Destructoid's Scores
- Games
For 4,843 reviews, this publication has graded:
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47% higher than the average critic
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6% same as the average critic
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47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | ANTONBLAST | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 2,691 out of 4843
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Mixed: 1,725 out of 4843
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Negative: 427 out of 4843
4917
game
reviews
- By Date
- By Critic Score
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- Critic Score
Story of Seasons looks fantastic, feels great, and offers an overabundance of things to do and places to see. It’s a farmer’s paradise, though its almost excruciatingly slow tutorial and internship will take a large amount of patience to get through if you’re to see all the game has to offer, and there is a lot.- Destructoid
- Posted Mar 31, 2015
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While some aspects of the narrative -- particularly its protagonist -- have rough edges to them, it remains intriguing and mysterious through to its climax.- Destructoid
- Posted Mar 30, 2015
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- Critic Score
The titular Goo race is one of the freshest aspects of the genre in a long time, and I hope that Petroglyph has some more great ideas up its sleeves for the future.- Destructoid
- Posted Mar 29, 2015
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The main plot is average, lacking any real standout moments worth discussing. It exists as a vehicle to get players between gunfights or to the more entertaining optional missions. This won't go down in history as an example of exceptional DLC, but it does what it does well and it's worth the time to play through.- Destructoid
- Posted Mar 29, 2015
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Pillars of Eternity proudly carries on the legacy of the classic computer RPG, and those who remember them with fondness should find in it a welcome addition to the genre.- Destructoid
- Posted Mar 26, 2015
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Where the first two episodes took their time setting up the narrative machine, The Sword in the Darkness finally puts that machine into motion. Telltale's initial promise that each character's actions will ripple out and affect the others is coming to fruition. I only expect to see that even more with the next episode.- Destructoid
- Posted Mar 26, 2015
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So will Jump'N'Shoot Attack spark a mobile renaissance and win over the hardcore masses? Probably not. Is it a solid runner that delivers a tough but responsive platforming experience as promised? Absolutely. Gold star for effort.- Destructoid
- Posted Mar 26, 2015
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While Out of Time has a tendency to meander (like Max herself), it hits hard in its critical moments. This episode succeeds in that it's adept at creating sincere concern for most of the inhabitants of Life is Strange. That depth is appreciated, but Out of Time felt like a giant step to the side, as we aren't much further along than we were at the end of episode one.- Destructoid
- Posted Mar 25, 2015
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For a game that is clearly geared towards children, the difficulty spikes and grind in the later part of the game didn't really make sense, nor did teaching kids to win their battles with what equates to a mean steroid habit.- Destructoid
- Posted Mar 24, 2015
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Bloodborne is an interesting mix of everything From Software has learned throughout its storied developmental career. Not everything will gel with fans old and new, but for the most part, the shift towards a combat-oriented game is a net positive. From Software is still one of the only developers left that makes you work for your satisfaction, and Bloodborne is damn satisfying.- Destructoid
- Posted Mar 23, 2015
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The cast is interesting and memorable and the various settings are well realized, but it feels that more can be done with all of these elements that will likely be presented in future releases, which I'm keen to play.- Destructoid
- Posted Mar 22, 2015
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Frozen Cortex is a great competitive game to play either in short spurts or in longer sessions thanks to its turn-based playstyle, and has a very low barrier to entry for players.- Destructoid
- Posted Mar 18, 2015
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In the end, Atlas Mugged is not quite as good as Zer0 Sum. It had me chuckling five minutes in, but there were fewer laugh-out-loud moments. It maintained high intensity in its action sequences, though none quite compared to the earlier death race.- Destructoid
- Posted Mar 17, 2015
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Bladestorm: Nightmare isn't a Dynasty Warriors game, but it doesn't aim to be, and still ends up being good time when taken on its own merits.- Destructoid
- Posted Mar 17, 2015
