to fully enjoy.- Destructoid
- Posted Sep 4, 2014
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I'd love to see more add-ons like this in the future, and hope Blizzard supports Hearthstone for years to come. However you look at it, bare-bones or not, Naxx is a great start.- Destructoid
- Posted Sep 2, 2014
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Professor Layton vs Phoenix Wright: Ace Attorney is two great tastes that taste great together, even if they don't congeal together until the finale. But wow, what a finale it is!- Destructoid
- Posted Sep 1, 2014
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Unfortunately, this is one instance where Compile Heart simply didn't produce perfection -- but if you just want to hang out with the girls when there’s not some sort of crisis going on, it might be worth a look.- Destructoid
- Posted Sep 1, 2014
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As a standalone game, Mighty Gunvolt would feel a tad unfinished. Although all three characters are compelling enough to star in their own platformer, the distinct lack of worlds and exposition won't keep you invested very long. But as a free extra for Azure Striker Gunvolt, Mighty is a great gift to fans, and an even greater teaser to hold people over for what's to come in Mighty No. 9.- Destructoid
- Posted Aug 28, 2014
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Azure Striker Gunvolt is a wonderful return to the technical Mega Man formula found in multiple subfranchises after the "Classic" series ran its course. Between mastering every stage, collecting every jewel, and beating Mighty Gunvolt, Azure packs in more than most platformers on the market.- Destructoid
- Posted Aug 28, 2014
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Crown of the Iron King didn't blow me away, but it's a very nice zone that feels like a natural extension of Dark Souls II, and it's meaty enough to feel like a real DLC and not just a bonus area.- Destructoid
- Posted Aug 27, 2014
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I really enjoyed Season 2 of The Walking Dead overall, even if its finale lacks bite.- Destructoid
- Posted Aug 26, 2014
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Full stop, inFamous: First Light is more Second Son, which is a good thing. Although I wasn't nearly as invested in Fetch as I was with Delsin's story, this is a great way for fans to return to the super-powered world of Seattle, and an even better way for newcomers to get a taste of the series.- Destructoid
- Posted Aug 26, 2014
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Aside from lacking robust online options and a few clunky menus, Lethal League is an amazing package. It’s my personal favorite of the revival of couch co-op games, and may be my favorite “tell a friend” game of all time.- Destructoid
- Posted Aug 25, 2014
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CounterSpy nails its style. The angular art, the tight animation. Even the 2.5D cover mechanic stuff, the over-the-shoulder shooting, looks cool. But there is a weird tonal inconsistency to the whole thing that leaves it feeling unfinished despite the polish.- Destructoid
- Posted Aug 20, 2014
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It's very close tonally to the anime and really feels like a natural extension of the show inside and out. Just don't expect a whole lot in terms of gameplay variety.- Destructoid
- Posted Aug 19, 2014
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Hohokum may look bright and colorful, but it can feel awfully like stumbling around in a darkened room. It's a double-edged sword. Charting the unknown can feel as stressful as it is intoxicating. There's serenity to be found in the shadows, but it's just as easy to become agitated as you reach out into the black, searching for that elusive light switch.- Destructoid
- Posted Aug 17, 2014
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When I first started playing Road Not Taken, I was completely enamored by its premise, style, and world. Slowly, bit by bit, I became more annoyed and started having a little less fun as the levels progressed and as the game's initial intrigue wore off a little more.- Destructoid
- Posted Aug 11, 2014
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While every map so far has been a derivative of the "drill" mechanic found in the first stage (dragging a tool to each location to proceed), this one is set up a little more like Treyarch's zombies.- Destructoid
- Posted Aug 9, 2014
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Sacred 3 feels distinctly average. The game works well enough at what it presents and is largely annoyance-free (though the checkpointing system could be better and I had a save-game issue where my progress wasn't saved from one session to another) but there's better and more rewarding games out there right now that you should seek out first.- Destructoid
- Posted Aug 6, 2014
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The 3D effects and dual-screen interface simply aren't enough to warrant a full $20 upgrade, but the fact remains that the game is as classic as ever and worth playing. If you're a shoot-'em-up junkie you likely won't feel the sting of the price tag, but everyone else will want to wait for a sale.- Destructoid
- Posted Aug 5, 2014
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This is a unique game, presented as a traditional point-'n'-click adventure title but more focused on strategy and planning instead of puzzle solving. If you push on and don't give up, you'll be rewarded -- just expect a few heartbreaking moments first.- Destructoid
- Posted Aug 4, 2014
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Beyond the threadbare narrative and vacant cast are some interesting battle systems and lovely aesthetic qualities. Unfortunately, it has almost as much unfulfilled potential as it does promise, never managing to separate itself from the crowd or do much of note to truly demand your attention.- Destructoid
- Posted Jul 28, 2014
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In a word, Sokobond is elegant. It is elegant in its concept, it is elegant in its aesthetic direction, and it is elegant in its puzzle design.- Destructoid
- Posted Jul 23, 2014
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Although Amid the Ruins doesn't really go for many jump scares and is clearly a table-setting episode for the explosive finale, it's very much worth playing through multiple times over.- Destructoid
- Posted Jul 22, 2014
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Dark Souls II: The Crown of the Sunken King is not a "must have" add-on, but it does its job of delivering more Dark Souls.- Destructoid
- Posted Jul 22, 2014
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The basic gameplay concept is fine, and it works as a way to pass time in short bursts. It seems like it could work better if it were a pure skill game rather than the hybrid it is, and it surely would work better on mobile or handheld.- Destructoid
- Posted Jul 21, 2014
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Roughly the same frequently soul-crushing, yet unique and rewarding game it was back in the 90s. Even if you hated it back then, it's probably worth investigating the remake just to see if your puzzle skills have improved, even if there aren't a whole lot of extras ready for you this time around.- Destructoid
- Posted Jul 21, 2014
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A very standard action game that won't excite masters of the genre, but it has more than enough charm to make up for its simplicity. It also certainly helps that it's an original story, so hardcore fans of the manga or show will want to get in on Red even at a discount just to experience more Straw Hat action.- Destructoid
- Posted Jul 17, 2014
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In a game like this where mastering the mechanics is key, there's a lot to learn early on in Abyss Odyssey and it can feel slightly overwhelming.- Destructoid
- Posted Jul 15, 2014
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If you've got no ties to the themes 4PM is attempting to address, especially considering its short length, you might not find that it resonates as much as it could. However, if you're wanting to have a short and dramatic interactive story, 4PM is a mature and refreshing story.- Destructoid
- Posted Jul 9, 2014
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All in all, I was quite pleased with this entry into the Dynasty Warriors Gundam series. However, I’m a Gundam fan and have been for a decade or more. I would have no problem recommending the game to other fans of Gundam or mecha in general, but for players who haven’t heard of either of those things, I’d be hard-pressed to even broach the topic.- Destructoid
- Posted Jul 9, 2014
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