Destructoid's Scores

  • Games
For 4,843 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 ANTONBLAST
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
4917 game reviews
    • 77 Metascore
    • 70 Critic Score
    There aren't any heart-stopping moments or dramatic twists like there were in the early episodes, but Sons of Winter sets a good pace and keeps it up throughout the episode. It's great to see the continued focus on shrewdness over brute strength for most of the characters, especially considering House Forrester's situation in Westeros.
    • 77 Metascore
    • 60 Critic Score
    There are pleasures to be found in discovering the many facets of the tools and the puzzles do an admirable job of squeezing out their individual potential in clever ways.
    • 70 Metascore
    • 70 Critic Score
    Nom Nom Galaxy isn't particularly exciting, but it's a whimsical little journey that does a decent job at world building. Despite the fact that people are probably clamoring for "more PixelJunk Monsters" as we speak, I'm glad that Q-Games continues to try new things.
    • 72 Metascore
    • 50 Critic Score
    Bungie took a rooster, slicked its hair back, and dressed it up as a human. House of Wolves is the Chicken Boo of video game DLC.
    • 77 Metascore
    • 70 Critic Score
    I don't think it's going to make headlines or change the horror game in any way, but it's a fun way to spend an afternoon and another respectable showing for Amazon's game division.
    • 75 Metascore
    • 90 Critic Score
    Although Swords and Soldiers II has a limited appeal for those of you who like to only game solo, it's a fine strategy title, and a perfect mix of brevity and depth.
    • 61 Metascore
    • 60 Critic Score
    If it cut all the fat and featured only the smart puzzle-platforming found in the hand-designed levels, Raiders of the Lost Quark would be a leaner, more engaging, and ultimately much better game.
    • 83 Metascore
    • 80 Critic Score
    If you've never given Pushmo a fair shake before, trying out the free stages in Stretchmo is a great way to start.
    • 73 Metascore
    • 75 Critic Score
    Remedial as it may be, it has some challenging spots, and it's still worth playing if you dig puzzle games.
    • 75 Metascore
    • 70 Critic Score
    Translating cover shooters into 2D makes for a good mix of contemporary and classic sensibilities. It's nice to play a shooter where avoiding enemy bullets is a bit more necessary and I like the tools Not a Hero provides with its slick cover system, mechanically varied cast, and constant chain of slide kicks and executions.
    • 74 Metascore
    • 70 Critic Score
    Although the game doesn't outstay its welcome, that can be difficult to appreciate. I was left wanting more, particularly in terms of level variety, but the essence of the game is great.
    • 71 Metascore
    • 75 Critic Score
    The refinement of the combat has gone a long way to mitigate the tedium of the first game, but the humor and plot won't do much to keep you engaged.
    • tbd Metascore
    • 95 Critic Score
    If you haven't picked up TowerFall yet, go get it. If you like it, then buy Dark World. It's that simple.
    • 64 Metascore
    • 90 Critic Score
    It's a game that prioritizes emotion above all else, and it does so wonderfully. But as the boy at the heart of this tale learns, emotions are tough to understand, and thus NERO is tough to understand. You'll just know that you felt something, and that sensation alone is worth the journey.
    • 62 Metascore
    • 40 Critic Score
    Play this if you like a challenge and have patience to get to the good stuff, but don't even bother finishing it.
    • 82 Metascore
    • 100 Critic Score
    The turn-based stealth gameplay is empowering, but fraught and fleeting each time you dive deeper into one of the world's least architecturally sensible corporate buildings, rooms budding off rooms, some empty, some dangerous, all necessary.
    • 92 Metascore
    • 80 Critic Score
    The Witcher 3: Wild Hunt is a huge step up from its predecessor, mostly because it manages to tell a more compelling and personal tale. At the same time, that intimate feel is juxtaposed against a gigantic, sprawling open-world adventure that may hit some snags along the way but still comes out on top.
    • 57 Metascore
    • 60 Critic Score
    Toren is a very cool concept that's held back by its rough presentation, especially on the PC platform.
    • 46 Metascore
    • 70 Critic Score
    Attack on Titan: Humanity in Chains often can't shake the limitations of the 3DS platform, but it captures most of what makes the anime's world so captivating.
    • 81 Metascore
    • 70 Critic Score
    It does most of what it sets out to do, and it does that very well. However, the broad appeal is lacking, as the long learning curve likely outweighs what most are willing to put up with.
    • 77 Metascore
    • 80 Critic Score
    Boiled down to its essence it's a game about dodging obstacles, which isn't exactly an amazing concept. But it takes that concept and runs with it, doing its dodging thing well.
    • 71 Metascore
    • 80 Critic Score
    As long as you can deal with a little skin and a silly plotline, Hyperdimension Neptunia U: Action Unleashed is a fun little action romp.
    • 63 Metascore
    • 80 Critic Score
    Tokyo Twilight Ghost Hunters is certainly one of the most unique titles the Vita has seen or will see by far, and while it can take an astronomical amount of getting used to, it's absolutely worth investing time in.
    • 63 Metascore
    • 45 Critic Score
    They took a simple, beloved concept and tried doing too much with it. As a result, the course design is rarely rewarding and the elaborate story is poorly presented. No matter how far above the clouds this game is, it landed in the rough.
    • 72 Metascore
    • 65 Critic Score
    Aside from the brevity, awful controls, and dull combat, the game is easily recommendable for those looking for that Silent Hill feel.
    • tbd Metascore
    • 70 Critic Score
    High Strangeness might be a brief adventure that feels a bit shallow at times, but it's very easy to digest. Because of the short nature of the game it doesn't waste your time, and it's very easy for anyone -- retro enthusiast or not -- to pick up and play.
    • 88 Metascore
    • 85 Critic Score
    Even the smallest accomplishments feel like massive victories, and once you experience that euphoria, you won't want to quit.
    • 76 Metascore
    • 80 Critic Score
    While Tropico 5 isn't the game-of-the-year masterpiece of a generation, it's a more-than serviceable sim and strategy title that can satisfy a grossly under-served genre within the console community.
    • 75 Metascore
    • 80 Critic Score
    Wolfenstein: The Old Blood operates just like an old school PC expansion should, and if you liked New Order, this is a no-brainer. In fact, due to the pulp feel of the second half I even slightly prefer it to the original, and the two interconnected plots are incredibly easy to swallow in an afternoon.
    • tbd Metascore
    • 60 Critic Score
    It's short and intense, but it stops being interesting once it oversteps the line between fun and frustrating.

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