Destructoid's Scores

  • Games
For 4,835 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4909 game reviews
    • 69 Metascore
    • 70 Critic Score
    I did enjoy my time in the wasteland, even if it doesn't offer up a whole lot that we haven't seen before.
    • 88 Metascore
    • 80 Critic Score
    Super Mario Maker is a charming little creation tool, and I'm sure fans will come up with some amazing levels for years to come. However, it feels a bit more constrained than it needs to be, and is in dire need of updates or DLC to keep it going long term.
    • 79 Metascore
    • 85 Critic Score
    STASIS is one of the most memorable experiences I've had from gaming in quite a while. Some puzzles can be frustratingly obtuse, but the majority are a pleasure to solve.
    • 65 Metascore
    • 45 Critic Score
    Although its premise was simple and delightful at first, playing through FEIST was a trying experience and one that I would not want to repeat.
    • 75 Metascore
    • 80 Critic Score
    Rough edges like that are a small price to pay when Satellite Reign does Syndicate better than Syndicate ever did.
    • 74 Metascore
    • 75 Critic Score
    Despite its Frankenstein-esque shortcomings, Pirate Warriors 3 is a beautiful game, and still a lot of fun to play locally.
    • 72 Metascore
    • 65 Critic Score
    Ultimately, Danganronpa Another Episode: Ultra Despair Girls just didn't click for me the same way previous games did.
    • 80 Metascore
    • 85 Critic Score
    Just like its predecessor, Disney Infinity 3.0 feels a bit limited by the lack of variety in the Starter Pack, but the good news is that the studio is still on track with its core mission to create an action game for all ages. Twilight of the Republic is still a fun way to spend your time, and the Toy Box Mode should keep you busy even if you don't intend on buying any more pricey add-ons.
    • tbd Metascore
    • 90 Critic Score
    If you enjoyed Super Meat Boy, VVVVVV, and the like, you will certainly enjoy this one as well. It does a really great job of easing new players into the mechanics too, so it's worth trying out even if the difficulty sounds daunting.
    • 49 Metascore
    • 40 Critic Score
    At around three hours, it's hard to recommend Corpse of Discovery to starved sci-fi fans, let alone the general public, and especially at full price. With some optimization patches it would be at least worth a play through for sci-fi fans, but as it stands I'd let this one get lost in space.
    • 83 Metascore
    • 90 Critic Score
    Lara Croft GO is clearly the product of a love for what the Tomb Raider series used to mean.
    • 82 Metascore
    • 90 Critic Score
    For the price, I'd still recommend Runbow for solo players, as long as you really love platforming. Even if you only enjoy the genre just a little though, it's still a fantastic party game.
    • 64 Metascore
    • 60 Critic Score
    Despite owing a lot to Hotline Miami in terms of sight and sound, Party Hard is almost the antithesis of its most obvious influence. On a personal note, it's actually more reminiscent of How to be a Complete Bastard, a similar (and ancient) game involving house parties and a destructive protagonist.
    • tbd Metascore
    • 85 Critic Score
    If you're the kind of person who has friends over for couch competitive games, Capsule Force is easily recommendable as the multiplayer is a colorful, frantic, hell of a good time, but if you're a loner, give this one a pass. The limited single-player content won't hold your attention for long.
    • 80 Metascore
    • 85 Critic Score
    After booting the game up I was inspired to beat all six games again and work on the challenges, so the Mega Man Legacy Collection did its job.
    • 83 Metascore
    • 65 Critic Score
    Throwing, catching, and defending throws have seen some welcomed, long-ignored additions that get a couple yards closer to faithful simulation. You can decide if that's enough.
    • tbd Metascore
    • 40 Critic Score
    The major problem with The Consuming Shadow is that it’s a bubble-gum experience, especially compared to its peers. When it works, it’s only because of a new discovery. There’s something genuinely thrilling about finding a connection and jotting it down in your table of suspects, before setting off to the next hotspot. But when you enter another procedurally-generated dungeon, it’s a wearisome slog again.
    • tbd Metascore
    • 85 Critic Score
    Snakebird is not for everyone. But for those puzzle-lovers out there seeking the ultimate challenge, definitely give Snakebird a shot. You might be surprised by how often this game will leave you stumped, but that just makes the feeling of overcoming challenges so much sweeter!
    • 79 Metascore
    • 70 Critic Score
    Until Dawn knows exactly what it is, and it doesn't pretend to be anything more. In that process it allows for some predictable plotlines, hammy acting, and lack of meaningful choices, but I'm glad that it exists, and every horror fan owes it to themselves to play it at some point -- especially at a price cut.
    • 82 Metascore
    • 90 Critic Score
    Whether the campaign or multiplayer, Gears of War undoubtedly succeeds in constantly entertaining. The Ultimate Edition takes that to a new level through optimized gameplay, smoother controls, and updated visuals. Most importantly, it makes this classic relevant again.
    • 93 Metascore
    • 90 Critic Score
    Despite the fact that I hit a few snags along the way, Metal Gear Solid V: The Phantom Pain feels like a simultaneous celebration of the series, and a decidedly new chapter. It's equal parts tough and flashy, and it's fitting that if this is Kojima's last Metal Gear, he goes on a high note.
    • 78 Metascore
    • 50 Critic Score
    What Rapture does well feels slight. Interwoven character sketches stretched out like clippings of a short story dropped every mile.
    • 55 Metascore
    • 30 Critic Score
    With hitbox resizing, the ability to move in one direction while shooting in another, and some difficulty adjustments, Gryphon Knight Epic could be an okay game. As it stands, it's a messy medieval hodgepodge that you'd be better off avoiding at all costs.
    • 51 Metascore
    • 10 Critic Score
    Risen 3 is stunning, but not for the reasons the developers intended. Frustrating, ugly, broken, irritating, dull -- I cannot recommend this game to a single person. Even if you enjoyed it on PC, there is no way the busted PS4 version is worth a double-dip.
    • tbd Metascore
    • 80 Critic Score
    A wonderfully weird, smart little game for less than the price of a cup of coffee: you could call it steal or five-fingered discount if that kind of wordplay tickled you.
    • 64 Metascore
    • 55 Critic Score
    If ambiguity and self-directed discovery are aspects of games you appreciate when they exist, and can handle one where you'll spend most of your time not doing anything, you're the audience RymdResa is looking for.
    • tbd Metascore
    • 85 Critic Score
    There isn't much replayability outside of playing with new friends or going for a new high score, but just getting through all of the stages the first time will not be quick. For players who fancy a challenge, either solo or with a friend, Curses 'N Chaos is not one to miss.
    • 80 Metascore
    • 70 Critic Score
    SMITE is a fine game and a great choice for folks who may not spend a lot of time on their PC, but there are a number of shortcomings present in both editions that prevent me from playing it as much as some of its competitors. Still, it's a perfect starting point if you're looking to get into the genre, especially with the intuitive controller scheme.
    • 79 Metascore
    • 100 Critic Score
    The best episode of Tales from the Borderlands yet. I laughed. I cried. I haven't been able to say that about a Borderlands game since Tiny Tina's Assault on Dragon Keep, or about a Telltale game since the first season of The Walking Dead.
    • 80 Metascore
    • 60 Critic Score
    My biggest complaint of what's here is the ability for a player to cheese their way through a level, abusing the checkpoint system or the exit square to call something a win despite feeling like a clumsy mess.

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