Computer Games Magazine's Scores

  • Games
For 1,338 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 11.4 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 100 Command & Conquer
Lowest review score: 0 Drake of the 99 Dragons
Score distribution:
1338 game reviews
    • 74 Metascore
    • 70 Critic Score
    There's enough good in D&D Online to make it worth recommending, but whether there's enough meat to inspire monthly donations beyond the 30 days that currently come with the box is questionable. [Jun 2006, p.80]
    • Computer Games Magazine
    • 74 Metascore
    • 80 Critic Score
    The most detailed and elaborate simulation of its type, a game whose sheer scope makes it compelling even if it hasn't changed much over the years. [Jan 2003, p.76]
    • Computer Games Magazine
    • 74 Metascore
    • 80 Critic Score
    What sets Cossacks apart from other games is its spectacular visuals and its attention to historical detail.
    • 74 Metascore
    • 60 Critic Score
    The limited campaign, awkward interface, and other niggling issues result in a gme that even sim fanatics will have to work to like. [Nov 2005, p.71]
    • Computer Games Magazine
    • 74 Metascore
    • 80 Critic Score
    It's the kind of racing game you might fire up just to find out what happens next, rather than to go once more around the track. [July 2003, p.81]
    • Computer Games Magazine
    • 74 Metascore
    • 80 Critic Score
    Feels like a breath of fresh air, an unpretentious and stupidly entertaining little game that has little grasp of reality but delivers serious fun. [Oct 2004, p.83]
    • Computer Games Magazine
    • 74 Metascore
    • 60 Critic Score
    It just plods along in mediocrity from start to finish, smiling contently all the way. And there's nothing innately wrong with that. There just isn't anything innately right with it either. [July 2004, p.58]
    • Computer Games Magazine
    • 74 Metascore
    • 60 Critic Score
    The only problem is that each episode is getting easier. The episode is still worth $8, though barely so. [Apr 2007, p.68]
    • Computer Games Magazine
    • 74 Metascore
    • 50 Critic Score
    An uninspired effort, the kind of competent, workmanlike, and by-the-numbers type of product Hollywood itself churns out. [Sept 2003, p.85]
    • Computer Games Magazine
    • 74 Metascore
    • 50 Critic Score
    The dullness of the story, the combat, and the character development ultimately overshadow the game's main draw. [Sept 2005, p.88]
    • Computer Games Magazine
    • 74 Metascore
    • 70 Critic Score
    It's a cute idea in the age of SARS and avian bird flu, but the real draw is the Petit-Guinol gore. [Feb 2006, p.93]
    • Computer Games Magazine
    • 74 Metascore
    • 50 Critic Score
    Quotation forthcoming. [Nov 2005]
    • Computer Games Magazine
    • 74 Metascore
    • 50 Critic Score
    The truly shocking thing about Nemesis is that it is, for all intents and purposes, identical to "Celtic Kings," with the only noticeable improvement being the name. [July 2004, p.64]
    • Computer Games Magazine
    • 74 Metascore
    • 70 Critic Score
    Koios Works is building the best ancient wargames since the "Great Battles" series of the late nineties. [Aug 2005, p.74]
    • Computer Games Magazine
    • 74 Metascore
    • 80 Critic Score
    Caesar IV deserves an ovation, if not a triumphal procession, for merely reminding people what a good historical city sim looks like. [Jan. 2007, p.68]
    • Computer Games Magazine
    • 74 Metascore
    • 30 Critic Score
    You can finish the entire single-player game in a single evening, with time left over to take a dinner break, watch an hour or two of television, and then turn in early. Some demos are longer. [Feb 2003, p.75]
    • Computer Games Magazine
    • 74 Metascore
    • 60 Critic Score
    Forget technology trees - this game has a technology forest that spans 17 pages. [Sept 2002, p.85]
    • Computer Games Magazine
    • 74 Metascore
    • 60 Critic Score
    If your teammates are dumb, the enemy is positively moronic. "Braindead" doesn't begin to describe the terrorists you'll face.
    • 74 Metascore
    • 60 Critic Score
    The series still sims seasons faster than any other game out there, making it a quick and entertaining play for wannabe Billy Beans. [Aug 2005, p.79]
    • Computer Games Magazine
    • 73 Metascore
    • 80 Critic Score
    What's truly satisfying is these games make history entertaining. [June 2005, p.90]
    • Computer Games Magazine
    • 73 Metascore
    • 40 Critic Score
    Until things change, this series is treading water, and it's a tough sell at $40. [Jan. 2007, p.53]
    • Computer Games Magazine
    • 73 Metascore
    • 60 Critic Score
    If you are entertained by style alone, this game may be right up your alley. If you also want truly challenging puzzles and combat that rewards creativity, however, you may be a bit disappointed.
    • 73 Metascore
    • 80 Critic Score
    It's very short, and can be beaten in a matter of hours, but at $20, it's an excellent buy as it is inspired, and engaging. [Aug 2004, p.70]
    • Computer Games Magazine
    • 73 Metascore
    • 70 Critic Score
    Despite its flaws, Blair Witch 1 does an admirable job of sustaining an atmosphere of suspense and horror from start to finish, and for some people that may be worth the price of admission.
    • 73 Metascore
    • 40 Critic Score
    While it functions properly, Motor City Online simply doesn't have anything that makes it worthwhile as an online game... All of the things that make it "online" add up to fluff.
    • 73 Metascore
    • 80 Critic Score
    Anyone looking to quickly dismiss it as just another ripoff in the same vein as "MTV Sports: Skateboarding Featuring Andy Macdonald" had better take a long second look, as this game is a great experience in its own right.
    • 73 Metascore
    • 75 Critic Score
    While the game is not very impressive when it comes to graphics, it makes up for it with goofy character designs and brightly colored backgrounds. [June 2004, p.12]
    • Computer Games Magazine
    • 73 Metascore
    • 67 Critic Score
    Pokemon fans will indeed enjoy the game, but there's nothing here for anyone else. [July 2004, p.6]
    • Computer Games Magazine
    • 73 Metascore
    • 50 Critic Score
    Seems like more work than play. [Sept 2005, p.53]
    • Computer Games Magazine
    • 73 Metascore
    • 70 Critic Score
    It's goofy, satisfying, and unapologetically drenched in hilarious M-rated cussing, blood and ragdollery. [Sept. 2006, p.81]
    • Computer Games Magazine

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