Cubed3's Scores

  • Games
For 4,049 reviews, this publication has graded:
  • 39% higher than the average critic
  • 10% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Guacamelee! 2
Lowest review score: 0 The Letter
Score distribution:
4049 game reviews
    • 77 Metascore
    • 70 Critic Score
    Flinthook falls short of being amazing. It came so close and misses the mark because of the misguided reliance on procedural level design and timid approach to roguelike mechanics. This is still a pretty fun title with some very energetic and catchy music that makes the action feel exciting.
    • 33 Metascore
    • 10 Critic Score
    Poisoft Thud Card is one of those kinds of terrible games that is bad in a way because it's boring and that it requires others to suffer in order to get any mileage out of it. Sometimes a broken game can be a worthwhile experience because they can create really amusing moments. Poisoft Thud Card goes past the standard for being bad; it becomes anti-entertainment.
    • tbd Metascore
    • 60 Critic Score
    Will fans enjoy Life is Strange: Before the Storm's Bonus Episode: Farewell episode? Without a single doubt, yes! However, for a chapter revolving around what is probably such a pivotal moment in the franchise's history, it's also kind of disappointing, as it's a bit too short, the drama is not as strong, and the choices at hand don't alter things that much. In fact, most of the fun will stem from snooping around, rather than everything else.
    • 79 Metascore
    • 80 Critic Score
    Surprisingly, thanks to, and not in spite of, its roguelike elements, Steredenn: Binary Stars takes what would otherwise be a decent shoot 'em up and turns it into a highly addictive frenzy where each run is heavily affected by whatever weapons are found along the way. Steredenn is a wonderful shoot 'em up with plenty of replay value to go around.
    • 69 Metascore
    • 50 Critic Score
    As of right now, this is a title that can only be recommended for fans of the original game, as Age of Empires II is a more complex, deep, and a better release in every way.
    • 79 Metascore
    • 80 Critic Score
    Everything feels a little more polished in the sequel and while there are a few different game modes, Bleed 2's brevity should certainly influence whether or not the gamer wants to part ways with its relatively high price-tag. Nonetheless, those willing to take the plunge will be happy with the game mechanics and relentless assault of crafty fun boss battles.
    • 84 Metascore
    • 80 Critic Score
    A gruelling puzzle-adventure, with so much hidden depth and challenge that hardcore gamers will rejoice from the rooftops. It is the game that just keeps on giving, and with tweaks to perfect the formula, now is the best time to pick it up.
    • 56 Metascore
    • 30 Critic Score
    There's nothing here that fans of the genre haven't seen before. If the inexplicable attack patterns and unfair deaths don't drive people away, they will soon discover that there's nothing really compelling or clever about the game. In short, it's not worth the grey hairs.
    • tbd Metascore
    • 40 Critic Score
    The abundance of bouncing, wet boobies that Senran Kagura: Peach Beach Splash is full of is, strangely enough, not capable of making this something more than what it is: a subpar, repetitive, extremely grindy third-person shooter that's actually boring (yes, boring) to look at.
    • 67 Metascore
    • 60 Critic Score
    When everything comes together, when there is no lag, and when a team works in unison to annihilate their opponents, Dissidia Final Fantasy NT is at its greatest. Unfortunately, the netcode is too unreliable, and the distinct lack of modes for offline play just isn't good enough for a game that had plenty of time before it made the transition from arcade to console. There is scope to expand this into something much more, but whether the budget and will is there remains to be seen. For one of the most original fighting games on the market, though, this is well worth dedicating some time to if you're a Final Fantasy fan.
    • 73 Metascore
    • 60 Critic Score
    Bleed is a short and entertaining romp that will keep anyone glued to their screen. Each stage is packed with fiends to destroy, and the bosses are suitably engaging. The difficulty never reaches a point of needless frustration. Even on the harder settings, checkpoints are generous. There's also a one-life mode for those seeking the ultimate challenge. However, this has largely been rendered obsolete by its sequel, Bleed 2. That's not to say that run 'n gun fans should pass this over, as it is fun and well-designed, but the successor is simply the better pick.
    • 41 Metascore
    • 20 Critic Score
    Future War: Reborn is a failure on just about every level. There is something about the basic concept here that almost sort of works, like if this had been put in the hands of a better development team maybe it could have made it halfway entertaining. As it stands, though, this is just a mess from top to bottom. It is boring, poorly made, extremely repetitive, and honestly just doesn't feel like it has a reason to exist. It's bad in ways games are rarely bad, and this is the sort of title that is going to appeal to just about nobody. Just avoid this at all costs and let the zombies win. It is better than the alternative.
