Destructoid's Scores

  • Games
For 4,843 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 ANTONBLAST
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
4917 game reviews
    • 51 Metascore
    • 10 Critic Score
    Risen 3 is stunning, but not for the reasons the developers intended. Frustrating, ugly, broken, irritating, dull -- I cannot recommend this game to a single person. Even if you enjoyed it on PC, there is no way the busted PS4 version is worth a double-dip.
    • tbd Metascore
    • 80 Critic Score
    A wonderfully weird, smart little game for less than the price of a cup of coffee: you could call it steal or five-fingered discount if that kind of wordplay tickled you.
    • 64 Metascore
    • 55 Critic Score
    If ambiguity and self-directed discovery are aspects of games you appreciate when they exist, and can handle one where you'll spend most of your time not doing anything, you're the audience RymdResa is looking for.
    • tbd Metascore
    • 85 Critic Score
    There isn't much replayability outside of playing with new friends or going for a new high score, but just getting through all of the stages the first time will not be quick. For players who fancy a challenge, either solo or with a friend, Curses 'N Chaos is not one to miss.
    • 80 Metascore
    • 70 Critic Score
    SMITE is a fine game and a great choice for folks who may not spend a lot of time on their PC, but there are a number of shortcomings present in both editions that prevent me from playing it as much as some of its competitors. Still, it's a perfect starting point if you're looking to get into the genre, especially with the intuitive controller scheme.
    • 79 Metascore
    • 100 Critic Score
    The best episode of Tales from the Borderlands yet. I laughed. I cried. I haven't been able to say that about a Borderlands game since Tiny Tina's Assault on Dragon Keep, or about a Telltale game since the first season of The Walking Dead.
    • 80 Metascore
    • 60 Critic Score
    My biggest complaint of what's here is the ability for a player to cheese their way through a level, abusing the checkpoint system or the exit square to call something a win despite feeling like a clumsy mess.
    • 60 Metascore
    • 40 Critic Score
    There really just needed to be more of everything: more story, more to do, and more reasons to do it. With such a beautiful art style and such a unique character Beyond Eyes had a chance to be something really special but instead it just feels like walking past a beautiful painting, as it is over in the blink of an eye.
    • 58 Metascore
    • 30 Critic Score
    Even if the price was right (and that price is free, regardless of platform) Goat Simulator is not worth playing. It's a game designed for YouTube, not the average consumer. Reward this shrewd business decision by not buying this game and just watching some clips online instead.
    • tbd Metascore
    • 10 Critic Score
    Knowing the game was made by only two people makes me feel a bit like a yogasshole by saying this game is yogawful, but this is one cherry pit I couldn't wait to spit out.
    • 60 Metascore
    • 75 Critic Score
    I have problems with the way Toy Soldiers: War Chest is packaged, but thankfully it does uphold the same classic focus on strategy and action. You'll have to foot the bill for those costly licenses, but it's mostly worth it, warts and all.
    • tbd Metascore
    • 85 Critic Score
    A great game.
    • tbd Metascore
    • 70 Critic Score
    I wish Astral Breakers had a more involved single player component and a smoother visual style, but for the most part, there's a serviceable core experience here. Just don't dive in alone.
    • 82 Metascore
    • 70 Critic Score
    I wish Galak-Z: The Dimensional wasn't so fragmented, because the core experience is a treat for roguelike and space combat fans alike. Even 15 hours through I was still seeing new items and upgrades, which is a testament to its lasting power, warts and all -- I just need to take breaks from the tedium every so often.
    • 75 Metascore
    • 85 Critic Score
    At the end of the day, I'm happy with what Sledgehammer Games (and Raven) brought to the table with Call of Duty: Advanced Warfare as a whole.
    • 47 Metascore
    • 30 Critic Score
    Within under ten minutes time you'll have experienced all the game has to offer; boring boating, equally dull scaling of buildings and peering out a periscope to find the next white and green building to climb. There is no failstate, no urgency, no combat, just moving from point to point and monotonously collecting shit.
    • 76 Metascore
    • 60 Critic Score
    There might be something special to World of Tanks, but it's not something that's immediately apparent; it's something that only shows itself after a significant investment. The gameplay can be rewarding at times, but most won't have the patience (or the money) to ever get to that point.
    • 84 Metascore
    • 90 Critic Score
    A new milestone for compilations. A great deal of care was put into the project, and 30 games is enough meat to ensure that everyone will really enjoy at least half of them. I sincerely hope this is the start of a revival of the classic Rare we know and love.
    • 77 Metascore
    • 70 Critic Score
    Those new to Magic will find it easy to dive in and learn the intricacies of deck-building, while more experienced players should finally have the customization and card variety they’ve been asking for.
    • 82 Metascore
    • 80 Critic Score
    Etrian Odyssey 2 Untold: The Fafnir Knight is a remake that's perfectly timed and well crafted, despite the fact that the formula isn't quite as fresh as the wholly new Etrian IV (I really miss the more open-ended maps).
    • 70 Metascore
    • 75 Critic Score
    The Swindle is nowhere near an entirely negative experience. It's a festival of moments, of anecdotes filled with failures and smiles.
    • 66 Metascore
    • 50 Critic Score
    Angry Birds 2 proves that the Angry formula is still fun, but Rovio isn't doing itself any favors by gating that fun left and right. Angry Birds is supposed to be a series you can just pick up and play, and I have no idea what they were thinking here -- other than "more money."
    • 73 Metascore
    • 60 Critic Score
    The first episode ended on a truly gripping exchange that sold me on trying the second episode, but the first episode in a vacuum is at times more painful to play through that any new IP can afford to be.
    • 74 Metascore
    • 90 Critic Score
    Dark Room has been the most masterful installment in Life is Strange thus far, and it sets us hurtling toward the finish line.
    • 74 Metascore
    • 90 Critic Score
    Beautiful levels with equally beautiful story, characters, and music come together to form one amazing puzzle adventure. Niko: Through The Dream is easily one of the best first-person puzzle games I've played, and a strong contender for my game of the year.
    • 80 Metascore
    • 95 Critic Score
    I wish King's Quest: A Knight to Remember was a bit more taxing, but I loved everything about it.
    • 82 Metascore
    • 85 Critic Score
    N++
    N++ might lack online play and feel like more of the same, but it's pretty much everything a platformer fan could want out of a sequel. It's still challenging, it has a boatload of levels, and it's a hell of a lot of fun to play.
    • tbd Metascore
    • 40 Critic Score
    Cartoon Network really needs to re-evaluate the developers it chooses for the Adventure Time license, because this series deserves better, and has performed poorly for far too long.
    • 72 Metascore
    • 80 Critic Score
    Lost Dimension has its frustrations and may not be particularly exceptional in any one category, but it's a memorable tactical role-playing game I really enjoyed.
    • 51 Metascore
    • 40 Critic Score
    You'd be better served experiencing Five Nights at Freddy's 4 the way it was obviously intended to be enjoyed. By going on YouTube and watching some twenty-five-year-old, dressed like a fourteen-year-old, scream and cry his way through the game like a seven-year-old.

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