Computer Games Magazine's Scores
- Games
For 1,338 reviews, this publication has graded:
-
29% higher than the average critic
-
3% same as the average critic
-
68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 63
| Highest review score: | Command & Conquer | |
|---|---|---|
| Lowest review score: | Drake of the 99 Dragons |
Score distribution:
-
Positive: 463 out of 1338
-
Mixed: 567 out of 1338
-
Negative: 308 out of 1338
1338
game
reviews
-
- Critic Score
It's so schizophrenic that it almost feels as if two developers of wildly different skill levels worked on the game at the same time, and everything was sort of thrown together at the last second. [Feb. 2007, p.72]- Computer Games Magazine
-
- Critic Score
The irony is that although it plays better now, the 3D makes it look, well, flatter. [Feb 2005, p.61]- Computer Games Magazine
-
- Critic Score
Undoubtedly, Alone in the Dark remains one of the most ground-breaking games of all time... Although the second and third games lack the magic of the first one, the collection remains a treat for any adventure fan.- Computer Games Magazine
- Read full review
-
- Computer Games Magazine
-
- Critic Score
The game certainly looks interesting in pictures, and the soundtrack is psychedelically soothing. All it's missing is entertaining play. [Dec. 2006, p.74]- Computer Games Magazine
-
- Critic Score
Where the game starts to falter is in its handling of the major issues your candidate must address during the campaign. [Dec 2004, p.77]- Computer Games Magazine
-
- Critic Score
Unsophisticated mission design and racketeering repetition make it less ideal for non-fans. [July 2006, p.57]- Computer Games Magazine
-
- Critic Score
If you know what the IRL is about then this game is entertaining, but it's not the definitive IndyCar simulation it seems to want to be. [Jan 2004, p.84]- Computer Games Magazine
-
- Critic Score
The Gladiators means well, but in the end, it exists only as chewing gum for the eyes and should be factored into any gaming budget or scheduled accordingly. [May 2003, p.80]- Computer Games Magazine
-
- Critic Score
Something that delivers the goods this fast and with such a high smile-to-trigger-pull ratio will be hard for anyone to put aside for long. [July 2006, p.83]- Computer Games Magazine
-
- Critic Score
It features great graphics, a slightly modified version of "EverQuest's" gameplay model, and lots of frustrating problems. True to its theme, you should only consider playing it in the future.- Computer Games Magazine
- Read full review
-
- Critic Score
With its engaging advancement system and visual feel that invokes the best of "Morrowind," Horizons may not be the true home for wandering seekers, but it's an excellent place to stay. [Mar 2004, p.77]- Computer Games Magazine
-
- Critic Score
Stylish and interesting, but still in need of some animated substance. [Feb 2004, p.66]- Computer Games Magazine
-
- Critic Score
For the adventure purist, Riddle of the Sphinx is an intriguing journey that should not be missed. For those who do not typically enjoy lonely exploration, this game may still be a trip worth taking for the sake of learning and experiencing a bit of the Toblers' Egypt.- Computer Games Magazine
- Read full review
-
- Critic Score
Considering the thin gameplay and locked content, it shouldn't be any surprise that Operation Genesis is a console port. [June 2003, p.81]- Computer Games Magazine
-
- Critic Score
Adds two new main areas for adventurers to explore. But the puzzles found in each are sadistically hard and way too obscure. [Oct 2004, p.84]- Computer Games Magazine
-
- Critic Score
The voice acting is so good gamers will think it's actually the original cast. [Aug 2004, p.7]- Computer Games Magazine
-
- Critic Score
A fair example of how classic games can successfully be brought up to modern standards while keeping the spirit of the original intact.- Computer Games Magazine
- Read full review
-
- Critic Score
Even a game with outstanding eventual depth needs to give players some evidence early on that rewards will eventually apprear. [Mar 2004, p.69]- Computer Games Magazine
-
- Computer Games Magazine
-
- Critic Score
What you see--or more specifically, what you hear--is exactly what you get. [Apr 2006, p.91]- Computer Games Magazine
-
- Critic Score
It has terrific graphics, better sound and music (the LEGO songs are great), and surprisingly entertaining gameplay. [May 2003, p.87]- Computer Games Magazine
-
- Critic Score
Ballistics is, without a doubt, the fastest racer ever made. The game is all about speed. Make that insane speed. Reaching velocities that pop the sound barrier, this is a racing game for adrenaline freaks.- Computer Games Magazine
- Read full review
-
- Critic Score
The single note that rings true is the superb sound work, from the voice acting of dead ringers for Christopher Lee and Samuel Jackson to the cyclopean rumbles of heavy Republic artillery rolling into position. [Sept 2002, p.83]- Computer Games Magazine
-
- Critic Score
If you have a wheel/pedal setup, a high end PC and take your racing Sims seriously, F1 World Grand Prix is difficult to recommend.- Computer Games Magazine
- Read full review
-
- Critic Score
This is not a stingy game. Nearly everything you do will earn you some sort of profit, but it's about the long-term gratification. [Oct. 2006, p.66]- Computer Games Magazine
-
- Computer Games Magazine
-
- Critic Score
Rounds the original game out nicely, providing a surprisingly un-chilling reception to those burnt out on battle.net. [Feb 2003, p.81]- Computer Games Magazine
-
- Critic Score
All the missions are canned—there are no random missions thrown into the mix. If you fail the main objective of the mission, you get to repeat it again and again until you complete it.- Computer Games Magazine
- Read full review
-
- Critic Score
The plot isn't thick enough to block candlelight, and the cut scenes that litter each mission are somewhat problematic...Thankfully, the strategic elements are far more engaging.- Computer Games Magazine
- Read full review