    • 73 Metascore
    • 70 Critic Score
    Aven Colony is an addictive city-building game set on a planet called Aven Prime, with a science-fiction twist. Growing a small colony into a massively sprawling cityscape is a very fulfilling experience, with plenty of hazards and obstacles along the way. Whether dealing with the internal struggles of governing a wide population, or dealing with spores and creeps, there is always something that needs to be attended to. It is not without inconsistent bugs and slowdown issues, but ensuring the majority is kept happy is still possible to attain a re-election. It is the key to further living out the fantasy of growing human civilisation on a vastly unexplored and mysterious planet.
    • 80 Metascore
    • 80 Critic Score
    PAC-MAN Championship Edition 2 PLUS could have been the definitive version of an already almost perfect game. The damming frame-rate drops are bad enough to affect the game's playability and oftentimes lead to unfair losses. In spite of the technical shortcomings, though, those who manage to adapt or compensate for this unyieldingly flaw will still find that this is a wonderful version of an already beloved arcade classic. The music and sound effects are all distinctively very Pac-Man, but with a techno flair to it that gives it a bit of extra synth-crunch. Anyone who loves the arcade original will love this new take on it, but be warned that it does have some pretty bad chop and would be best to wait till it gets patched.
    • 87 Metascore
    • 80 Critic Score
    Okami is a truly beautiful game and it's in its best possible form with this absolutely stunning 4K remaster. Okami HD is something truly special; the sort of game that is still remembered fondly years later by those who play it, and wonderful in every aspect. While remasters often get a bad rap, classics like this deserve the chance to get more sales - especially if it increases the chance of a sequel - not to mention more players get to experience an amazing and memorable adventure. Combine this quality with the low asking price here and this is a no-brainer. Buy this game. Love this game.
    • 67 Metascore
    • 70 Critic Score
    It's been an interesting adventure with some significant highs and lows but now that the dust has settled and Minecraft: Story Mode and Episode 8: A Journey's End? has finally finished, it is possible to finally look back on everything that has happened. Overall, it's been a relatively enjoyable adventure; however, recurring issues and lacklustre gameplay sour the final product. While it's nice that the series got a second season, and is clearly is going to run and run, it would have been better for it to be wrapped up a bit cleaner.
    • tbd Metascore
    • 80 Critic Score
    Just Dance 2018 is the ninth instalment in the long-running dance-a-thon series, and it still grooves deep into the early hours of tomorrow morning, even with this excellent Wii U version. It may not be a revolutionary entry by any means, but it adds enough to be a fully-fleshed game for newcomers, while also tempting enough for any series veterans looking to dust off those dancing shoes.
    • 70 Metascore
    • 70 Critic Score
    Mr. Shifty is an undeniably fun game, with a neat gimmick to add to the top-down action genre. It is a perfect title to make those in control feel like they are Nightcrawler, and it a great experience that can be enjoyed in short spurts. Some gameplay issues and short length keep it from being a full, must-have type of recommendation, but there is definitely still plenty of intense enjoyment to be had in this release.
    • 50 Metascore
    • 50 Critic Score
    As mentioned earlier, a name carries expectations. Strictly in terms of game design, Fear Effect Sedna is quite possibly the strongest the series has ever been. However, it doesn't go far enough to make up for its deficiencies in atmosphere and storytelling. As it turns out, this title is as cold and distant as its locales and isometric perspective suggest. There's very little imagery to provoke thoughts or spark the imagination, just a high body count and a lot of swear words. Even if that were enough for a Cyberpunk game, it's handled in a manner that isn't stylish or memorable. All in all, this entry is a difficult recommendation, especially for Fear Effect fans.
    • 85 Metascore
    • 90 Critic Score
    The PlayStation VR deserves to be thought of as a whole separate platform, and thus far that platform has been lacking in the killer games to sell it. This is the first must-have release to arrive; something truly special. Moss is an absolutely phenomenal experience; completely captivating, utterly endearing, and absolutely magical. Ghibli fans will find this closer to the works of the legendary studio than the Ni No Kuni games. Best of all, it finishes on a promise of more adventures to come and, like a bibliophile desperate for that next book, players will be left desperately wanting the next chapter in this story.
    • 77 Metascore
    • 70 Critic Score
    Over the years, Outlast has aged well thanks to its production design and ultra-violent spectacle. The simple act of hide-and-seek is still engaging and the adventure's length does not overstay its welcome, something that hurt the overly long sequel. Mount Massive Asylum is a memorable and grisly place and the wide cast of maniacs to meet in the core game and DLC chapter leave a lasting impression. This is a very linear horror game that is heavily scripted and is elevated thanks to the imaginative scenario. There are tons of weapon-less horror games these days and more often than not they tend to be more annoying than scary. Outlast is one of the few that just barely gets by without irritating too much. Perhaps it's because of the brevity and pacing of the game that keeps things tense and exciting so its more obvious shortcomings become much less apparent.
