Computer Games Magazine's Scores

  • Games
For 1,338 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Command & Conquer
Lowest review score: 0 Drake of the 99 Dragons
Score distribution:
1338 game reviews
    • 58 Metascore
    • 50 Critic Score
    Let's be kind and say that it looks lovely in its plumed cap of mediocrity. [Feb 2004, p.84]
    • Computer Games Magazine
    • 58 Metascore
    • 30 Critic Score
    Unfortunately, at $30, the shot is foul. Guys, it's called a roster patch. Look it up.
    • 58 Metascore
    • 30 Critic Score
    The game isn't at all involving, with its poor sound and graphics and nonsensical story. There just isn't anything to drive the player along. [Oct 2003, p.95]
    • Computer Games Magazine
    • 58 Metascore
    • 40 Critic Score
    It's too bad Midway is so caught up in the me-too game when it's just children like the Rush series who get hurt. [Dec p.93]
    • Computer Games Magazine
    • 58 Metascore
    • 50 Critic Score
    Editing terrain can be an absolute beast, particularly since configuring certain animal enclosures requires painstaking detail. [Feb 2006, p.66]
    • Computer Games Magazine
    • 58 Metascore
    • 80 Critic Score
    They've left out the overbearing story elements and achieved a deliriously unselfconscious zaniness. [July 2005, p.91]
    • Computer Games Magazine
    • 58 Metascore
    • 40 Critic Score
    There's probably an entertaining game to be made from the disaster that is dating; this isn't it. [Oct 2004, p.87]
    • Computer Games Magazine
    • 58 Metascore
    • 60 Critic Score
    While you need to babysit your smoke-jumpers a wee-bit too much, the topic is interesting enough to make this more than just a curiosity. [Jan 2005, p.79]
    • Computer Games Magazine
    • 58 Metascore
    • 50 Critic Score
    In the GBA version you have a set of skills that level up, each useful in different types of interaction. [Mar 2006, p.88]
    • Computer Games Magazine
    • 58 Metascore
    • 60 Critic Score
    A good game hidden behind a baffling interface. All the "one more hour" elements are there; you just have to find them. [Apr 2004, p.72]
    • Computer Games Magazine
    • 58 Metascore
    • 60 Critic Score
    Takeda's strength lies in its handling of the nuances of combat. Leadership, morale, training, tactics, and other factors all come into play.
    • 58 Metascore
    • 40 Critic Score
    Only hardcore, completist fans of the franchise and those who play new games to relive old ones should appy here. [July 2005, p.59]
    • Computer Games Magazine
    • 58 Metascore
    • 50 Critic Score
    There isn't anything painfully awful about Highland Warriors, but there's very little to get overly excited about. [May 2003, p.82]
    • Computer Games Magazine
    • 58 Metascore
    • 40 Critic Score
    A fair game that is almost completely undone by an interface as archaic as the warfare it presents. [Nov 2005, p.79]
    • Computer Games Magazine
    • 58 Metascore
    • 20 Critic Score
    Controls are so poor that Sam might as well be fighting the forces of evil blindfolded. [July 2006, p.92]
    • Computer Games Magazine
    • 58 Metascore
    • 40 Critic Score
    With artificial intelligence as unintelligent as it is, the pure thrill of Diplomacy is untranslatable to the computer. [Jan 2006, p.46]
    • Computer Games Magazine
    • 58 Metascore
    • 60 Critic Score
    Other than the sheer speed, there's nothing particularly revolutionary or memorable here, but it does everything just well enough to be fun. [Sept 2002, p.81]
    • Computer Games Magazine
    • 58 Metascore
    • 60 Critic Score
    Never falls on its face—it's occasionally spooky, sometimes mildly thought-provoking, and always visually stunning—but neither does it come close to setting a new standard for adventure gaming (a shame, since the subject matter is ambitious, if pretentious, and could have been the starting point for a more unique venture).
    • 58 Metascore
    • 80 Critic Score
    Most certainly a pleasant console role-playing game of a faded breed. [Jan 2006, p.89]
    • Computer Games Magazine
    • 58 Metascore
    • 50 Critic Score
    The additions are more serviceable than inspiring. [June 2003, p.87]
    • Computer Games Magazine
    • 58 Metascore
    • 20 Critic Score
    Said crimes are only marginally more heinous than this bug-ridden, empty, lifeless, un-engaging, shoddily designed excuse for an adventure game. [July 2004, p.69]
    • Computer Games Magazine
    • 57 Metascore
    • 50 Critic Score
    It's less punishing than "1503 A.D." and not as insufferably cute as "The Settlers." It has none of the depth of "Children of the Nile" or its Impressions predecessors. And it's as mildly entertaining and ultimately forgettable as it sounds. [Feb 2005, p.71]
    • Computer Games Magazine
    • 57 Metascore
    • 50 Critic Score
    If you feel like a little frenetic shooting and don't really care if it makes any sort of cohesive sense, then you won't feel bad about picking up this title. [July 2004, p.67]
    • Computer Games Magazine
    • 57 Metascore
    • 40 Critic Score
    Playing with toy cars should be a lot more entertaining than this. [Oct. 2006, p.77]
    • Computer Games Magazine
    • 57 Metascore
    • 40 Critic Score
    Curiously absent from your dollhouse accoutrements are law books. [Jan 2003, p.85]
    • Computer Games Magazine
    • 57 Metascore
    • 40 Critic Score
    it's downright provincial. It's a game about buying buses, setting them up to drive in a circle, and then watching them.
    • 57 Metascore
    • 30 Critic Score
    The economic model guilding the action is ridiculously off-kilter. [Feb 2006, p.66]
    • Computer Games Magazine
    • 57 Metascore
    • 40 Critic Score
    There's nothing at all wrong with arcade-style gameplay, but there's something wrong if the action is alternately dull and frustrating, as it is this game. If you're a Ducati devotee or fan of motorcycle racing, prepare for disappointment with this game.
    • 57 Metascore
    • 50 Critic Score
    Fans might—or should—expect something more than a six year old DOS to Windows port with a few extras.
    • 57 Metascore
    • 20 Critic Score
    Quite simply, this is a game that just doesn't work.

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