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It's my favorite Resident Evil in years, and with a pricetag that's $20 cheaper than most retail releases, it offers up hundreds of hours of entertainment for those who are willing to dig into Raid Mode.- Destructoid
- Posted Mar 17, 2015
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Fruit Ninja Kinect 2 is a game that improves upon its predecessor in almost every conceivable way. Anything less would be unacceptable given that this feels somewhat more like a remaster of sorts than a true sequel.- Destructoid
- Posted Mar 16, 2015
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While Hardline is tone deaf at times, mostly it is just deafening. Explosions and bombast are used not to distract from a troubling narrative as much as a stale one perfunctorily paced and reminiscent of network television emptiness.- Destructoid
- Posted Mar 16, 2015
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There is simply not enough meat on the core game modes, seemingly in favor of adding in a hodgepodge of concepts that are isolated from one another. It's time to give up the vehicle concept, Nd Cube, as it inherently limits the sprawling nature of the maps we once played for years on end.- Destructoid
- Posted Mar 16, 2015
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Although it doesn't necessarily justify the HD treatment at every turn, the core game is worth playing whether you're a fan of the franchise, or just enjoy challenging tactical action. If Square keeps highlighting and pushing quality experiences like this, it will prove to more people it hasn't lost its touch.- Destructoid
- Posted Mar 16, 2015
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While there was clear opportunity in the buddy cop formula LA Cops attempted to create, the end result is a mess. Totally undermined by poor teammate AI, the central strategic hook is lost, resulting in a bland game confused about what it wants the player to do.- Destructoid
- Posted Mar 15, 2015
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Dragon Ball Xenoverse has some of the worst design decisions ever embedded into a videogame. There are no menus, the story mode's difficulty is all over the place, and the game's best aspect, creating characters, is locked behind hours and hours of frustrating play. It certainly has its moments and the core fighting mechanics are great, but the game falls flat in too many other areas to be standout title.- Destructoid
- Posted Mar 15, 2015
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The gameplay is a heady, engrossing experience. But it's also one that's frequently undermined by the tedious and protracted nature of enemy turns. Code Name: S.T.E.A.M. is a decent, respectable game with some truly euphoric highs amid equitably frustrating lows.- Destructoid
- Posted Mar 11, 2015
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Just enough obstacles exist to make that story feel as though it was earned, that the player participated in the telling, but conveying the story is the priority.- Destructoid
- Posted Mar 11, 2015
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- Critic Score
It really is a pretty straight forward and rewarding game. While it's in no way perfect, it's a completely serviceable roguelike for its price and for the Vita. If you can't get enough of this genre, then by all means consider Flame Over.- Destructoid
- Posted Mar 11, 2015
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Cities: Skylines is a title that will eat up hours of your time, and with a commitment from the developers to continue support for the title in the future, and Steam Workshop integration, the huge amount of replayability the base game has will become even bigger. I wholeheartedly recommend this game and can’t wait to see what modders and Colossal Order have in store for us in the future.- Destructoid
- Posted Mar 10, 2015
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A massive step up from the original game. It's a gorgeous, worthy successor that's even more absorbing and difficult to put down. Get ready for your next gaming obsession.- Destructoid
- Posted Mar 10, 2015
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Hotline Miami 2: Wrong Number is more of the same, but that's not a bad thing if that's all you want out of it.- Destructoid
- Posted Mar 10, 2015
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I'm definitely happy with how the big picture is coming along this far into release.- Destructoid
- Posted Mar 10, 2015
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From a mechanical standpoint, Ori and the Blind Forest isn't an evolution of the genre, and you've seen most of what's on offer here before. But aesthetically it's in a league of its own, and everything it does, it does well. If you're looking for a metroidvania, I'd consider this a new classic.- Destructoid
- Posted Mar 9, 2015
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I really wanted to enjoy the adventure of living as a lynx mother, but technical flaws alone have me weary of playing another Might and Delight title. Although the game is only $14.99, the entertainment value offered is far below that.- Destructoid
- Posted Mar 9, 2015
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