Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
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29% higher than the average critic
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3% same as the average critic
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68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
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Positive: 463 out of 1338
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Mixed: 567 out of 1338
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Negative: 308 out of 1338
1338
game
reviews
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- Critic Score
Nearly everything about this game screams half-singed: the "Diablo"-riffic graphics, the text that doesn't match the voice acting during the clunky cut-scenes, and the goofily written manual that gives away most of the game's surprises. [March 2005, p.81]- Computer Games Magazine
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Primal Hunt is a collection of annoying "Quickload" moments resulting in a thoroughly annoying game. [Nov 2002, p.84]- Computer Games Magazine
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While it has personality, it's often homely, and despite the welcome addition of a bit of sleaze, it focuses on the more mundane parts of running a casino. [Sept 2003, p.87]- Computer Games Magazine
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But this isn't so much a racing game as a slapdash splash of smeared color that never quite captures the feeling of hurtling down a track. [Jun 2006, p.92]- Computer Games Magazine
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Overall, you'd be better off just going to see the movie again. [March 2005, p.85]- Computer Games Magazine
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- Computer Games Magazine
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- Critic Score
Provides a very satisfying wrap-up to this series and, in some ways, is the best gaming experience of the group.- Computer Games Magazine
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Suffers from crippling lack of polish, content, and forethought. [Nov 2003, p.93]- Computer Games Magazine
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Attention to detail doesn't go far when core gameplay is this scattered. You could make a good rugby game for the PC, but Rugby 2004 isn't it. [Mar 2004, p.83]- Computer Games Magazine
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Manages to recreate the chaos of Vietnam almost too well. It's an exhausting game, with very little let up. [Jan 2005, p.68]- Computer Games Magazine
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Aside from the TV tie-in, there is nothing in Alias to recommend it over other games of its type. [Sept 2004, p.69]- Computer Games Magazine
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The game's dialogue system almost resembles a tree, except you basically just click on any of the questions until they're all gone. Interrogation at its, um, finest. [June 2005, p.58]- Computer Games Magazine
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- Computer Games Magazine
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The armored Task Force engine is one of the most complete, and completely baffling, systems in modern computer wargaming[sic]. [Dec p.63]- Computer Games Magazine
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Requires too much of an investment in time to get to the interesting parts, and by then it's too late - the thrill is gone. [Sept 2003, p.80]- Computer Games Magazine
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This is the most disappointment I've ever felt playing a game. [July 2004, p.7]- Computer Games Magazine
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It's a bullet-ballet rail ride with decent graphics, passable physics, horrible character animation, and an uninteresting world. [Feb. 2007, p.69]- Computer Games Magazine
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The whole thing plays out like some budgetware "Turn-Based Combat RPG for Dummies". [Oct. 2006, p.80]- Computer Games Magazine
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Rival Interactive had their chance to fix its onerous product, and for all the tweaks, it's still just not enough. [Feb 2003, p.81]- Computer Games Magazine
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What bodes particularly well for gamers, however, is the fact that gameplay borrows heavily from "NiGHTS" - a cult hit that has yet to find its own sequel. [Sept 2004, p.7]- Computer Games Magazine
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What isn't quite so entertaining is the reliance on essentially one weapon. [Sept 2002, p.86]- Computer Games Magazine
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Unfortunately, like a TV show, when the game's over, it's over. [Nov 2003, p.101]- Computer Games Magazine
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Only moderately entertaining, and lacks much of the original's personality due to the graphics that are too small and indistinct, but mostly due to it being so derivative. [Feb 2003, p.87]- Computer Games Magazine
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To get an accurate sense of what playing Star Wars: Battle for Naboo is like, find a heavy object and bash yourself over the head with it.- Computer Games Magazine
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On the easier levels, it's a silly exercise in mashing buttons to spew ammo throughout a world of bad physics, cheap animation, and tinny sound. [June 2005, p.90]- Computer Games Magazine
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The only thing it really adds to the Carnivores series is snow and hair, but if you enjoyed the previous hunting games and wanted more, then, well, here's more.- Computer Games Magazine
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Offers a large selection of wrestlers to choose from, but other than their appearance, there is very [little] to differentiate one from the other, and noe have any character to speak of. [Mar 2003, p.88]- Computer Games Magazine
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An amazing bargain, particularly if you like the idea of exploring a dynamic universe and don't mind filling in a few gaps with imagination while you live the Captain Kirk fantasy. [July 2004, p.67]- Computer Games Magazine
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Even worse is the enemy AI, which either miraculously sees you or remains unaware of your presence even if you're standing right in front of an enemy soldier. [Nov 2003, p.100]- Computer Games Magazine
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CrossCut Games needs to find a good exterminator, because Runesword II is infested with bugs. Swarms of them.- Computer Games Magazine
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