    • 54 Metascore
    • 70 Critic Score
    Metal Gear Survive is not for everyone. This is better approached as an open-world survival-horror game where building weapons from scratch, clawing at animals for food while drinking dirty water found in the world defines what it takes to survive. Including the Metal Gear name increases the external pressures around this game, as it is different to what fans of the franchise may expect. Aside from the aggravating always-online infrastructure of the game, Metal Gear Survive is a pretty good outing for those looking for a reason to battle zombies in an extremely vulnerable state. While the story is pretty meh, it is the exploration factor and sense of discovery and accomplishment, as well as feeding those hunger and thirst meters that showcase the fun and enjoyment of this experience.
    • 69 Metascore
    • 70 Critic Score
    It's still a somewhat barebones homage to games of the past, but Lost Sphear takes everything I Am Setsuna did right and improves upon it greatly. At the end of the day, it's a fun game with pretty visuals, an interesting battle system, enjoyable characters (that are well-acted), and a must-have for fans of classic JRPGs of the SNES era. It's also a testament to the skill of the developers at Tokyo RPG Factory, who made the game roughly a year and a half after their first outing, and will leave fans wondering what the team has in store for the future.
    • 72 Metascore
    • 70 Critic Score
    Designed for short bursts and with more than enough content to justify its incredibly generous price tag, Grid Mania offers a unique puzzle experience with plenty of challenge to go around. The four game modes aren't as distinct as they perhaps could or should be, but the core design is strong enough to keep each mode from feeling derivative of one another. As the difficulty gradually curves up and critical thought becomes a more frequent demand, Grad Mania establishes itself as a highly satisfying puzzler that still manages to be quite relaxing at its hardest.
    • 67 Metascore
    • 60 Critic Score
    What is Monster Energy Supercross - The Official Videogame? Well, the answer is that this is a solid, challenging, and authentic example of the Supercross racing genre that fans will definitely enjoy on their PlayStation 4 systems. However, in saying that, at the same time it also feels like Milestone has sort of left this release in a rather unfulfilled form.
    • 68 Metascore
    • 60 Critic Score
    The story is interesting and giving the FPS nature of Battlezone: Combat Commander, it feels much more 'personal' given the unique hybrid aspect of the game. The strategy elements and the FPS parts do not stack up to modern conventions, but are sufficient enough to work. The real appeal is the fact that this is a hybrid of two very different genres and, while not perfect, considering its 20 year age, it is worth checking out of if this mixture sounds appealing, as the story is indeed fun to experience.
    • 78 Metascore
    • 50 Critic Score
    It's technically impressive in comparison to its bigger brothers on PC and home consoles, but JYDGE still fails to impress on iOS. It's unremarkable and repetitive, and is made even more impenetrable by an unpolished control scheme and a foggy display in the heat of battle; not to mention a particularly bland presentation and premise - spelling the name with a y certainly isn't enough to make this firmly average shooter stand out from the crowd.
    • 63 Metascore
    • 30 Critic Score
    The highest compliment that can be said about Pop-Up Pilgrims is that it is not broken. At best, this is an extremely uninteresting and dull game. It plays like some kind of first-year student project that is only slightly elevated by some competent, yet generic art assets. VR is capable of so much more, yet here is a perfect example of a gross misuse of the platform.
    • 63 Metascore
    • 60 Critic Score
    Samsara is a visually attractive puzzler that plays out on two planes. Trying to simultaneously navigate Zee and her shadow self to their respective doorways by manipulating the walkways with placed blocks is a tricky thing to do. With limited blocks, and endless lives, trialling different solutions and seeing what works and what doesn't is a fun and rewarding experience. There are always surprises hidden; whether it's weird deaths or getting Zee trapped between a rock and a hard place. Figuring out these puzzles is a fun little diversion, and Samsara is well worth the time to solve some puzzles.
    • 68 Metascore
    • 60 Critic Score
    Zwei: The Arges Adventure is a rare and enjoyable title, especially for anyone familiar with Falcom's output. The core fundamentals, such as controls and playability, aren't always ideal, and the rough frame-rate is a nuisance. The final result is a title that's buoyed by its charm and creativity. This a rambunctious collection of minor details that still manages a strong sense of coherency. However, it's tough to excuse the messy combat. The way it ties into healing and levelling is clever, but there isn't enough finesse. It's as if the system was designed by a team that hasn't yet found its footing in an ever-evolving genre. To sum it all up, this isn't a classic, but it's still worth experiencing.

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