Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
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29% higher than the average critic
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3% same as the average critic
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68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
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Positive: 463 out of 1338
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Mixed: 567 out of 1338
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Negative: 308 out of 1338
1338
game
reviews
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- Computer Games Magazine
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- Critic Score
Since this is largely a pure math game, the AI can be brutal. [June 2005, p.56]- Computer Games Magazine
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What's truly satisfying is these games make history entertaining. [June 2005, p.90]- Computer Games Magazine
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For the most part, this is RTS 101... all over again. [March 2005, p.77]- Computer Games Magazine
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It's pretty looking and fun enough for government work, but a bit awkward and not terribly original.- Computer Games Magazine
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It doesn’t help that this has been a great year for real-time strategy. Three years ago, Joint Task Force would have stood out. [Dec. 2006, p.74]- Computer Games Magazine
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The armored Task Force engine is one of the most complete, and completely baffling, systems in modern computer wargaming[sic]. [Dec p.63]- Computer Games Magazine
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Fun to watch and play, but unless a patch fixes the AI it is only a game for big fans of mecha or RTS games, as that bothersome element makes it that much less enjoyable.- Computer Games Magazine
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O.R.B. has a nearly perfect interface, and its graphic engine renders everything from the wisp of exhaust trails to the imposing bulk of planets with great skill. [Feb 2003, p.76]- Computer Games Magazine
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One of the most interesting gameplay experiences in recent memory. If you enjoy freeform play in a universe where you're just one of many players, it's worth a look.- Computer Games Magazine
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It's not great, and using the keyboard is murder, but with both solid single-player and multiplayer support, Battlegrounds is a surprisingly commendable mix of card fighting and 3D brawling. [Mar 2004, p.79]- Computer Games Magazine
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Kung Fu fans will ultimately rise to the occasin, leaving all others to enjoy the excellent combat system. [Apr 2004, p.8]- Computer Games Magazine
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Lots to do, attention to detail, excrement jokes, and solid gameplay make this worthy of attention from old-school adventurers, and new players should enjoy it as well. [Apr 2003, p.85]- Computer Games Magazine
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If directing your armies around Napoleonic Europe with somewhat abstract Quick Combat resolution gets you excited, you can pretty much overlook all the other problems. [Oct 2005, p.70]- Computer Games Magazine
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That you can complete the game without really solving the case on your own makes this as much an interactive movie as an adventure. [Jan 2005, p.71]- Computer Games Magazine
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The game grows on you, however, mostly because of its kooky style.- Computer Games Magazine
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What it basically boils down to is long animation run times and, as a result, the system taking a second or two to recognize player input for the next movement. [Aug 2004, p.7]- Computer Games Magazine
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It's a decent enough game, but the comic deserves better. [Feb. 2007, p.74]- Computer Games Magazine
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- Computer Games Magazine
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Too bad Star Fury fails so spectacularly at creating the sense of moving a ship through space. [Feb 2004, p.80]- Computer Games Magazine
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It’s altogether an attractive package that will appeal both to racers who love precision and to gamers who thrive on panic. [Mar 2006, p.59]- Computer Games Magazine
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The inevitable galaxy of patches to come will surely help, but for now, the vacuum abides. [Nov. 2006, p.82]- Computer Games Magazine
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Another example of a game that sports graphics that make you want to stand up and cheer and gameplay that induces hair loss due to nerve-bending frustration.- Computer Games Magazine
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A terrific program to keep around for dabbling purposes—load up a design, tinker with it, put it away for a while. More obsessive types will probably tweak their rides infinitely.- Computer Games Magazine
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Delivers good, slow-boil tension wrapped around an interesting mystery in an atmospheric setting. [Dec 2003, p.95]- Computer Games Magazine
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- Computer Games Magazine
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This game takes about as much time as reading a few twenty-page comics...There aren't many superhero games that have even come close to the sheer reverence this game holds for its lead character.- Computer Games Magazine
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There is very little newness here, but the game proves infinitely more playable than its predecessor thanks to reduced difficulty. [Apr 2004, p.8]- Computer Games Magazine
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Imagine a murky graphics engine that blurs as it moves, is way too dark and missing a gamma setting, and gets frequently swallowed up by flashy spell effects.- Computer Games Magazine
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It's a guilty pleasure, but one with good puzzles. [Mar 2007, p.72]- Computer Games Magazine